From bfb6df3b748286aa5cd7de285d1a0f2d85afffcc Mon Sep 17 00:00:00 2001 From: Keavon Chambers Date: Fri, 27 Oct 2023 15:46:50 -0700 Subject: [PATCH] Update the website's roadmap --- README.md | 2 +- website/content/features.md | 204 +++++++++++++++++++----------------- 2 files changed, 108 insertions(+), 98 deletions(-) diff --git a/README.md b/README.md index 1ff501b66..718d5f0aa 100644 --- a/README.md +++ b/README.md @@ -34,7 +34,7 @@ We are also in search of artists to create beautiful sample work in Graphite and By submitting code for inclusion in the project, you are agreeing to license your changes under the Apache 2.0 license, and that you have the authority to do so. Some directories may have other licenses, like dual-licensed MIT/Apache 2.0, and code submissions to those directories mean you agree to the applicable license(s). -## Feature and roadmap +## Features and roadmap [See the web page for this information.](https://graphite.rs/features/) diff --git a/website/content/features.md b/website/content/features.md index d09ce100b..613a6ed73 100644 --- a/website/content/features.md +++ b/website/content/features.md @@ -10,7 +10,7 @@ css = ["/features.css"] # Graphite features -The current version of Graphite provides tools for designing vector art and graphic design in SVG format. It also supports some experimental, rudimentary raster editing that is improving rapidly. This page covers where the project is at and where it's heading next. +The current version of Graphite provides tools for vector art and graphic design conforming to the ubiquitous SVG format. It also supports some experimental, rudimentary raster editing that is improving rapidly. This page covers where the project is at and where it's heading next. @@ -21,6 +21,39 @@ The current version of Graphite provides tools for designing vector art and grap
+## Layers & nodes: hybrid compositing
work-in-progress + +Graphite combines the best ideas from multiple categories of digital content creation software to redefine the workflows of 2D graphics editing. It is influenced by the core editing experience of traditional layer-based raster and vector apps, the nondestructive approaches of VFX compositing programs used by film studios, and the boundless creative possibilities of procedural production tools daily-driven by the 3D industry. + +Classic layer-based image editing is easy to understand, with collapsable folders that help artists stay organized. A variety of interactive viewport tools make it easy to manipulate the layers by drawing directly onto the canvas. On the other hand, node-based editing is like artist-friendly programming. It works by describing manipulations as steps in a flowchart, which is vastly more powerful but comes with added complexity. + +The hybrid workflow of Graphite offers a classic tool-centric, layer-based editing experience built around a procedural, node-based compositor. Users can ignore the node graph, use it exclusively, or switch back and forth with the press of a button while creating content. Interacting with the canvas using tools will manipulate the nodes behind the scenes. And the layer panel and node graph provide two equivalent, interchangeable views of the same document structure. + +
+
+ +## Raster & vector: sharp at all sizes
work-in-progress + +Digital 2D art commonly takes two forms. Raster artwork is made out of pixels which means it can look like anything imaginable, but it becomes blurry or pixelated when upscaling to a higher resolution. Vector artwork is made out of curved shapes which is perfect for some art styles but limiting to others. The magic of vector is that its mathematically-described curves can be enlarged to any size and remain crisp. + +Other apps usually focus on just raster or vector, forcing artists to buy and learn both products. Mixing art styles requires shuttling content back and forth between programs. And since picking a raster document resolution is a one-time deal, artists may choose to start really big, resulting in sluggish editing performance and multi-gigabyte documents. + +Graphite reinvents raster rendering so it stays sharp at any scale. Artwork is treated as data, not pixels, and is always redrawn at the current viewing resolution. Zoom the viewport and export images at any size— the document's paint brushes, masks, filters, and effects will all be rendered at the native resolution. + +Marrying vector and raster under one roof enables both art forms to complement each other in a cohesive content creation workflow. + +
+ + + + + +
+ +
+ +
+ ## Powered by Graphene **Graphene** is the node graph engine that powers Graphite's compositor and procedural graphics pipeline. It's a visual scripting environment built upon the high-performance Rust programming language. Its runtime is [designed](/blog/distributed-computing-in-the-graphene-runtime/) to distribute rendering across CPU cores, GPUs, and network/cloud machines while optimizing for interactive frame rates. @@ -43,39 +76,6 @@ Always on the bleeding edge and built to last— Graphite is written on a robust
-
- -
- -
- -## Layers & nodes: hybrid compositing
work-in-progress - -Graphite combines the best ideas from multiple categories of digital content creation software to redefine the workflows of 2D graphics editing. It is influenced by the core editing experience of traditional layer-based raster and vector apps, the nondestructive approaches of VFX compositing programs used by film studios, and the boundless creative possibilities of procedural production tools daily-driven by the 3D industry. - -Classic layer-based image editing is easy to understand, with collapsable folders that help artists stay organized. A variety of interactive viewport tools make it easy to manipulate the layers by drawing directly onto the canvas. On the other hand, node-based editing is like artist-friendly programming. It works by describing manipulations as steps in a flowchart, which is vastly more powerful but comes with added complexity. - -The hybrid workflow of Graphite offers a classic tool-centric, layer-based editing experience built around a procedural, node-based compositor. Users can ignore the node graph, use it exclusively, or switch back and forth with the press of a button while creating content. Interacting with the canvas using tools will manipulate the nodes behind the scenes. And the layer panel and node graph provide two equivalent, interchangeable views of the same document structure. - -
-
- -## Raster & vector: sharp at all sizes
1–2 months away - -Digital 2D art commonly takes two forms. Raster artwork is made out of pixels which means it can look like anything imaginable, but it becomes blurry or pixelated when upscaling to a higher resolution. Vector artwork is made out of curved shapes which is perfect for some art styles but limiting to others. The magic of vector is that its mathematically-described curves can be enlarged to any size and remain crisp. - -Other apps usually focus on just raster or vector, forcing artists to buy and learn both products. Mixing art styles requires shuttling content back and forth between programs. And since picking a raster document resolution is a one-time deal, artists may choose to start really big, resulting in sluggish editing performance and multi-gigabyte documents. - -Graphite reinvents raster rendering so it stays sharp at any scale. Artwork is treated as data, not pixels, and is always redrawn at the current viewing resolution. Zoom the viewport and export images at any size— the document's paint brushes, masks, filters, and effects will all be rendered at the native resolution. - -Marrying vector and raster under one roof enables both art forms to complement each other in a cohesive content creation workflow. - -
- -
- -
-
@@ -83,6 +83,7 @@ Marrying vector and raster under one roof enables both art forms to complement e
+

— Pre-Alpha —

@@ -90,13 +91,15 @@ Marrying vector and raster under one roof enables both art forms to complement e Editor systems; basic vector art tools
+

— Alpha Milestone 1 —

- Tool upgrades; Graphene prototyping + Better tools; node graph prototyping
+

— Alpha Milestone 2 —

@@ -109,10 +112,14 @@ Marrying vector and raster under one roof enables both art forms to complement e WebGPU accelerated rendering
- - Layer stack compositing + + Resolution-agnostic raster rendering
-
+
+ + Graph-based layer stacks +
+
Graph-based documents
@@ -121,35 +128,28 @@ Marrying vector and raster under one roof enables both art forms to complement e Node-based layer tree
- - Resolution-agnostic raster rendering + + Standalone desktop app
-
- - Document history system -
-
- - Stable document format -
-
- - Custom subgraph document nodes -
-
- - Select mode and masking + +
+

— Alpha Milestone 3 —

New viewport overlays system
- - Self-updating desktop app + + Select mode and masking
-
-

— Alpha Milestone 3 —

+
+ + Guide mode +
+
+ + Custom subgraph document nodes
@@ -159,21 +159,25 @@ Marrying vector and raster under one roof enables both art forms to complement e Spreadsheet-based vector data
-
- - Editable SVG import -
Rust-based vector renderer
+ +
+

— Alpha Milestone 4 —

+
- RAW photo import and processing + Imported RAW photo processing +
+
+ + Imported SVG file editing
- Powerful snapping and grid system + Improved snapping and grid system
@@ -183,29 +187,34 @@ Marrying vector and raster under one roof enables both art forms to complement e Code editor for custom nodes
+
+ + Document history system +
+
+ + Stable document format +
+

— Beta —

-
- - Procedural paint brush styling -
-
- - Frozen history references -
Internationalization and accessability
- - Reconfigurable workspace panels + + Frozen-in-time graph references
Liquify and non-affine rendering
+
+ + Reconfigurable workspace panels +
Interactive graph auto-layout @@ -215,8 +224,24 @@ Marrying vector and raster under one roof enables both art forms to complement e Automation and batch processing
- - Guide mode + + HDR and WCG color handling +
+
+ + Node manager and marketplace +
+
+ + Predictive graph rendering/caching +
+ +
+

— 1.0 Release —

+
+
+ + Procedural paint brush styling
@@ -234,18 +259,6 @@ Marrying vector and raster under one roof enables both art forms to complement e PDF export
-
- - HDR and WCG color handling -
-
- - Node manager and marketplace -
-
- - Predictive graph rendering/caching -
Distributed graph rendering @@ -266,13 +279,14 @@ Marrying vector and raster under one roof enables both art forms to complement e Native UI rewrite from HTML frontend
-
-

— 1.0 Release —

-
Timeline and renderer for animation
+
+ + SVG animation +
Live video compositing @@ -287,11 +301,7 @@ Marrying vector and raster under one roof enables both art forms to complement e
- Portable render engine -
-
- - SVG animation + Portable, embeddable render engine