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Fix the Rasterize node to not ignore raster graphical data
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3 changed files with 7 additions and 2 deletions
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@ -245,6 +245,7 @@ where
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let resolution = footprint.resolution;
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let render_params = RenderParams {
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culling_bounds: None,
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for_export: true,
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..Default::default()
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};
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