Add Table<Gradient> as a graphical type (#3051)
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This commit is contained in:
Keavon Chambers 2025-08-13 01:42:51 -07:00 committed by GitHub
parent 1b351aca76
commit bdc029c692
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GPG key ID: B5690EEEBB952194
33 changed files with 689 additions and 573 deletions

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@ -1,5 +1,6 @@
use crate::blending::AlphaBlending;
use crate::bounds::{BoundingBox, RenderBoundingBox};
use crate::gradient::GradientStops;
use crate::math::quad::Quad;
use crate::raster_types::{CPU, GPU, Raster};
use crate::table::{Table, TableRow};
@ -98,6 +99,7 @@ async fn create_artboard<T: Into<Table<Graphic>> + 'n>(
Context -> Table<Raster<CPU>>,
Context -> Table<Raster<GPU>>,
Context -> Table<Color>,
Context -> Table<GradientStops>,
Context -> DAffine2,
)]
content: impl Node<Context<'static>, Output = T>,

View file

@ -1,3 +1,4 @@
use crate::gradient::GradientStops;
use crate::raster_types::{CPU, Raster};
use crate::registry::types::Percentage;
use crate::table::Table;
@ -41,6 +42,13 @@ impl MultiplyAlpha for Table<Color> {
}
}
}
impl MultiplyAlpha for Table<GradientStops> {
fn multiply_alpha(&mut self, factor: f64) {
for row in self.iter_mut() {
row.alpha_blending.opacity *= factor as f32;
}
}
}
pub(super) trait MultiplyFill {
fn multiply_fill(&mut self, factor: f64);
@ -78,6 +86,13 @@ impl MultiplyFill for Table<Color> {
}
}
}
impl MultiplyFill for Table<GradientStops> {
fn multiply_fill(&mut self, factor: f64) {
for row in self.iter_mut() {
row.alpha_blending.fill *= factor as f32;
}
}
}
trait SetBlendMode {
fn set_blend_mode(&mut self, blend_mode: BlendMode);
@ -111,6 +126,13 @@ impl SetBlendMode for Table<Color> {
}
}
}
impl SetBlendMode for Table<GradientStops> {
fn set_blend_mode(&mut self, blend_mode: BlendMode) {
for row in self.iter_mut() {
row.alpha_blending.blend_mode = blend_mode;
}
}
}
trait SetClip {
fn set_clip(&mut self, clip: bool);
@ -144,6 +166,13 @@ impl SetClip for Table<Color> {
}
}
}
impl SetClip for Table<GradientStops> {
fn set_clip(&mut self, clip: bool) {
for row in self.iter_mut() {
row.alpha_blending.clip = clip;
}
}
}
#[node_macro::node(category("Style"))]
fn blend_mode<T: SetBlendMode>(
@ -153,6 +182,7 @@ fn blend_mode<T: SetBlendMode>(
Table<Vector>,
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
)]
mut value: T,
blend_mode: BlendMode,
@ -170,6 +200,7 @@ fn opacity<T: MultiplyAlpha>(
Table<Vector>,
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
)]
mut value: T,
#[default(100.)] opacity: Percentage,
@ -187,6 +218,7 @@ fn blending<T: SetBlendMode + MultiplyAlpha + MultiplyFill + SetClip>(
Table<Vector>,
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
)]
mut value: T,
blend_mode: BlendMode,

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@ -1,4 +1,4 @@
use crate::Color;
use crate::{Color, gradient::GradientStops};
use glam::{DAffine2, DVec2};
#[derive(Clone, Copy, Default, Debug, PartialEq)]
@ -33,3 +33,8 @@ impl BoundingBox for Color {
RenderBoundingBox::Infinite
}
}
impl BoundingBox for GradientStops {
fn bounding_box(&self, _transform: DAffine2, _include_stroke: bool) -> RenderBoundingBox {
RenderBoundingBox::Infinite
}
}

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@ -126,7 +126,6 @@ pub struct Gradient {
pub gradient_type: GradientType,
pub start: DVec2,
pub end: DVec2,
pub transform: DAffine2,
}
impl Default for Gradient {
@ -136,7 +135,6 @@ impl Default for Gradient {
gradient_type: GradientType::Linear,
start: DVec2::new(0., 0.5),
end: DVec2::new(1., 0.5),
transform: DAffine2::IDENTITY,
}
}
}
@ -147,7 +145,6 @@ impl std::hash::Hash for Gradient {
[].iter()
.chain(self.start.to_array().iter())
.chain(self.end.to_array().iter())
.chain(self.transform.to_cols_array().iter())
.chain(self.stops.0.iter().map(|(position, _)| position))
.for_each(|x| x.to_bits().hash(state));
self.stops.0.iter().for_each(|(_, color)| color.hash(state));
@ -171,20 +168,15 @@ impl std::fmt::Display for Gradient {
impl Gradient {
/// Constructs a new gradient with the colors at 0 and 1 specified.
pub fn new(start: DVec2, start_color: Color, end: DVec2, end_color: Color, transform: DAffine2, gradient_type: GradientType) -> Self {
Gradient {
start,
end,
stops: GradientStops::new(vec![(0., start_color.to_gamma_srgb()), (1., end_color.to_gamma_srgb())]),
transform,
gradient_type,
}
pub fn new(start: DVec2, start_color: Color, end: DVec2, end_color: Color, gradient_type: GradientType) -> Self {
let stops = GradientStops::new(vec![(0., start_color.to_gamma_srgb()), (1., end_color.to_gamma_srgb())]);
Self { start, end, stops, gradient_type }
}
pub fn lerp(&self, other: &Self, time: f64) -> Self {
let start = self.start + (other.start - self.start) * time;
let end = self.end + (other.end - self.end) * time;
let transform = self.transform;
let stops = self
.stops
.0
@ -199,13 +191,7 @@ impl Gradient {
let stops = GradientStops::new(stops);
let gradient_type = if time < 0.5 { self.gradient_type } else { other.gradient_type };
Self {
start,
end,
transform,
stops,
gradient_type,
}
Self { start, end, stops, gradient_type }
}
/// Insert a stop into the gradient, the index if successful

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@ -1,5 +1,6 @@
use crate::blending::AlphaBlending;
use crate::bounds::{BoundingBox, RenderBoundingBox};
use crate::gradient::GradientStops;
use crate::raster_types::{CPU, GPU, Raster};
use crate::table::{Table, TableRow};
use crate::uuid::NodeId;
@ -17,6 +18,7 @@ pub enum Graphic {
RasterCPU(Table<Raster<CPU>>),
RasterGPU(Table<Raster<GPU>>),
Color(Table<Color>),
Gradient(Table<GradientStops>),
}
impl Default for Graphic {
@ -145,6 +147,28 @@ impl From<Table<Color>> for Option<Color> {
}
}
// GradientStops
impl From<GradientStops> for Graphic {
fn from(gradient: GradientStops) -> Self {
Graphic::Gradient(Table::new_from_element(gradient))
}
}
impl From<Table<GradientStops>> for Graphic {
fn from(gradient: Table<GradientStops>) -> Self {
Graphic::Gradient(gradient)
}
}
impl From<GradientStops> for Table<Graphic> {
fn from(gradient: GradientStops) -> Self {
Table::new_from_element(Graphic::Gradient(Table::new_from_element(gradient)))
}
}
impl From<Table<GradientStops>> for Table<Graphic> {
fn from(gradient: Table<GradientStops>) -> Self {
Table::new_from_element(Graphic::Gradient(gradient))
}
}
// DAffine2
impl From<DAffine2> for Graphic {
fn from(_: DAffine2) -> Self {
@ -207,6 +231,7 @@ impl Graphic {
Graphic::RasterCPU(raster) => raster.iter().all(|row| row.alpha_blending.clip),
Graphic::RasterGPU(raster) => raster.iter().all(|row| row.alpha_blending.clip),
Graphic::Color(color) => color.iter().all(|row| row.alpha_blending.clip),
Graphic::Gradient(gradient) => gradient.iter().all(|row| row.alpha_blending.clip),
}
}
@ -230,6 +255,7 @@ impl BoundingBox for Graphic {
Graphic::RasterGPU(raster) => raster.bounding_box(transform, include_stroke),
Graphic::Graphic(graphic) => graphic.bounding_box(transform, include_stroke),
Graphic::Color(color) => color.bounding_box(transform, include_stroke),
Graphic::Gradient(gradient) => gradient.bounding_box(transform, include_stroke),
}
}
}
@ -237,7 +263,7 @@ impl BoundingBox for Graphic {
#[node_macro::node(category(""))]
async fn source_node_id<I: 'n + Send + Clone>(
_: impl Ctx,
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)] content: Table<I>,
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>, Table<GradientStops>)] content: Table<I>,
node_path: Vec<NodeId>,
) -> Table<I> {
// Get the penultimate element of the node path, or None if the path is too short
@ -257,11 +283,11 @@ async fn source_node_id<I: 'n + Send + Clone>(
async fn extend<I: 'n + Send + Clone>(
_: impl Ctx,
/// The table whose rows will appear at the start of the extended table.
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>, Table<GradientStops>)]
base: Table<I>,
/// The table whose rows will appear at the end of the extended table.
#[expose]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>, Table<GradientStops>)]
new: Table<I>,
) -> Table<I> {
let mut base = base;
@ -274,9 +300,9 @@ async fn extend<I: 'n + Send + Clone>(
#[node_macro::node(category(""))]
async fn legacy_layer_extend<I: 'n + Send + Clone>(
_: impl Ctx,
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)] base: Table<I>,
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>, Table<GradientStops>)] base: Table<I>,
#[expose]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)]
#[implementations(Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>, Table<GradientStops>)]
new: Table<I>,
nested_node_path: Vec<NodeId>,
) -> Table<I> {
@ -302,6 +328,7 @@ async fn wrap_graphic<T: Into<Graphic> + 'n>(
Table<Raster<CPU>>,
Table<Raster<GPU>>,
Table<Color>,
Table<GradientStops>,
DAffine2,
)]
content: T,
@ -320,6 +347,7 @@ async fn to_graphic<T: Into<Table<Graphic>> + 'n>(
Table<Raster<CPU>>,
Table<Raster<GPU>>,
Table<Color>,
Table<GradientStops>,
)]
content: T,
) -> Table<Graphic> {
@ -427,6 +455,7 @@ fn index<T: AtIndex + Clone + Default>(
Table<Raster<CPU>>,
Table<Raster<GPU>>,
Table<Color>,
Table<GradientStops>,
)]
collection: T,
/// The index of the item to retrieve, starting from 0 for the first item.

View file

@ -17,7 +17,7 @@ fn to_string<T: std::fmt::Debug>(_: impl Ctx, #[implementations(bool, f64, u32,
#[node_macro::node(category("Text"))]
fn serialize<T: serde::Serialize>(
_: impl Ctx,
#[implementations(String, bool, f64, u32, u64, DVec2, DAffine2, Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)] value: T,
#[implementations(String, bool, f64, u32, u64, DVec2, DAffine2, Table<Artboard>, Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>, Table<GradientStops>)] value: T,
) -> String {
serde_json::to_string(&value).unwrap_or_else(|_| "Serialization Error".to_string())
}

View file

@ -1,8 +1,8 @@
use crate::gradient::GradientStops;
use crate::raster_types::{CPU, GPU, Raster};
use crate::table::Table;
use crate::vector::Vector;
use crate::{Artboard, Color, Graphic};
use glam::DVec2;
pub trait RenderComplexity {
fn render_complexity(&self) -> usize {
@ -30,6 +30,7 @@ impl RenderComplexity for Graphic {
Self::RasterCPU(table) => table.render_complexity(),
Self::RasterGPU(table) => table.render_complexity(),
Self::Color(table) => table.render_complexity(),
Self::Gradient(table) => table.render_complexity(),
}
}
}
@ -59,8 +60,8 @@ impl RenderComplexity for Color {
}
}
impl RenderComplexity for String {}
impl RenderComplexity for bool {}
impl RenderComplexity for f32 {}
impl RenderComplexity for f64 {}
impl RenderComplexity for DVec2 {}
impl RenderComplexity for GradientStops {
fn render_complexity(&self) -> usize {
1
}
}

View file

@ -1,3 +1,4 @@
use crate::gradient::GradientStops;
use crate::raster_types::{CPU, GPU, Raster};
use crate::table::Table;
use crate::transform::{ApplyTransform, Footprint, Transform};
@ -17,6 +18,8 @@ async fn transform<T: ApplyTransform + 'n + 'static>(
Context -> Table<Graphic>,
Context -> Table<Raster<CPU>>,
Context -> Table<Raster<GPU>>,
Context -> Table<Color>,
Context -> Table<GradientStops>,
)]
value: impl Node<Context<'static>, Output = T>,
translate: DVec2,
@ -44,7 +47,7 @@ async fn transform<T: ApplyTransform + 'n + 'static>(
#[node_macro::node(category(""))]
fn replace_transform<Data, TransformInput: Transform>(
_: impl Ctx,
#[implementations(Table<Vector>, Table<Raster<CPU>>, Table<Graphic>, Table<Color>)] mut data: Table<Data>,
#[implementations(Table<Vector>, Table<Raster<CPU>>, Table<Graphic>, Table<Color>, Table<GradientStops>)] mut data: Table<Data>,
#[implementations(DAffine2)] transform: TransformInput,
) -> Table<Data> {
for data_transform in data.iter_mut() {
@ -62,6 +65,7 @@ async fn extract_transform<T>(
Table<Raster<CPU>>,
Table<Raster<GPU>>,
Table<Color>,
Table<GradientStops>,
)]
vector: Table<T>,
) -> DAffine2 {
@ -97,6 +101,7 @@ async fn boundless_footprint<T: 'n + 'static>(
Context -> Table<Raster<CPU>>,
Context -> Table<Raster<GPU>>,
Context -> Table<Color>,
Context -> Table<GradientStops>,
Context -> String,
Context -> f64,
)]
@ -116,6 +121,7 @@ async fn freeze_real_time<T: 'n + 'static>(
Context -> Table<Raster<CPU>>,
Context -> Table<Raster<GPU>>,
Context -> Table<Color>,
Context -> Table<GradientStops>,
Context -> String,
Context -> f64,
)]

View file

@ -1,3 +1,4 @@
use crate::gradient::GradientStops;
use crate::raster_types::{CPU, Raster};
use crate::table::{Table, TableRowRef};
use crate::vector::Vector;
@ -14,6 +15,7 @@ async fn instance_on_points<T: Into<Graphic> + Default + Send + Clone + 'static>
Context -> Table<Vector>,
Context -> Table<Raster<CPU>>,
Context -> Table<Color>,
Context -> Table<GradientStops>,
)]
instance: impl Node<'n, Context<'static>, Output = Table<T>>,
reverse: bool,
@ -56,6 +58,7 @@ async fn instance_repeat<T: Into<Graphic> + Default + Send + Clone + 'static>(
Context -> Table<Vector>,
Context -> Table<Raster<CPU>>,
Context -> Table<Color>,
Context -> Table<GradientStops>,
)]
instance: impl Node<'n, Context<'static>, Output = Table<T>>,
#[default(1)] count: u64,

View file

@ -127,6 +127,15 @@ impl From<Table<Color>> for Fill {
}
}
impl From<Table<GradientStops>> for Fill {
fn from(gradient: Table<GradientStops>) -> Fill {
Fill::Gradient(Gradient {
stops: gradient.iter().nth(0).map(|row| row.element.clone()).unwrap_or_default(),
..Default::default()
})
}
}
impl From<Gradient> for Fill {
fn from(gradient: Gradient) -> Fill {
Fill::Gradient(gradient)

View file

@ -113,6 +113,8 @@ async fn fill<F: Into<Fill> + 'n + Send, V: VectorTableIterMut + 'n + Send>(
Table<Vector>,
Table<Vector>,
Table<Vector>,
Table<Vector>,
Table<Graphic>,
Table<Graphic>,
Table<Graphic>,
Table<Graphic>,
@ -122,9 +124,11 @@ async fn fill<F: Into<Fill> + 'n + Send, V: VectorTableIterMut + 'n + Send>(
#[implementations(
Fill,
Table<Color>,
Table<GradientStops>,
Gradient,
Fill,
Table<Color>,
Table<GradientStops>,
Gradient,
)]
#[default(Color::BLACK)]
@ -134,11 +138,7 @@ async fn fill<F: Into<Fill> + 'n + Send, V: VectorTableIterMut + 'n + Send>(
) -> V {
let fill: Fill = fill.into();
for vector in content.vector_iter_mut() {
let mut fill = fill.clone();
if let Fill::Gradient(gradient) = &mut fill {
gradient.transform *= *vector.transform;
}
vector.element.style.set_fill(fill);
vector.element.style.set_fill(fill.clone());
}
content
@ -206,7 +206,7 @@ where
async fn repeat<I: 'n + Send + Clone>(
_: impl Ctx,
// TODO: Implement other graphical types.
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)] instance: Table<I>,
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>, Table<GradientStops>)] instance: Table<I>,
#[default(100., 100.)]
// TODO: When using a custom Properties panel layout in document_node_definitions.rs and this default is set, the widget weirdly doesn't show up in the Properties panel. Investigation is needed.
direction: PixelSize,
@ -242,7 +242,7 @@ async fn repeat<I: 'n + Send + Clone>(
async fn circular_repeat<I: 'n + Send + Clone>(
_: impl Ctx,
// TODO: Implement other graphical types.
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)] instance: Table<I>,
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>, Table<GradientStops>)] instance: Table<I>,
angle_offset: Angle,
#[unit(" px")]
#[default(5)]
@ -278,7 +278,7 @@ async fn copy_to_points<I: 'n + Send + Clone>(
points: Table<Vector>,
/// Artwork to be copied and placed at each point.
#[expose]
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)]
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>, Table<GradientStops>)]
instance: Table<I>,
/// Minimum range of randomized sizes given to each instance.
#[default(1)]
@ -353,7 +353,7 @@ async fn copy_to_points<I: 'n + Send + Clone>(
#[node_macro::node(category("Instancing"), path(graphene_core::vector))]
async fn mirror<I: 'n + Send + Clone>(
_: impl Ctx,
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>)] content: Table<I>,
#[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Color>, Table<GradientStops>)] content: Table<I>,
#[default(ReferencePoint::Center)] relative_to_bounds: ReferencePoint,
#[unit(" px")] offset: f64,
#[range((-90., 90.))] angle: Angle,
@ -1888,7 +1888,7 @@ fn point_inside(_: impl Ctx, source: Table<Vector>, point: DVec2) -> bool {
}
#[node_macro::node(category("General"), path(graphene_core::vector))]
async fn count_elements<I>(_: impl Ctx, #[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>)] source: Table<I>) -> u64 {
async fn count_elements<I>(_: impl Ctx, #[implementations(Table<Graphic>, Table<Vector>, Table<Raster<CPU>>, Table<Raster<GPU>>, Table<Color>, Table<GradientStops>)] source: Table<I>) -> u64 {
source.len() as u64
}

View file

@ -664,6 +664,18 @@ fn color_value(_: impl Ctx, _primary: (), #[default(Color::RED)] color: Table<Co
color
}
/// Constructs a gradient value which may be set to any sequence of color stops to represent the transition between colors.
#[node_macro::node(category("Value"))]
fn gradient_value(_: impl Ctx, _primary: (), gradient: GradientStops) -> GradientStops {
gradient
}
/// Constructs a gradient value which may be set to any sequence of color stops to represent the transition between colors.
#[node_macro::node(category("Value"))]
fn gradient_table_value(_: impl Ctx, _primary: (), gradient: GradientStops) -> Table<GradientStops> {
Table::new_from_element(gradient)
}
/// Gets the color at the specified position along the gradient, given a position from 0 (left) to 1 (right).
#[node_macro::node(category("Color"))]
fn sample_gradient(_: impl Ctx, _primary: (), gradient: GradientStops, position: Fraction) -> Table<Color> {
@ -672,12 +684,6 @@ fn sample_gradient(_: impl Ctx, _primary: (), gradient: GradientStops, position:
Table::new_from_element(color)
}
/// Constructs a gradient value which may be set to any sequence of color stops to represent the transition between colors.
#[node_macro::node(category("Value"))]
fn gradient_value(_: impl Ctx, _primary: (), gradient: GradientStops) -> GradientStops {
gradient
}
/// Constructs a string value which may be set to any plain text.
#[node_macro::node(category("Value"))]
fn string_value(_: impl Ctx, _primary: (), string: TextArea) -> String {

View file

@ -295,6 +295,24 @@ fn flatten_vector(graphic_table: &Table<Graphic>) -> Table<Vector> {
}
})
.collect::<Vec<_>>(),
Graphic::Gradient(gradient) => gradient
.into_iter()
.map(|row| {
let mut element = Vector::default();
element.style.set_fill(Fill::Gradient(graphene_core::gradient::Gradient {
stops: row.element,
..Default::default()
}));
element.style.set_stroke_transform(DAffine2::IDENTITY);
TableRow {
element,
transform: row.transform,
alpha_blending: row.alpha_blending,
source_node_id: row.source_node_id,
}
})
.collect::<Vec<_>>(),
}
})
.collect()

View file

@ -14,6 +14,7 @@ use graphene_core::transform::ReferencePoint;
use graphene_core::uuid::NodeId;
use graphene_core::vector::Vector;
use graphene_core::vector::style::Fill;
use graphene_core::vector::style::GradientStops;
use graphene_core::{Artboard, Color, Graphic, MemoHash, Node, Type};
use graphene_svg_renderer::RenderMetadata;
use std::fmt::Display;
@ -196,6 +197,7 @@ tagged_value! {
#[cfg_attr(target_family = "wasm", serde(deserialize_with = "graphene_core::misc::migrate_color"))] // TODO: Eventually remove this migration document upgrade code
#[serde(alias = "ColorTable", alias = "OptionalColor")]
Color(Table<Color>),
GradientTable(Table<GradientStops>),
// ============
// STRUCT TYPES
// ============
@ -205,7 +207,7 @@ tagged_value! {
Stroke(graphene_core::vector::style::Stroke),
Gradient(graphene_core::vector::style::Gradient),
#[serde(alias = "GradientPositions")] // TODO: Eventually remove this alias document upgrade code
GradientStops(graphene_core::vector::style::GradientStops),
GradientStops(GradientStops),
Font(graphene_core::text::Font),
BrushStrokes(Vec<BrushStroke>),
BrushCache(BrushCache),

View file

@ -27,8 +27,15 @@ mod adjust_std {
}
impl Adjust<Color> for Table<Color> {
fn adjust(&mut self, map_fn: impl Fn(&Color) -> Color) {
for color in self.iter_mut() {
*color.element = map_fn(color.element);
for row in self.iter_mut() {
*row.element = map_fn(row.element);
}
}
}
impl Adjust<Color> for Table<GradientStops> {
fn adjust(&mut self, map_fn: impl Fn(&Color) -> Color) {
for row in self.iter_mut() {
row.element.adjust(&map_fn);
}
}
}

View file

@ -46,6 +46,7 @@ fn luminance<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut input: T,
@ -70,6 +71,7 @@ fn gamma_correction<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut input: T,
@ -90,6 +92,7 @@ fn extract_channel<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut input: T,
@ -113,6 +116,7 @@ fn make_opaque<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut input: T,
@ -138,6 +142,7 @@ fn brightness_contrast<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut input: T,
@ -227,6 +232,7 @@ fn levels<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut image: T,
@ -294,6 +300,7 @@ async fn black_and_white<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut image: T,
@ -369,6 +376,7 @@ async fn hue_saturation<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut input: T,
@ -403,6 +411,7 @@ async fn invert<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut input: T,
@ -425,6 +434,7 @@ async fn threshold<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut image: T,
@ -470,6 +480,7 @@ async fn vibrance<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut image: T,
@ -635,6 +646,7 @@ async fn channel_mixer<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut image: T,
@ -763,6 +775,7 @@ async fn selective_color<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut image: T,
@ -905,6 +918,7 @@ async fn posterize<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut input: T,
@ -938,6 +952,7 @@ async fn exposure<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut input: T,

View file

@ -51,6 +51,15 @@ mod blend_std {
result_table
}
}
impl Blend<Color> for Table<GradientStops> {
fn blend(&self, under: &Self, blend_fn: impl Fn(Color, Color) -> Color) -> Self {
let mut result_table = self.clone();
for (over, under) in result_table.iter_mut().zip(under.iter()) {
*over.element = over.element.blend(under.element, &blend_fn);
}
result_table
}
}
impl Blend<Color> for GradientStops {
fn blend(&self, under: &Self, blend_fn: impl Fn(Color, Color) -> Color) -> Self {
let mut combined_stops = self.iter().map(|(position, _)| position).chain(under.iter().map(|(position, _)| position)).collect::<Vec<_>>();
@ -128,6 +137,7 @@ async fn blend<T: Blend<Color> + Send>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
over: T,
@ -135,6 +145,7 @@ async fn blend<T: Blend<Color> + Send>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
under: T,
@ -150,6 +161,7 @@ fn color_overlay<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut image: T,

View file

@ -15,6 +15,7 @@ async fn gradient_map<T: Adjust<Color>>(
#[implementations(
Table<Raster<CPU>>,
Table<Color>,
Table<GradientStops>,
GradientStops,
)]
mut image: T,

View file

@ -3,6 +3,7 @@ pub use graph_craft::document::value::RenderOutputType;
pub use graph_craft::wasm_application_io::*;
use graphene_application_io::{ApplicationIo, ExportFormat, RenderConfig};
use graphene_core::Artboard;
use graphene_core::gradient::GradientStops;
#[cfg(target_family = "wasm")]
use graphene_core::math::bbox::Bbox;
use graphene_core::raster::image::Image;
@ -221,6 +222,7 @@ async fn rasterize<T: WasmNotSend + 'n>(
Table<Raster<CPU>>,
Table<Graphic>,
Table<Color>,
Table<GradientStops>,
)]
mut data: Table<T>,
footprint: Footprint,
@ -291,10 +293,7 @@ async fn render<'a: 'n, T: 'n + Render + WasmNotSend>(
Context -> Table<Vector>,
Context -> Table<Raster<CPU>>,
Context -> Table<Color>,
Context -> bool,
Context -> f32,
Context -> f64,
Context -> String,
Context -> Table<GradientStops>,
)]
data: impl Node<Context<'static>, Output = T>,
_surface_handle: impl Node<Context<'static>, Output = Option<wgpu_executor::WgpuSurface>>,
@ -307,15 +306,12 @@ async fn render<'a: 'n, T: 'n + Render + WasmNotSend>(
.into_context();
ctx.footprint();
let RenderConfig { hide_artboards, for_export, .. } = render_config;
let render_params = RenderParams {
view_mode: render_config.view_mode,
hide_artboards: render_config.hide_artboards,
for_export: render_config.for_export,
footprint,
thumbnail: false,
hide_artboards,
for_export,
for_mask: false,
alignment_parent_transform: None,
..Default::default()
};
let data = data.eval(ctx.clone()).await;

View file

@ -1,5 +1,5 @@
use crate::renderer::{RenderParams, format_transform_matrix};
use glam::{DAffine2, DVec2};
use glam::DAffine2;
use graphene_core::consts::{LAYER_OUTLINE_STROKE_COLOR, LAYER_OUTLINE_STROKE_WEIGHT};
use graphene_core::gradient::{Gradient, GradientType};
use graphene_core::uuid::generate_uuid;
@ -8,39 +8,14 @@ use std::fmt::Write;
pub trait RenderExt {
type Output;
fn render(
&self,
svg_defs: &mut String,
element_transform: DAffine2,
stroke_transform: DAffine2,
bounds: [DVec2; 2],
transformed_bounds: [DVec2; 2],
aligned_strokes: bool,
override_paint_order: bool,
render_params: &RenderParams,
) -> Self::Output;
fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, render_params: &RenderParams) -> Self::Output;
}
impl RenderExt for Gradient {
type Output = u64;
// /// Adds the gradient def through mutating the first argument, returning the gradient ID.
fn render(
&self,
svg_defs: &mut String,
element_transform: DAffine2,
stroke_transform: DAffine2,
bounds: [DVec2; 2],
transformed_bounds: [DVec2; 2],
_aligned_strokes: bool,
_override_paint_order: bool,
_render_params: &RenderParams,
) -> Self::Output {
// TODO: Figure out how to use `self.transform` as part of the gradient transform, since that field (`Gradient::transform`) is currently never read from, it's only written to.
let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]);
let transformed_bound_transform = element_transform * DAffine2::from_scale_angle_translation(transformed_bounds[1] - transformed_bounds[0], 0., transformed_bounds[0]);
fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, _render_params: &RenderParams) -> Self::Output {
let mut stop = String::new();
for (position, color) in self.stops.0.iter() {
stop.push_str("<stop");
@ -54,27 +29,30 @@ impl RenderExt for Gradient {
stop.push_str(" />")
}
let mod_gradient = if transformed_bound_transform.matrix2.determinant() != 0. {
transformed_bound_transform.inverse()
let transform_points = element_transform * stroke_transform * bounds;
let start = transform_points.transform_point2(self.start);
let end = transform_points.transform_point2(self.end);
let gradient_transform = if transformed_bounds.matrix2.determinant() != 0. {
transformed_bounds.inverse()
} else {
DAffine2::IDENTITY // Ignore if the transform cannot be inverted (the bounds are zero). See issue #1944.
};
let mod_points = element_transform * stroke_transform * bound_transform;
let start = mod_points.transform_point2(self.start);
let end = mod_points.transform_point2(self.end);
let gradient_transform = format_transform_matrix(gradient_transform);
let gradient_transform = if gradient_transform.is_empty() {
String::new()
} else {
format!(r#" gradientTransform="{gradient_transform}""#)
};
let gradient_id = generate_uuid();
let matrix = format_transform_matrix(mod_gradient);
let gradient_transform = if matrix.is_empty() { String::new() } else { format!(r#" gradientTransform="{}""#, matrix) };
match self.gradient_type {
GradientType::Linear => {
let _ = write!(
svg_defs,
r#"<linearGradient id="{}" x1="{}" x2="{}" y1="{}" y2="{}"{gradient_transform}>{}</linearGradient>"#,
gradient_id, start.x, end.x, start.y, end.y, stop
r#"<linearGradient id="{}" x1="{}" y1="{}" x2="{}" y2="{}"{gradient_transform}>{}</linearGradient>"#,
gradient_id, start.x, start.y, end.x, end.y, stop
);
}
GradientType::Radial => {
@ -95,17 +73,7 @@ impl RenderExt for Fill {
type Output = String;
/// Renders the fill, adding necessary defs through mutating the first argument.
fn render(
&self,
svg_defs: &mut String,
element_transform: DAffine2,
stroke_transform: DAffine2,
bounds: [DVec2; 2],
transformed_bounds: [DVec2; 2],
aligned_strokes: bool,
override_paint_order: bool,
render_params: &RenderParams,
) -> Self::Output {
fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, render_params: &RenderParams) -> Self::Output {
match self {
Self::None => r#" fill="none""#.to_string(),
Self::Solid(color) => {
@ -116,16 +84,7 @@ impl RenderExt for Fill {
result
}
Self::Gradient(gradient) => {
let gradient_id = gradient.render(
svg_defs,
element_transform,
stroke_transform,
bounds,
transformed_bounds,
aligned_strokes,
override_paint_order,
render_params,
);
let gradient_id = gradient.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
format!(r##" fill="url('#{gradient_id}')""##)
}
}
@ -141,11 +100,9 @@ impl RenderExt for Stroke {
_svg_defs: &mut String,
_element_transform: DAffine2,
_stroke_transform: DAffine2,
_bounds: [DVec2; 2],
_transformed_bounds: [DVec2; 2],
aligned_strokes: bool,
override_paint_order: bool,
_render_params: &RenderParams,
_bounds: DAffine2,
_transformed_bounds: DAffine2,
render_params: &RenderParams,
) -> Self::Output {
// Don't render a stroke at all if it would be invisible
let Some(color) = self.color else { return String::new() };
@ -161,7 +118,7 @@ impl RenderExt for Stroke {
let stroke_join = (self.join != StrokeJoin::Miter).then_some(self.join);
let stroke_join_miter_limit = (self.join_miter_limit != 4.).then_some(self.join_miter_limit);
let stroke_align = (self.align != StrokeAlign::Center).then_some(self.align);
let paint_order = (self.paint_order != PaintOrder::StrokeAbove || override_paint_order).then_some(PaintOrder::StrokeBelow);
let paint_order = (self.paint_order != PaintOrder::StrokeAbove || render_params.override_paint_order).then_some(PaintOrder::StrokeBelow);
// Render the needed stroke attributes
let mut attributes = format!(r##" stroke="#{}""##, color.to_rgb_hex_srgb_from_gamma());
@ -169,16 +126,16 @@ impl RenderExt for Stroke {
let _ = write!(&mut attributes, r#" stroke-opacity="{}""#, (color.a() * 1000.).round() / 1000.);
}
if let Some(mut weight) = weight {
if stroke_align.is_some() && aligned_strokes {
if stroke_align.is_some() && render_params.aligned_strokes {
weight *= 2.;
}
let _ = write!(&mut attributes, r#" stroke-width="{}""#, weight);
let _ = write!(&mut attributes, r#" stroke-width="{weight}""#);
}
if let Some(dash_array) = dash_array {
let _ = write!(&mut attributes, r#" stroke-dasharray="{}""#, dash_array);
let _ = write!(&mut attributes, r#" stroke-dasharray="{dash_array}""#);
}
if let Some(dash_offset) = dash_offset {
let _ = write!(&mut attributes, r#" stroke-dashoffset="{}""#, dash_offset);
let _ = write!(&mut attributes, r#" stroke-dashoffset="{dash_offset}""#);
}
if let Some(stroke_cap) = stroke_cap {
let _ = write!(&mut attributes, r#" stroke-linecap="{}""#, stroke_cap.svg_name());
@ -187,7 +144,7 @@ impl RenderExt for Stroke {
let _ = write!(&mut attributes, r#" stroke-linejoin="{}""#, stroke_join.svg_name());
}
if let Some(stroke_join_miter_limit) = stroke_join_miter_limit {
let _ = write!(&mut attributes, r#" stroke-miterlimit="{}""#, stroke_join_miter_limit);
let _ = write!(&mut attributes, r#" stroke-miterlimit="{stroke_join_miter_limit}""#);
}
// Add vector-effect attribute to make strokes non-scaling
if self.non_scaling {
@ -205,71 +162,23 @@ impl RenderExt for PathStyle {
/// Renders the shape's fill and stroke attributes as a string with them concatenated together.
#[allow(clippy::too_many_arguments)]
fn render(
&self,
svg_defs: &mut String,
element_transform: DAffine2,
stroke_transform: DAffine2,
bounds: [DVec2; 2],
transformed_bounds: [DVec2; 2],
aligned_strokes: bool,
override_paint_order: bool,
render_params: &RenderParams,
) -> String {
fn render(&self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: DAffine2, transformed_bounds: DAffine2, render_params: &RenderParams) -> String {
let view_mode = render_params.view_mode;
match view_mode {
ViewMode::Outline => {
let fill_attribute = Fill::None.render(
svg_defs,
element_transform,
stroke_transform,
bounds,
transformed_bounds,
aligned_strokes,
override_paint_order,
render_params,
);
let fill_attribute = Fill::None.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
let mut outline_stroke = Stroke::new(Some(LAYER_OUTLINE_STROKE_COLOR), LAYER_OUTLINE_STROKE_WEIGHT);
// Outline strokes should be non-scaling by default
outline_stroke.non_scaling = true;
let stroke_attribute = outline_stroke.render(
svg_defs,
element_transform,
stroke_transform,
bounds,
transformed_bounds,
aligned_strokes,
override_paint_order,
render_params,
);
let stroke_attribute = outline_stroke.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
format!("{fill_attribute}{stroke_attribute}")
}
_ => {
let fill_attribute = self.fill.render(
svg_defs,
element_transform,
stroke_transform,
bounds,
transformed_bounds,
aligned_strokes,
override_paint_order,
render_params,
);
let fill_attribute = self.fill.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params);
let stroke_attribute = self
.stroke
.as_ref()
.map(|stroke| {
stroke.render(
svg_defs,
element_transform,
stroke_transform,
bounds,
transformed_bounds,
aligned_strokes,
override_paint_order,
render_params,
)
})
.map(|stroke| stroke.render(svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, render_params))
.unwrap_or_default();
format!("{fill_attribute}{stroke_attribute}")
}

View file

@ -7,6 +7,8 @@ use graphene_core::blending::BlendMode;
use graphene_core::bounds::BoundingBox;
use graphene_core::bounds::RenderBoundingBox;
use graphene_core::color::Color;
use graphene_core::gradient::GradientStops;
use graphene_core::gradient::GradientType;
use graphene_core::math::quad::Quad;
use graphene_core::raster::BitmapMut;
use graphene_core::raster::Image;
@ -154,7 +156,7 @@ pub struct RenderContext {
}
/// Static state used whilst rendering
#[derive(Default)]
#[derive(Default, Clone)]
pub struct RenderParams {
pub view_mode: ViewMode,
pub footprint: Footprint,
@ -167,6 +169,8 @@ pub struct RenderParams {
pub for_mask: bool,
/// Are we generating a mask for alignment? Used to prevent unnecessary transforms in masks
pub alignment_parent_transform: Option<DAffine2>,
pub aligned_strokes: bool,
pub override_paint_order: bool,
}
impl RenderParams {
@ -236,6 +240,251 @@ pub trait Render: BoundingBox + RenderComplexity {
fn new_ids_from_hash(&mut self, _reference: Option<NodeId>) {}
}
impl Render for Graphic {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
match self {
Graphic::Graphic(table) => table.render_svg(render, render_params),
Graphic::Vector(table) => table.render_svg(render, render_params),
Graphic::RasterCPU(table) => table.render_svg(render, render_params),
Graphic::RasterGPU(_) => (),
Graphic::Color(table) => table.render_svg(render, render_params),
Graphic::Gradient(table) => table.render_svg(render, render_params),
}
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, render_params: &RenderParams) {
match self {
Graphic::Graphic(table) => table.render_to_vello(scene, transform, context, render_params),
Graphic::Vector(table) => table.render_to_vello(scene, transform, context, render_params),
Graphic::RasterCPU(table) => table.render_to_vello(scene, transform, context, render_params),
Graphic::RasterGPU(table) => table.render_to_vello(scene, transform, context, render_params),
Graphic::Color(table) => table.render_to_vello(scene, transform, context, render_params),
Graphic::Gradient(table) => table.render_to_vello(scene, transform, context, render_params),
}
}
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
if let Some(element_id) = element_id {
match self {
Graphic::Graphic(_) => {
metadata.upstream_footprints.insert(element_id, footprint);
}
Graphic::Vector(table) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than the first row
if let Some(row) = table.iter().next() {
metadata.first_element_source_id.insert(element_id, *row.source_node_id);
metadata.local_transforms.insert(element_id, *row.transform);
}
}
Graphic::RasterCPU(table) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than the first row
if let Some(row) = table.iter().next() {
metadata.local_transforms.insert(element_id, *row.transform);
}
}
Graphic::RasterGPU(table) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than the first row
if let Some(row) = table.iter().next() {
metadata.local_transforms.insert(element_id, *row.transform);
}
}
Graphic::Color(table) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than the first row
if let Some(row) = table.iter().next() {
metadata.local_transforms.insert(element_id, *row.transform);
}
}
Graphic::Gradient(table) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than the first row
if let Some(row) = table.iter().next() {
metadata.local_transforms.insert(element_id, *row.transform);
}
}
}
}
match self {
Graphic::Graphic(table) => table.collect_metadata(metadata, footprint, element_id),
Graphic::Vector(table) => table.collect_metadata(metadata, footprint, element_id),
Graphic::RasterCPU(table) => table.collect_metadata(metadata, footprint, element_id),
Graphic::RasterGPU(table) => table.collect_metadata(metadata, footprint, element_id),
Graphic::Color(table) => table.collect_metadata(metadata, footprint, element_id),
Graphic::Gradient(table) => table.collect_metadata(metadata, footprint, element_id),
}
}
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
match self {
Graphic::Graphic(table) => table.add_upstream_click_targets(click_targets),
Graphic::Vector(table) => table.add_upstream_click_targets(click_targets),
Graphic::RasterCPU(table) => table.add_upstream_click_targets(click_targets),
Graphic::RasterGPU(table) => table.add_upstream_click_targets(click_targets),
Graphic::Color(table) => table.add_upstream_click_targets(click_targets),
Graphic::Gradient(table) => table.add_upstream_click_targets(click_targets),
}
}
fn contains_artboard(&self) -> bool {
match self {
Graphic::Graphic(table) => table.contains_artboard(),
Graphic::Vector(table) => table.contains_artboard(),
Graphic::RasterCPU(table) => table.contains_artboard(),
Graphic::RasterGPU(table) => table.contains_artboard(),
Graphic::Color(table) => table.contains_artboard(),
Graphic::Gradient(table) => table.contains_artboard(),
}
}
fn new_ids_from_hash(&mut self, reference: Option<NodeId>) {
match self {
Graphic::Graphic(table) => table.new_ids_from_hash(reference),
Graphic::Vector(table) => table.new_ids_from_hash(reference),
Graphic::RasterCPU(_) => (),
Graphic::RasterGPU(_) => (),
Graphic::Color(_) => (),
Graphic::Gradient(_) => (),
}
}
}
impl Render for Artboard {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
// Rectangle for the artboard
if !render_params.hide_artboards {
// Background
render.leaf_tag("rect", |attributes| {
attributes.push("fill", format!("#{}", self.background.to_rgb_hex_srgb_from_gamma()));
if self.background.a() < 1. {
attributes.push("fill-opacity", ((self.background.a() * 1000.).round() / 1000.).to_string());
}
attributes.push("x", self.location.x.min(self.location.x + self.dimensions.x).to_string());
attributes.push("y", self.location.y.min(self.location.y + self.dimensions.y).to_string());
attributes.push("width", self.dimensions.x.abs().to_string());
attributes.push("height", self.dimensions.y.abs().to_string());
});
}
// Artwork
render.parent_tag(
// SVG group tag
"g",
// Group tag attributes
|attributes| {
let matrix = format_transform_matrix(self.transform());
if !matrix.is_empty() {
attributes.push("transform", matrix);
}
if self.clip {
let id = format!("artboard-{}", generate_uuid());
let selector = format!("url(#{id})");
write!(
&mut attributes.0.svg_defs,
r##"<clipPath id="{id}"><rect x="0" y="0" width="{}" height="{}"/></clipPath>"##,
self.dimensions.x, self.dimensions.y,
)
.unwrap();
attributes.push("clip-path", selector);
}
},
// Artwork content
|render| {
self.content.render_svg(render, render_params);
},
);
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, render_params: &RenderParams) {
use vello::peniko;
// Render background
let color = peniko::Color::new([self.background.r(), self.background.g(), self.background.b(), self.background.a()]);
let [a, b] = [self.location.as_dvec2(), self.location.as_dvec2() + self.dimensions.as_dvec2()];
let rect = kurbo::Rect::new(a.x.min(b.x), a.y.min(b.y), a.x.max(b.x), a.y.max(b.y));
scene.push_layer(peniko::Mix::Normal, 1., kurbo::Affine::new(transform.to_cols_array()), &rect);
scene.fill(peniko::Fill::NonZero, kurbo::Affine::new(transform.to_cols_array()), color, None, &rect);
scene.pop_layer();
if self.clip {
let blend_mode = peniko::BlendMode::new(peniko::Mix::Clip, peniko::Compose::SrcOver);
scene.push_layer(blend_mode, 1., kurbo::Affine::new(transform.to_cols_array()), &rect);
}
// Since the content's transform is right multiplied in when rendering the content, we just need to right multiply by the artboard offset here.
let child_transform = transform * DAffine2::from_translation(self.location.as_dvec2());
self.content.render_to_vello(scene, child_transform, context, render_params);
if self.clip {
scene.pop_layer();
}
}
fn collect_metadata(&self, metadata: &mut RenderMetadata, mut footprint: Footprint, element_id: Option<NodeId>) {
if let Some(element_id) = element_id {
let subpath = Subpath::new_rect(DVec2::ZERO, self.dimensions.as_dvec2());
metadata.click_targets.insert(element_id, vec![ClickTarget::new_with_subpath(subpath, 0.)]);
metadata.upstream_footprints.insert(element_id, footprint);
metadata.local_transforms.insert(element_id, DAffine2::from_translation(self.location.as_dvec2()));
if self.clip {
metadata.clip_targets.insert(element_id);
}
}
footprint.transform *= self.transform();
self.content.collect_metadata(metadata, footprint, None);
}
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
let subpath_rectangle = Subpath::new_rect(DVec2::ZERO, self.dimensions.as_dvec2());
click_targets.push(ClickTarget::new_with_subpath(subpath_rectangle, 0.));
}
fn contains_artboard(&self) -> bool {
true
}
}
impl Render for Table<Artboard> {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
for artboard in self.iter() {
artboard.element.render_svg(render, render_params);
}
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, render_params: &RenderParams) {
for row in self.iter() {
row.element.render_to_vello(scene, transform, context, render_params);
}
}
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, _element_id: Option<NodeId>) {
for row in self.iter() {
row.element.collect_metadata(metadata, footprint, *row.source_node_id);
}
}
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
for row in self.iter() {
row.element.add_upstream_click_targets(click_targets);
}
}
fn contains_artboard(&self) -> bool {
self.iter().count() > 0
}
}
impl Render for Table<Graphic> {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
let mut iter = self.iter().peekable();
@ -425,41 +674,41 @@ impl Render for Table<Vector> {
let layer_bounds = vector.bounding_box().unwrap_or_default();
let transformed_bounds = vector.bounding_box_with_transform(applied_stroke_transform).unwrap_or_default();
let mut path = String::new();
let bounds_matrix = DAffine2::from_scale_angle_translation(layer_bounds[1] - layer_bounds[0], 0., layer_bounds[0]);
let transformed_bounds_matrix = element_transform * DAffine2::from_scale_angle_translation(transformed_bounds[1] - transformed_bounds[0], 0., transformed_bounds[0]);
let mut path = String::new();
for subpath in row.element.stroke_bezier_paths() {
let _ = subpath.subpath_to_svg(&mut path, applied_stroke_transform);
}
let connected = vector.stroke_bezier_paths().all(|path| path.closed());
let can_draw_aligned_stroke = vector.style.stroke().is_some_and(|stroke| stroke.has_renderable_stroke() && stroke.align.is_not_centered()) && connected;
let mut push_id = None;
let mask_type = if vector.style.stroke().map(|x| x.align) == Some(StrokeAlign::Inside) {
MaskType::Clip
} else {
MaskType::Mask
};
let path_is_closed = vector.stroke_bezier_paths().all(|path| path.closed());
let can_draw_aligned_stroke = path_is_closed && vector.style.stroke().is_some_and(|stroke| stroke.has_renderable_stroke() && stroke.align.is_not_centered());
let can_use_paint_order = !(row.element.style.fill().is_none() || mask_type == MaskType::Clip);
if can_draw_aligned_stroke {
let mask_type = if vector.style.stroke().unwrap().align == StrokeAlign::Inside {
MaskType::Clip
} else {
MaskType::Mask
};
let push_id = if can_draw_aligned_stroke && !can_use_paint_order {
let id = format!("alignment-{}", generate_uuid());
let can_use_order = !row.element.style.fill().is_none() && mask_type == MaskType::Mask;
if !can_use_order {
let id = format!("alignment-{}", generate_uuid());
let mut element = row.element.clone();
element.style.clear_stroke();
element.style.set_fill(Fill::solid(Color::BLACK));
let mut element = row.element.clone();
element.style.clear_stroke();
element.style.set_fill(Fill::solid(Color::BLACK));
let vector_row = Table::new_from_row(TableRow {
element,
alpha_blending: *row.alpha_blending,
transform: *row.transform,
source_node_id: None,
});
let vector_row = Table::new_from_row(TableRow {
element,
alpha_blending: *row.alpha_blending,
transform: *row.transform,
source_node_id: None,
});
push_id = Some((id, mask_type, vector_row));
}
}
Some((id, mask_type, vector_row))
} else {
None
};
render.leaf_tag("path", |attributes| {
attributes.push("d", path);
@ -485,16 +734,14 @@ impl Render for Table<Vector> {
}
}
let fill_and_stroke = row.element.style.render(
defs,
element_transform,
applied_stroke_transform,
layer_bounds,
transformed_bounds,
can_draw_aligned_stroke,
can_draw_aligned_stroke && push_id.is_none(),
render_params,
);
let mut render_params = render_params.clone();
render_params.aligned_strokes = can_draw_aligned_stroke;
render_params.override_paint_order = can_draw_aligned_stroke && can_use_paint_order;
let fill_and_stroke = row
.element
.style
.render(defs, element_transform, applied_stroke_transform, bounds_matrix, transformed_bounds_matrix, &render_params);
if let Some((id, mask_type, _)) = push_id {
let selector = format!("url(#{id})");
@ -813,134 +1060,6 @@ impl Render for Table<Vector> {
}
}
impl Render for Artboard {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
// Rectangle for the artboard
if !render_params.hide_artboards {
// Background
render.leaf_tag("rect", |attributes| {
attributes.push("fill", format!("#{}", self.background.to_rgb_hex_srgb_from_gamma()));
if self.background.a() < 1. {
attributes.push("fill-opacity", ((self.background.a() * 1000.).round() / 1000.).to_string());
}
attributes.push("x", self.location.x.min(self.location.x + self.dimensions.x).to_string());
attributes.push("y", self.location.y.min(self.location.y + self.dimensions.y).to_string());
attributes.push("width", self.dimensions.x.abs().to_string());
attributes.push("height", self.dimensions.y.abs().to_string());
});
}
// Artwork
render.parent_tag(
// SVG group tag
"g",
// Group tag attributes
|attributes| {
let matrix = format_transform_matrix(self.transform());
if !matrix.is_empty() {
attributes.push("transform", matrix);
}
if self.clip {
let id = format!("artboard-{}", generate_uuid());
let selector = format!("url(#{id})");
write!(
&mut attributes.0.svg_defs,
r##"<clipPath id="{id}"><rect x="0" y="0" width="{}" height="{}"/></clipPath>"##,
self.dimensions.x, self.dimensions.y,
)
.unwrap();
attributes.push("clip-path", selector);
}
},
// Artwork content
|render| {
self.content.render_svg(render, render_params);
},
);
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, render_params: &RenderParams) {
use vello::peniko;
// Render background
let color = peniko::Color::new([self.background.r(), self.background.g(), self.background.b(), self.background.a()]);
let [a, b] = [self.location.as_dvec2(), self.location.as_dvec2() + self.dimensions.as_dvec2()];
let rect = kurbo::Rect::new(a.x.min(b.x), a.y.min(b.y), a.x.max(b.x), a.y.max(b.y));
scene.push_layer(peniko::Mix::Normal, 1., kurbo::Affine::new(transform.to_cols_array()), &rect);
scene.fill(peniko::Fill::NonZero, kurbo::Affine::new(transform.to_cols_array()), color, None, &rect);
scene.pop_layer();
if self.clip {
let blend_mode = peniko::BlendMode::new(peniko::Mix::Clip, peniko::Compose::SrcOver);
scene.push_layer(blend_mode, 1., kurbo::Affine::new(transform.to_cols_array()), &rect);
}
// Since the content's transform is right multiplied in when rendering the content, we just need to right multiply by the artboard offset here.
let child_transform = transform * DAffine2::from_translation(self.location.as_dvec2());
self.content.render_to_vello(scene, child_transform, context, render_params);
if self.clip {
scene.pop_layer();
}
}
fn collect_metadata(&self, metadata: &mut RenderMetadata, mut footprint: Footprint, element_id: Option<NodeId>) {
if let Some(element_id) = element_id {
let subpath = Subpath::new_rect(DVec2::ZERO, self.dimensions.as_dvec2());
metadata.click_targets.insert(element_id, vec![ClickTarget::new_with_subpath(subpath, 0.)]);
metadata.upstream_footprints.insert(element_id, footprint);
metadata.local_transforms.insert(element_id, DAffine2::from_translation(self.location.as_dvec2()));
if self.clip {
metadata.clip_targets.insert(element_id);
}
}
footprint.transform *= self.transform();
self.content.collect_metadata(metadata, footprint, None);
}
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
let subpath_rectangle = Subpath::new_rect(DVec2::ZERO, self.dimensions.as_dvec2());
click_targets.push(ClickTarget::new_with_subpath(subpath_rectangle, 0.));
}
fn contains_artboard(&self) -> bool {
true
}
}
impl Render for Table<Artboard> {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
for artboard in self.iter() {
artboard.element.render_svg(render, render_params);
}
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, render_params: &RenderParams) {
for row in self.iter() {
row.element.render_to_vello(scene, transform, context, render_params);
}
}
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, _element_id: Option<NodeId>) {
for row in self.iter() {
row.element.collect_metadata(metadata, footprint, *row.source_node_id);
}
}
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
for row in self.iter() {
row.element.add_upstream_click_targets(click_targets);
}
}
fn contains_artboard(&self) -> bool {
self.iter().count() > 0
}
}
impl Render for Table<Raster<CPU>> {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
for row in self.iter() {
@ -1142,109 +1261,6 @@ impl Render for Table<Raster<GPU>> {
}
}
impl Render for Graphic {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
match self {
Graphic::Graphic(graphic) => graphic.render_svg(render, render_params),
Graphic::Vector(vector) => vector.render_svg(render, render_params),
Graphic::RasterCPU(raster) => raster.render_svg(render, render_params),
Graphic::RasterGPU(_) => (),
Graphic::Color(color) => color.render_svg(render, render_params),
}
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, scene: &mut Scene, transform: DAffine2, context: &mut RenderContext, render_params: &RenderParams) {
match self {
Graphic::Graphic(graphic) => graphic.render_to_vello(scene, transform, context, render_params),
Graphic::Vector(vector) => vector.render_to_vello(scene, transform, context, render_params),
Graphic::RasterCPU(raster) => raster.render_to_vello(scene, transform, context, render_params),
Graphic::RasterGPU(raster) => raster.render_to_vello(scene, transform, context, render_params),
Graphic::Color(color) => color.render_to_vello(scene, transform, context, render_params),
}
}
fn collect_metadata(&self, metadata: &mut RenderMetadata, footprint: Footprint, element_id: Option<NodeId>) {
if let Some(element_id) = element_id {
match self {
Graphic::Graphic(_) => {
metadata.upstream_footprints.insert(element_id, footprint);
}
Graphic::Vector(vector) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than one row of the vector table
if let Some(vector) = vector.iter().next() {
metadata.first_element_source_id.insert(element_id, *vector.source_node_id);
metadata.local_transforms.insert(element_id, *vector.transform);
}
}
Graphic::RasterCPU(raster) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than one row of images
if let Some(raster) = raster.iter().next() {
metadata.local_transforms.insert(element_id, *raster.transform);
}
}
Graphic::RasterGPU(raster) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than one row of images
if let Some(raster) = raster.iter().next() {
metadata.local_transforms.insert(element_id, *raster.transform);
}
}
Graphic::Color(color) => {
metadata.upstream_footprints.insert(element_id, footprint);
// TODO: Find a way to handle more than one row of images
if let Some(color) = color.iter().next() {
metadata.local_transforms.insert(element_id, *color.transform);
}
}
}
}
match self {
Graphic::Graphic(graphic) => graphic.collect_metadata(metadata, footprint, element_id),
Graphic::Vector(vector) => vector.collect_metadata(metadata, footprint, element_id),
Graphic::RasterCPU(raster) => raster.collect_metadata(metadata, footprint, element_id),
Graphic::RasterGPU(raster) => raster.collect_metadata(metadata, footprint, element_id),
Graphic::Color(color) => color.collect_metadata(metadata, footprint, element_id),
}
}
fn add_upstream_click_targets(&self, click_targets: &mut Vec<ClickTarget>) {
match self {
Graphic::Graphic(graphic) => graphic.add_upstream_click_targets(click_targets),
Graphic::Vector(vector) => vector.add_upstream_click_targets(click_targets),
Graphic::RasterCPU(raster) => raster.add_upstream_click_targets(click_targets),
Graphic::RasterGPU(raster) => raster.add_upstream_click_targets(click_targets),
Graphic::Color(color) => color.add_upstream_click_targets(click_targets),
}
}
fn contains_artboard(&self) -> bool {
match self {
Graphic::Graphic(graphic) => graphic.contains_artboard(),
Graphic::Vector(vector) => vector.contains_artboard(),
Graphic::RasterCPU(raster) => raster.contains_artboard(),
Graphic::RasterGPU(raster) => raster.contains_artboard(),
Graphic::Color(color) => color.contains_artboard(),
}
}
fn new_ids_from_hash(&mut self, reference: Option<NodeId>) {
match self {
Graphic::Graphic(graphic) => graphic.new_ids_from_hash(reference),
Graphic::Vector(vector) => vector.new_ids_from_hash(reference),
Graphic::RasterCPU(_) => (),
Graphic::RasterGPU(_) => (),
Graphic::Color(_) => (),
}
}
}
impl Render for Table<Color> {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
for row in self.iter() {
@ -1309,26 +1325,104 @@ impl Render for Table<Color> {
}
}
trait Primitive: std::fmt::Display + BoundingBox + RenderComplexity {}
impl Primitive for bool {}
impl Primitive for f32 {}
impl Primitive for f64 {}
impl Primitive for DVec2 {}
impl Primitive for String {}
impl Render for Table<GradientStops> {
fn render_svg(&self, render: &mut SvgRender, render_params: &RenderParams) {
for row in self.iter() {
render.leaf_tag("rect", |attributes| {
attributes.push("width", render_params.footprint.resolution.x.to_string());
attributes.push("height", render_params.footprint.resolution.y.to_string());
fn text_attributes(attributes: &mut SvgRenderAttrs) {
attributes.push("fill", "white");
attributes.push("y", "30");
attributes.push("font-size", "30");
}
let matrix = format_transform_matrix(render_params.footprint.transform.inverse());
if !matrix.is_empty() {
attributes.push("transform", matrix);
}
impl<P: Primitive> Render for P {
fn render_svg(&self, render: &mut SvgRender, _render_params: &RenderParams) {
render.parent_tag("text", text_attributes, |render| render.leaf_node(format!("{self}")));
let mut stop_string = String::new();
for (position, color) in row.element.0.iter() {
let _ = write!(stop_string, r##"<stop offset="{}" stop-color="#{}""##, position, color.to_rgb_hex_srgb_from_gamma());
if color.a() < 1. {
let _ = write!(stop_string, r#" stop-opacity="{}""#, color.a());
}
stop_string.push_str(" />");
}
let gradient_transform = render_params.footprint.transform * *row.transform;
let gradient_transform_matrix = format_transform_matrix(gradient_transform);
let gradient_transform_attribute = if gradient_transform_matrix.is_empty() {
String::new()
} else {
format!(r#" gradientTransform="{gradient_transform_matrix}""#)
};
let gradient_id = generate_uuid();
let start = DVec2::ZERO;
let end = DVec2::X;
match GradientType::Radial {
GradientType::Linear => {
let (x1, y1) = (start.x, start.y);
let (x2, y2) = (end.x, end.y);
let _ = write!(
&mut attributes.0.svg_defs,
r#"<linearGradient id="{gradient_id}" gradientUnits="userSpaceOnUse" x1="{x1}" y1="{y1}" x2="{x2}" y2="{y2}"{gradient_transform_attribute}>{stop_string}</linearGradient>"#
);
}
GradientType::Radial => {
let (cx, cy) = (start.x, start.y);
let r = start.distance(end);
let _ = write!(
&mut attributes.0.svg_defs,
r#"<radialGradient id="{gradient_id}" gradientUnits="userSpaceOnUse" cx="{cx}" cy="{cy}" r="{r}"{gradient_transform_attribute}>{stop_string}</radialGradient>"#
);
}
}
attributes.push("fill", format!("url('#{gradient_id}')"));
let opacity = row.alpha_blending.opacity(render_params.for_mask);
if opacity < 1. {
attributes.push("opacity", opacity.to_string());
}
if row.alpha_blending.blend_mode != BlendMode::default() {
attributes.push("style", row.alpha_blending.blend_mode.render());
}
});
}
}
#[cfg(feature = "vello")]
fn render_to_vello(&self, _scene: &mut Scene, _transform: DAffine2, _context: &mut RenderContext, _render_params: &RenderParams) {}
fn render_to_vello(&self, scene: &mut Scene, parent_transform: DAffine2, _context: &mut RenderContext, render_params: &RenderParams) {
use vello::peniko;
for row in self.iter() {
let alpha_blending = *row.alpha_blending;
let blend_mode = alpha_blending.blend_mode.to_peniko();
let opacity = alpha_blending.opacity(render_params.for_mask);
let transform = parent_transform * render_params.footprint.transform.inverse();
let color = row.element.0.first().map(|stop| stop.1).unwrap_or(Color::MAGENTA);
let vello_color = peniko::Color::new([color.r(), color.g(), color.b(), color.a()]);
let rect = kurbo::Rect::from_origin_size(
kurbo::Point::ZERO,
kurbo::Size::new(render_params.footprint.resolution.x as f64, render_params.footprint.resolution.y as f64),
);
let mut layer = false;
if opacity < 1. || alpha_blending.blend_mode != BlendMode::default() {
let blending = peniko::BlendMode::new(blend_mode, peniko::Compose::SrcOver);
scene.push_layer(blending, opacity, kurbo::Affine::IDENTITY, &rect);
layer = true;
}
scene.fill(peniko::Fill::NonZero, kurbo::Affine::new(transform.to_cols_array()), vello_color, None, &rect);
if layer {
scene.pop_layer();
}
}
}
}
#[derive(Debug, Clone, PartialEq, Eq)]

View file

@ -20,6 +20,7 @@ use graphene_std::any::{ComposeTypeErased, DynAnyNode, IntoTypeErasedNode};
use graphene_std::application_io::{ImageTexture, SurfaceFrame};
use graphene_std::brush::brush_cache::BrushCache;
use graphene_std::brush::brush_stroke::BrushStroke;
use graphene_std::gradient::GradientStops;
use graphene_std::table::Table;
use graphene_std::uuid::NodeId;
use graphene_std::vector::Vector;
@ -63,6 +64,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Table<Raster<GPU>>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Table<Color>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Table<GradientStops>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => String]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => IVec2]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => DVec2]),
@ -83,7 +85,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => graphene_core::vector::style::StrokeAlign]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => graphene_core::vector::style::Stroke]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => graphene_core::vector::style::Gradient]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => graphene_core::vector::style::GradientStops]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => GradientStops]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Vec<graphene_core::uuid::NodeId>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => Box<graphene_core::vector::VectorModification>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Context, fn_params: [Context => graphene_std::vector::misc::CentroidType]),
@ -130,6 +132,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Table<Raster<CPU>>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Table<Color>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Image<Color>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Table<GradientStops>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Vec<DVec2>]),
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::MemoNode<_, _>, input: Context, fn_params: [Context => Arc<WasmSurfaceHandle>]),
@ -154,6 +157,7 @@ fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeCons
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => Table<Raster<GPU>>]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => Table<Color>]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => Table<GradientStops>]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => WgpuSurface]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => Option<WgpuSurface>]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Context, fn_params: [Context => ImageTexture]),

View file

@ -1276,9 +1276,11 @@ mod tests {
#[implementations(
() -> Table<Raster<CPU>>,
() -> Table<Color>,
() -> Table<GradientStops>,
() -> GradientStops,
Footprint -> Table<Raster<CPU>>,
Footprint -> Table<Color>,
Footprint -> Table<GradientStops>,
Footprint -> GradientStops,
)]
image: impl Node<F, Output = T>,