Add manually-runnable benchmarks for runtime profiling (#2005)

* Split benches into two files

* Implement executor update bench

* Restructure benchmarks

* Unify usages of wrap network in scope

* Remove unused imports

* Fix oom bug

* Remove bounding box impl
This commit is contained in:
Dennis Kobert 2024-09-25 10:52:41 +02:00 committed by GitHub
parent c5454af48b
commit f8c7ada572
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25 changed files with 378 additions and 270 deletions

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use std::sync::Arc;
use graph_craft::{
concrete,
document::{value::TaggedValue, DocumentNode, DocumentNodeImplementation, NodeInput, NodeNetwork},
generic,
wasm_application_io::WasmEditorApi,
ProtoNodeIdentifier,
};
use graphene_std::{transform::Footprint, uuid::NodeId};
// TODO: this is copy pasta from the editor (and does get out of sync)
pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEditorApi>) -> NodeNetwork {
network.generate_node_paths(&[]);
let inner_network = DocumentNode {
implementation: DocumentNodeImplementation::Network(network),
inputs: vec![],
..Default::default()
};
// TODO: Replace with "Output" definition?
// let render_node = resolve_document_node_type("Output")
// .expect("Output node type not found")
// .node_template_input_override(vec![Some(NodeInput::node(NodeId(1), 0)), Some(NodeInput::node(NodeId(0), 1))])
// .document_node;
let render_node = graph_craft::document::DocumentNode {
inputs: vec![NodeInput::node(NodeId(0), 0), NodeInput::node(NodeId(2), 0)],
implementation: graph_craft::document::DocumentNodeImplementation::Network(NodeNetwork {
exports: vec![NodeInput::node(NodeId(2), 0)],
nodes: [
DocumentNode {
inputs: vec![NodeInput::scope("editor-api")],
manual_composition: Some(concrete!(())),
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("wgpu_executor::CreateGpuSurfaceNode")),
skip_deduplication: true,
..Default::default()
},
DocumentNode {
manual_composition: Some(concrete!(())),
inputs: vec![NodeInput::node(NodeId(0), 0)],
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("graphene_core::memo::MemoNode")),
..Default::default()
},
// TODO: Add conversion step
DocumentNode {
manual_composition: Some(concrete!(graphene_std::application_io::RenderConfig)),
inputs: vec![
NodeInput::scope("editor-api"),
NodeInput::network(graphene_core::Type::Fn(Box::new(concrete!(Footprint)), Box::new(generic!(T))), 0),
NodeInput::node(NodeId(1), 0),
],
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("graphene_std::wasm_application_io::RenderNode")),
..Default::default()
},
]
.into_iter()
.enumerate()
.map(|(id, node)| (NodeId(id as u64), node))
.collect(),
..Default::default()
}),
..Default::default()
};
// wrap the inner network in a scope
let nodes = vec![
inner_network,
render_node,
DocumentNode {
implementation: DocumentNodeImplementation::proto("graphene_core::ops::IdentityNode"),
inputs: vec![NodeInput::value(TaggedValue::EditorApi(editor_api), false)],
..Default::default()
},
];
NodeNetwork {
exports: vec![NodeInput::node(NodeId(1), 0)],
nodes: nodes.into_iter().enumerate().map(|(id, node)| (NodeId(id as u64), node)).collect(),
scope_injections: [("editor-api".to_string(), (NodeId(2), concrete!(&WasmEditorApi)))].into_iter().collect(),
}
}