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Fix Ctrl+Space not closing the graph after opening the node creation menu
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dc0ae74cab
commit
c1b15fcfdf
4 changed files with 53 additions and 30 deletions
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@ -566,7 +566,7 @@
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background: var(--color-e-nearwhite);
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color: var(--color-2-mildblack);
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svg {
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> .icon-label {
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fill: var(--color-2-mildblack);
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}
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}
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@ -137,7 +137,7 @@
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await refreshWires();
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}
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function resolveWire(wire: FrontendNodeWire): { nodeOutput: SVGSVGElement | undefined; nodeInput: SVGSVGElement | undefined } {
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function resolveWire(wire: FrontendNodeWire): { nodeOutput: SVGSVGElement; nodeInput: SVGSVGElement } | undefined {
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// TODO: Avoid the linear search
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const wireStartNodeIdIndex = Array.from($nodeGraph.nodes.keys()).findIndex((nodeId) => nodeId === (wire.wireStart as Node).nodeId);
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let nodeOutputConnectors = outputs[wireStartNodeIdIndex + 1];
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@ -146,6 +146,7 @@
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}
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const indexOutput = Number(wire.wireStart.index);
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const nodeOutput = nodeOutputConnectors?.[indexOutput] as SVGSVGElement | undefined;
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if (nodeOutput === undefined) return undefined;
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// TODO: Avoid the linear search
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const wireEndNodeIdIndex = Array.from($nodeGraph.nodes.keys()).findIndex((nodeId) => nodeId === (wire.wireEnd as Node).nodeId);
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@ -155,6 +156,7 @@
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}
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const indexInput = Number(wire.wireEnd.index);
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const nodeInput = nodeInputConnectors?.[indexInput] as SVGSVGElement | undefined;
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if (nodeInput === undefined) return undefined;
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return { nodeOutput, nodeInput };
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}
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@ -177,8 +179,9 @@
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nodeWirePaths = $nodeGraph.wires.flatMap((wire) => {
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// TODO: This call contains linear searches, which combined with the loop we're in, causes O(n^2) complexity as the graph grows
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const { nodeOutput, nodeInput } = resolveWire(wire);
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if (!nodeOutput || !nodeInput) return [];
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const resolvedWires = resolveWire(wire);
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if (!resolvedWires) return [];
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const { nodeOutput, nodeInput } = resolvedWires;
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const wireStartNode = wire.wireStart.nodeId !== undefined ? $nodeGraph.nodes.get(wire.wireStart.nodeId) : undefined;
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const wireStart = wireStartNode?.isLayer || false;
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@ -217,5 +217,4 @@
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}
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}
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}
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// paddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpaddingpadding
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</style>
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@ -104,6 +104,7 @@ export function createInputManager(editor: Editor, dialog: DialogState, portfoli
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if (["KeyC", "KeyI", "KeyJ"].includes(key) && accelKey && e.shiftKey) return false;
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// Don't redirect tab or enter if not in canvas (to allow navigating elements)
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potentiallyRestoreCanvasFocus(e);
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if (!canvasFocused && !targetIsTextField(e.target || undefined) && ["Tab", "Enter", "NumpadEnter", "Space", "ArrowDown", "ArrowLeft", "ArrowRight", "ArrowUp"].includes(key)) return false;
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// Don't redirect if a MenuList is open
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@ -145,6 +146,8 @@ export function createInputManager(editor: Editor, dialog: DialogState, portfoli
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// While any pointer button is already down, additional button down events are not reported, but they are sent as `pointermove` events and these are handled in the backend
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function onPointerMove(e: PointerEvent) {
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potentiallyRestoreCanvasFocus(e);
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if (!e.buttons) viewportPointerInteractionOngoing = false;
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// Don't redirect pointer movement to the backend if there's no ongoing interaction and it's over a floating menu, or the graph overlay, on top of the canvas
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@ -155,25 +158,15 @@ export function createInputManager(editor: Editor, dialog: DialogState, portfoli
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const inGraphOverlay = get(document).graphViewOverlayOpen;
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if (!viewportPointerInteractionOngoing && (inFloatingMenu || inGraphOverlay)) return;
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const { target } = e;
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const newInCanvasArea = (target instanceof Element && target.closest("[data-viewport], [data-graph]")) instanceof Element && !targetIsTextField(window.document.activeElement || undefined);
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if (newInCanvasArea && !canvasFocused) {
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canvasFocused = true;
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app?.focus();
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}
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const modifiers = makeKeyboardModifiersBitfield(e);
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editor.handle.onMouseMove(e.clientX, e.clientY, e.buttons, modifiers);
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}
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function onMouseDown(e: MouseEvent) {
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// Block middle mouse button auto-scroll mode (the circlar gizmo that appears and allows quick scrolling by moving the cursor above or below it)
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if (e.button === BUTTON_MIDDLE) e.preventDefault();
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}
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function onPointerDown(e: PointerEvent) {
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potentiallyRestoreCanvasFocus(e);
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const { target } = e;
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const isTargetingCanvas = target instanceof Element && (target.closest("[data-viewport]") || target.closest("[data-node-graph]"));
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const isTargetingCanvas = target instanceof Element && target.closest("[data-viewport], [data-node-graph]");
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const inDialog = target instanceof Element && target.closest("[data-dialog] [data-floating-menu-content]");
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const inContextMenu = target instanceof Element && target.closest("[data-context-menu]");
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const inTextInput = target === textToolInteractiveInputElement;
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@ -185,18 +178,23 @@ export function createInputManager(editor: Editor, dialog: DialogState, portfoli
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}
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if (!inTextInput && !inContextMenu) {
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const isLeftOrRightClick = e.button === BUTTON_RIGHT || e.button === BUTTON_LEFT;
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if (textToolInteractiveInputElement) editor.handle.onChangeText(textInputCleanup(textToolInteractiveInputElement.innerText), isLeftOrRightClick);
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else viewportPointerInteractionOngoing = isTargetingCanvas instanceof Element;
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if (textToolInteractiveInputElement) {
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const isLeftOrRightClick = e.button === BUTTON_RIGHT || e.button === BUTTON_LEFT;
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editor.handle.onChangeText(textInputCleanup(textToolInteractiveInputElement.innerText), isLeftOrRightClick);
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} else {
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viewportPointerInteractionOngoing = isTargetingCanvas instanceof Element;
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}
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}
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if (viewportPointerInteractionOngoing) {
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if (viewportPointerInteractionOngoing && isTargetingCanvas instanceof Element) {
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const modifiers = makeKeyboardModifiersBitfield(e);
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editor.handle.onMouseDown(e.clientX, e.clientY, e.buttons, modifiers);
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}
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}
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function onPointerUp(e: PointerEvent) {
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potentiallyRestoreCanvasFocus(e);
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// Don't let the browser navigate back or forward when using the buttons on some mice
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// TODO: This works in Chrome but not in Firefox
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// TODO: Possible workaround: use the browser's history API to block navigation:
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@ -211,9 +209,16 @@ export function createInputManager(editor: Editor, dialog: DialogState, portfoli
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editor.handle.onMouseUp(e.clientX, e.clientY, e.buttons, modifiers);
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}
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// Mouse events
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function onPotentialDoubleClick(e: MouseEvent) {
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if (textToolInteractiveInputElement || inPointerLock) return;
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// Allow only events within the viewport or node graph boundaries
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const { target } = e;
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const isTargetingCanvas = target instanceof Element && target.closest("[data-viewport], [data-node-graph]");
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if (!(isTargetingCanvas instanceof Element)) return;
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// Allow only repeated increments of double-clicks (not 1, 3, 5, etc.)
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if (e.detail % 2 == 1) return;
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@ -229,15 +234,26 @@ export function createInputManager(editor: Editor, dialog: DialogState, portfoli
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editor.handle.onDoubleClick(e.clientX, e.clientY, buttons, modifiers);
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}
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function onMouseDown(e: MouseEvent) {
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// Block middle mouse button auto-scroll mode (the circlar gizmo that appears and allows quick scrolling by moving the cursor above or below it)
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if (e.button === BUTTON_MIDDLE) e.preventDefault();
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}
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function onContextMenu(e: MouseEvent) {
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if (!targetIsTextField(e.target || undefined) && e.target !== textToolInteractiveInputElement) {
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e.preventDefault();
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}
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}
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function onPointerLockChange() {
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inPointerLock = Boolean(window.document.pointerLockElement);
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}
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// Mouse events
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// Wheel events
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function onWheelScroll(e: WheelEvent) {
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const { target } = e;
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const isTargetingCanvas = target instanceof Element && (target.closest("[data-viewport]") || target.closest("[data-node-graph]"));
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const isTargetingCanvas = target instanceof Element && target.closest("[data-viewport], [data-node-graph]");
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// Redirect vertical scroll wheel movement into a horizontal scroll on a horizontally scrollable element
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// There seems to be no possible way to properly employ the browser's smooth scrolling interpolation
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@ -254,12 +270,6 @@ export function createInputManager(editor: Editor, dialog: DialogState, portfoli
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}
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}
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function onContextMenu(e: MouseEvent) {
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if (!targetIsTextField(e.target || undefined) && e.target !== textToolInteractiveInputElement) {
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e.preventDefault();
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}
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}
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// Receives a custom event dispatched when the user begins interactively editing with the text tool.
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// We keep a copy of the text input element to check against when it's active for text entry.
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function onModifyInputField(e: CustomEvent) {
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@ -420,6 +430,17 @@ export function createInputManager(editor: Editor, dialog: DialogState, portfoli
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}
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});
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// Helper functions
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function potentiallyRestoreCanvasFocus(e: Event) {
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const { target } = e;
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const newInCanvasArea = (target instanceof Element && target.closest("[data-viewport], [data-graph]")) instanceof Element && !targetIsTextField(window.document.activeElement || undefined);
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if (!canvasFocused && newInCanvasArea) {
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canvasFocused = true;
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app?.focus();
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}
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}
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// Initialization
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// Bind the event listeners
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