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* node-macro: modernize `node` macro * node-macro: add `CrateIdent` struct containing resolved crate paths * shaders: add trait `BufferStruct` and derive macro * shaders: `gamma_correction` and `channel_mixer` gpu nodes * shaders: `selective_color` gpu node * shaders: `brightness_contrast_classic` gpu node * shaders: append GPU to display name * node-macro: fixup doc links * shaders: consistently append " GPU" to all shader node names
30 lines
689 B
TOML
30 lines
689 B
TOML
[package]
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name = "node-macro"
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publish = false
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version = "0.0.0"
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rust-version = "1.88"
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authors = ["Graphite Authors <contact@graphite.rs>"]
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edition = "2024"
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readme = "../../README.md"
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homepage = "https://graphite.rs"
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repository = "https://github.com/GraphiteEditor/Graphite"
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license = "Apache-2.0"
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[lib]
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proc-macro = true
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[dependencies]
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# Workspace dependencies
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syn = { workspace = true }
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proc-macro2 = { workspace = true }
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quote = { workspace = true }
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convert_case = { workspace = true }
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strum = { workspace = true }
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indoc = "2.0.5"
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proc-macro-crate = "3.1.0"
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proc-macro-error2 = "2"
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[dev-dependencies]
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graphene-core = { workspace = true }
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graphene-core-shaders = { workspace = true }
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