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https://github.com/GraphiteEditor/Graphite.git
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Migrate text layers to nodes (#1155)
* Initial work towards text to node * Add the text generate node * Implement live edit * Fix merge error * Cleanup text tool * Implement text * Fix transforms * Fix broken image frame * Double click to edit text * Fix rendering text on load * Moving whilst editing * Better text properties * Prevent changing vector when there is a Text node * Push node api * Use node fn macro * Stable ids * Image module as a seperate file * Explain check for "Input Frame" node * Code review --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
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44 changed files with 1082 additions and 1143 deletions
79
node-graph/gcore/src/text/font_cache.rs
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79
node-graph/gcore/src/text/font_cache.rs
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use dyn_any::{DynAny, StaticType};
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use serde::{Deserialize, Serialize};
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use std::collections::HashMap;
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/// A font type (storing font family and font style and an optional preview URL)
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#[derive(Debug, Clone, Serialize, Deserialize, Hash, PartialEq, Eq, DynAny, specta::Type)]
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pub struct Font {
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#[serde(rename = "fontFamily")]
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pub font_family: String,
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#[serde(rename = "fontStyle")]
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pub font_style: String,
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}
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impl Font {
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pub fn new(font_family: String, font_style: String) -> Self {
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Self { font_family, font_style }
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}
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}
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/// A cache of all loaded font data and preview urls along with the default font (send from `init_app` in `editor_api.rs`)
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#[derive(Debug, Clone, Serialize, Deserialize, Default, PartialEq)]
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pub struct FontCache {
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/// Actual font file data used for rendering a font with ttf_parser and rustybuzz
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font_file_data: HashMap<Font, Vec<u8>>,
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/// Web font preview URLs used for showing fonts when live editing
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preview_urls: HashMap<Font, String>,
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/// The default font (used as a fallback)
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default_font: Option<Font>,
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}
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impl FontCache {
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/// Returns the font family name if the font is cached, otherwise returns the default font family name if that is cached
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pub fn resolve_font<'a>(&'a self, font: &'a Font) -> Option<&'a Font> {
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if self.loaded_font(font) {
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Some(font)
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} else {
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self.default_font.as_ref().filter(|font| self.loaded_font(font))
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}
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}
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/// Try to get the bytes for a font
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pub fn get<'a>(&'a self, font: &Font) -> Option<&'a Vec<u8>> {
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self.resolve_font(font).and_then(|font| self.font_file_data.get(font))
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}
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/// Check if the font is already loaded
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pub fn loaded_font(&self, font: &Font) -> bool {
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self.font_file_data.contains_key(font)
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}
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/// Insert a new font into the cache
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pub fn insert(&mut self, font: Font, perview_url: String, data: Vec<u8>, is_default: bool) {
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if is_default {
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self.default_font = Some(font.clone());
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}
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self.font_file_data.insert(font.clone(), data);
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self.preview_urls.insert(font, perview_url);
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}
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/// Checks if the font cache has a default font
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pub fn has_default(&self) -> bool {
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self.default_font.is_some()
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}
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/// Gets the preview URL for showing in text field when live editing
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pub fn get_preview_url(&self, font: &Font) -> Option<&String> {
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self.preview_urls.get(font)
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}
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}
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impl core::hash::Hash for FontCache {
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fn hash<H: core::hash::Hasher>(&self, state: &mut H) {
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self.preview_urls.len().hash(state);
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self.preview_urls.iter().for_each(|(font, url)| {
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font.hash(state);
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url.hash(state)
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});
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self.font_file_data.len().hash(state);
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self.font_file_data.keys().for_each(|font| font.hash(state));
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}
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}
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175
node-graph/gcore/src/text/to_path.rs
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175
node-graph/gcore/src/text/to_path.rs
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use crate::uuid::ManipulatorGroupId;
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use bezier_rs::{ManipulatorGroup, Subpath};
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use glam::DVec2;
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use rustybuzz::ttf_parser::{GlyphId, OutlineBuilder};
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use rustybuzz::{GlyphBuffer, UnicodeBuffer};
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struct Builder {
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current_subpath: Subpath<ManipulatorGroupId>,
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other_subpaths: Vec<Subpath<ManipulatorGroupId>>,
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pos: DVec2,
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offset: DVec2,
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ascender: f64,
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scale: f64,
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id: ManipulatorGroupId,
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}
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impl Builder {
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fn point(&self, x: f32, y: f32) -> DVec2 {
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self.pos + self.offset + DVec2::new(x as f64, self.ascender - y as f64) * self.scale
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}
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}
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impl OutlineBuilder for Builder {
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fn move_to(&mut self, x: f32, y: f32) {
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if !self.current_subpath.is_empty() {
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self.other_subpaths.push(core::mem::replace(&mut self.current_subpath, Subpath::new(Vec::new(), false)));
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}
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self.current_subpath.push_manipulator_group(ManipulatorGroup::new_anchor_with_id(self.point(x, y), self.id.next()));
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}
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fn line_to(&mut self, x: f32, y: f32) {
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self.current_subpath.push_manipulator_group(ManipulatorGroup::new_anchor_with_id(self.point(x, y), self.id.next()));
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}
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fn quad_to(&mut self, x1: f32, y1: f32, x2: f32, y2: f32) {
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let [handle, anchor] = [self.point(x1, y1), self.point(x2, y2)];
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self.current_subpath.last_manipulator_group_mut().unwrap().out_handle = Some(handle);
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self.current_subpath.push_manipulator_group(ManipulatorGroup::new_anchor_with_id(anchor, self.id.next()));
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}
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fn curve_to(&mut self, x1: f32, y1: f32, x2: f32, y2: f32, x3: f32, y3: f32) {
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let [handle1, handle2, anchor] = [self.point(x1, y1), self.point(x2, y2), self.point(x3, y3)];
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self.current_subpath.last_manipulator_group_mut().unwrap().out_handle = Some(handle1);
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self.current_subpath.push_manipulator_group(ManipulatorGroup::new_with_id(anchor, Some(handle2), None, self.id.next()));
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}
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fn close(&mut self) {
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self.current_subpath.set_closed(true);
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self.other_subpaths.push(core::mem::replace(&mut self.current_subpath, Subpath::new(Vec::new(), false)));
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}
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}
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fn font_properties(buzz_face: &rustybuzz::Face, font_size: f64) -> (f64, f64, UnicodeBuffer) {
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let scale = (buzz_face.units_per_em() as f64).recip() * font_size;
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let line_height = font_size;
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let buffer = UnicodeBuffer::new();
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(scale, line_height, buffer)
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}
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fn push_str(buffer: &mut UnicodeBuffer, word: &str, trailing_space: bool) {
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buffer.push_str(word);
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if trailing_space {
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buffer.push_str(" ");
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}
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}
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fn wrap_word(line_width: Option<f64>, glyph_buffer: &GlyphBuffer, scale: f64, x_pos: f64) -> bool {
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if let Some(line_width) = line_width {
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let word_length: i32 = glyph_buffer.glyph_positions().iter().map(|pos| pos.x_advance).sum();
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let scaled_word_length = word_length as f64 * scale;
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if scaled_word_length + x_pos > line_width {
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return true;
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}
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}
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false
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}
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pub fn to_path(str: &str, buzz_face: Option<rustybuzz::Face>, font_size: f64, line_width: Option<f64>) -> Vec<Subpath<ManipulatorGroupId>> {
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let buzz_face = match buzz_face {
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Some(face) => face,
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// Show blank layer if font has not loaded
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None => return vec![],
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};
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let (scale, line_height, mut buffer) = font_properties(&buzz_face, font_size);
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let mut builder = Builder {
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current_subpath: Subpath::new(Vec::new(), false),
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other_subpaths: Vec::new(),
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pos: DVec2::ZERO,
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offset: DVec2::ZERO,
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ascender: (buzz_face.ascender() as f64 / buzz_face.height() as f64) * font_size / scale,
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scale,
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id: ManipulatorGroupId::ZERO,
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};
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for line in str.split('\n') {
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let length = line.split(' ').count();
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for (index, word) in line.split(' ').enumerate() {
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push_str(&mut buffer, word, index != length - 1);
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let glyph_buffer = rustybuzz::shape(&buzz_face, &[], buffer);
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if wrap_word(line_width, &glyph_buffer, scale, builder.pos.x) {
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builder.pos = DVec2::new(0., builder.pos.y + line_height);
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}
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for (glyph_position, glyph_info) in glyph_buffer.glyph_positions().iter().zip(glyph_buffer.glyph_infos()) {
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if let Some(line_width) = line_width {
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if builder.pos.x + (glyph_position.x_advance as f64 * builder.scale) >= line_width {
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builder.pos = DVec2::new(0., builder.pos.y + line_height);
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}
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}
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builder.offset = DVec2::new(glyph_position.x_offset as f64, glyph_position.y_offset as f64) * builder.scale;
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buzz_face.outline_glyph(GlyphId(glyph_info.glyph_id as u16), &mut builder);
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if !builder.current_subpath.is_empty() {
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builder.other_subpaths.push(core::mem::replace(&mut builder.current_subpath, Subpath::new(Vec::new(), false)));
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}
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builder.pos += DVec2::new(glyph_position.x_advance as f64, glyph_position.y_advance as f64) * builder.scale;
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}
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buffer = glyph_buffer.clear();
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}
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builder.pos = DVec2::new(0., builder.pos.y + line_height);
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}
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builder.other_subpaths
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}
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pub fn bounding_box(str: &str, buzz_face: Option<rustybuzz::Face>, font_size: f64, line_width: Option<f64>) -> DVec2 {
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let buzz_face = match buzz_face {
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Some(face) => face,
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// Show blank layer if font has not loaded
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None => return DVec2::ZERO,
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};
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let (scale, line_height, mut buffer) = font_properties(&buzz_face, font_size);
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let mut pos = DVec2::ZERO;
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let mut bounds = DVec2::ZERO;
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for line in str.split('\n') {
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let length = line.split(' ').count();
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for (index, word) in line.split(' ').enumerate() {
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push_str(&mut buffer, word, index != length - 1);
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let glyph_buffer = rustybuzz::shape(&buzz_face, &[], buffer);
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if wrap_word(line_width, &glyph_buffer, scale, pos.x) {
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pos = DVec2::new(0., pos.y + line_height);
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}
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for glyph_position in glyph_buffer.glyph_positions() {
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if let Some(line_width) = line_width {
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if pos.x + (glyph_position.x_advance as f64 * scale) >= line_width {
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pos = DVec2::new(0., pos.y + line_height);
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}
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}
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pos += DVec2::new(glyph_position.x_advance as f64, glyph_position.y_advance as f64) * scale;
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}
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bounds = bounds.max(pos + DVec2::new(0., line_height));
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buffer = glyph_buffer.clear();
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}
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pos = DVec2::new(0., pos.y + line_height);
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}
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bounds
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}
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pub fn load_face(data: &[u8]) -> rustybuzz::Face {
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rustybuzz::Face::from_slice(data, 0).expect("Loading font failed")
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}
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