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* Start implementing GpuExecutor for wgpu * Implement read_output_buffer function * Implement extraction node in the compiler * Generate type annotations during shader compilation * Start adding node wrapprs for graph execution api * Wrap more of the api in nodes * Restructure Pipeline to accept arbitrary shader inputs * Adapt nodes to new trait definitions * Start implementing gpu-compiler trait * Adapt shader generation * Hardstuck on pointer casts * Pass nodes as references in gpu code to avoid zsts * Update gcore to compile on the gpu * Fix color doc tests * Impl Node for node refs
19 lines
480 B
TOML
19 lines
480 B
TOML
[package]
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name = "gpu-compiler-bin-wrapper"
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version = "0.1.0"
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edition = "2021"
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license = "MIT OR Apache-2.0"
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[features]
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default = []
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profiling = []
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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graph-craft = { path = "../../graph-craft", features = ["serde"] }
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gpu-executor = { path = "../../gpu-executor" }
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log = "0.4"
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anyhow = "1.0.66"
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serde_json = "1.0.91"
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serde = { version = "1.0", features = ["derive"] }
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