All shapes now have a Fill in the properties panel; color inputs are now optional (#583)

* Add aditional stroke properties

* Make the colour input optional

* Fix fmt

* Apply code review changes

* Code review nitpicks

* Fix recursion

Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
0HyperCube 2022-04-18 09:25:09 +01:00 committed by Keavon Chambers
parent e4b2cb2f53
commit ac6f4ad325
7 changed files with 157 additions and 70 deletions

View file

@ -461,7 +461,7 @@ fn node_section_transform(layer: &Layer) -> LayoutRow {
fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
match fill {
Fill::Solid(color) => Some(LayoutRow::Section {
Fill::Solid(_) | Fill::None => Some(LayoutRow::Section {
name: "Fill".into(),
layout: vec![LayoutRow::Row {
name: "".into(),
@ -475,13 +475,17 @@ fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
direction: SeparatorDirection::Horizontal,
})),
WidgetHolder::new(Widget::ColorInput(ColorInput {
value: color.rgba_hex(),
value: if let Fill::Solid(color) = fill { Some(color.rgba_hex()) } else { None },
on_update: WidgetCallback::new(|text_input: &ColorInput| {
if let Some(color) = Color::from_rgba_str(&text_input.value).or_else(|| Color::from_rgb_str(&text_input.value)) {
let new_fill = Fill::Solid(color);
PropertiesPanelMessage::ModifyFill { fill: new_fill }.into()
if let Some(value) = &text_input.value {
if let Some(color) = Color::from_rgba_str(value).or_else(|| Color::from_rgb_str(value)) {
let new_fill = Fill::Solid(color);
PropertiesPanelMessage::ModifyFill { fill: new_fill }.into()
} else {
PropertiesPanelMessage::ResendActiveProperties.into()
}
} else {
PropertiesPanelMessage::ResendActiveProperties.into()
PropertiesPanelMessage::ModifyFill { fill: Fill::None }.into()
}
}),
})),
@ -506,17 +510,26 @@ fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
direction: SeparatorDirection::Horizontal,
})),
WidgetHolder::new(Widget::ColorInput(ColorInput {
value: gradient_1.positions[0].1.rgba_hex(),
value: gradient_1.positions[0].1.map(|color| color.rgba_hex()),
on_update: WidgetCallback::new(move |text_input: &ColorInput| {
if let Some(color) = Color::from_rgba_str(&text_input.value).or_else(|| Color::from_rgb_str(&text_input.value)) {
if let Some(value) = &text_input.value {
if let Some(color) = Color::from_rgba_str(value).or_else(|| Color::from_rgb_str(value)) {
let mut new_gradient = (*gradient_1).clone();
new_gradient.positions[0].1 = Some(color);
PropertiesPanelMessage::ModifyFill {
fill: Fill::LinearGradient(new_gradient),
}
.into()
} else {
PropertiesPanelMessage::ResendActiveProperties.into()
}
} else {
let mut new_gradient = (*gradient_1).clone();
new_gradient.positions[0].1 = color;
new_gradient.positions[0].1 = None;
PropertiesPanelMessage::ModifyFill {
fill: Fill::LinearGradient(new_gradient),
}
.into()
} else {
PropertiesPanelMessage::ResendActiveProperties.into()
}
}),
})),
@ -534,17 +547,26 @@ fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
direction: SeparatorDirection::Horizontal,
})),
WidgetHolder::new(Widget::ColorInput(ColorInput {
value: gradient_2.positions[1].1.rgba_hex(),
value: gradient_2.positions[1].1.map(|color| color.rgba_hex()),
on_update: WidgetCallback::new(move |text_input: &ColorInput| {
if let Some(color) = Color::from_rgba_str(&text_input.value).or_else(|| Color::from_rgb_str(&text_input.value)) {
if let Some(value) = &text_input.value {
if let Some(color) = Color::from_rgba_str(value).or_else(|| Color::from_rgb_str(value)) {
let mut new_gradient = (*gradient_2).clone();
new_gradient.positions[1].1 = Some(color);
PropertiesPanelMessage::ModifyFill {
fill: Fill::LinearGradient(new_gradient),
}
.into()
} else {
PropertiesPanelMessage::ResendActiveProperties.into()
}
} else {
let mut new_gradient = (*gradient_2).clone();
new_gradient.positions[1].1 = color;
new_gradient.positions[1].1 = None;
PropertiesPanelMessage::ModifyFill {
fill: Fill::LinearGradient(new_gradient),
}
.into()
} else {
PropertiesPanelMessage::ResendActiveProperties.into()
}
}),
})),
@ -553,7 +575,6 @@ fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
],
})
}
Fill::None => None,
}
}
@ -586,7 +607,7 @@ fn node_section_stroke(stroke: &Stroke) -> LayoutRow {
direction: SeparatorDirection::Horizontal,
})),
WidgetHolder::new(Widget::ColorInput(ColorInput {
value: stroke.color().rgba_hex(),
value: stroke.color().map(|color| color.rgba_hex()),
on_update: WidgetCallback::new(move |text_input: &ColorInput| {
internal_stroke1
.clone()

View file

@ -92,8 +92,8 @@ impl MessageHandler<LayoutMessage, ()> for LayoutMessageHandler {
responses.push_back(callback_message);
}
Widget::ColorInput(color_input) => {
let update_value = value.as_str().expect("ColorInput update was not of type: string");
color_input.value = update_value.into();
let update_value = value.as_str().map(String::from);
color_input.value = update_value;
let callback_message = (color_input.on_update.callback)(color_input);
responses.push_back(callback_message);
}

View file

@ -203,7 +203,7 @@ pub struct TextInput {
#[derive(Clone, Serialize, Deserialize, Derivative)]
#[derivative(Debug, PartialEq, Default)]
pub struct ColorInput {
pub value: String,
pub value: Option<String>,
#[serde(skip)]
#[derivative(Debug = "ignore", PartialEq = "ignore")]
pub on_update: WidgetCallback<ColorInput>,

View file

@ -1,6 +1,6 @@
<template>
<div class="floating-menu" :class="[direction.toLowerCase(), type.toLowerCase()]" v-if="open || type === 'Dialog'" ref="floatingMenu">
<div class="tail" v-if="type === 'Popover'"></div>
<div class="tail" v-if="type === 'Popover'" ref="tail"></div>
<div class="floating-menu-container" ref="floatingMenuContainer">
<LayoutCol class="floating-menu-content" data-floating-menu-content :scrollableY="scrollableY" ref="floatingMenuContent" :style="floatingMenuContentStyle">
<slot></slot>
@ -201,51 +201,74 @@ export default defineComponent({
open: false,
pointerStillDown: false,
containerResizeObserver,
workspaceBounds: new DOMRect(),
floatingMenuBounds: new DOMRect(),
floatingMenuContentBounds: new DOMRect(),
};
},
// Gets the client bounds of the elements and apply relevant styles to them
// TODO: Use the Vue :style attribute more whilst not causing recursive updates
updated() {
const workspace = document.querySelector("[data-workspace]");
const floatingMenuContainer = this.$refs.floatingMenuContainer as HTMLElement;
const floatingMenuContentComponent = this.$refs.floatingMenuContent as typeof LayoutCol;
const floatingMenuContent = floatingMenuContentComponent && (floatingMenuContentComponent.$el as HTMLElement);
const workspace = document.querySelector("[data-workspace]");
const floatingMenu = this.$refs.floatingMenu as HTMLElement;
if (!floatingMenuContainer || !floatingMenuContentComponent || !floatingMenuContent || !workspace) return;
if (!workspace || !floatingMenuContainer || !floatingMenuContentComponent || !floatingMenuContent || !floatingMenu) return;
const workspaceBounds = workspace.getBoundingClientRect();
const floatingMenuBounds = floatingMenuContent.getBoundingClientRect();
this.workspaceBounds = workspace.getBoundingClientRect();
this.floatingMenuBounds = floatingMenu.getBoundingClientRect();
this.floatingMenuContentBounds = floatingMenuContent.getBoundingClientRect();
// Required to correctly position content when scrolled (it has a `position: fixed` to prevent clipping)
const tailOffset = this.type === "Popover" ? 10 : 0;
if (this.direction === "Bottom") floatingMenuContent.style.top = `${tailOffset + this.floatingMenuBounds.top}px`;
if (this.direction === "Top") floatingMenuContent.style.bottom = `${tailOffset + this.floatingMenuBounds.bottom}px`;
if (this.direction === "Right") floatingMenuContent.style.left = `${tailOffset + this.floatingMenuBounds.left}px`;
if (this.direction === "Left") floatingMenuContent.style.right = `${tailOffset + this.floatingMenuBounds.right}px`;
// Required to correctly position content when scrolled (it has a `position: fixed` to prevent clipping)
const tail = this.$refs.tail as HTMLElement;
if (tail) {
if (this.direction === "Bottom") tail.style.top = `${this.floatingMenuBounds.top}px`;
if (this.direction === "Top") tail.style.bottom = `${this.floatingMenuBounds.bottom}px`;
if (this.direction === "Right") tail.style.left = `${this.floatingMenuBounds.left}px`;
if (this.direction === "Left") tail.style.right = `${this.floatingMenuBounds.right}px`;
}
type Edge = "Top" | "Bottom" | "Left" | "Right";
let zeroedBorderDirection1: Edge | undefined;
let zeroedBorderDirection2: Edge | undefined;
let zeroedBorderVertical: Edge | undefined;
let zeroedBorderHorizontal: Edge | undefined;
if (this.direction === "Top" || this.direction === "Bottom") {
zeroedBorderDirection1 = this.direction === "Top" ? "Bottom" : "Top";
zeroedBorderVertical = this.direction === "Top" ? "Bottom" : "Top";
if (floatingMenuBounds.left - this.windowEdgeMargin <= workspaceBounds.left) {
if (this.floatingMenuContentBounds.left - this.windowEdgeMargin <= this.workspaceBounds.left) {
floatingMenuContent.style.left = `${this.windowEdgeMargin}px`;
if (workspaceBounds.left + floatingMenuContainer.getBoundingClientRect().left === 12) zeroedBorderDirection2 = "Left";
if (this.workspaceBounds.left + floatingMenuContainer.getBoundingClientRect().left === 12) zeroedBorderHorizontal = "Left";
}
if (floatingMenuBounds.right + this.windowEdgeMargin >= workspaceBounds.right) {
if (this.floatingMenuContentBounds.right + this.windowEdgeMargin >= this.workspaceBounds.right) {
floatingMenuContent.style.right = `${this.windowEdgeMargin}px`;
if (workspaceBounds.right - floatingMenuContainer.getBoundingClientRect().right === 12) zeroedBorderDirection2 = "Right";
if (this.workspaceBounds.right - floatingMenuContainer.getBoundingClientRect().right === 12) zeroedBorderHorizontal = "Right";
}
}
if (this.direction === "Left" || this.direction === "Right") {
zeroedBorderDirection2 = this.direction === "Left" ? "Right" : "Left";
zeroedBorderHorizontal = this.direction === "Left" ? "Right" : "Left";
if (floatingMenuBounds.top - this.windowEdgeMargin <= workspaceBounds.top) {
if (this.floatingMenuContentBounds.top - this.windowEdgeMargin <= this.workspaceBounds.top) {
floatingMenuContent.style.top = `${this.windowEdgeMargin}px`;
if (workspaceBounds.top + floatingMenuContainer.getBoundingClientRect().top === 12) zeroedBorderDirection1 = "Top";
if (this.workspaceBounds.top + floatingMenuContainer.getBoundingClientRect().top === 12) zeroedBorderVertical = "Top";
}
if (floatingMenuBounds.bottom + this.windowEdgeMargin >= workspaceBounds.bottom) {
if (this.floatingMenuContentBounds.bottom + this.windowEdgeMargin >= this.workspaceBounds.bottom) {
floatingMenuContent.style.bottom = `${this.windowEdgeMargin}px`;
if (workspaceBounds.bottom - floatingMenuContainer.getBoundingClientRect().bottom === 12) zeroedBorderDirection1 = "Bottom";
if (this.workspaceBounds.bottom - floatingMenuContainer.getBoundingClientRect().bottom === 12) zeroedBorderVertical = "Bottom";
}
}
// Remove the rounded corner from where the tail perfectly meets the corner
if (this.type === "Popover" && this.windowEdgeMargin === 6 && zeroedBorderDirection1 && zeroedBorderDirection2) {
switch (`${zeroedBorderDirection1}${zeroedBorderDirection2}`) {
// Remove the rounded corner from the content where the tail perfectly meets the corner
if (this.type === "Popover" && this.windowEdgeMargin === 6 && zeroedBorderVertical && zeroedBorderHorizontal) {
switch (`${zeroedBorderVertical}${zeroedBorderHorizontal}`) {
case "TopLeft":
floatingMenuContent.style.borderTopLeftRadius = "0";
break;
@ -375,6 +398,7 @@ export default defineComponent({
}
});
}
// Switching from open to closed
if (!newState && oldState) {
window.removeEventListener("pointermove", this.pointerMoveHandler);

View file

@ -1,9 +1,10 @@
<template>
<LayoutRow class="color-input">
<TextInput :value="displayValue" :label="label" :disabled="disabled" @commitText="(value: string) => textInputUpdated(value)" :center="true" />
<OptionalInput :icon="'CloseX'" :checked="!!value" @update:checked="(val) => updateEnabled(val)"></OptionalInput>
<TextInput :value="displayValue" :label="label" :disabled="disabled || !value" @commitText="(value: string) => textInputUpdated(value)" :center="true" />
<Separator :type="'Related'" />
<LayoutRow class="swatch">
<button class="swatch-button" @click="() => menuOpen()" :style="`--swatch-color: #${value}`"></button>
<button class="swatch-button" :class="{ 'disabled-swatch': !value }" :style="`--swatch-color: #${value}`" @click="() => menuOpen()"></button>
<FloatingMenu :type="'Popover'" :direction="'Bottom'" horizontal ref="colorFloatingMenu">
<ColorPicker @update:color="(color) => colorPickerUpdated(color)" :color="color" />
</FloatingMenu>
@ -44,6 +45,17 @@
height: 100%;
background: var(--swatch-color);
}
&.disabled-swatch::after {
content: "";
position: absolute;
border-top: 4px solid red;
width: 33px;
left: 22px;
top: -4px;
transform: rotate(135deg);
transform-origin: 0% 100%;
}
}
.floating-menu {
@ -63,18 +75,21 @@ import { RGBA } from "@/dispatcher/js-messages";
import LayoutRow from "@/components/layout/LayoutRow.vue";
import ColorPicker from "@/components/widgets/floating-menus/ColorPicker.vue";
import FloatingMenu from "@/components/widgets/floating-menus/FloatingMenu.vue";
import OptionalInput from "@/components/widgets/inputs/OptionalInput.vue";
import TextInput from "@/components/widgets/inputs/TextInput.vue";
import Separator from "@/components/widgets/separators/Separator.vue";
export default defineComponent({
emits: ["update:value"],
props: {
value: { type: String as PropType<string>, required: true },
value: { type: String as PropType<string | undefined>, required: true },
label: { type: String as PropType<string>, required: false },
disabled: { type: Boolean as PropType<boolean>, default: false },
},
computed: {
color() {
if (!this.value) return { r: 0, g: 0, b: 0, a: 1 };
const r = parseInt(this.value.slice(0, 2), 16);
const g = parseInt(this.value.slice(2, 4), 16);
const b = parseInt(this.value.slice(4, 6), 16);
@ -82,6 +97,8 @@ export default defineComponent({
return { r, g, b, a: a / 255 };
},
displayValue() {
if (!this.value) return "";
const value = this.value.toLowerCase();
const shortenedIfOpaque = value.slice(-2) === "ff" ? value.slice(0, 6) : value;
return `#${shortenedIfOpaque}`;
@ -106,15 +123,23 @@ export default defineComponent({
.map((byte) => `${byte}${byte}`)
.concat("ff")
.join("");
} else if (match.length === 6) sanitized = `${match}ff`;
else if (match.length === 8) sanitized = match;
else return;
} else if (match.length === 6) {
sanitized = `${match}ff`;
} else if (match.length === 8) {
sanitized = match;
} else {
return;
}
this.$emit("update:value", sanitized);
},
menuOpen() {
(this.$refs.colorFloatingMenu as typeof FloatingMenu).setOpen();
},
updateEnabled(value: boolean) {
if (value) this.$emit("update:value", "000000");
else this.$emit("update:value", undefined);
},
},
components: {
TextInput,
@ -122,6 +147,7 @@ export default defineComponent({
LayoutRow,
FloatingMenu,
Separator,
OptionalInput,
},
});
</script>

View file

@ -6,6 +6,8 @@
<style lang="scss">
.optional-input {
flex-grow: 0;
label {
align-items: center;
justify-content: center;

View file

@ -45,7 +45,7 @@ pub struct Gradient {
pub start: DVec2,
pub end: DVec2,
pub transform: DAffine2,
pub positions: Vec<(f64, Color)>,
pub positions: Vec<(f64, Option<Color>)>,
uuid: u64,
}
impl Gradient {
@ -54,7 +54,7 @@ impl Gradient {
Gradient {
start,
end,
positions: vec![(0., start_color), (1., end_color)],
positions: vec![(0., Some(start_color)), (1., Some(end_color))],
transform,
uuid,
}
@ -65,6 +65,7 @@ impl Gradient {
let positions = self
.positions
.iter()
.filter_map(|(pos, color)| color.map(|color| (pos, color)))
.map(|(position, color)| format!(r##"<stop offset="{}" stop-color="#{}" />"##, position, color.rgba_hex()))
.collect::<String>();
@ -116,7 +117,7 @@ impl Fill {
Self::None => Color::BLACK,
Self::Solid(color) => *color,
// TODO: Should correctly sample the gradient
Self::LinearGradient(Gradient { positions, .. }) => positions[0].1,
Self::LinearGradient(Gradient { positions, .. }) => positions[0].1.unwrap_or(Color::BLACK),
}
}
@ -179,7 +180,7 @@ impl Display for LineJoin {
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct Stroke {
/// Stroke color
color: Color,
color: Option<Color>,
/// Line thickness
width: f32,
dash_lengths: Vec<f32>,
@ -191,11 +192,15 @@ pub struct Stroke {
impl Stroke {
pub fn new(color: Color, width: f32) -> Self {
Self { color, width, ..Default::default() }
Self {
color: Some(color),
width,
..Default::default()
}
}
/// Get the current stroke color.
pub fn color(&self) -> Color {
pub fn color(&self) -> Option<Color> {
self.color
}
@ -226,24 +231,33 @@ impl Stroke {
/// Provide the SVG attributes for the stroke.
pub fn render(&self) -> String {
format!(
r##" stroke="#{}"{} stroke-width="{}" stroke-dasharray="{}" stroke-dashoffset="{}" stroke-linecap="{}" stroke-linejoin="{}" stroke-miterlimit="{}" "##,
self.color.rgb_hex(),
format_opacity("stroke", self.color.a()),
self.width,
self.dash_lengths(),
self.dash_offset,
self.line_cap,
self.line_join,
self.miter_limit
)
if let Some(color) = self.color {
format!(
r##" stroke="#{}"{} stroke-width="{}" stroke-dasharray="{}" stroke-dashoffset="{}" stroke-linecap="{}" stroke-linejoin="{}" stroke-miterlimit="{}" "##,
color.rgb_hex(),
format_opacity("stroke", color.a()),
self.width,
self.dash_lengths(),
self.dash_offset,
self.line_cap,
self.line_join,
self.miter_limit
)
} else {
String::new()
}
}
pub fn with_color(mut self, color: &str) -> Option<Self> {
Color::from_rgba_str(color).or_else(|| Color::from_rgb_str(color)).map(|color| {
self.color = color;
self
})
pub fn with_color(mut self, color: &Option<String>) -> Option<Self> {
if let Some(color) = color {
Color::from_rgba_str(color).or_else(|| Color::from_rgb_str(color)).map(|color| {
self.color = Some(color);
self
})
} else {
self.color = None;
Some(self)
}
}
pub fn with_width(mut self, width: f32) -> Self {
@ -290,7 +304,7 @@ impl Default for Stroke {
fn default() -> Self {
Self {
width: 0.,
color: Color::from_rgba8(0, 0, 0, 255),
color: Some(Color::from_rgba8(0, 0, 0, 255)),
dash_lengths: vec![0.],
dash_offset: 0.,
line_cap: LineCap::Butt,