* Create asynchronous rust imaginate node
* Make a first imaginate request via rust
* Implement parsing of imaginate API result image
* Stop refresh timer from affecting imaginate progress requests
* Add cargo-about clarification for rustls-webpki
* Delete imaginate.ts and all uses of its functions
* Add imaginate img2img feature
* Fix imaginate random seed button
* Fix imaginate ui inferring non-custom resolutions
* Fix the imaginate progress indicator
* Remove ImaginatePreferences from being compiled into node graph
* Regenerate imaginate only when hitting button
* Add ability to terminate imaginate requests
* Add imaginate server check feature
* Do not compile wasm_bindgen bindings in graphite_editor for tests
* Address some review suggestions
- move wasm futures dependency in editor to the future-executor crate
- guard wasm-bindgen in editor behind a `wasm` feature flag
- dont make seed number input a slider
- remove poll_server_check from process_message function beginning
- guard wasm related code behind `cfg(target_arch = "wasm32")` instead
of `cfg(test)`
- Call the imaginate idle states "Ready" and "Done" instead of "Nothing
to do"
- Call the imaginate uploading state "Uploading Image" instead of
"Uploading Input Image"
- Remove the EvalSyncNode
* Fix imaginate host name being restored between graphite instances
also change the progress status texts a bit.
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add Texture handle type
* Add Texture View to shader inputs
* Implement basic rendering pipeline
* Render first texture using render pipeline
* Fix output color space
* Precompute the rendering pipeline
* Move gpu context creation to editor api
* Port gpu-executor nodes to node registry
* Fix canvas nodes and make code compile for non wasm targets
* Pin wasm-bindgen version
* Disable miri temoporarily for better ci times
* Fix formatting
* Remove unsafe block
* Bump wasm-pack version
* Bump wasm-bindgen version
* Add gpu feature guard for push node
* Make Into node async
* Reorganize file structure
* Remove all unsafe code
* Add testcase for debugging ub
* Convert into proper test with fail condition
* General cleanup
* Fix tests
* Add feature guard for deallocation
* Use raw pointer for storing values to avoid violating aliasing rules
* Add comment explaining the disabling of simd128
* Fix brush node
* Fix formatting
* Remove unsafe code
* Make node graph test syncronous
* Add miri step to ci
* Remove unsafe from node graph evaluation
* Replace operation pseudo_hash with hash based on discriminant
* Fix test
* Move memo module to core and make it safe
* Fix formatting
* Remove unused stuff from gstd
* Use safe casting for creating key variants
* Fix memo node types
* Fix ref node
* "fix" ub
* Use correct input types for ExtractImageFrame
* Fix types for async nodes
* Fix missing implementation
* Manually override output type for async nodes
* Fix types for EditorApi
* Fix output type for WasmSurfaceHandle
* Remove unused miri.yml
* Fix incorrect type for cache node
* Web gpu execution MVP
Ready infrastructure for wgpu experimentation
Start implementing simple gpu test case
Fix Extract Node not working with nested networks
Convert inputs for extracted node to network inputs
Fix missing cors headers
Feature gate gcore to make it once again no-std compatible
Add skeleton structure gpu shader
Work on gpu node graph output saving
Fix Get and Set nodes
Fix storage nodes
Fix shader construction errors -> spirv errors
Add unsafe version
Add once cell node
Web gpu execution MVP
* Make node graph execution async
Make node macro generate async node implementations
Start propagating async through the node system
Async checkpoint
Make Any<'i> Send + Sync
Determine node io type using panic node
Fix types for raster_node macro
Finish porting node registry?
Fix lifetime errors
Remove Send + Sync requirements and start making node construction async
Async MVP
Fix tests
Clippy fix
* Fix nodes
* Simplify lifetims for node macro + make node macro more modular
* Reenable more nodes
* Fix pasting images
* Remove http test from brush node
* Fix output type for cache node
* Fix types for let scope
* Fix formatting
* Thumbnails for the layer node
* Raster node graph frames
* Downscale to a random resolution
* Cleanup and bug fixes
* Generate paths before duplicating outputs
* Fix stable id test
* Add a document node graph
* Fix merge conflict
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Thumbnails for the layer node
* Raster node graph frames
* Downscale to a random resolution
* Cleanup and bug fixes
* Generate paths before duplicating outputs
* Fix stable id test
* Code review changes
* Code review pass with minor changes
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Generalize PenColorType -> ToolColorType
* impl default for ToolColorOptions
* Add stroke color option to the freehand tool
* Consolidate working color update messages
* Update tool working colours when switching tools
* Update working colors on tool activation
* Add stroke color option to line tool
* Add fill color option to freehand tool
* Add tool color options to spline tool
* Fix freehand tool
* Add color options to text
* Add tool color/weight options to rectangle
* Add tool color/weight options to ellipse
* Add tool color/weight options to shape
* Fix spline default fill/stroke
* Reorder widgets and code cleanup
* Add CustomColor icon
* Fix warnings
* Change color defaults to secondary fill, primary stroke
* Fix spacing between brush options number inputs
* Add toolbar color option to brush
* Implement allowNone on color input widget
* Rearrange widget and remove X from brush
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
Implement Infrastructuro to reuse the previous evaluation of the
node graph to blend the new stroke with instead of drawing the
entire trace from scratch.
This does not transition to a blending based approach because that still
caused regressions but allows the brush node to work with input data
natively.
Test Plan:
- Use the brush tool in the editor and check for regressions
- Evaluate the performance
Reviewers: Keavon
Pull Request: https://github.com/GraphiteEditor/Graphite/pull/1190
* Implement download/copy ImageFrame layer output
* Add note about black transparency when copying
* Introspect node graph output type to conditionally disable the download button
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
* Add basic layout - WIP
* Add color input min-width -> 80px
* First pass implementation - WIP
* Allow fill to be None
* Fix null Fill color
* refactor fill and stroke options into struct
* toolbar progress - WIP
* Switch is_working_color bool to PenColorType enum
* Add todo
* Add WorkingColorChanged event
* remove unused import
* Add WorkingColor[Primary/Secondary] icons
* Allow new strokes to have no color
* Set to base color when X is pressed (as per req)
* Improve icons for new UI layout design
* Add radio buttons
* Fix menu bar Edit12px -> Edit
* Add tooltips to radio buttons
* Make the color selector only on custom
* Fix edit icon correctly this time (whoops)
* Fix working colors icons
* Changes to improve the UX
* Remove lines obviated by Default::default()
* Make Eyedropper tool use working_color_changed event
* Fix tests
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
"@parcel/config-default" is needed to run on other package managers like pnpm even though it seems to have worked okay on regular npm.
* Upgrade and fix frontend dependencies
* More dep updates
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Initial work towards text to node
* Add the text generate node
* Implement live edit
* Fix merge error
* Cleanup text tool
* Implement text
* Fix transforms
* Fix broken image frame
* Double click to edit text
* Fix rendering text on load
* Moving whilst editing
* Better text properties
* Prevent changing vector when there is a Text node
* Push node api
* Use node fn macro
* Stable ids
* Image module as a seperate file
* Explain check for "Input Frame" node
* Code review
---------
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Migrate webpack to parcel
* Always colour shell output
* Fix typos
* Fix updateImage function having undefined editorInstance
* Readd webpack for deployment builds (licence checker)
* Only use webpack for license generation
* Re add typscript support
* Fix cloudlare deploy
* Bump wasm-pack version
* Update ci script
* Print versions in ci script
* Use optional-dependencies for wasm-pack
* Execute wget after rust install
* Finding wasm-opt version
* Print wasm-opt version
* Revert test?
* Try to revert
* Deploy cloudflare via github actions
* Fix indentation in ci script
* Change project to graphite-dev
* Trigger ci
* Parcel ci (#1152)
* CI Test
* Add write permissions for pr
* Manually add cloudflare ci comment to prs
* Unskip cargo about
* Make compile on new versions of npm
* Add deployment script to rebuild editor.graphite.rs on tag creation
* Remove deploy script
* Comment out unused Svelte props causing warnings
* Many small fixes, including fixing @ imports
---------
Co-authored-by: hypercube <0hypercube@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Add the Channel Mixer node
* Fix NodeIdentifier not found in Registry
* Add radio toggle for red/green/blue
---------
Co-authored-by: Dennis Kobert <dennis@kobert.dev>
Migrated the import shortcut used in Svelte from @ to @graphite for better future package compatibility
Co-authored-by: Andre Roelofs <andreroelofsai@gmail.com>
Co-authored-by: Keavon Chambers <keavon@keavon.com>
* Update GPU and quantization to new node system
Squashed commit of the following:
commit 3b69bdafed79f0bb1279609537a8eeead3f06830
Author: Dennis Kobert <dennis@kobert.dev>
Date: Sun Mar 5 11:37:17 2023 +0100
Disable dev tools by default
commit dbbbedd68e48d1162442574ad8877c9922d40e4a
Merge: b1018eb5 a8f6e11e
Author: Dennis Kobert <dennis@kobert.dev>
Date: Sun Mar 5 10:45:00 2023 +0100
Merge branch 'vite' into tauri-restructure-lite
commit b1018eb5ee56c2d23f9d5a4f034608ec684bd746
Merge: 3195833e 0512cb24
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 17:06:21 2023 +0100
Merge branch 'master' into tauri-restructure-lite
commit 3195833e4088a4ed7984955c72617b27b7e39bfc
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 17:06:02 2023 +0100
Bump number of samples
commit 3e57e1e3280759cf4f75726635e31d2b8e9387f9
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 16:55:52 2023 +0100
Move part of quantization code to gcore
commit 10c15b0bc6ffb51e2bf2d94cd4eb0e24d761fb6f
Merge: 2b3db45a 8fe8896c
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 14:28:56 2023 +0100
Merge remote-tracking branch 'origin/master' into tauri-restructure-lite
commit 2b3db45aee44a20660f0b1204666bb81e5a7e4b6
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 14:17:11 2023 +0100
Fix types in node registry
commit 9122f35c0ba9a86255709680d744a48d3c7dcac4
Merge: 26eefc43 2cf4ee0f
Author: Dennis Kobert <dennis@kobert.dev>
Date: Fri Mar 3 01:04:55 2023 +0100
Merge remote-tracking branch 'origin/master' into tauri-restructure-lite
commit 26eefc437eaad873f8d38fdb1fae0a1e3ec189e4
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Mar 2 23:05:53 2023 +0100
Add Quantize node to document_node_types
commit 3f7606a91329200b2c025010d4a0cffee840a11c
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Mar 2 17:47:51 2023 +0100
Add quantization nodes to node registry
commit 22d8e477ef79eef5b57b1dc9805e41bbf81cae43
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Mar 2 17:13:28 2023 +0100
Introduce scopes (#1053)
* Implement let binding
* Add lambda inputs
* Fix tests
* Fix proto network formatting
* Generate a template Scoped network by default
* Add comment to explain the lambda parameter
* Move binding wrapping out of the template
* Fix errors cause by image frames
commit 9e0c29d92a164d4a4063e93480e1e289ef5243fe
Author: Alexandru Ică <alexandru@seyhanlee.com>
Date: Thu Mar 2 15:55:10 2023 +0200
Make use of ImageFrame in the node system more extensively (#1055) (#1062)
Make the node system use ImageFrame more extensively (#1055)
commit 5912ef9a1a807917eeb90c1f4835bd8a5de9c821
Author: Dennis Kobert <dennis@kobert.dev>
Date: Wed Mar 1 16:15:21 2023 +0100
Split quantization into multiple nodes
commit 285d7b76c176b3e2679ea24eecb38ef867a79f3b
Author: Dennis Kobert <dennis@kobert.dev>
Date: Mon Feb 27 12:35:57 2023 +0100
Fix gpu support
commit e0b6327eebba8caf7545c4fedc6670abc4c3652e
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 22:08:53 2023 +0100
Don't watch frontend files when using tauri
commit 58ae146f6da935cfd37afbd25e1c331b615252da
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 21:48:54 2023 +0100
Migrate vue code base to vite
commit f996390cc312618a60f98ccb9cd515f1bae5006d
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 19:34:33 2023 +0100
Start migrating vue to use vite
commit 29d752f47cfd1c74ee51fac6f3d75557a378471c
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 19:00:53 2023 +0100
Kill cargo watch process automatically
commit 4d1c76b07acadbf609dbab7d57d9a7769b81d4b5
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Feb 16 17:37:27 2023 +0100
Start playing around with vite infrastructure
commit 8494f5e9227aa433fd5ca75b268a6a96b2706b36
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 18:40:46 2023 +0000
Fix import style and eslint rules
commit 92490f7774a7351bb40091bcec78f79c28704768
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 18:25:09 2023 +0000
Fix icons
commit dc67821abad87f8ff780b12ae96668af2f7bb355
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 18:20:48 2023 +0000
Add license generator with rollup
commit 441e339d31b76dac4f91321d39a39900b5a79bc1
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 18:14:22 2023 +0000
Use eslint --fix to fix TS-in-svelte type imports. Now it compiles.
commit 2e847d339e7dcd51ed4c4677ed337c1e20636724
Author: Locria Cyber <74560659+locriacyber@users.noreply.github.com>
Date: Thu Jan 19 17:31:49 2023 +0000
Remove webpack and plugins
commit 3adab1b7f40ff17b91163e7ca47a403ef3c02fbc
Author: Dennis Kobert <dennis@kobert.dev>
Date: Thu Mar 2 16:10:19 2023 +0100
Fix errors cause by image frames
commit 4e5f838995e213b4696225a473b9c56c0084e7a8
Author: Alexandru Ică <alexandru@seyhanlee.com>
Date: Thu Mar 2 15:55:10 2023 +0200
Make use of ImageFrame in the node system more extensively (#1055) (#1062)
Make the node system use ImageFrame more extensively (#1055)
commit 1d4b0e29c693a53c068f1a30f0e857a9c1a59587
Author: Dennis Kobert <dennis@kobert.dev>
Date: Wed Mar 1 15:13:51 2023 +0100
Update node graph guide readme with new syntax (#1061)
commit 6735d8c61f5709e22d2b22abd037bab417e868d6
Author: Rob Nadal <Robnadal44@gmail.com>
Date: Tue Feb 28 18:59:06 2023 -0500
Bezier-rs: Add function to smoothly join bezier curves (#1037)
* Added bezier join
* Stylistic changes per review
commit cd1d7aa7fbcce39fbbf7762d131ee16ad9cb46dd
Author: Dennis Kobert <dennis@kobert.dev>
Date: Wed Feb 22 23:42:32 2023 +0100
Implement let binding
Add lambda inputs
Fix tests
Fix proto network formatting
Generate a template Scoped network by default
Add comment to explain the lambda parameter
Move binding wrapping out of the template
* Update package-lock.json
* Regenerate package-lock.json and fix lint errors
* Readd git keep dir
* Revert change to panic.ts
* Fix clippy warnings
* Apply code review
* Clean up node_registry
* Fix test / spriv -> spirv typos