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Reuse click target bounding boxes for document bounds
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e67b1c0699
commit
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4 changed files with 4 additions and 19 deletions
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@ -154,21 +154,7 @@ impl DocumentMetadata {
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pub fn bounding_box_with_transform(&self, layer: LayerNodeIdentifier, transform: DAffine2) -> Option<[DVec2; 2]> {
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self.click_targets(layer)?
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.iter()
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.filter_map(|click_target| match click_target.target_type() {
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ClickTargetType::Subpath(subpath) => subpath.bounding_box_with_transform(transform),
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ClickTargetType::FreePoint(_) => click_target.bounding_box_with_transform(transform),
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})
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.reduce(Quad::combine_bounds)
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}
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/// Get the loose bounding box of the click target of the specified layer in the specified transform space
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pub fn loose_bounding_box_with_transform(&self, layer: LayerNodeIdentifier, transform: DAffine2) -> Option<[DVec2; 2]> {
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self.click_targets(layer)?
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.iter()
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.filter_map(|click_target| match click_target.target_type() {
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ClickTargetType::Subpath(subpath) => subpath.loose_bounding_box_with_transform(transform),
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ClickTargetType::FreePoint(_) => click_target.bounding_box_with_transform(transform),
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})
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.filter_map(|click_target| click_target.bounding_box_with_transform(transform))
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.reduce(Quad::combine_bounds)
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}
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@ -3564,8 +3564,7 @@ impl NodeNetworkInterface {
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}
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self.document_metadata
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.click_targets
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.get(&layer)
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.click_targets(layer)
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.map(|click| click.iter().map(ClickTarget::target_type))
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.map(|target_types| Vector::from_target_types(target_types, true))
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}
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@ -333,7 +333,7 @@ impl SnapManager {
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return;
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}
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// We use a loose bounding box here since these are potential candidates which will be filtered later anyway
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let Some(bounds) = document.metadata().loose_bounding_box_with_transform(layer, DAffine2::IDENTITY) else {
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let Some(bounds) = document.metadata().bounding_box_with_transform(layer, DAffine2::IDENTITY) else {
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return;
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};
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let layer_bounds = document.metadata().transform_to_document(layer) * Quad::from_box(bounds);
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@ -40,7 +40,7 @@ pub struct ClickTarget {
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impl ClickTarget {
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pub fn new_with_subpath(subpath: Subpath<PointId>, stroke_width: f64) -> Self {
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let bounding_box = subpath.loose_bounding_box();
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let bounding_box = subpath.bounding_box();
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Self {
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target_type: ClickTargetType::Subpath(subpath),
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stroke_width,
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