shader-rt: properly cfg out the gpu node

This commit is contained in:
firestar99 2025-08-19 16:08:39 +02:00
parent 5fc325acbd
commit f82f3e6484
3 changed files with 43 additions and 30 deletions

View file

@ -1,7 +1,7 @@
use crate::parsing::*;
use convert_case::{Case, Casing};
use proc_macro_crate::FoundCrate;
use proc_macro2::{TokenStream as TokenStream2, TokenStream};
use proc_macro2::TokenStream as TokenStream2;
use quote::{ToTokens, format_ident, quote, quote_spanned};
use std::sync::atomic::AtomicU64;
use syn::punctuated::Punctuated;
@ -295,11 +295,7 @@ pub(crate) fn generate_node_code(parsed: &ParsedNodeFn) -> syn::Result<TokenStre
let cfg = crate::shader_nodes::modify_cfg(attributes);
let node_input_accessor = generate_node_input_references(parsed, fn_generics, &field_idents, &graphene_core, &identifier, &cfg);
let (shader_entry_point, shader_gpu_node) = attributes
.shader_node
.as_ref()
.map::<syn::Result<_>, _>(|n| Ok((n.codegen_shader_entry_point(parsed)?, n.codegen_gpu_node(parsed)?)))
.unwrap_or(Ok((TokenStream::new(), TokenStream::new())))?;
let ShaderTokens { shader_entry_point, gpu_node } = attributes.shader_node.as_ref().map(|n| n.codegen(parsed, &cfg)).unwrap_or(Ok(ShaderTokens::default()))?;
Ok(quote! {
/// Underlying implementation for [#struct_name]
@ -393,7 +389,7 @@ pub(crate) fn generate_node_code(parsed: &ParsedNodeFn) -> syn::Result<TokenStre
#shader_entry_point
#shader_gpu_node
#gpu_node
})
}
@ -596,7 +592,7 @@ fn generate_register_node_impl(parsed: &ParsedNodeFn, field_names: &[&Ident], st
})
}
use crate::shader_nodes::CodegenShaderEntryPoint;
use crate::shader_nodes::{ShaderCodegen, ShaderTokens};
use syn::visit_mut::VisitMut;
use syn::{GenericArgument, Lifetime, Type};

View file

@ -38,13 +38,12 @@ impl Parse for ShaderNodeType {
}
}
pub trait CodegenShaderEntryPoint {
fn codegen_shader_entry_point(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream>;
fn codegen_gpu_node(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream>;
pub trait ShaderCodegen {
fn codegen(&self, parsed: &ParsedNodeFn, node_cfg: &TokenStream) -> syn::Result<ShaderTokens>;
}
impl CodegenShaderEntryPoint for ShaderNodeType {
fn codegen_shader_entry_point(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream> {
impl ShaderCodegen for ShaderNodeType {
fn codegen(&self, parsed: &ParsedNodeFn, node_cfg: &TokenStream) -> syn::Result<ShaderTokens> {
match self {
ShaderNodeType::GpuNode => (),
_ => {
@ -55,15 +54,14 @@ impl CodegenShaderEntryPoint for ShaderNodeType {
}
match self {
ShaderNodeType::GpuNode => Ok(TokenStream::new()),
ShaderNodeType::PerPixelAdjust(x) => x.codegen_shader_entry_point(parsed),
}
}
fn codegen_gpu_node(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream> {
match self {
ShaderNodeType::GpuNode => Ok(TokenStream::new()),
ShaderNodeType::PerPixelAdjust(x) => x.codegen_gpu_node(parsed),
ShaderNodeType::GpuNode => Ok(ShaderTokens::default()),
ShaderNodeType::PerPixelAdjust(x) => x.codegen(parsed, node_cfg),
}
}
}
#[derive(Clone, Default)]
pub struct ShaderTokens {
pub shader_entry_point: TokenStream,
pub gpu_node: TokenStream,
}

View file

@ -1,5 +1,5 @@
use crate::parsing::{Input, NodeFnAttributes, ParsedField, ParsedFieldType, ParsedNodeFn, RegularParsedField};
use crate::shader_nodes::{CodegenShaderEntryPoint, ShaderNodeType};
use crate::shader_nodes::{ShaderCodegen, ShaderNodeType, ShaderTokens};
use convert_case::{Case, Casing};
use proc_macro_crate::FoundCrate;
use proc_macro2::{Ident, Span, TokenStream};
@ -7,7 +7,7 @@ use quote::{ToTokens, format_ident, quote};
use std::borrow::Cow;
use syn::parse::{Parse, ParseStream};
use syn::punctuated::Punctuated;
use syn::{Path, Token, TraitBound, TraitBoundModifier, Type, TypeImplTrait, TypeParamBound};
use syn::{Token, TraitBound, TraitBoundModifier, Type, TypeImplTrait, TypeParamBound};
#[derive(Debug, Clone)]
pub struct PerPixelAdjust {}
@ -18,10 +18,19 @@ impl Parse for PerPixelAdjust {
}
}
impl CodegenShaderEntryPoint for PerPixelAdjust {
impl ShaderCodegen for PerPixelAdjust {
fn codegen(&self, parsed: &ParsedNodeFn, node_cfg: &TokenStream) -> syn::Result<ShaderTokens> {
Ok(ShaderTokens {
shader_entry_point: self.codegen_shader_entry_point(parsed)?,
gpu_node: self.codegen_gpu_node(parsed, node_cfg)?,
})
}
}
impl PerPixelAdjust {
fn codegen_shader_entry_point(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream> {
let fn_name = &parsed.fn_name;
let gpu_mod = format_ident!("{}_gpu_entry_point", parsed.fn_name);
let gpu_mod = format_ident!("{}_gpu_entry_point", fn_name);
let spirv_image_ty = quote!(Image2d);
// bindings for images start at 1
@ -101,7 +110,7 @@ impl CodegenShaderEntryPoint for PerPixelAdjust {
})
}
fn codegen_gpu_node(&self, parsed: &ParsedNodeFn) -> syn::Result<TokenStream> {
fn codegen_gpu_node(&self, parsed: &ParsedNodeFn, node_cfg: &TokenStream) -> syn::Result<TokenStream> {
let fn_name = format_ident!("{}_gpu", parsed.fn_name);
let struct_name = format_ident!("{}", fn_name.to_string().to_case(Case::Pascal));
let mod_name = fn_name.clone();
@ -127,13 +136,14 @@ impl CodegenShaderEntryPoint for PerPixelAdjust {
ParsedFieldType::Node { .. } => Err(syn::Error::new_spanned(&f.pat_ident, "PerPixelAdjust shader nodes cannot accept other nodes as generics")),
})
.collect::<syn::Result<_>>()?;
let body = quote! {
{
}
};
crate::codegen::generate_node_code(&ParsedNodeFn {
let gpu_node = crate::codegen::generate_node_code(&ParsedNodeFn {
vis: parsed.vis.clone(),
attributes: NodeFnAttributes {
shader_node: Some(ShaderNodeType::GpuNode),
@ -141,7 +151,7 @@ impl CodegenShaderEntryPoint for PerPixelAdjust {
},
fn_name,
struct_name,
mod_name,
mod_name: mod_name.clone(),
fn_generics: vec![],
where_clause: None,
input: Input {
@ -152,7 +162,7 @@ impl CodegenShaderEntryPoint for PerPixelAdjust {
paren_token: None,
modifier: TraitBoundModifier::None,
lifetimes: None,
path: Path::from(format_ident!("Ctx")),
path: syn::parse2(quote!(#gcore::context::Ctx))?,
})]),
}),
implementations: Default::default(),
@ -163,6 +173,15 @@ impl CodegenShaderEntryPoint for PerPixelAdjust {
body,
crate_name: parsed.crate_name.clone(),
description: "".to_string(),
})?;
Ok(quote! {
#node_cfg
mod #mod_name {
use super::*;
#gpu_node
}
})
}
}