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Improve the website and readme with details and cleanup
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README.md
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README.md
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@ -20,9 +20,9 @@ Learn more on the [project website.](https://graphite.rs/)
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If the Graphite project strikes your fancy, [join our Discord community](https://discord.graphite.rs) to chat with the community and development team. You're invited to stop by just to lurk, ask questions, offer suggestions, or get involved in the project. We are seeking collaborators to help design and develop the software and this is where we communicate.
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## Contributing
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## Building/Contributing
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We need Rust and web developers! See [instructions here](https://graphite.rs/contribute/) for getting started.
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We need Rust and web developers! See [instructions here](https://graphite.rs/contribute/) for setting up the project and getting started.
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We are also in search of artists to create beautiful sample work in Graphite and illustrations for the website and social media. Please [get in touch](https://graphite.rs/contact/) if you are able to help out.
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@ -40,18 +40,6 @@ Below are some mockups demonstrating future goals for the user interface once no
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*Node graph mockup demonstrating how the layers directly correspond to nodes. Thick vertical (upward) lines represent compositing stacks and horizontal (rightward) links represent data flow connections.*
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## Roadmap
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## Features/Roadmap
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Graphite does not use formal version numbers because of the constant rate of feature development and continuous release cycle. Changes can be tracked by [commit hash](https://github.com/GraphiteEditor/Graphite/commits/master). Development is broken into [monthly sprints](https://github.com/GraphiteEditor/Graphite/milestones) and less frequent release series based on major technology readiness milestones:
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- Alpha Milestone 1 is the current release series available at [editor.graphite.rs](https://editor.graphite.rs) which encompasses minimum-viable-product (MVP) vector editing features. Features and improvements are continually added and deployed. Regrettably, file format stability isn't guaranteed at this stage since it would prohibitively hinder the pace of development.
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- Alpha Milestone 2 is the next release series. It will introduce the node graph system for procedural vector editing. Late summer is the optimistic target.
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- Alpha Milestone 3 will probably focus on switching to an in-house vector graphics render engine built on [wgpu](https://wgpu.rs/).
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- Alpha Milestone 4 will probably introduce raster compositing.
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- Beta versions will follow once basic procedural vector and raster editing is fully supported. File format stability, authoring + sharing custom nodes/extensions, and a downloadable native desktop client will be included during or before Beta.
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- RAW photo editing, advanced color handling, automation and batch processing, and procedural painting workflows will be added during further Beta development.
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[See the web page for this information.](https://graphite.rs/features/)
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