Graphite/node-graph/wgpu-executor
Keavon Chambers eb0ff20d3c
Instance tables refactor part 1: wrap graphical data in the new Instances<T> struct (#2230)
* Port VectorData to Instances<VectorData>

* Port ImageFrame<P> and TextureFrame to Instances<ImageFrame<P>> and Instances<TextureFrame>

* Avoid mutation with the TransformMut trait

* Port GraphicGroup to Instances<GraphicGroup>

* It compiles!

* Organize debugging

* Document upgrading

* Fix Brush node

* Restore TransformMut in lieu of TransformSet trait

* Fix tests

* Final code review
2025-01-28 23:51:12 -08:00
..
src Instance tables refactor part 1: wrap graphical data in the new Instances<T> struct (#2230) 2025-01-28 23:51:12 -08:00
Cargo.toml Integrate raw WGPU textures into Vello rendering pipeline (#1897) 2024-08-06 10:58:22 +00:00