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* Implement branching mesh rendering for SVG * Patch mesh fill for Vello renderer * Patch tangent_at_start and tangent_at_end --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> |
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| .. | ||
| convert_usvg_path.rs | ||
| lib.rs | ||
| render_ext.rs | ||
| renderer.rs | ||
| to_peniko.rs | ||