Apply lints and cleanup to Rust code

This commit is contained in:
Keavon Chambers 2023-01-29 03:01:57 -08:00
parent 5388b59e97
commit d990110f63
27 changed files with 122 additions and 119 deletions

View file

@ -271,7 +271,7 @@ impl Document {
}
pub fn folder_children_paths(&self, path: &[LayerId]) -> Vec<Vec<LayerId>> {
if let Ok(folder) = self.folder(&path) {
if let Ok(folder) = self.folder(path) {
folder.list_layers().iter().map(|f| [path, &[*f]].concat()).collect()
} else {
vec![]

View file

@ -686,16 +686,7 @@ pub fn line_intersect_point(a: &Line, b: &Line) -> Option<Point> {
/// Returns intersection point and `t` values, treating lines as Bezier curves.
pub fn line_intersection(a: &Line, b: &Line) -> Option<Intersect> {
match line_intersection_unchecked(a, b) {
Some(intersect) => {
if valid_t(intersect.t_a) && valid_t(intersect.t_b) {
Some(intersect)
} else {
None
}
}
None => None,
}
line_intersection_unchecked(a, b).filter(|intersect| valid_t(intersect.t_a) && valid_t(intersect.t_b))
}
/// Returns intersection point and `t` values, treating lines as rays.

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@ -72,7 +72,7 @@ impl FolderLayer {
let mut insert_index = insert_index as i128;
if insert_index < 0 {
insert_index = self.layers.len() as i128 + insert_index as i128 + 1;
insert_index = self.layers.len() as i128 + insert_index + 1;
}
if insert_index <= self.layers.len() as i128 && insert_index >= 0 {

View file

@ -21,9 +21,10 @@ fn format_opacity(name: &str, opacity: f32) -> String {
}
/// Represents different ways of rendering an object
#[derive(Debug, Clone, Copy, PartialEq, Eq, Deserialize, Serialize, specta::Type)]
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Deserialize, Serialize, specta::Type)]
pub enum ViewMode {
/// Render with normal coloration at the current viewport resolution
#[default]
Normal,
/// Render only the outlines of shapes at the current viewport resolution
Outline,
@ -31,12 +32,6 @@ pub enum ViewMode {
Pixels,
}
impl Default for ViewMode {
fn default() -> Self {
ViewMode::Normal
}
}
/// Contains metadata for rendering the document as an svg
#[derive(Debug, Clone, Copy)]
pub struct RenderData<'a> {
@ -55,18 +50,13 @@ impl<'a> RenderData<'a> {
}
}
#[derive(PartialEq, Eq, Clone, Copy, Debug, Hash, Serialize, Deserialize, specta::Type)]
#[derive(Default, PartialEq, Eq, Clone, Copy, Debug, Hash, Serialize, Deserialize, specta::Type)]
pub enum GradientType {
#[default]
Linear,
Radial,
}
impl Default for GradientType {
fn default() -> Self {
GradientType::Linear
}
}
/// A gradient fill.
///
/// Contains the start and end points, along with the colors at varying points along the length.
@ -183,19 +173,14 @@ impl Gradient {
///
/// Can be None, a solid [Color], a linear [Gradient], a radial [Gradient] or potentially some sort of image or pattern in the future
#[repr(C)]
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize, specta::Type)]
#[derive(Default, Debug, Clone, PartialEq, Serialize, Deserialize, specta::Type)]
pub enum Fill {
#[default]
None,
Solid(Color),
Gradient(Gradient),
}
impl Default for Fill {
fn default() -> Self {
Self::None
}
}
impl Fill {
/// Construct a new solid [Fill] from a [Color].
pub fn solid(color: Color) -> Self {

View file

@ -58,11 +58,11 @@ pub enum FrontendMessage {
hostname: String,
},
TriggerImaginateGenerate {
parameters: ImaginateGenerationParameters,
parameters: Box<ImaginateGenerationParameters>,
#[serde(rename = "baseImage")]
base_image: Option<ImaginateBaseImage>,
base_image: Option<Box<ImaginateBaseImage>>,
#[serde(rename = "maskImage")]
mask_image: Option<ImaginateMaskImage>,
mask_image: Option<Box<ImaginateMaskImage>>,
#[serde(rename = "maskPaintMode")]
mask_paint_mode: ImaginateMaskPaintMode,
#[serde(rename = "maskBlurPx")]

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@ -467,7 +467,7 @@ impl<'a, const LENGTH: usize> Iterator for BitVectorIter<'a, LENGTH> {
type Item = usize;
fn next(&mut self) -> Option<Self::Item> {
while self.iter_index < (STORAGE_SIZE_BITS as usize) * LENGTH {
while self.iter_index < STORAGE_SIZE_BITS * LENGTH {
let bit_value = self.bitvector.get(self.iter_index);
self.iter_index += 1;

View file

@ -164,7 +164,7 @@ impl Layout {
// Simply diff the internal layout
(Self::WidgetLayout(current), Self::WidgetLayout(new)) => current.diff(new, widget_path, widget_diffs),
(current, Self::WidgetLayout(widget_layout)) => {
// Upate current to the new value
// Update current to the new value
*current = Self::WidgetLayout(widget_layout.clone());
// Push an update sublayout value
@ -179,7 +179,7 @@ impl Layout {
impl Default for Layout {
fn default() -> Self {
Layout::WidgetLayout(WidgetLayout::default())
Self::WidgetLayout(WidgetLayout::default())
}
}

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@ -1661,7 +1661,10 @@ impl DocumentMessageHandler {
direction: SeparatorDirection::Horizontal,
})),
WidgetHolder::new(Widget::RadioInput(RadioInput {
selected_index: if self.view_mode == ViewMode::Normal { 0 } else { 1 },
selected_index: match self.view_mode {
ViewMode::Normal => 0,
_ => 1,
},
entries: vec![
RadioEntryData {
value: "normal".into(),

View file

@ -141,7 +141,7 @@ impl MessageHandler<NavigationMessage, (&Document, &InputPreprocessorMessageHand
}
self.snap_zoom = new_snap;
let difference = self.mouse_position.y as f64 - ipp.mouse.position.y as f64;
let difference = self.mouse_position.y - ipp.mouse.position.y;
let amount = 1. + difference * VIEWPORT_ZOOM_MOUSE_RATE;
self.zoom *= amount;

View file

@ -31,7 +31,7 @@ impl<'a> MessageHandler<TransformLayerMessage, TransformData<'a>> for TransformL
fn process_message(&mut self, message: TransformLayerMessage, (layer_metadata, document, ipp, font_cache): TransformData, responses: &mut VecDeque<Message>) {
use TransformLayerMessage::*;
let selected_layers = layer_metadata.iter().filter_map(|(layer_path, data)| data.selected.then(|| layer_path)).collect::<Vec<_>>();
let selected_layers = layer_metadata.iter().filter_map(|(layer_path, data)| data.selected.then_some(layer_path)).collect::<Vec<_>>();
let mut selected = Selected::new(&mut self.original_transforms, &mut self.pivot, &selected_layers, responses, document);
let mut begin_operation = |operation: TransformOperation, typing: &mut Typing, mouse_position: &mut DVec2, start_mouse: &mut DVec2| {

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@ -11,19 +11,14 @@ use std::collections::{HashMap, VecDeque};
pub type OriginalTransforms = HashMap<Vec<LayerId>, DAffine2>;
#[derive(Debug, Clone, PartialEq, Eq, Copy)]
#[derive(Default, Debug, Clone, PartialEq, Eq, Copy)]
pub enum Axis {
#[default]
Both,
X,
Y,
}
impl Default for Axis {
fn default() -> Self {
Self::Both
}
}
impl Axis {
pub fn set_or_toggle(&mut self, target: Axis) {
// If constrained to an axis and target is requesting the same axis, toggle back to Both
@ -137,20 +132,15 @@ impl Scale {
}
}
#[derive(Debug, Clone, PartialEq, Copy)]
#[derive(Default, Debug, Clone, PartialEq, Copy)]
pub enum TransformOperation {
#[default]
None,
Grabbing(Translation),
Rotating(Rotation),
Scaling(Scale),
}
impl Default for TransformOperation {
fn default() -> Self {
TransformOperation::None
}
}
impl TransformOperation {
pub fn apply_transform_operation(&self, selected: &mut Selected, snapping: bool) {
if self != &TransformOperation::None {

View file

@ -256,8 +256,8 @@ impl MessageHandler<PortfolioMessage, (&InputPreprocessorMessageHandler, &Prefer
PortfolioMessage::DocumentPassMessage {
document_id,
message: NodeGraphMessage::SetQualifiedInputValue {
layer_path: layer_path.clone(),
node_path: node_path.clone(),
layer_path,
node_path,
input_index: get("Status"),
value: TaggedValue::ImaginateStatus(status),
}
@ -706,11 +706,10 @@ impl PortfolioMessageHandler {
// Adjust the output of the graph so we find the relevant output
'outer: for end in (0..node_path.len()).rev() {
let mut inner_network = &mut network;
for index in 0..end {
let node_id = node_path[index];
inner_network.output = node_id;
for node_id in node_path.iter().take(end) {
inner_network.output = *node_id;
let Some(new_inner) = inner_network.nodes.get_mut(&node_id).and_then(|node| node.implementation.get_network_mut()) else {
let Some(new_inner) = inner_network.nodes.get_mut(node_id).and_then(|node| node.implementation.get_network_mut()) else {
return Err("Failed to find network".to_string());
};
inner_network = new_inner;
@ -859,9 +858,9 @@ impl PortfolioMessageHandler {
responses.push_back(
FrontendMessage::TriggerImaginateGenerate {
parameters,
base_image,
mask_image,
parameters: Box::new(parameters),
base_image: base_image.map(Box::new),
mask_image: mask_image.map(Box::new),
mask_paint_mode: if Self::compute_input::<bool>(&network, &imaginate_node, get("Inpaint"), Cow::Borrowed(&image))? {
ImaginateMaskPaintMode::Inpaint
} else {

View file

@ -58,7 +58,7 @@ impl OverlayRenderer {
// Create, place, and style the manipulator overlays
for (manipulator_group_id, manipulator_group) in shape.manipulator_groups().enumerate() {
let manipulator_group_cache = self.manipulator_group_overlay_cache.entry((*layer_id, *manipulator_group_id)).or_insert(Default::default());
let manipulator_group_cache = self.manipulator_group_overlay_cache.entry((*layer_id, *manipulator_group_id)).or_default();
// Only view in and out handles if they are not on top of the anchor
let [in_handle, out_handle] = {

View file

@ -29,18 +29,22 @@ pub struct ShapeEditor {
selected_layers: Vec<Vec<LayerId>>,
}
pub struct SelectedPointsInfo<'a> {
pub points: Vec<ManipulatorPointInfo<'a>>,
pub offset: DVec2,
}
#[derive(Clone, Copy, Eq, PartialEq)]
pub struct ManipulatorPointInfo<'a> {
pub shape_layer_path: &'a [LayerId],
pub manipulator_group_id: u64,
pub manipulator_type: ManipulatorType,
}
// TODO Consider keeping a list of selected manipulators to minimize traversals of the layers
impl ShapeEditor {
/// Select the first point within the selection threshold.
/// Returns a tuple of the points if found and the offset, or None otherwise.
pub fn select_point(
&self,
document: &Document,
mouse_position: DVec2,
select_threshold: f64,
add_to_selection: bool,
responses: &mut VecDeque<Message>,
) -> Option<(Vec<(&[LayerId], u64, ManipulatorType)>, DVec2)> {
/// Returns a tuple of the points if found and the offset, or `None` otherwise.
pub fn select_point(&self, document: &Document, mouse_position: DVec2, select_threshold: f64, add_to_selection: bool, responses: &mut VecDeque<Message>) -> Option<SelectedPointsInfo> {
if self.selected_layers.is_empty() {
return None;
}
@ -73,7 +77,11 @@ impl ShapeEditor {
.enumerate()
.filter(|(_id, manipulator_group)| manipulator_group.is_anchor_selected())
.flat_map(|(id, manipulator_group)| manipulator_group.selected_points().map(move |point| (id, point.manipulator_type)))
.map(|(anchor, manipulator_point)| (path.as_slice(), *anchor, manipulator_point))
.map(|(anchor, manipulator_point)| ManipulatorPointInfo {
shape_layer_path: path.as_slice(),
manipulator_group_id: *anchor,
manipulator_type: manipulator_point,
})
})
.collect::<Vec<_>>();
@ -82,32 +90,36 @@ impl ShapeEditor {
// This is selecting the manipulator only for now, next to generalize to points
if should_select {
// If we're replacing the selection, clear all points in other selected shapes
let add = add_to_selection || is_point_selected;
let point = (manipulator_group_id, ManipulatorType::from_index(manipulator_point_index));
// Clear all point in other selected shapes
if !add {
points.clear();
responses.push_back(DocumentMessage::DeselectAllManipulatorPoints.into());
points = vec![(shape_layer_path, point.0, point.1)];
} else {
points.push((shape_layer_path, point.0, point.1));
}
// Add to the selected points
let point_info = ManipulatorPointInfo {
shape_layer_path,
manipulator_group_id,
manipulator_type: ManipulatorType::from_index(manipulator_point_index),
};
points.push(point_info);
responses.push_back(
Operation::SelectManipulatorPoints {
layer_path: shape_layer_path.to_vec(),
point_ids: vec![point],
point_ids: vec![(point_info.manipulator_group_id, point_info.manipulator_type)],
add,
}
.into(),
);
// Offset to snap the selected point to the cursor
let offset = if let Ok(viewspace) = document.generate_transform_relative_to_viewport(shape_layer_path) {
mouse_position - viewspace.transform_point2(point_position)
} else {
DVec2::ZERO
};
let offset = document
.generate_transform_relative_to_viewport(shape_layer_path)
.map(|viewspace| mouse_position - viewspace.transform_point2(point_position))
.unwrap_or_default();
return Some((points, offset));
return Some(SelectedPointsInfo { points, offset });
} else {
responses.push_back(
Operation::DeselectManipulatorPoints {
@ -116,7 +128,13 @@ impl ShapeEditor {
}
.into(),
);
points.retain(|x| *x != (shape_layer_path, manipulator_group_id, ManipulatorType::from_index(manipulator_point_index)));
points.retain(|x| {
*x != ManipulatorPointInfo {
shape_layer_path,
manipulator_group_id,
manipulator_type: ManipulatorType::from_index(manipulator_point_index),
}
});
return None;
}

View file

@ -1,3 +1,4 @@
use super::shape_editor::ManipulatorPointInfo;
use crate::application::generate_uuid;
use crate::consts::{
COLOR_ACCENT, SNAP_AXIS_OVERLAY_FADE_DISTANCE, SNAP_AXIS_TOLERANCE, SNAP_AXIS_UNSNAPPED_OPACITY, SNAP_POINT_OVERLAY_FADE_FAR, SNAP_POINT_OVERLAY_FADE_NEAR, SNAP_POINT_SIZE, SNAP_POINT_TOLERANCE,
@ -257,7 +258,7 @@ impl SnapManager {
layer: &Layer,
path: &[LayerId],
include_handles: bool,
ignore_points: &[(&[LayerId], u64, ManipulatorType)],
ignore_points: &[ManipulatorPointInfo],
) {
if let LayerDataType::Shape(shape_layer) = &layer.data {
let transform = document_message_handler.document_legacy.multiply_transforms(path).unwrap();
@ -277,7 +278,13 @@ impl SnapManager {
}
})
.filter_map(|(id, point)| point.as_ref().map(|val| (id, val)))
.filter(|(id, point)| !ignore_points.contains(&(path, *id, point.manipulator_type)))
.filter(|(id, point)| {
!ignore_points.contains(&ManipulatorPointInfo {
shape_layer_path: path,
manipulator_group_id: *id,
manipulator_type: point.manipulator_type,
})
})
.map(|(_id, point)| DVec2::new(point.position.x, point.position.y))
.map(|pos| transform.transform_point2(pos));
self.add_snap_points(document_message_handler, input, snap_points);
@ -291,7 +298,7 @@ impl SnapManager {
input: &InputPreprocessorMessageHandler,
include_handles: &[&[LayerId]],
exclude: &[&[LayerId]],
ignore_points: &[(&[LayerId], u64, ManipulatorType)],
ignore_points: &[ManipulatorPointInfo],
) {
for path in document_message_handler.all_layers() {
if !exclude.contains(&path) {

View file

@ -4,7 +4,7 @@ use crate::messages::input_mapper::utility_types::input_keyboard::{Key, MouseMot
use crate::messages::layout::utility_types::layout_widget::PropertyHolder;
use crate::messages::prelude::*;
use crate::messages::tool::common_functionality::overlay_renderer::OverlayRenderer;
use crate::messages::tool::common_functionality::shape_editor::ShapeEditor;
use crate::messages::tool::common_functionality::shape_editor::{ManipulatorPointInfo, ShapeEditor};
use crate::messages::tool::common_functionality::snapping::SnapManager;
use crate::messages::tool::utility_types::{EventToMessageMap, Fsm, ToolActionHandlerData, ToolMetadata, ToolTransition, ToolType};
use crate::messages::tool::utility_types::{HintData, HintGroup, HintInfo};
@ -157,10 +157,9 @@ impl Fsm for PathToolFsmState {
let toggle_add_to_selection = input.keyboard.get(add_to_selection as usize);
// Select the first point within the threshold (in pixels)
if let Some((mut new_selected, offset)) =
tool_data
.shape_editor
.select_point(&document.document_legacy, input.mouse.position, SELECTION_THRESHOLD, toggle_add_to_selection, responses)
if let Some(mut selected_points) = tool_data
.shape_editor
.select_point(&document.document_legacy, input.mouse.position, SELECTION_THRESHOLD, toggle_add_to_selection, responses)
{
responses.push_back(DocumentMessage::StartTransaction.into());
@ -171,18 +170,24 @@ impl Fsm for PathToolFsmState {
// Do not snap against handles when anchor is selected
let mut extension = Vec::new();
for &(path, id, point_type) in new_selected.iter() {
if point_type == ManipulatorType::Anchor {
extension.push((path, id, ManipulatorType::InHandle));
extension.push((path, id, ManipulatorType::OutHandle));
for point in selected_points.points.iter() {
if point.manipulator_type == ManipulatorType::Anchor {
extension.push(ManipulatorPointInfo {
manipulator_type: ManipulatorType::InHandle,
..*point
});
extension.push(ManipulatorPointInfo {
manipulator_type: ManipulatorType::OutHandle,
..*point
});
}
}
new_selected.extend(extension);
selected_points.points.extend(extension);
let include_handles = tool_data.shape_editor.selected_layers_ref();
tool_data.snap_manager.add_all_document_handles(document, input, &include_handles, &[], &new_selected);
tool_data.snap_manager.add_all_document_handles(document, input, &include_handles, &[], &selected_points.points);
tool_data.drag_start_pos = input.mouse.position - offset;
tool_data.drag_start_pos = input.mouse.position - selected_points.offset;
PathToolFsmState::Dragging
}
// We didn't find a point nearby, so consider selecting the nearest shape instead

View file

@ -287,7 +287,7 @@ pub struct ToolFsmState {
impl Default for ToolFsmState {
fn default() -> Self {
ToolFsmState {
Self {
tool_data: ToolData {
active_tool_type: ToolType::Select,
tools: list_tools_in_groups()

View file

@ -150,7 +150,7 @@ impl Bezier {
/// Appends to the `svg` mutable string with an SVG shape representation of the handle lines.
pub fn handle_lines_to_svg(&self, svg: &mut String, attributes: String) {
let _ = write!(svg, r#"<path d="{}" {}/>"#, self.svg_handle_line_argument().unwrap_or_else(|| "".to_string()), attributes);
let _ = write!(svg, r#"<path d="{}" {}/>"#, self.svg_handle_line_argument().unwrap_or_default(), attributes);
}
/// Appends to the `svg` mutable string with an SVG shape representation of the anchors.

View file

@ -16,7 +16,7 @@ pub struct ProjectionOptions {
impl Default for ProjectionOptions {
fn default() -> Self {
ProjectionOptions {
Self {
lut_size: 20,
convergence_epsilon: 1e-4,
convergence_limit: 3,
@ -56,7 +56,7 @@ pub struct ArcsOptions {
impl Default for ArcsOptions {
fn default() -> Self {
ArcsOptions {
Self {
strategy: ArcStrategy::Automatic,
error: 0.5,
max_iterations: 100,
@ -85,7 +85,7 @@ impl Debug for CircleArc {
impl Default for CircleArc {
fn default() -> Self {
CircleArc {
Self {
center: DVec2::ZERO,
radius: 0.,
start_angle: 0.,

View file

@ -61,8 +61,8 @@ impl Bezier {
};
}
// Depending on the order of `t1` and `t2`, determine which half of the split we need to keep
let t1_split_side = if t1 <= t2 { 1 } else { 0 };
let t2_split_side = if t1 <= t2 { 0 } else { 1 };
let t1_split_side = usize::from(t1 <= t2);
let t2_split_side = usize::from(t1 > t2);
let bezier_starting_at_t1 = self.split(t1)[t1_split_side];
// Adjust the ratio `t2` to its corresponding value on the new curve that was split on `t1`
let adjusted_t2 = if t1 < t2 || t1 == 0. {

View file

@ -58,7 +58,7 @@ mod tests {
let handle2 = DVec2::new(40., 30.);
let handle3 = DVec2::new(10., 10.);
return Subpath::new(
Subpath::new(
vec![
ManipulatorGroup {
anchor: start,
@ -82,7 +82,7 @@ mod tests {
},
],
false,
);
)
}
fn set_up_closed_subpath() -> Subpath {

View file

@ -45,7 +45,7 @@ pub fn get_closest_point_in_lut(lut: &[DVec2], point: DVec2) -> (usize, f64) {
lut.iter()
.enumerate()
.map(|(i, p)| (i, point.distance_squared(*p)))
.min_by(|x, y| (&(x.1)).partial_cmp(&(y.1)).unwrap())
.min_by(|x, y| (x.1).partial_cmp(&(y.1)).unwrap())
.unwrap()
}

View file

@ -26,7 +26,7 @@ impl<'n, T: 'n + dyn_any::StaticTypeSized> FixedSizeStack<T> {
pub fn new(capacity: usize) -> Self {
let layout = std::alloc::Layout::array::<MaybeUninit<T>>(capacity).unwrap();
let array = unsafe { std::alloc::alloc(layout) };
let array = Box::into_pin(unsafe { Box::from_raw(std::slice::from_raw_parts_mut(array as *mut MaybeUninit<T>, capacity) as *mut [MaybeUninit<T>]) });
let array = Box::into_pin(unsafe { Box::from_raw(core::ptr::slice_from_raw_parts_mut(array as *mut MaybeUninit<T>, capacity)) });
Self {
data: array,

View file

@ -32,7 +32,7 @@ where
type Output = Any<'n>;
fn eval(self, input: Any<'n>) -> Self::Output {
let node = core::any::type_name::<N>();
let input: Box<I> = dyn_any::downcast(input).expect(format!("DynAnyNode Input in:\n{node}").as_str());
let input: Box<I> = dyn_any::downcast(input).unwrap_or_else(|_| panic!("DynAnyNode Input in:\n{node}"));
Box::new(self.0.eval(*input))
}
}
@ -43,7 +43,7 @@ where
type Output = Any<'n>;
fn eval(self, input: Any<'n>) -> Self::Output {
let node = core::any::type_name::<N>();
let input: Box<I> = dyn_any::downcast(input).expect(format!("DynAnyNode Input in:\n{node}").as_str());
let input: Box<I> = dyn_any::downcast(input).unwrap_or_else(|_| panic!("DynAnyNode Input in:\n{node}"));
Box::new((&self.0).eval_ref(*input))
}
}

View file

@ -26,6 +26,11 @@ impl<T> CacheNode<T> {
CacheNode { cache: OnceCell::new() }
}
}
impl<T> Default for CacheNode<T> {
fn default() -> Self {
Self::new()
}
}
impl<T> Cache for CacheNode<T> {
fn clear(&mut self) {
self.cache = OnceCell::new();

View file

@ -134,7 +134,7 @@ pub fn export_image_node<'n>() -> impl Node<(Image, &'n str), Output = Result<()
FnNode::new(|input: (Image, &str)| {
let (image, path) = input;
let mut new_image = image::ImageBuffer::new(image.width, image.height);
for ((x, y, pixel), color) in new_image.enumerate_pixels_mut().zip((&image).data.iter()) {
for ((x, y, pixel), color) in new_image.enumerate_pixels_mut().zip(image.data.iter()) {
let color: Color = *color;
assert!(x < image.width);
assert!(y < image.height);

View file

@ -30,7 +30,7 @@ impl<'a, I: StaticTypeSized + Sync + Pod + Send, O: StaticTypeSized + Send + Syn
fn execute(&self, input: Any<'static>) -> Result<Any<'static>, Box<dyn std::error::Error>> {
let input = dyn_any::downcast::<Vec<I>>(input).expect("Wrong input type");
let context = &self.context;
let future = execute_shader(context.device.clone(), context.queue.clone(), self.shader.to_vec().into(), *input, self.entry_point.clone());
let future = execute_shader(context.device.clone(), context.queue.clone(), self.shader.to_vec(), *input, self.entry_point.clone());
let result = future_executor::block_on(future);
let result: Vec<O> = result.ok_or_else(|| String::from("Failed to execute shader"))?;