Graphite/editor/Cargo.toml
Dennis Kobert e352c7fa71
Refactor the node macro and simply most of the node implementations (#1942)
* Add support structure for new node macro to gcore

* Fix compile issues and code generation

* Implement new node_fn macro

* Implement property translation

* Fix NodeIO type generation

* Start translating math nodes

* Move node implementation to outer scope to allow usage of local imports

* Add expose attribute to allow controlling the parameter exposure

* Add rust analyzer support for #[implementations] attribute

* Migrate logic nodes

* Handle where clause properly

* Implement argument ident pattern preservation

* Implement adjustment layer mapping

* Fix node registry types

* Fix module paths

* Improve demo artwork comptibility

* Improve macro error reporting

* Fix handling of impl node implementations

* Fix nodeio type computation

* Fix opacity node and graph type resolution

* Fix loading of demo artworks

* Fix eslint

* Fix typo in macro test

* Remove node definitions for Adjustment Nodes

* Fix type alias property generation and make adjustments footprint aware

* Convert vector nodes

* Implement path overrides

* Fix stroke node

* Fix painted dreams

* Implement experimental type level specialization

* Fix poisson disk sampling -> all demo artworks should work again

* Port text node + make node macro more robust by implementing lifetime substitution

* Fix vector node tests

* Fix red dress demo + ci

* Fix clippy warnings

* Code review

* Fix primary input issues

* Improve math nodes and audit others

* Set no_properties when no automatic properties are derived

* Port vector generator nodes (could not derive all definitions yet)

* Various QA changes and add min/max/mode_range to number parameters

* Add min and max for f64 and u32

* Convert gpu nodes and clean up unused nodes

* Partially port transform node

* Allow implementations on call arg

* Port path modify node

* Start porting graphic element nodes

* Transform nodes in graphic_element.rs

* Port brush node

* Port nodes in wasm_executior

* Rename node macro

* Fix formatting

* Fix Mandelbrot node

* Formatting

* Fix Load Image and Load Resource nodes, add scope input to node macro

* Remove unnecessary underscores

* Begin attemping to make nodes resolution-aware

* Infer a generic manual compositon type on generic call arg

* Various fixes and work towards merging

* Final changes for merge!

* Fix tests, probably

* More free line removals!

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-09-20 03:50:30 -07:00

83 lines
2.4 KiB
TOML

[package]
name = "graphite-editor"
publish = false
version = "0.0.0"
rust-version = "1.79"
authors = ["Graphite Authors <contact@graphite.rs>"]
edition = "2021"
readme = "../README.md"
homepage = "https://graphite.rs"
repository = "https://github.com/GraphiteEditor/Graphite"
license = "Apache-2.0"
[features]
default = ["wasm"]
wasm = ["wasm-bindgen", "graphene-std/wasm", "wasm-bindgen-futures"]
gpu = [
"interpreted-executor/gpu",
"graphene-std/gpu",
"graphene-core/gpu",
"wgpu-executor",
"gpu-executor",
]
resvg = ["graphene-std/resvg"]
vello = ["graphene-std/vello", "resvg", "graphene-core/vello"]
[dependencies]
# Local dependencies
graphite-proc-macros = { path = "../proc-macros" }
graph-craft = { path = "../node-graph/graph-craft" }
interpreted-executor = { path = "../node-graph/interpreted-executor" }
graphene-core = { path = "../node-graph/gcore" }
graphene-std = { path = "../node-graph/gstd", features = ["serde"] }
# Workspace dependencies
js-sys = { workspace = true }
log = { workspace = true }
bitflags = { workspace = true }
convert_case = { workspace = true }
thiserror = { workspace = true }
serde = { workspace = true }
serde_json = { workspace = true }
bezier-rs = { workspace = true }
futures = { workspace = true }
glam = { workspace = true, features = ["serde", "debug-glam-assert"] }
derivative = { workspace = true }
specta.workspace = true
image = { workspace = true, features = ["bmp", "png"] }
dyn-any = { workspace = true }
num_enum = { workspace = true }
usvg = { workspace = true }
once_cell = { workspace = true }
web-sys = { workspace = true, features = [
"Document",
"DomRect",
"Element",
"HtmlCanvasElement",
"CanvasRenderingContext2d",
"TextMetrics",
] }
# Required dependencies
async-mutex = "1.4.0"
spin = "0.9.8"
# Optional local dependencies
wgpu-executor = { path = "../node-graph/wgpu-executor", optional = true }
gpu-executor = { path = "../node-graph/gpu-executor", optional = true }
# Optional workspace dependencies
wasm-bindgen = { workspace = true, optional = true }
wasm-bindgen-futures = { workspace = true, optional = true }
[dev-dependencies]
# Workspace dependencies
env_logger = { workspace = true }
futures = { workspace = true }
tokio = { workspace = true, features = ["rt", "macros"] }
[lints.rust]
# TODO: figure out why we check these features when they do not exist
unexpected_cfgs = { level = "warn", check-cfg = [
'cfg(feature, values("resvg", "vello"))',
] }