Commit graph

602 commits

Author SHA1 Message Date
mTvare
3e6021fb8f
Fix inability to drag axis-aligned lines (#2561)
* Fix 1 and 3

* Fix 2

* Shape tools refactor

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-13 03:51:40 -07:00
Keavon Chambers
e759e62291 Comment out all remaining active Imaginate code 2025-04-12 17:32:24 -07:00
Keavon Chambers
a8a5a1f3fd New node: Sample Gradient 2025-04-12 04:19:46 -07:00
Keavon Chambers
69069ef723
Fix the 'Repeat', 'Circular Repeat', and 'Mirror' nodes to work on point cloud vector data (#2553)
* Include points in bounding box calculations

* Fix unrelated crash from debug assert when reordering root-level folders

* Fix another unrelated crash from debug assert when GRS scaling to size 0

* Fix several vector nodes to respect and propagate local transform space
2025-04-12 02:18:31 -07:00
kythyria
c137e44b71
Fix the 'Bounding Box' node crashing on empty or single-point vector data input (#2529)
* Make Bounding Box have empty output on empty input

Fixes a crash when using the text tool and the Text node is connected to
a Bounding Box node.

* Use .map().unwrap_or_default()

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-10 02:48:44 -07:00
Utsav Singh
93f7004ece
Make the node catalog, originating from a wire dropped in the graph, filter for valid types (#2423)
* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Add InputType based filtering capabilites to NodeCatalog.
Send InputTypes through SendUiMetadata under
odeTypes.
Update NodeCatalog.svelte component to support 	ype based filtering.
Update ContextMenuData to support compatibleType as an input to the searchTerm for the NodeCatalog.
Update Graph.svelte component to support new ContextMenuData enum types.
Send CompatibleType data from rust backend on wire drag and release to NodeCatalog to already show filtered data.

* Open NodeCatalog on DoubleClick in empty node graph area

* Capture Node implementations and filter out uncatogrised nodes before sending metadata.
Update NodeCatalog Search filter to support single type search alongside name and category search

* Take union of DocumentNodeTypes and registered node implementations, Update missing categories and make sure to remove nodes with empty categories

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-09 01:07:35 -07:00
0SlowPoke0
6a8386d1e9
Improve Pen tool handle dragging with Tab swapping, Ctrl angle locking, and directly dragging the closing endpoint in handle (#2452)
* added handle_types and refactored the handle_adjustments

* anchor move refactor

* code-todo-fix

* removed-draw-mode

* kind of works need to figure out snapping

* some refactoring

* refactor+overlays..need to fix the snapping and dragging

* added docs

* got stuck in space move

* fixed all issues

* comments and small fixes

* completed last issue and refactor

* major fixes and improv

* fixed edge cases

* edge cases fixed

* fix edge cases and add docs

* Code review pass

* rename ,bug fixes

* Add terminology diagram

* Add Ctrl "Lock Angle" hint

* Rename other hint

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-07 23:26:51 -07:00
Ellen Gu
32aee1ebf9
Add Vello support for Outline view mode rendering; add non_scaling to strokes (SVG, not yet Vello) (#2455)
* fix noise pattern parameter issue

* removed the commented out line

* Fix outline mode stroke width not consistent

* add non scaling stroke option

* Fix backward compatibility

* Clean Debug Message

* clean code

* clean code 2

* Add vello outline support

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-07 00:02:11 +00:00
Oliver Davies
81db769737
Minor fixes for 'Round Corners' and 'Mirror' nodes (#2510)
* Fix round corners node not properly maintaing click targets, added keep_original bool to mirror node

* Fixed fix for the theta angle

* Add upgrade script for Mirror node

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 02:00:55 -07:00
kythyria
412dfc293a
Make the 'Tangent Inverse' node accept DVec2 in lieu of the separate atan2 node (#2516)
* Make the Tangent Inverse node accept DVec2

If given a DVec2 it will be atan2 instead of normal atan.

* Remove the now-redundant atan2 node

* Doc comment

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-04-06 01:32:02 -07:00
Dennis Kobert
8d8e2edc5f
Add 'Freeze Real Time' and 'Boundless Footprint' nodes as alternatives to using 'Memoize Impure' (#2509)
* WIP debugging

* Only create parent ref if var args are used in context + Cleanup

* Eval nodes with None instead of relying on MemoImpure

* Remove unused imports

* Show parent in debug output

* Remove TODO comment
2025-04-02 11:31:52 +00:00
Keavon Chambers
cdf896bf79 New demo artwork: "Parametric Dunescape" 2025-04-01 23:20:34 -07:00
Keavon Chambers
158f18df0d Work around unwrap crash 2025-03-29 15:43:40 -07:00
Dennis Kobert
41288d7642
Fix the Into nodes, which were broken but unused except in GPU nodes (#2480)
* Prototype document network level into node insertion

* Fix generic type resolution

* Cleanup

* Remove network nesting
2025-03-27 02:11:11 -07:00
bradrn
92132919d1
Remove subtyping for () from node graph type system (#2418)
* Remove subtyping for () from node graph type system

* Remove special-case in DynAnyNode for downcasting to ()

* Correct input type for CreateGpuSurfaceNode

* Remove unncessary imports

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-26 21:26:07 +00:00
Oliver Davies
fff0a53799
New nodes: Mirror, Round Corners, Box Warp, Remove/Generate Handles, Spatial Merge by Distance (#2448)
* Add Mirror and Round Corner nodes

* Removed perspective warp ride along node

* Fixed naming, added back Box Warp

* Add Soften, Sharpen and Subdivide

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 20:06:01 +00:00
Dennis Kobert
44694ff8d6
Experimental animation support (#2443)
* Implement experimental time routing to the node graph

* Allow toggling live preview with SHIFT + SPACE

* Add animation message handler

* Fix hotkeys

* Fix milisecond node

* Adevertize set frame index action

* Fix frame index

* Fix year calculation

* Add comment for why month and day are not exposed

* Combine animation nodes and fix animation time implementation

* Fix animation time interaction with playback

* Add set animation time mode message

* Captalize UTC

* Fix compiling

* Fix crash and add text nodes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 01:19:49 -07:00
mTvare
b98711dbdb
Improve Text tool resize/drag behavior (#2428)
* Have red be below quads

* Code review pt 1

* Skip rendering of pivot

* Code review pt 2

* Code review pt 3

* Cancel resize and its hints

* Remove the redundant placing message

* Dragging state for text tool fsm

* Cleanup

* Fix line tool undo and abort problems

* Code review

* 3px textbox overflow bottom

* Some more cleanup

* Fix reversed match arms that had been converted to if-else

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-19 06:49:49 +00:00
James Lindsay
43275b7a1e
Add the Spreadsheet panel to inspect node output data (#2442)
* Inspect node ouput stub

* Fix compile error in tests

* Create a table

* Clickable tables

* Add vector data support

* Checkbox to enable the panel

* Remove Instances table ID column; style the spreadsheet

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-18 23:06:05 -07:00
Keavon Chambers
6292dea103
Refactor many usages of Color to natively store linear not gamma (#2457) 2025-03-18 05:37:20 -07:00
Richard Dodd
0570edc463
New node: Merge by Distance (#2307)
* add `merge_by_distance` node

* remove unneeded features of petgraph

Also re-arrange module slightly since because functions are no longer
async, there was name shadowning with the old arrangement.

* remove region if start or end segment is removed

* remove stuff I ended up not using

* "algos" -> "algorithms"

* Code review pass

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 20:40:44 -07:00
Dennis Kobert
beb1c6ae64
Upgrade to the Rust 2024 edition (#2367)
* Update to rust 2024 edition

* Fixes

* Clean up imports

* Cargo fmt again

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-12 17:29:12 -07:00
Nitish Choudhary
c0d3eb8072
Add sizing gizmos to the Text tool's text area (#2176)
* Fix abortion while dragging

* Create function for text bounding box

* Reorder arms of text tool FSM

* add transform cage to textbox pt.1

* add transform cage pt.2

* Fix minor issue after merge

* Get bounding box working in place without action keys

* Add max_height and disable pivot drag

* Cleanup code and write doco for new utility function

* Minor change due to merge

* Add bottom overlay

* Get modifier keys to work pt.1

* Code cleanup

* cleanup

* Fix transform

* Minor improvements

* Undo debug statement!

* Add comments and keep original layer transformation

* Alt from centre

* Fix merge conflict

* Minor code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: James Lindsay <78500760+0HyperCube@users.noreply.github.com>
2025-03-12 10:07:10 +00:00
Keavon Chambers
a696aae044
Instance tables refactor part 5: unwrap GraphicGroup as multi-row Instance<GraphicElement> tables and move up transforms (#2363)
* Just group

* Partly working but without transforms

* Remove Transform/TransformMut from GraphicElement and GraphicGroupTable

* Fix layers and flattening

* Fix transform group handling on the remaining nodes

* Change collect metadata

* Add transform on vector data. TODO: Remove duplicate transform

* Small code tidying-up

* Add concatenate node?

* Remove ignore_modifications which is always false

* Improve transforms

* Mostly fix the nested transform cage angle (except leaf layers and skew)

* WIP attempt to integrate skew

* Fix nesting bounding box

* Avoid setting the transform

* Fix stroke transforms

* Renderer cleanup

* Fix tests for repeated elements not given unique point IDs

* Suppress cargo-deny warning

* Fix upgrade code for graphic group data

* Work around rendering issue in Isometric Fountain

---------

Co-authored-by: Adam <adamgerhant@gmail.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-12 01:38:36 -07:00
Ellen Gu
7a3bb999a9
Fix inconsistent stroke width in 'Outline' view mode (#2417)
* fix noise pattern parameter issue

* removed the commented out line

* Fix outline mode stroke width not consistent
2025-03-10 03:29:53 -07:00
Ellen Gu
74b6abbb97
Fix fill tool on raster image temporarily breaking the graph (#2398)
* Fix fill tool on raster image temporarily breaks the graph

* Avoid vector filling raster layer via checking node category

* check raster image using input type instead

* Add additional check for TextureFrameTable

* Enable the ignore raster test

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-09 19:18:42 +00:00
Brad Neimann
85fac63bb2
Allow printing proto graph in graphite-cli (#2388)
Allow disabling running of node network in graphite-cli

It seems that graphite-cli currently crashes on some GPUs which do not
support Vulkan. This commit improves the CLI, adding an option to
disable running the node network, which prevents the crash (but also
prevents any output from being shown).

Change default log levels

Restructure argument parsing
2025-03-08 14:12:46 +01:00
Keavon Chambers
381dcbf17f
Update dependencies throughout the project (#2401)
* Update dependencies

* Update stable node ID hashes again, for some reason?
2025-03-07 21:32:52 -08:00
Keavon Chambers
22a900b35e Fix regresion from #2265 causing an extra default artboard to show up 2025-03-06 22:56:09 -08:00
James Lindsay
b171eeba84
Add tests to the Ellipse, Artboard, and Fill tools (#2181)
* Add ellipse tests

* Add tests for fill tool and re-enable some other tests

* Code review

* Fix Rust crate advisory

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-07 02:13:15 +00:00
Keavon Chambers
19a140682e Instance tables refactor part 4: replace ArtboardGroups with multi-row Instances<Artboard> (#2265)
* Clean up dyn_any usages

* Migrate ArtboardGroup to ArtboardGroupTable (not yet flattened)

* Reorder graphical data imports

* Flatten and remove ArtboardGroup in favor of ArtboardGroupTable

* Fix test
2025-03-06 05:36:26 -08:00
Keavon Chambers
2f6c6e28f0 Instance tables refactor part 3: flatten ImageFrame<P> in lieu of Image<P> (#2256)
* Remove ImageFrame<T> by flattening it into Image<T>

* Rename TextureFrame to ImageTexture

* Fix tests
2025-03-06 05:36:17 -08:00
Keavon Chambers
f1160e1ca6 Instance tables refactor part 2: move the transform and alpha_blending fields up a level (#2249)
* Fix domain data structure field plural naming

* Rename method one_item to one_instance

Rename method one_item to one_instance

* Move the Instance<T> methods over to providing an Instance<T>/InstanceMut<T>

Move the Instance<T> methods over to providing an Instance<T>/InstanceMut<T>

* Add transform and alpha_blending fields to Instances<T>

* Finish the refactor (Brush tool is broken though)

* Add test for brush node

* Fix brush node

* Fix default empty images being 1x1 instead of 0x0 as they should be

* Fix tests

* Fix path transform

* Add correct upgrading to move the transform/blending up a level

---------

Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-06 05:36:09 -08:00
Dennis Kobert
4ff2bdb04f Replace Footprint/() call arguments with dynamically-bound Contexts (#2232)
* Implement experimental Context struct and traits

* Add Ctx super trait

* Checkpoint

* Return Any instead of DynAny

* Fix send implementation for inputs with lifetimes

* Port more nodes

* Uncomment nodes

* Port more nodes

* Port vector nodes

* Partial progress (the stuff I'm more sure about)

* Partial progress (the stuff that's not compiling and I'm not sure about)

* Fix more errors

* First pass of fixing errors introduced by rebase

* Port wasm application io

* Fix brush node types

* Add type annotation

* Fix warnings and wasm compilation

* Change types for Document Node definitions

* Improve debugging for footprint not found errors

* Forward context in append artboard node

* Fix thumbnails

* Fix loading most demo artwork

* Wrap output type of all nodes in future

* Encode futures as part of the type

* Fix document node definitions for future types

* Remove Clippy warnings

* Fix more things

* Fix opening demo art with manual composition upgrading

* Set correct type for manual composition

* Fix brush

* Fix tests

* Update docs for deps

* Fix up some node signature issues

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
Co-authored-by: hypercube <0hypercube@gmail.com>
2025-03-06 05:35:56 -08:00
mTvare
e9ecdc7e01
Enable free movement of transform cage edge during skew when Ctrl is held (#2358)
* Enable free movement of edge during skew when ctrl is held

Fixes #2299
Follow-up to #2300

* Simplify code

* Change test along the lines of new behaviour

* Make the hint Title Case

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-06 11:57:02 +00:00
Dennis Kobert
6becaef980
Fix Vello rendering the infinite canvas without a white background color (#2361)
Fix infinite canvas for vello

Remove debugging fill

Remove debug log
2025-03-06 11:37:00 +00:00
Dennis Kobert
fd81d043a2
Fix wrong node parameter widgets, attempt 3 at #2323 (#2334)
* WIP, for TrueDoctor to continue

* Expose first implementation type as default type in field metadata

* Cleanup

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 13:26:21 -08:00
Dennis Kobert
8d0c5d305d
Remove checks from append_subpath to improve vector editing performance (#2190)
Remove checks from append_subpath

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-03-01 11:45:49 +00:00
Keavon Chambers
390574d5c6 Limit the Sample to Points node's spacing value to prevent freezing when 0 2025-02-25 00:45:54 -08:00
Keavon Chambers
2c88bee0ee Update some UI components to polish the frontend 2025-02-21 12:58:05 -08:00
mTvare
90a8036c47
Fix self-chaining of transforms; fix compass rose getting offset when rotating a layer (#2296)
* Fix self-chaining of transforms and compass rose under single layer

1340632846
1340608972

* When not invertible transformation, do nothing

* Fix overlays and compass control when can't be visible

* Simplify selection logic in compass states

* Show compass only if it was possible that it could be seen before dragging

* Prevent resizing line objects

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-17 04:28:33 -08:00
Priyanshu
2d90bb0cbf
Add upgrade script to convert "Spline" node to "Path" -> "Spline from Points" (#2274)
* write document upgrade code to transfrom Spline node into Path -> Spline from Points

* fix only connecting to single output

* shift position of newly inserted Path -> Spline from Points node

* refactor

* remove all old Spline node code

* rename Spline from Points node to Spline

* Code cleanup

* Update the demo art to natively use the new Spline node

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-12 23:45:30 +00:00
Adesh Gupta
20a5f71bda
Add Pen and Path tool modes to avoid showing all handles (#2264)
* Path tool only show frontier overlays

* Implemented all modes for pen and path tool

* Fixed formatting issue

* Changes in selection behaviour of handles

* Selection toggle only on drag not click

* Changed comment

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-02-12 01:30:15 -08:00
Keavon Chambers
0d8b25d37f
Update most Rust dependencies (#2259) 2025-02-04 02:41:13 -08:00
mTvare
a0f8f89e71
Make the transform cage show/hide resize grips as space allows (#2209)
* Changes rotation handles to be around overlay squares

Fixes 1330785941

* Fix zero width objects not being selected by slightly nudging the transform

* Follow the categorical limits to render overlay quads

As discussed here: 1331166336

* Replace area based calculations with edge based calculations

* Fix 3rd category vis

* Code review

* Add missing powi(2)

* Fixes to handle logic

* Remove single axis prioritisation

* Explicitly check for distance to find nearest handle

* Replace threshold check based on corner vis bounds

* Fix discrepancy at h=12px

* Allow grab when box is too small by disabling resizing within bounds

* Replace inside resize pixel limit

* Code review

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-30 01:10:40 +00:00
James Lindsay
c5a3c32114
Fix regression causing pasted images to have a zero-size transform (#2238)
* Use the identity matrix as the default for an image frame

* Fix all usages to be equivalent to their pre-refactor versions, opting to keep ZERO not IDENTITY as the default image size

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-29 21:09:02 +00:00
Keavon Chambers
eb0ff20d3c
Instance tables refactor part 1: wrap graphical data in the new Instances<T> struct (#2230)
* Port VectorData to Instances<VectorData>

* Port ImageFrame<P> and TextureFrame to Instances<ImageFrame<P>> and Instances<TextureFrame>

* Avoid mutation with the TransformMut trait

* Port GraphicGroup to Instances<GraphicGroup>

* It compiles!

* Organize debugging

* Document upgrading

* Fix Brush node

* Restore TransformMut in lieu of TransformSet trait

* Fix tests

* Final code review
2025-01-28 23:51:12 -08:00
James Lindsay
93880abc4c
Experimental vector meshes (#2223)
* Experimental vector meshes

* Clarify limitations in label and tooltip

* Restore old traversal direction

* Fix Bezier-rs crashes

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-25 17:13:35 -08:00
Keavon Chambers
8505ed3f10
Improve older document upgrading compatibility and make node type errors clearer (#2201)
* Improve older document upgrading compatibility and make node type errors clearer

Misc.

* Fixes

* Avoid unwrap
2025-01-21 01:40:43 -08:00
Adam Gerhant
eec0ef761c
Polish user-created subgraph nodes: imports in the Properties panel; reorder/delete/rename imports/exports (#2105)
* Remove imports/exports

* WIP: Autogenerated properties

* WIP: Input based properties

* WIP: Hashmap based input overrides

* Migrate noise pattern node to input properties

* Reorder exports

* Continue migrating properties

* WIP: Improve reorder exports

* Automatically populate all input properties for sub networks

* Complete reorder import and export

* Add widget override to node macro

* Migrate assign colors to input based properties

* WIP: Full node property override

* Node based properties override for proto nodes

* Migrate all node properties to be input based

* Rename imports/exports

* improve UI

* Protonode input valid implementations

* Valid type list

* Small formatting fixes

* Polishing small issues

* Document upgrade

* fix tests

* Upgrade noise pattern node

* remove console log

* Fix upgrade script for Noise Pattern

* Improve the Properties panel representation for graphical data

* Re-export demo art

* Code review

* code review improvements

* Cleanup for node properties overrides

* Reexport demo art

* Fix clippy lints

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2025-01-20 21:13:14 -08:00