Keavon Chambers
64ed21f694
Clean up code with better naming
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2025-12-21 23:35:00 -08:00
Keavon Chambers
f1e8ebefc5
Improve tooltip docs with Markdown styling and refined math node explanations ( #3488 )
2025-12-20 01:05:15 -08:00
Keavon Chambers
e99f30e633
Stop hover transfer working between rows of Properties panel dropdown menus
2025-12-19 23:45:07 -08:00
Keavon Chambers
2d6d054359
Make font selection show a live preview on hover; move its code to the backend ( #3487 )
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* Remove FontInput.svelte
* Move font picking to the backend
* Fix Text tool font choice style turning to "-" on font that doesn't support previous style
2025-12-19 22:17:28 -08:00
Timon
820865389c
Desktop: UI scale preference ( #3475 )
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* ui scale preference
* cleanup
* add update ui scale message to SIDE_EFFECT_FREE_MESSAGES
* fix mac title bar height
* hide UI preference section on web
* set % as unit of ui scale
2025-12-15 14:11:43 +00:00
Timon
7532bd7260
Desktop: Hide menu bar in fullscreen mode on Mac ( #3464 )
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hide menu bar in fullscreen mode on mac
2025-12-12 13:09:31 +00:00
Timon
6d852f11af
Desktop: Text clipboard support ( #3461 )
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* gray background for viewport texture
* cust copy paste support
* connect clipboard read on web
* fix eyedropper bounds
* cleanup
* add missing char events for some named keys like enter
2025-12-12 00:16:35 +00:00
Keavon Chambers
90c91db550
Disable the Brush tool by default and add it to preferences under experimental
2025-12-08 04:02:50 -08:00
Keavon Chambers
fb0fab0622
Update links from graphite.rs to graphite.art
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2025-12-06 18:10:27 -08:00
Timon
a5cf62a90b
Desktop: Custom cursor support ( #3452 )
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custom cursors with caching
2025-12-06 16:16:14 -08:00
Keavon Chambers
5b472a64b2
Remove the "coming soon" dialog and hide not-yet-ready features/tools
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2025-12-05 04:17:44 -08:00
Keavon Chambers
74d9c911bd
Fix ShortcutLabel drawing of consecutive key labels
2025-12-04 22:04:37 -08:00
Keavon Chambers
2ee8e56cef
Fix sending platform-specific shortcut keys to frontend before editor is initialized with the platform set
2025-12-04 15:35:30 -08:00
Keavon Chambers
783ea0b437
Unwrap the Layout enum to replace it with the WidgetLayout struct now called Layout ( #3448 )
2025-12-04 15:24:40 -08:00
Keavon Chambers
3c4ad8b720
Refactor the WidgetLayout struct to remove SubLayout and avoid sending LayoutTarget to frontend
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2025-12-04 02:44:54 -08:00
Keavon Chambers
4581689d9c
Rename WidgetHolder to WidgetInstance
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2025-12-04 01:10:22 -08:00
Keavon Chambers
810ce40e9b
Restyle and refactor shortcut labels to send hints bar and welcome screen layouts from Rust ( #3447 )
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* Restyle UserInputLabel and refactor its usages to have all input its data sent from Rust
* Replace the welcome screen quick buttons with ones sent by backend
* Add the ShortcutLabel widget to the backend
* Replace hints bar with a backend-controlled layout; show mouse icons in place of mouse labels
2025-12-04 01:04:14 -08:00
Keavon Chambers
600fb5c28f
Refactor the old menu bar plumbing to use standard TextButtons ( #3444 )
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* Refactor the old menu bar plumbing to use standard TextButtons
* WIP: Fix Mac native menu bar
* WIP: fix desktop menu bar mac
* Refactor menu bar definitions to use the builder pattern
* WIP: fixup desktop
* cleanup
* fix linux
* Remove dead code that was failing to lint
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Co-authored-by: Timon Schelling <me@timon.zip>
2025-12-03 12:41:54 +00:00
Keavon Chambers
e8ebcc2c21
Replace text-only tooltips with custom richly styled tooltips ( #3436 )
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* Replace the title attribute with custom FloatingMenu tooltips
* Separate tooltip labels and descriptions into two styled blocks
* Move keyboard shortcut tooltips to a separate section at the bottom
* Update shortcut key styling in tooltips and hints bar
* Fix .to_string()
2025-11-30 13:32:58 -08:00
Timon
bb4516e377
Desktop: Add app menu for Mac ( #3428 )
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* add mac app menu
* review fixup
* Remove "About Graphite" ellipsis, add "Show All", make it say "Quit Graphite"
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-28 23:42:14 +00:00
Keavon Chambers
8cebde76e2
Add support for RMB/Escape canceling layer drag reordering in the Layers panel ( #3426 )
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* Add support for RMB/Escape canceling layer drag reordering in the Layers panel
* Disable hover effects on layers during drag; fix insertion line getting cut off at top of stack
2025-11-27 03:10:33 -08:00
Keavon Chambers
ab5c87f017
Hide cursor while dragging number inputs in Safari to approximate PointerLock, and disable it on desktop ( #3425 )
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* Make pointerlock conditional and opt out on Safari and desktop
* Add Safari workaround
2025-11-27 00:12:58 -08:00
Keavon Chambers
9eb8835bd5
Add the 'Blend Shapes' and 'Origins to Polyline' nodes; generalize the 'Morph' node to >2 states ( #3405 )
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* New nodes: 'Morph' and 'Multi-Morph'
* Blend Shapes node
* Add the 'Index Points' node
* Fix failing test
2025-11-25 22:17:55 -08:00
Timon
3f532e478c
Separate branded assets from monorepo ( #3406 )
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* remove branded files
* use branding repo
* include favicons
* nixpkg fixup
* win fix ico path
* fix fmt
* skip licensenses for dev builds
* review fixup
* test
* test
* ci test
* ci test
* ci test
* fix ci
2025-11-25 02:42:27 +00:00
Dennis Kobert
a932eaedcf
Render artwork at correct resolution when using vello on wasm ( #3416 )
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* Work on fixing rendering for wasm+vello
* Render vello canvas in wasm at the correct resolution
* Cleanup unused surface rendering code
* Remove vector to raster conversion
* Remove desktop changes
* Revert window.rs changes
* Don't round logical coordinates
* Fix desktop compilation + don't round logical coordinates for svg rendering
* Further cleanup
* Compute logical size from acutal physical sizes
2025-11-24 14:23:27 +00:00
Adam Gerhant
7afbeaa1f9
Separate graph error diagnostics from frontend node metadata ( #3385 )
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* Separate error popup from node
* Improve context menu data
* Code review
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-24 08:55:30 +00:00
Adam Gerhant
06484ef4e0
Show red connectors on a type-erroring node and accurate connector colors upstream of it ( #3110 )
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* Refactor TypeSource
* Add complete valid types
* Add invalid type
* Improve valid/complete types and disconnecting
* Code review
* Return types on error
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-19 03:00:32 +00:00
Timon
7d739c4542
Post refactor fixup ( #3395 )
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* fixup
* fix feature deps for native
2025-11-18 15:48:45 +00:00
Dennis Kobert
57b0b9c7ed
Restructure node crates ( #3384 )
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* Restructure node-graph folder
* Fix wasm compilation
* Move node definitions out of *-types crates
* Cleanup
* Fix warnings
* Fix warnings
* Start adding migrations
* Add migrations and move memo nodes to gcore
* Move nodes/gsvg-render -> rendering
* Replace some hard coded identifiers and fix automatic conversion
* Fix Vec2Value node migration
* Fix formatting
* Add more migrations
* Cleanup features
* Fix core_types::raster import
* Update demo artwork (to make profile ci work)
* Move *-types to node-graph/libraries folder
* Add missing node migrations
* Migrate more nodes
* Remove impure memo node
* More fixes and remove warning
* Migrate context and add a few missing migrations
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-11-18 10:21:54 +00:00
Keavon Chambers
12453d2e61
Make the welcome screen not include Alt in Ctrl+Alt+N on desktop
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2025-11-17 15:26:23 -08:00
Adam Gerhant
85965c8b6a
Fix export edge distance ( #3386 )
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2025-11-17 17:22:05 +00:00
Timon
e751979e5c
Desktop: Mac fix keyboard input ( #3371 )
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* add browser debug port env
* mac use option as alt
* fix cef texture double sRGB conversion by using cef-rs fork with fix
* fix keyboard input on mac
* add missing frontend messages
* fixup
* fix keyboard input mac
* dbg
* re implement keyboard mapping
Co-authored-by: csmoe <csmoe@msn.com>
* Fix double arrow keys
* try fix for non mac
* test
* Revert "test"
This reverts commit c7cde9c597 .
* fix mac
* some cleanup
* fix zoom in shortcut on mac introduced in #3377
* disable menu shortcut display
* fixup
2025-11-17 11:51:59 +00:00
Keavon Chambers
e42950b4be
Add support for middle-clicking (and double-clicking) the document tab bar to create a new document ( #3363 )
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2025-11-10 00:54:30 -08:00
Dennis Kobert
72a291d808
Improve web frontend performance during zooming and panning ( #3337 )
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* WIP debounce frontend ui updates
* Reduce the number of frontend updates performed
* Improve menu bar diffing
* Cleanup in dispatcher
* Fix comment
2025-11-08 14:01:11 +01:00
Timon
f02f834097
Desktop: Add support for UI scaling ( #3310 )
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* desktop support ui scaling
* fix some warnings
* use browser zoom if needed
* fix infinite footprint size
* fix web canvas scale
* always set zoom
* use only zoom for scaling
* prevent user zoom
* remove mouse position scaling
2025-11-08 12:32:04 +01:00
Timon
881ec0b193
Split out viewport handling into its own message handler ( #3331 )
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* extract viewport handeling
* fix web overlays
* some cleanup
* remove some physical conversions
* fix resize snapping
* fixup
* apply some review feedback
* make viewport api more ergonomic
* fix
* fix web overlay canvas clear size
* clear workaround for canvas
* rename trigger message
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Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-11-08 08:59:38 +00:00
Keavon Chambers
96d73a8570
Remove the application title from the header bar
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2025-11-06 09:20:51 -08:00
Keavon Chambers
0998abdaf3
Add support for visualizing Vec<String> in the Data panel
2025-11-03 13:13:54 -08:00
Timon
5be9b1fabc
Desktop: Mac native menu bar ( #3301 )
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* macos native menu bar
* fix nix build
* Add shortcut symbols to menu
* fix fmt
* fix vendoring
* cleanup intercept frontend message
* accept into editor message in queue function
2025-10-27 14:11:24 +00:00
Timon
8d3a8c2c11
Desktop: Add nix package to flake ( #3258 )
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* update cargo-gpu, remove legacy-target-specs to fix nix builds
* add nix package to flake
* update cargo hash
* fix merge
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Co-authored-by: firestar99 <firestar99@sydow.cloud>
2025-10-15 11:01:20 +00:00
Timon
d15f63f4fd
Ensure the LoadPreferences message is dispatched with None when no preferences exist ( #3198 )
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* preference load message on default load
* review fixup
2025-09-23 20:19:16 +00:00
Timon
46d5928724
Desktop: Fix window maximize and minimize ( #3200 )
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Fix window maximize and minimize state
2025-09-20 23:48:47 +00:00
Keavon Chambers
f4a0f272dd
Add note about the September 2025 release to the editor welcome screen
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2025-09-20 05:20:20 -07:00
Timon
944a6eeea2
Desktop: Hook up native window controls ( #3161 )
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* Implement window controls
* Fix drag target size
* Maximize with drag area double click
2025-09-13 20:15:52 +00:00
Timon
50be13522b
Desktop: Move preferences persistence to native ( #3138 )
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* Move preference persistence to native
* Pass preferences as struct instead of serialized to string
2025-09-09 16:22:25 +00:00
Keavon Chambers
22aa8c1264
Update UI widget designs to improve color consistency and add a narrow height mode
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2025-09-08 21:48:22 -07:00
Flo
cf2e525ea9
Fix the ellipses of a long document name causing the tab's unsaved asterisk to be hidden ( #3146 )
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* Fix unsaved indicator
* Change isSaved to isUnsaved to prevent showing star on tabs like Properties
* Fix CSS
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Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-09-08 03:40:49 +00:00
Keavon Chambers
a2c0693038
Fix most known issues with migrations failing to open documents from the past year ( #3148 )
2025-09-07 11:10:03 -07:00
Firestar99
a10103311e
Shaders: rust-gpu integration to compile shader nodes to WGSL ( #3097 )
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* shaders: shader compilation setup
* nix: use rustc_codegen_spirv.so from nix
* shaders: codegen for per_pixel_adjust shader nodes
* shaders: disable nodes needing bool
* shaders: `#[repr(u32)]` some enums
* shaders: add lint ignores from rust-gpu
* shaders: fix node-macro tests
* gcore-shaders: toml cleanup
* shader-nodes feature: put rust-gpu to wgsl compile behind feature gate
* shaders: fix use TokenStream2
* shaders: allow providing shader externally
* Update iai runner in workflow
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Co-authored-by: Timon Schelling <me@timon.zip>
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-09-02 14:10:32 +00:00
Timon
083dfa5f49
Clean up autosave persistence ( #3115 )
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* Set auto save state to false on document rename
* Update open document list on transaction commit and aboard
* Use current network to compute hash
Was using the last element in undo
Before artworks where not auto saved when the had no undo history
* Refactor persistence
2025-09-02 13:27:38 +00:00