0SlowPoke0
1338310d9f
resolved conflicts
2025-08-20 12:45:53 +05:30
0SlowPoke0
3603426aee
add 10px closer to gizmo line
2025-08-08 16:02:57 +05:30
0SlowPoke0
7e8620142a
fix click-target area inside rect and spacing
2025-08-08 03:26:28 +05:30
0SlowPoke0
705c5a3181
Merge branch 'master' into grid_shape
2025-08-07 22:35:53 +05:30
Dennis Kobert
1164359c59
Actively submit graph evaluations while we are still waiting for results ( #3024 )
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* Actively submit graph evaluations while we are still waiting for results
* Cleanup
2025-08-07 17:28:56 +02:00
0SlowPoke0
2101a91094
cleanup
2025-08-07 01:48:47 +05:30
0SlowPoke0
4c3a035767
Merge branch 'master' into grid_shape
2025-08-07 01:36:53 +05:30
0SlowPoke0
5b9af560fd
fixed mouse cursor,correctly translatiing
2025-08-07 01:36:18 +05:30
Dennis Kobert
e003389526
Desktop: Implement missing vello overlays ( #3004 )
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* Implement fill overlay
* Implement text rendering for overlays
* Adjust y positioning
2025-08-06 19:39:35 +00:00
Dennis Kobert
ef2fab32a2
Track which document the deferred executions belong to ( #3010 )
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* Track which document the deferred executions belong to
* Cleanup
* Fix tests
* Fix freehand tool
* Notify defer handler of graph execution updates asap
2025-08-06 21:16:02 +02:00
Timon
96a1b12a05
Desktop: Unify save file handling and add file dialog for export ( #3008 )
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* Prepare save file unification
* Desktop add save file dialog
2025-08-06 16:07:53 +00:00
Priyanshu
b1f2cf706e
Refactor the node graph UI wires to render using Kurbo ( #2994 )
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* impl function to check bezpath insideness
* refactor network interface wires to use kurbo
* refactor
* refactor
* fix adding MoveTo instead of LineTo to the grid aligned wire bezpath
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-06 02:17:00 -07:00
Keavon Chambers
0f638314dc
Rename the Group type to Graphic everywhere ( #3009 )
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2025-08-05 20:55:15 -07:00
James Lindsay
23eb5998db
Fix pen tool ( #3002 )
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2025-08-05 11:41:59 +00:00
0SlowPoke0
8f7bfab1bd
fix missed merge conflicts
2025-08-05 16:21:42 +05:30
0SlowPoke0
82a6d2e959
resolvd conflits,fixed isometric grid drawging,need to cleanup
2025-08-05 16:05:48 +05:30
Keavon Chambers
2e1396462c
Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables ( #2996 )
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* Eliminate bare Graphic and Artboard graph data by making Merge and Artboard nodes internally use tables
* Make the Extend node user-facing
2025-08-05 02:24:12 -07:00
Keavon Chambers
4b11dced48
Make Table<T> implement the IntoIterator trait
2025-08-04 15:20:48 -07:00
Timon
7cb42b9523
Desktop: Add native file dialogs ( #2939 )
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* Add native open file dialog
* Add native save file dialog
* Fix integer underflow in defer message handler
* Update nix flake
* Cleanup
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-08-04 13:58:33 +00:00
Keavon Chambers
c98477d8ed
Rename graphic subtypes to remove their "data" and "group" suffixes ( #2990 )
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* Rename VectorData to Vector
* Rename other VectorData* types to Vector*
* Move assorted data types out of vector_data.rs into misc.rs
* Rename vector_data.rs to vector_types.rs and remove the vector_types module folder
* Rename other references to "vector data"
* Remove label widgets for raster/vector/group to use "-" instead
* Rename RasterData to Raster
* Rename GraphicGroup to Group
* Fix migrations and rename graphic_element.rs -> graphic.rs
* Rename TaggedValue::ArtboardGroup -> TaggedValue::Artboard
2025-08-04 04:53:25 -07:00
0SlowPoke0
fd66f29853
Fix Shape tools bugs with stars/polygons with negative radii and circle radius click detection when viewport is zoomed ( #2986 )
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* fixed spacing,click detection in radius gizmo fix drag in start point radiius gizmo
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-04 01:14:28 +00:00
Keavon Chambers
5637f01845
Rename GraphicElement -> Graphic and trait GraphicElementRendered -> Render ( #2987 )
2025-08-03 16:15:02 -07:00
Keavon Chambers
9a4a7dee80
Make auto-saving happen once per second
2025-08-03 15:20:30 -07:00
Timon
8fad295e36
Make checkboxes not use interior mutability ( #2976 )
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* Make checkboxes not use interior mutability
* Use copy instead of cloning
* Fix
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-03 15:16:21 -07:00
Dennis Kobert
7fcdad1f88
Remove message deferral for text creation ( #2978 )
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* Remove message deferral for text creation
* Restructure Trigger Navigation ready to not hijack the PTZ Update
2025-08-03 16:06:30 +02:00
Keavon Chambers
a0ce56d9b6
Rename Instances<T> to Table<T> and the "instance" terminology to "TableRow" and "element" ( #2981 )
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* Instances -> Table
* instances.rs -> table.rs
* Rename occurrances of the word "instances"
* .instance -> .element
* Instance* -> TableRow*
* Rename Table and TableRow methods to not say "instance"
* Remove presumed unused serde defaults now that tables default to length 0 not 1
* Rename occurences of the word "instance"
* Un-alias the RasterDataTable<Storage>, VectorDataTable, GraphicGroupTable, ArtboardGroupTable typedefs
* Move artboard type and node code out of graphic_element.rs to a new artboard.rs
* Organize the TaggedValues
* Fix tests
* Fix prior regression with Image Value node not upgrading
2025-08-03 04:12:18 -07:00
Timon
67123f55dc
Use target family insted of target arch ( #2975 )
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* Replace cfg target_arch wasm32 with target_family wasm
* Fix warnings in test builds from previous pr
2025-08-03 10:28:53 +00:00
James Lindsay
1e3c3da3fe
Fix the Path tool erroneously showing editable geometry overlays belonging to hidden Path nodes ( #2932 )
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* Ignore hidden path nodes
* Use correct path node vector modification
* Break test
* Better fix for test
* Fix rustfmt
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 22:53:05 +00:00
Adesh Gupta
c42011f8e2
Partly fix when the "Make Path Editable" button is shown as enabled ( #2968 )
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* Fix add path node button enable
* Fix add path node button enable
* Refactor code
* Fix formatting
* Clean up logic
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:55:04 +00:00
Adesh Gupta
b9a1b2e951
Add copy/cut/paste/duplicate functionality for path geometry ( #2812 )
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* Copy and Paste for paths
* Fix merge
* Implement Copy, Cut and Duplicate
* Fix selection of segments
* Fix formatting
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-02 21:15:01 +00:00
Timon
34a8b9b6f1
Desktop: Render overlays with vello ( #2965 )
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* Render overlays with vello
* Fix nix flake comments
* Rendering refactor with better names and code location
* Remove unnecessary overlay renders
* Post rebase fix
2025-08-02 14:27:24 +00:00
Adesh Gupta
668acd3c30
Improve the Path tool's segment editing mode and make hovering manipulators react contextually ( #2860 )
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* Improve path editing mode
* Code review
* Tidy up UI
* Update path selection behaviour
* Fix linting
* Remove frozen flag
* Code review
* Fix segment split
* Fix deleting segments
* Add requred methods in vello overlay context
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 23:58:35 -07:00
0SlowPoke0
523132da17
Add 'Circle' to the Shape tool and its associated gizmos ( #2914 )
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* merged with circle and impl inner radius gizmo for arc
* impl radius-gizmo for arc
* fix only one gizmo shown at a time
* Code review
* make hints update when changing shape,add default behaviour when dragging to make circle earlier fixed to from center
* fixed arc-radius hover threshold and show arc-endpoint when hover over arc-radius gizmo
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-08-01 22:23:21 -07:00
Dennis Kobert
97bd0ebac4
Fix Vello rendering on wasm
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2025-08-01 13:13:25 +02:00
Dennis Kobert
f15023ef58
Fix regression with double-click in the Path tool not working ( #2963 )
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* Fix double click in path tool not working
* Remove debug line
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 21:53:28 +00:00
Dennis Kobert
08ec1d08f6
Desktop: Execute editor and node graph natively ( #2955 )
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* Desktop: Execute editor and node graph natively
* Remove decouple execution feature
* Disable feature gate for native communication functions
* Avoid ininite message loop on an infinite canvas
* Add any lint exception
* Build evaluation loop
* Fix texture passing message
* Cleanup
* More cleanup
---------
Co-authored-by: Timon Schelling <me@timon.zip>
2025-07-31 10:26:36 +00:00
Keavon Chambers
abab145d65
Fix the Rasterize node to not ignore raster graphical data
2025-07-31 01:21:32 -07:00
0SlowPoke0
7e0a274bd1
Fix Shape tool arc gizmo snap visualization and pointer cursor icon when hovering or dragging ( #2957 )
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* fixed cursor,arc bugs
* Update cursor icon
* send pointer-move only when required
* make it compile
* Code review
* remove repeated modifier key
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-31 00:04:08 -07:00
Keavon Chambers
3cc9dd79fb
Rename the Coordinate data type to Vec2 ( #2959 )
2025-07-30 22:53:36 -07:00
Keavon Chambers
4391f88d03
Update references to the latest tech stack plans
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2025-07-29 15:17:41 -07:00
Dennis Kobert
00cfa073b8
Stub vello based overlay implementation ( #2956 )
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* Stub vello based overlay implementation
* Fix warnings
* Don't panic on non implemented functions to allow the tests to pass
* Don't draw overlays for tests
2025-07-29 22:06:45 +02:00
Keavon Chambers
b348fabfd2
Remove the unsupported Brush tool warning dialog now that raster performance is improved
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2025-07-28 17:03:48 -07:00
Dennis Kobert
35ab266bbb
Add handler for deferred execution of messages ( #2951 )
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* Add Handler for defered execution of messages
* Cleanup
* Track graph execution id to associate messages with their corresponding execution id
* Rename ViewportReady -> NavigationReady
* Defer layer deselection
2025-07-29 01:57:11 +02:00
Dennis Kobert
2247dd9818
Desktop: Ready runtime and render node for desktop ( #2952 )
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* Desktop: Ready runtime and render node for desktop
* Address review comments
2025-07-28 23:23:35 +00:00
mTvare
516e612b4a
Fix regression in flipping/turning selected-but-not-locked objects ( #2948 )
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Fix boolean contradiction in
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-28 09:59:09 +00:00
Keavon Chambers
66cd7a3b76
Desktop: Add the transparent viewport hole punch and hook up window button plumbing ( #2949 )
2025-07-28 02:13:32 -07:00
Adesh Gupta
75614eb9d4
Fix vector mesh editing behavior in various edge cases ( #2943 )
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* Fix colinear switch behaviour
* Fix Tab to switch handles
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-27 00:20:39 +00:00
0SlowPoke0
3a8c1b6f97
Add Arc drawing mode to the Shape tool and the associated angle gizmos ( #2757 )
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* implement arc gizmo handler
* fixed wrapping need to fix snapping and overlays
* fixed all the issues
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 14:55:38 -07:00
James Lindsay
a1796dbc08
Fix a single layer twice selected hiding the properties ( #2911 )
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* Fix a single layer twice selected hiding the properties
* Comment that the same node appears several times
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-26 05:28:02 +00:00
Salman Abuhaimed
85021fd9e0
Add text alignment to the Text node ( #2920 )
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* Add text alignment to Text node
* Lots of renames and improvements
* Add text alignment to the Text tool
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-07-25 22:04:12 -07:00