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All shapes now have a Fill in the properties panel; color inputs are now optional (#583)
* Add aditional stroke properties * Make the colour input optional * Fix fmt * Apply code review changes * Code review nitpicks * Fix recursion Co-authored-by: Keavon Chambers <keavon@keavon.com>
This commit is contained in:
parent
e4b2cb2f53
commit
ac6f4ad325
7 changed files with 157 additions and 70 deletions
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@ -461,7 +461,7 @@ fn node_section_transform(layer: &Layer) -> LayoutRow {
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fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
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match fill {
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Fill::Solid(color) => Some(LayoutRow::Section {
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Fill::Solid(_) | Fill::None => Some(LayoutRow::Section {
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name: "Fill".into(),
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layout: vec![LayoutRow::Row {
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name: "".into(),
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@ -475,13 +475,17 @@ fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
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direction: SeparatorDirection::Horizontal,
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})),
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WidgetHolder::new(Widget::ColorInput(ColorInput {
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value: color.rgba_hex(),
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value: if let Fill::Solid(color) = fill { Some(color.rgba_hex()) } else { None },
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on_update: WidgetCallback::new(|text_input: &ColorInput| {
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if let Some(color) = Color::from_rgba_str(&text_input.value).or_else(|| Color::from_rgb_str(&text_input.value)) {
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let new_fill = Fill::Solid(color);
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PropertiesPanelMessage::ModifyFill { fill: new_fill }.into()
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if let Some(value) = &text_input.value {
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if let Some(color) = Color::from_rgba_str(value).or_else(|| Color::from_rgb_str(value)) {
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let new_fill = Fill::Solid(color);
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PropertiesPanelMessage::ModifyFill { fill: new_fill }.into()
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} else {
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PropertiesPanelMessage::ResendActiveProperties.into()
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}
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} else {
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PropertiesPanelMessage::ResendActiveProperties.into()
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PropertiesPanelMessage::ModifyFill { fill: Fill::None }.into()
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}
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}),
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})),
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@ -506,17 +510,26 @@ fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
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direction: SeparatorDirection::Horizontal,
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})),
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WidgetHolder::new(Widget::ColorInput(ColorInput {
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value: gradient_1.positions[0].1.rgba_hex(),
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value: gradient_1.positions[0].1.map(|color| color.rgba_hex()),
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on_update: WidgetCallback::new(move |text_input: &ColorInput| {
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if let Some(color) = Color::from_rgba_str(&text_input.value).or_else(|| Color::from_rgb_str(&text_input.value)) {
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if let Some(value) = &text_input.value {
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if let Some(color) = Color::from_rgba_str(value).or_else(|| Color::from_rgb_str(value)) {
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let mut new_gradient = (*gradient_1).clone();
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new_gradient.positions[0].1 = Some(color);
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PropertiesPanelMessage::ModifyFill {
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fill: Fill::LinearGradient(new_gradient),
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}
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.into()
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} else {
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PropertiesPanelMessage::ResendActiveProperties.into()
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}
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} else {
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let mut new_gradient = (*gradient_1).clone();
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new_gradient.positions[0].1 = color;
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new_gradient.positions[0].1 = None;
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PropertiesPanelMessage::ModifyFill {
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fill: Fill::LinearGradient(new_gradient),
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}
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.into()
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} else {
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PropertiesPanelMessage::ResendActiveProperties.into()
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}
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}),
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})),
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@ -534,17 +547,26 @@ fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
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direction: SeparatorDirection::Horizontal,
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})),
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WidgetHolder::new(Widget::ColorInput(ColorInput {
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value: gradient_2.positions[1].1.rgba_hex(),
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value: gradient_2.positions[1].1.map(|color| color.rgba_hex()),
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on_update: WidgetCallback::new(move |text_input: &ColorInput| {
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if let Some(color) = Color::from_rgba_str(&text_input.value).or_else(|| Color::from_rgb_str(&text_input.value)) {
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if let Some(value) = &text_input.value {
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if let Some(color) = Color::from_rgba_str(value).or_else(|| Color::from_rgb_str(value)) {
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let mut new_gradient = (*gradient_2).clone();
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new_gradient.positions[1].1 = Some(color);
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PropertiesPanelMessage::ModifyFill {
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fill: Fill::LinearGradient(new_gradient),
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}
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.into()
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} else {
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PropertiesPanelMessage::ResendActiveProperties.into()
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}
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} else {
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let mut new_gradient = (*gradient_2).clone();
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new_gradient.positions[1].1 = color;
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new_gradient.positions[1].1 = None;
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PropertiesPanelMessage::ModifyFill {
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fill: Fill::LinearGradient(new_gradient),
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}
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.into()
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} else {
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PropertiesPanelMessage::ResendActiveProperties.into()
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}
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}),
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})),
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@ -553,7 +575,6 @@ fn node_section_fill(fill: &Fill) -> Option<LayoutRow> {
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],
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})
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}
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Fill::None => None,
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}
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}
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@ -586,7 +607,7 @@ fn node_section_stroke(stroke: &Stroke) -> LayoutRow {
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direction: SeparatorDirection::Horizontal,
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})),
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WidgetHolder::new(Widget::ColorInput(ColorInput {
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value: stroke.color().rgba_hex(),
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value: stroke.color().map(|color| color.rgba_hex()),
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on_update: WidgetCallback::new(move |text_input: &ColorInput| {
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internal_stroke1
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.clone()
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@ -92,8 +92,8 @@ impl MessageHandler<LayoutMessage, ()> for LayoutMessageHandler {
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responses.push_back(callback_message);
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}
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Widget::ColorInput(color_input) => {
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let update_value = value.as_str().expect("ColorInput update was not of type: string");
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color_input.value = update_value.into();
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let update_value = value.as_str().map(String::from);
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color_input.value = update_value;
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let callback_message = (color_input.on_update.callback)(color_input);
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responses.push_back(callback_message);
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}
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@ -203,7 +203,7 @@ pub struct TextInput {
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#[derive(Clone, Serialize, Deserialize, Derivative)]
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#[derivative(Debug, PartialEq, Default)]
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pub struct ColorInput {
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pub value: String,
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pub value: Option<String>,
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#[serde(skip)]
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#[derivative(Debug = "ignore", PartialEq = "ignore")]
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pub on_update: WidgetCallback<ColorInput>,
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@ -1,6 +1,6 @@
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<template>
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<div class="floating-menu" :class="[direction.toLowerCase(), type.toLowerCase()]" v-if="open || type === 'Dialog'" ref="floatingMenu">
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<div class="tail" v-if="type === 'Popover'"></div>
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<div class="tail" v-if="type === 'Popover'" ref="tail"></div>
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<div class="floating-menu-container" ref="floatingMenuContainer">
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<LayoutCol class="floating-menu-content" data-floating-menu-content :scrollableY="scrollableY" ref="floatingMenuContent" :style="floatingMenuContentStyle">
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<slot></slot>
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@ -201,51 +201,74 @@ export default defineComponent({
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open: false,
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pointerStillDown: false,
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containerResizeObserver,
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workspaceBounds: new DOMRect(),
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floatingMenuBounds: new DOMRect(),
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floatingMenuContentBounds: new DOMRect(),
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};
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},
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// Gets the client bounds of the elements and apply relevant styles to them
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// TODO: Use the Vue :style attribute more whilst not causing recursive updates
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updated() {
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const workspace = document.querySelector("[data-workspace]");
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const floatingMenuContainer = this.$refs.floatingMenuContainer as HTMLElement;
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const floatingMenuContentComponent = this.$refs.floatingMenuContent as typeof LayoutCol;
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const floatingMenuContent = floatingMenuContentComponent && (floatingMenuContentComponent.$el as HTMLElement);
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const workspace = document.querySelector("[data-workspace]");
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const floatingMenu = this.$refs.floatingMenu as HTMLElement;
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if (!floatingMenuContainer || !floatingMenuContentComponent || !floatingMenuContent || !workspace) return;
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if (!workspace || !floatingMenuContainer || !floatingMenuContentComponent || !floatingMenuContent || !floatingMenu) return;
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const workspaceBounds = workspace.getBoundingClientRect();
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const floatingMenuBounds = floatingMenuContent.getBoundingClientRect();
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this.workspaceBounds = workspace.getBoundingClientRect();
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this.floatingMenuBounds = floatingMenu.getBoundingClientRect();
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this.floatingMenuContentBounds = floatingMenuContent.getBoundingClientRect();
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// Required to correctly position content when scrolled (it has a `position: fixed` to prevent clipping)
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const tailOffset = this.type === "Popover" ? 10 : 0;
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if (this.direction === "Bottom") floatingMenuContent.style.top = `${tailOffset + this.floatingMenuBounds.top}px`;
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if (this.direction === "Top") floatingMenuContent.style.bottom = `${tailOffset + this.floatingMenuBounds.bottom}px`;
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if (this.direction === "Right") floatingMenuContent.style.left = `${tailOffset + this.floatingMenuBounds.left}px`;
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if (this.direction === "Left") floatingMenuContent.style.right = `${tailOffset + this.floatingMenuBounds.right}px`;
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// Required to correctly position content when scrolled (it has a `position: fixed` to prevent clipping)
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const tail = this.$refs.tail as HTMLElement;
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if (tail) {
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if (this.direction === "Bottom") tail.style.top = `${this.floatingMenuBounds.top}px`;
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if (this.direction === "Top") tail.style.bottom = `${this.floatingMenuBounds.bottom}px`;
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if (this.direction === "Right") tail.style.left = `${this.floatingMenuBounds.left}px`;
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if (this.direction === "Left") tail.style.right = `${this.floatingMenuBounds.right}px`;
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}
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type Edge = "Top" | "Bottom" | "Left" | "Right";
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let zeroedBorderDirection1: Edge | undefined;
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let zeroedBorderDirection2: Edge | undefined;
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let zeroedBorderVertical: Edge | undefined;
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let zeroedBorderHorizontal: Edge | undefined;
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if (this.direction === "Top" || this.direction === "Bottom") {
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zeroedBorderDirection1 = this.direction === "Top" ? "Bottom" : "Top";
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zeroedBorderVertical = this.direction === "Top" ? "Bottom" : "Top";
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if (floatingMenuBounds.left - this.windowEdgeMargin <= workspaceBounds.left) {
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if (this.floatingMenuContentBounds.left - this.windowEdgeMargin <= this.workspaceBounds.left) {
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floatingMenuContent.style.left = `${this.windowEdgeMargin}px`;
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if (workspaceBounds.left + floatingMenuContainer.getBoundingClientRect().left === 12) zeroedBorderDirection2 = "Left";
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if (this.workspaceBounds.left + floatingMenuContainer.getBoundingClientRect().left === 12) zeroedBorderHorizontal = "Left";
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}
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if (floatingMenuBounds.right + this.windowEdgeMargin >= workspaceBounds.right) {
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if (this.floatingMenuContentBounds.right + this.windowEdgeMargin >= this.workspaceBounds.right) {
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floatingMenuContent.style.right = `${this.windowEdgeMargin}px`;
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if (workspaceBounds.right - floatingMenuContainer.getBoundingClientRect().right === 12) zeroedBorderDirection2 = "Right";
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if (this.workspaceBounds.right - floatingMenuContainer.getBoundingClientRect().right === 12) zeroedBorderHorizontal = "Right";
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}
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}
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if (this.direction === "Left" || this.direction === "Right") {
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zeroedBorderDirection2 = this.direction === "Left" ? "Right" : "Left";
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zeroedBorderHorizontal = this.direction === "Left" ? "Right" : "Left";
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if (floatingMenuBounds.top - this.windowEdgeMargin <= workspaceBounds.top) {
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if (this.floatingMenuContentBounds.top - this.windowEdgeMargin <= this.workspaceBounds.top) {
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floatingMenuContent.style.top = `${this.windowEdgeMargin}px`;
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if (workspaceBounds.top + floatingMenuContainer.getBoundingClientRect().top === 12) zeroedBorderDirection1 = "Top";
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if (this.workspaceBounds.top + floatingMenuContainer.getBoundingClientRect().top === 12) zeroedBorderVertical = "Top";
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}
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if (floatingMenuBounds.bottom + this.windowEdgeMargin >= workspaceBounds.bottom) {
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if (this.floatingMenuContentBounds.bottom + this.windowEdgeMargin >= this.workspaceBounds.bottom) {
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floatingMenuContent.style.bottom = `${this.windowEdgeMargin}px`;
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if (workspaceBounds.bottom - floatingMenuContainer.getBoundingClientRect().bottom === 12) zeroedBorderDirection1 = "Bottom";
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if (this.workspaceBounds.bottom - floatingMenuContainer.getBoundingClientRect().bottom === 12) zeroedBorderVertical = "Bottom";
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}
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}
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// Remove the rounded corner from where the tail perfectly meets the corner
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if (this.type === "Popover" && this.windowEdgeMargin === 6 && zeroedBorderDirection1 && zeroedBorderDirection2) {
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switch (`${zeroedBorderDirection1}${zeroedBorderDirection2}`) {
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// Remove the rounded corner from the content where the tail perfectly meets the corner
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if (this.type === "Popover" && this.windowEdgeMargin === 6 && zeroedBorderVertical && zeroedBorderHorizontal) {
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switch (`${zeroedBorderVertical}${zeroedBorderHorizontal}`) {
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case "TopLeft":
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floatingMenuContent.style.borderTopLeftRadius = "0";
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break;
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@ -375,6 +398,7 @@ export default defineComponent({
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}
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});
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}
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// Switching from open to closed
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if (!newState && oldState) {
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window.removeEventListener("pointermove", this.pointerMoveHandler);
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@ -1,9 +1,10 @@
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<template>
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<LayoutRow class="color-input">
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<TextInput :value="displayValue" :label="label" :disabled="disabled" @commitText="(value: string) => textInputUpdated(value)" :center="true" />
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<OptionalInput :icon="'CloseX'" :checked="!!value" @update:checked="(val) => updateEnabled(val)"></OptionalInput>
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<TextInput :value="displayValue" :label="label" :disabled="disabled || !value" @commitText="(value: string) => textInputUpdated(value)" :center="true" />
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<Separator :type="'Related'" />
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<LayoutRow class="swatch">
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<button class="swatch-button" @click="() => menuOpen()" :style="`--swatch-color: #${value}`"></button>
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<button class="swatch-button" :class="{ 'disabled-swatch': !value }" :style="`--swatch-color: #${value}`" @click="() => menuOpen()"></button>
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<FloatingMenu :type="'Popover'" :direction="'Bottom'" horizontal ref="colorFloatingMenu">
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<ColorPicker @update:color="(color) => colorPickerUpdated(color)" :color="color" />
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</FloatingMenu>
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@ -44,6 +45,17 @@
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height: 100%;
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background: var(--swatch-color);
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}
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&.disabled-swatch::after {
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content: "";
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position: absolute;
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border-top: 4px solid red;
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width: 33px;
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left: 22px;
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top: -4px;
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transform: rotate(135deg);
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transform-origin: 0% 100%;
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}
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}
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.floating-menu {
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@ -63,18 +75,21 @@ import { RGBA } from "@/dispatcher/js-messages";
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import LayoutRow from "@/components/layout/LayoutRow.vue";
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import ColorPicker from "@/components/widgets/floating-menus/ColorPicker.vue";
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import FloatingMenu from "@/components/widgets/floating-menus/FloatingMenu.vue";
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import OptionalInput from "@/components/widgets/inputs/OptionalInput.vue";
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import TextInput from "@/components/widgets/inputs/TextInput.vue";
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import Separator from "@/components/widgets/separators/Separator.vue";
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export default defineComponent({
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emits: ["update:value"],
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props: {
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value: { type: String as PropType<string>, required: true },
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value: { type: String as PropType<string | undefined>, required: true },
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label: { type: String as PropType<string>, required: false },
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disabled: { type: Boolean as PropType<boolean>, default: false },
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},
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computed: {
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color() {
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if (!this.value) return { r: 0, g: 0, b: 0, a: 1 };
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const r = parseInt(this.value.slice(0, 2), 16);
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const g = parseInt(this.value.slice(2, 4), 16);
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const b = parseInt(this.value.slice(4, 6), 16);
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@ -82,6 +97,8 @@ export default defineComponent({
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return { r, g, b, a: a / 255 };
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},
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displayValue() {
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if (!this.value) return "";
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const value = this.value.toLowerCase();
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const shortenedIfOpaque = value.slice(-2) === "ff" ? value.slice(0, 6) : value;
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return `#${shortenedIfOpaque}`;
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@ -106,15 +123,23 @@ export default defineComponent({
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.map((byte) => `${byte}${byte}`)
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.concat("ff")
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.join("");
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} else if (match.length === 6) sanitized = `${match}ff`;
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else if (match.length === 8) sanitized = match;
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else return;
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} else if (match.length === 6) {
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sanitized = `${match}ff`;
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} else if (match.length === 8) {
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sanitized = match;
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} else {
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return;
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}
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this.$emit("update:value", sanitized);
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},
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menuOpen() {
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(this.$refs.colorFloatingMenu as typeof FloatingMenu).setOpen();
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},
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updateEnabled(value: boolean) {
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if (value) this.$emit("update:value", "000000");
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else this.$emit("update:value", undefined);
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},
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},
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components: {
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TextInput,
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@ -122,6 +147,7 @@ export default defineComponent({
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LayoutRow,
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FloatingMenu,
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Separator,
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OptionalInput,
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},
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});
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</script>
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|
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@ -6,6 +6,8 @@
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<style lang="scss">
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.optional-input {
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flex-grow: 0;
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label {
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align-items: center;
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justify-content: center;
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|
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@ -45,7 +45,7 @@ pub struct Gradient {
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pub start: DVec2,
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pub end: DVec2,
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pub transform: DAffine2,
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pub positions: Vec<(f64, Color)>,
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pub positions: Vec<(f64, Option<Color>)>,
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uuid: u64,
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}
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impl Gradient {
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|
@ -54,7 +54,7 @@ impl Gradient {
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Gradient {
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start,
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end,
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positions: vec![(0., start_color), (1., end_color)],
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positions: vec![(0., Some(start_color)), (1., Some(end_color))],
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transform,
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uuid,
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}
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|
@ -65,6 +65,7 @@ impl Gradient {
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let positions = self
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.positions
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.iter()
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.filter_map(|(pos, color)| color.map(|color| (pos, color)))
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.map(|(position, color)| format!(r##"<stop offset="{}" stop-color="#{}" />"##, position, color.rgba_hex()))
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.collect::<String>();
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|
@ -116,7 +117,7 @@ impl Fill {
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Self::None => Color::BLACK,
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Self::Solid(color) => *color,
|
||||
// TODO: Should correctly sample the gradient
|
||||
Self::LinearGradient(Gradient { positions, .. }) => positions[0].1,
|
||||
Self::LinearGradient(Gradient { positions, .. }) => positions[0].1.unwrap_or(Color::BLACK),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -179,7 +180,7 @@ impl Display for LineJoin {
|
|||
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Stroke {
|
||||
/// Stroke color
|
||||
color: Color,
|
||||
color: Option<Color>,
|
||||
/// Line thickness
|
||||
width: f32,
|
||||
dash_lengths: Vec<f32>,
|
||||
|
@ -191,11 +192,15 @@ pub struct Stroke {
|
|||
|
||||
impl Stroke {
|
||||
pub fn new(color: Color, width: f32) -> Self {
|
||||
Self { color, width, ..Default::default() }
|
||||
Self {
|
||||
color: Some(color),
|
||||
width,
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
/// Get the current stroke color.
|
||||
pub fn color(&self) -> Color {
|
||||
pub fn color(&self) -> Option<Color> {
|
||||
self.color
|
||||
}
|
||||
|
||||
|
@ -226,24 +231,33 @@ impl Stroke {
|
|||
|
||||
/// Provide the SVG attributes for the stroke.
|
||||
pub fn render(&self) -> String {
|
||||
format!(
|
||||
r##" stroke="#{}"{} stroke-width="{}" stroke-dasharray="{}" stroke-dashoffset="{}" stroke-linecap="{}" stroke-linejoin="{}" stroke-miterlimit="{}" "##,
|
||||
self.color.rgb_hex(),
|
||||
format_opacity("stroke", self.color.a()),
|
||||
self.width,
|
||||
self.dash_lengths(),
|
||||
self.dash_offset,
|
||||
self.line_cap,
|
||||
self.line_join,
|
||||
self.miter_limit
|
||||
)
|
||||
if let Some(color) = self.color {
|
||||
format!(
|
||||
r##" stroke="#{}"{} stroke-width="{}" stroke-dasharray="{}" stroke-dashoffset="{}" stroke-linecap="{}" stroke-linejoin="{}" stroke-miterlimit="{}" "##,
|
||||
color.rgb_hex(),
|
||||
format_opacity("stroke", color.a()),
|
||||
self.width,
|
||||
self.dash_lengths(),
|
||||
self.dash_offset,
|
||||
self.line_cap,
|
||||
self.line_join,
|
||||
self.miter_limit
|
||||
)
|
||||
} else {
|
||||
String::new()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_color(mut self, color: &str) -> Option<Self> {
|
||||
Color::from_rgba_str(color).or_else(|| Color::from_rgb_str(color)).map(|color| {
|
||||
self.color = color;
|
||||
self
|
||||
})
|
||||
pub fn with_color(mut self, color: &Option<String>) -> Option<Self> {
|
||||
if let Some(color) = color {
|
||||
Color::from_rgba_str(color).or_else(|| Color::from_rgb_str(color)).map(|color| {
|
||||
self.color = Some(color);
|
||||
self
|
||||
})
|
||||
} else {
|
||||
self.color = None;
|
||||
Some(self)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_width(mut self, width: f32) -> Self {
|
||||
|
@ -290,7 +304,7 @@ impl Default for Stroke {
|
|||
fn default() -> Self {
|
||||
Self {
|
||||
width: 0.,
|
||||
color: Color::from_rgba8(0, 0, 0, 255),
|
||||
color: Some(Color::from_rgba8(0, 0, 0, 255)),
|
||||
dash_lengths: vec![0.],
|
||||
dash_offset: 0.,
|
||||
line_cap: LineCap::Butt,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue