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Fix Layers panel UI not updating on selection change and expand/collapsing (#1847)
Also fixes a panic on empty layer. * Fix layer properties updete on layer change + fix panic on empty layer * Fix Layers panel expand/collapse --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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4 changed files with 6 additions and 2 deletions
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@ -46,7 +46,7 @@ const DEBUG_MESSAGE_BLOCK_LIST: &[MessageDiscriminant] = &[
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MessageDiscriminant::InputPreprocessor(InputPreprocessorMessageDiscriminant::FrameTimeAdvance),
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];
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// TODO: Find a way to combine these with the list above. We use strings for now since these are the standard variant names used by multiple messages. But having these also type-checked would be best.
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const DEBUG_MESSAGE_ENDING_BLOCK_LIST: &[&str] = &["PointerMove", "PointerOutsideViewport"];
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const DEBUG_MESSAGE_ENDING_BLOCK_LIST: &[&str] = &["PointerMove", "PointerOutsideViewport", "Overlays", "Draw"];
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impl Dispatcher {
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pub fn new() -> Self {
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@ -1015,7 +1015,7 @@ impl MessageHandler<DocumentMessage, DocumentMessageData<'_>> for DocumentMessag
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} else {
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self.collapsed.0.push(layer);
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}
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responses.add(NodeGraphMessage::RunDocumentGraph);
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responses.add(NodeGraphMessage::SendGraph);
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}
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DocumentMessage::ToggleGridVisibility => {
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self.snapping_state.grid_snapping = !self.snapping_state.grid_snapping;
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@ -100,6 +100,7 @@ impl<'a> MessageHandler<NodeGraphMessage, NodeGraphHandlerData<'a>> for NodeGrap
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});
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}
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responses.add(ArtboardToolMessage::UpdateSelectedArtboard);
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responses.add(DocumentMessage::DocumentStructureChanged);
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responses.add(NodeGraphMessage::RunDocumentGraph);
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}
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NodeGraphMessage::ConnectNodesByWire {
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@ -441,6 +441,9 @@ impl Fsm for SelectToolFsmState {
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.next()
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.map(|layer| document.metadata().transform_to_viewport(layer));
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let transform = transform.unwrap_or(DAffine2::IDENTITY);
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if transform.matrix2.determinant() == 0. {
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return self;
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}
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let bounds = document
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.selected_nodes
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.selected_visible_and_unlocked_layers(document.metadata())
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