Use window size for surface creation

This commit is contained in:
Dennis Kobert 2023-06-17 16:05:35 +02:00 committed by Keavon Chambers
parent 5d1581dd70
commit fe977208ba
2 changed files with 5 additions and 3 deletions

View file

@ -15,6 +15,7 @@ gpu = [
]
default = ["wgpu"]
wgpu = ["wgpu-executor", "gpu"]
wayland = ["graphene-std/wayland"]
[dependencies]
@ -26,6 +27,7 @@ bezier-rs = { path = "../../libraries/bezier-rs" }
glam = { version = "0.22", features = ["serde"] }
# Node graph
graphene-std = { path = "../gstd" }
image = { version = "0.24", default-features = false, features = [
"bmp",
"png",
@ -36,7 +38,6 @@ gpu-executor = { path = "../gpu-executor", optional = true }
interpreted-executor = { path = "../interpreted-executor" }
dyn-any = { path = "../../libraries/dyn-any" }
graphene-core = { path = "../gcore" }
graphene-std = { path = "../gstd", features = [] }
future-executor = { path = "../future-executor", optional = true }
wasm-bindgen = { version = "0.2.86", optional = true }

View file

@ -450,14 +450,15 @@ impl gpu_executor::GpuExecutor for WgpuExecutor {
fn create_surface(&self, window: SurfaceHandle<Self::Window>) -> Result<SurfaceHandle<wgpu::Surface>> {
let surface = unsafe { self.context.instance.create_surface(window.surface.as_ref()) }?;
let size = window.surface.inner_size();
let surface_caps = surface.get_capabilities(&self.context.adapter);
println!("{:?}", surface_caps);
let surface_format = wgpu::TextureFormat::Bgra8Unorm;
let config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface_format,
width: 1920,
height: 1080,
width: size.width,
height: size.height,
present_mode: surface_caps.present_modes[0],
alpha_mode: surface_caps.alpha_modes[0],
view_formats: vec![],