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https://github.com/GraphiteEditor/Graphite.git
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* Test out wasm unwinding * Implement panic catching for native targets * Hack in support for recovering panics in wasm * Keep debug info in release builds * Check for DynAnyNode in Backtrace because that can't be inlined as well * Improve error dialog * Use a mutex for storing the frontend state instead of a RefCell * Code review * Update crash text --------- Co-authored-by: Keavon Chambers <keavon@keavon.com>
145 lines
4.9 KiB
Rust
145 lines
4.9 KiB
Rust
#![doc = include_str!("../README.md")]
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// `macro_use` puts the log macros (`error!`, `warn!`, `debug!`, `info!` and `trace!`) in scope for the crate
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#[macro_use]
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extern crate log;
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pub mod editor_api;
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pub mod helpers;
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use editor::messages::prelude::*;
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use std::panic;
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::Mutex;
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use wasm_bindgen::prelude::*;
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// Set up the persistent editor backend state
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pub static EDITOR_HAS_CRASHED: AtomicBool = AtomicBool::new(false);
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pub static NODE_GRAPH_ERROR_DISPLAYED: AtomicBool = AtomicBool::new(false);
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pub static LOGGER: WasmLog = WasmLog;
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thread_local! {
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pub static EDITOR: Mutex<Option<editor::application::Editor>> = const { Mutex::new(None) };
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pub static EDITOR_HANDLE: Mutex<Option<editor_api::EditorHandle>> = const { Mutex::new(None) };
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}
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/// Initialize the backend
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#[wasm_bindgen(start)]
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pub fn init_graphite() {
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// Set up the panic hook
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panic::set_hook(Box::new(panic_hook));
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// Set up the logger with a default level of debug
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log::set_logger(&LOGGER).expect("Failed to set logger");
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log::set_max_level(log::LevelFilter::Debug);
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}
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/// When a panic occurs, notify the user and log the error to the JS console before the backend dies
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pub fn panic_hook(info: &panic::PanicInfo) {
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let info = info.to_string();
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let backtrace = Error::new("stack").stack().to_string();
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if backtrace.contains("DynAnyNode") {
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log::error!("Node graph evaluation panicked {info}");
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// When the graph panics, the node runtime lock may not be released properly
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if editor::node_graph_executor::NODE_RUNTIME.try_lock().is_none() {
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unsafe { editor::node_graph_executor::NODE_RUNTIME.force_unlock() };
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}
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if !NODE_GRAPH_ERROR_DISPLAYED.load(Ordering::SeqCst) {
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NODE_GRAPH_ERROR_DISPLAYED.store(true, Ordering::SeqCst);
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editor_api::editor_and_handle(|_, handle| {
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let error = r#"
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<rect x="50%" y="50%" width="600" height="100" transform="translate(-300 -50)" rx="4" fill="var(--color-error-red)" />
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<text x="50%" y="50%" dominant-baseline="middle" text-anchor="middle" font-size="18" fill="var(--color-2-mildblack)">
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<tspan x="50%" dy="-24" font-weight="bold">The document crashed while being rendered in its current state.</tspan>
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<tspan x="50%" dy="24">The editor is now unstable! Undo your last action to restore the artwork,</tspan>
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<tspan x="50%" dy="24">then save your document and restart the editor before continuing work.</tspan>
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/text>"#
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// It's a mystery why the `/text>` tag above needs to be missing its `<`, but when it exists it prints the `<` character in the text. However this works with it removed.
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.to_string();
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handle.send_frontend_message_to_js_rust_proxy(FrontendMessage::UpdateDocumentArtwork { svg: error });
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});
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}
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return;
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} else {
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EDITOR_HAS_CRASHED.store(true, Ordering::SeqCst);
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}
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log::error!("{info}");
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EDITOR_HANDLE.with(|editor_handle| {
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let mut guard = editor_handle.lock();
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if let Ok(Some(ref mut handle)) = guard.as_deref_mut() {
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handle.send_frontend_message_to_js_rust_proxy(FrontendMessage::DisplayDialogPanic { panic_info: info.to_string() });
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}
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});
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}
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#[wasm_bindgen]
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extern "C" {
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/// The JavaScript `Error` type
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#[derive(Clone, Debug)]
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pub type Error;
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#[wasm_bindgen(constructor)]
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pub fn new(msg: &str) -> Error;
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#[wasm_bindgen(structural, method, getter)]
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fn stack(error: &Error) -> String;
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}
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/// Logging to the JS console
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#[wasm_bindgen]
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extern "C" {
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#[wasm_bindgen(js_namespace = console)]
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fn log(msg: &str, format: &str);
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#[wasm_bindgen(js_namespace = console)]
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fn info(msg: &str, format: &str);
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#[wasm_bindgen(js_namespace = console)]
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fn warn(msg: &str, format: &str);
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#[wasm_bindgen(js_namespace = console)]
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fn error(msg: &str, format: &str);
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#[wasm_bindgen(js_namespace = console)]
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fn trace(msg: &str, format: &str);
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}
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#[derive(Default)]
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pub struct WasmLog;
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impl log::Log for WasmLog {
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#[inline]
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fn enabled(&self, metadata: &log::Metadata) -> bool {
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metadata.level() <= log::max_level()
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}
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fn log(&self, record: &log::Record) {
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if !self.enabled(record.metadata()) {
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return;
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}
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let (log, name, color): (fn(&str, &str), &str, &str) = match record.level() {
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log::Level::Trace => (log, "trace", "color:plum"),
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log::Level::Debug => (log, "debug", "color:cyan"),
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log::Level::Warn => (warn, "warn", "color:goldenrod"),
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log::Level::Info => (info, "info", "color:mediumseagreen"),
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log::Level::Error => (error, "error", "color:red"),
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};
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// The %c is replaced by the message color
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if record.level() == log::Level::Info {
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// We don't print the file name and line number for info-level logs because it's used for printing the message system logs
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log(&format!("%c{}\t{}", name, record.args()), color);
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} else {
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let file = record.file().unwrap_or_else(|| record.target());
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let line = record.line().map_or_else(|| "[Unknown]".to_string(), |line| line.to_string());
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let args = record.args();
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log(&format!("%c{name}\t{file}:{line}\n{args}"), color);
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}
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}
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fn flush(&self) {}
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}
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