Graphite/node-graph/gpu-compiler/rust-toolchain.toml
Dennis Kobert bdc1ef926a Restructure GPU execution to model GPU pipelines in the node graph (#1088)
* Start implementing GpuExecutor for wgpu

* Implement read_output_buffer function

* Implement extraction node in the compiler

* Generate type annotations during shader compilation

* Start adding node wrapprs for graph execution api

* Wrap more of the api in nodes

* Restructure Pipeline to accept arbitrary shader inputs

* Adapt nodes to new trait definitions

* Start implementing gpu-compiler trait

* Adapt shader generation

* Hardstuck on pointer casts

* Pass nodes as references in gpu code to avoid zsts

* Update gcore to compile on the gpu

* Fix color doc tests

* Impl Node for node refs
2023-04-23 10:18:31 +02:00

10 lines
143 B
TOML

[toolchain]
channel = "nightly-2023-03-04"
components = [
"rust-src",
"rustc-dev",
"llvm-tools-preview",
"clippy",
"rustfmt",
"rustc",
]