Graphite/shell.nix
Dennis Kobert ab71d26d84
Integrate Vello for vector rendering (#1802)
* Start integrating vello into render pipeline

Cache vello render creation

Implement viewport navigation

Close vello path

Add transform parameter to vello render pass

* Fix render node types

* Fix a bunch of bugs in the path translation

* Avoid panic on empty document

* Fix rendering of holes

* Implement image rendering

* Implement graph recompilation afer editor api change

* Implement preferences toggle for using vello as the renderer

* Make surface creation optional

* Feature gate vello usages

* Implement skeleton for radial gradient

* Rename vello preference

* Fix some gradients

* Only update monitor nodes on graph recompile

* Fix warnings + remove dead code

* Update everything except for thumbnails after a node graph evaluation

* Fix missing click targets for Image frames

* Improve perfamance by removing unecessary widget updates

* Fix node graph paning

* Fix thumbnail loading

* Implement proper hash for vector modification

* Fix test and warnings

* Code review

* Fix dep

* Remove warning

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-07-22 01:56:29 -07:00

77 lines
2.4 KiB
Nix

# This is a helper file for people using NixOS as their operating system.
# If you don't know what this file does, you can safely ignore it.
# If you are using Nix as your package manager, you can run 'nix-shell'
# in the root directory of the project and Nix will open a bash shell
# with all the packages needed to build and run Graphite installed.
# A shell.nix file is used in the Nix ecosystem to define a development
# environment with specific dependencies. When you enter a Nix shell using
# this file, it ensures that all the specified tools and libraries are
# available regardless of the host system's configuration. This provides
# a reproducible development environment across different machines and developers.
# You can enter the Nix shell and run Graphite like normal with:
# > npm start
# Or you can run it like this without needing to first enter the Nix shell:
# > nix-shell --command "npm start"
let
# Get oxalica's Rust overlay for better Rust integration
rust-overlay-source = builtins.fetchGit {
url = "https://github.com/oxalica/rust-overlay";
};
# Import it so we can use it in Nix
rust-overlay = import rust-overlay-source;
# Import system packages overlaid with the Rust overlay
pkgs = import <nixpkgs> {
overlays = [ rust-overlay ];
};
# Define the rustc we need
rustc-wasm = pkgs.rust-bin.stable.latest.default.override {
targets = [ "wasm32-unknown-unknown" ];
# wasm-pack needs this
extensions = [ "rust-src" "rust-analyzer" "clippy"];
};
in
# Make a shell with the dependencies we need
pkgs.mkShell {
packages = [
rustc-wasm
pkgs.nodejs
pkgs.cargo
pkgs.cargo-watch
pkgs.cargo-nextest
pkgs.cargo-expand
pkgs.wasm-pack
pkgs.binaryen
pkgs.wasm-bindgen-cli
pkgs.vulkan-loader
pkgs.libxkbcommon
pkgs.llvm
pkgs.gcc-unwrapped.lib
pkgs.llvmPackages.libcxxStdenv
pkgs.pkg-config
# For Tauri
pkgs.openssl
pkgs.glib
pkgs.gtk3
pkgs.libsoup
pkgs.webkitgtk
# For Raw-rs tests
pkgs.libraw
# Use Mold as a linker
pkgs.mold
];
# Hacky way to run Cargo through Mold
LD_LIBRARY_PATH = pkgs.lib.makeLibraryPath [pkgs.openssl pkgs.vulkan-loader pkgs.libxkbcommon pkgs.llvmPackages.libcxxStdenv pkgs.gcc-unwrapped.lib pkgs.llvm pkgs.libraw];
shellHook = ''
alias cargo='mold --run cargo'
'';
}