Graphite/core/document/src/document.rs

306 lines
10 KiB
Rust

use crate::{
layers::{self, Folder, Layer, LayerData, LayerDataTypes, Line, PolyLine, Rect, Shape},
response::LayerPanelEntry,
DocumentError, DocumentResponse, LayerId, Operation,
};
#[derive(Debug, Clone, PartialEq)]
pub struct Document {
pub root: layers::Folder,
pub work: Folder,
pub work_mount_path: Vec<LayerId>,
pub work_operations: Vec<Operation>,
pub work_mounted: bool,
}
impl Default for Document {
fn default() -> Self {
Self {
root: Folder::default(),
work: Folder::default(),
work_mount_path: Vec::new(),
work_operations: Vec::new(),
work_mounted: false,
}
}
}
fn split_path(path: &[LayerId]) -> Result<(&[LayerId], LayerId), DocumentError> {
let id = path.last().ok_or(DocumentError::InvalidPath)?;
let folder_path = &path[0..path.len() - 1];
Ok((folder_path, *id))
}
impl Document {
/// Renders the layer graph with the root `path` as an SVG string.
/// This operation merges currently mounted folder and document_folder
/// contents together.
pub fn render(&mut self, path: &mut Vec<LayerId>, svg: &mut String) {
if !self.work_mount_path.as_slice().starts_with(path) {
self.layer_mut(path).unwrap().render();
path.pop();
return;
}
if path.as_slice() == self.work_mount_path {
self.document_folder_mut(path).unwrap().render(svg);
self.work.render(svg);
path.pop();
}
let ids = self.folder(path).unwrap().layer_ids.clone();
for element in ids {
path.push(element);
self.render(path, svg);
}
}
/// Wrapper around render, that returns the whole document as a Response.
pub fn render_root(&mut self) -> String {
let mut svg = String::new();
self.render(&mut vec![], &mut svg);
svg
}
fn is_mounted(&self, mount_path: &[LayerId], path: &[LayerId]) -> bool {
path.starts_with(mount_path) && self.work_mounted
}
/// Returns a reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
/// This function respects mounted folders and will thus not contain the layers already
/// present in the document if a temporary folder is mounted on top.
pub fn folder(&self, mut path: &[LayerId]) -> Result<&Folder, DocumentError> {
let mut root = &self.root;
if self.is_mounted(self.work_mount_path.as_slice(), path) {
path = &path[self.work_mount_path.len()..];
root = &self.work;
}
for id in path {
root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
/// Returns a mutable reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
/// This function respects mounted folders and will thus not contain the layers already
/// present in the document if a temporary folder is mounted on top.
/// If you manually edit the folder you have to set the cache_dirty flag yourself.
pub fn folder_mut(&mut self, mut path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
let mut root = if self.is_mounted(self.work_mount_path.as_slice(), path) {
path = &path[self.work_mount_path.len()..];
&mut self.work
} else {
&mut self.root
};
for id in path {
root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
/// Returns a reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
/// This function does **not** respect mounted folders and will always return the current
/// state of the document, disregarding any temporary modifications.
pub fn document_folder(&self, path: &[LayerId]) -> Result<&Folder, DocumentError> {
let mut root = &self.root;
for id in path {
root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
/// Returns a mutable reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
/// This function does **not** respect mounted folders and will always return the current
/// state of the document, disregarding any temporary modifications.
/// If you manually edit the folder you have to set the cache_dirty flag yourself.
pub fn document_folder_mut(&mut self, path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
let mut root = &mut self.root;
for id in path {
root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
/// Returns a reference to the layer struct at the specified `path`.
pub fn layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
let (path, id) = split_path(path)?;
self.folder(path)?.layer(id).ok_or(DocumentError::LayerNotFound)
}
/// Returns a mutable reference to the layer struct at the specified `path`.
/// If you manually edit the layer you have to set the cache_dirty flag yourself.
pub fn layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
let (path, id) = split_path(path)?;
self.folder_mut(path)?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
}
/// Replaces the layer at the specified `path` with `layer`.
pub fn set_layer(&mut self, path: &[LayerId], layer: Layer) -> Result<(), DocumentError> {
let mut folder = &mut self.root;
if let Ok((path, id)) = split_path(path) {
self.layer_mut(path)?.cache_dirty = true;
folder = self.folder_mut(path)?;
if let Some(folder_layer) = folder.layer_mut(id) {
*folder_layer = layer;
return Ok(());
}
}
folder.add_layer(layer, -1).ok_or(DocumentError::IndexOutOfBounds)?;
Ok(())
}
/// Adds a new layer to the folder specified by `path`.
/// Passing a negative `insert_index` indexes relative to the end.
/// -1 is equivalent to adding the layer to the top.
pub fn add_layer(&mut self, path: &[LayerId], layer: Layer, insert_index: isize) -> Result<LayerId, DocumentError> {
let _ = self.layer_mut(path).map(|x| x.cache_dirty = true);
let folder = self.folder_mut(path)?;
folder.add_layer(layer, insert_index).ok_or(DocumentError::IndexOutOfBounds)
}
/// Deletes the layer specified by `path`.
pub fn delete(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
let (path, id) = split_path(path)?;
let _ = self.layer_mut(path).map(|x| x.cache_dirty = true);
self.document_folder_mut(path)?.remove_layer(id)?;
Ok(())
}
/// Returns a list of `LayerPanelEntry`s intended for display purposes. These don't contain
/// any actual data, but rather metadata such as visibility and names of the layers.
pub fn layer_panel(&self, path: &[LayerId]) -> Result<Vec<LayerPanelEntry>, DocumentError> {
let folder = self.document_folder(path)?;
let entries = folder
.layers()
.iter()
.zip(folder.layer_ids.iter())
.map(|(layer, id)| LayerPanelEntry::from_layer(layer, [path, &[*id]].concat()))
.collect();
Ok(entries)
}
/// Mutate the document by applying the `operation` to it. If the operation necessitates a
/// reaction from the frontend, responses may be returned.
pub fn handle_operation(&mut self, operation: Operation) -> Result<Option<Vec<DocumentResponse>>, DocumentError> {
self.work_operations.push(operation.clone());
let responses = match operation {
Operation::AddCircle { path, insert_index, cx, cy, r, style } => {
self.add_layer(&path, Layer::new(LayerDataTypes::Circle(layers::Circle::new((cx, cy), r, style))), insert_index)?;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::AddEllipse {
path,
insert_index,
cx,
cy,
rx,
ry,
rot,
style,
} => {
self.add_layer(&path, Layer::new(LayerDataTypes::Ellipse(layers::Ellipse::new((cx, cy), (rx, ry), rot, style))), insert_index)?;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::AddRect {
path,
insert_index,
x0,
y0,
x1,
y1,
style,
} => {
self.add_layer(&path, Layer::new(LayerDataTypes::Rect(Rect::new((x0, y0), (x1, y1), style))), insert_index)?;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::AddLine {
path,
insert_index,
x0,
y0,
x1,
y1,
style,
} => {
self.add_layer(&path, Layer::new(LayerDataTypes::Line(Line::new((x0, y0), (x1, y1), style))), insert_index)?;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::AddPen { path, insert_index, points, style } => {
let points: Vec<kurbo::Point> = points.into_iter().map(|it| it.into()).collect();
let polyline = PolyLine::new(points, style);
self.add_layer(&path, Layer::new(LayerDataTypes::PolyLine(polyline)), insert_index)?;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::AddShape {
path,
insert_index,
x0,
y0,
x1,
y1,
sides,
style,
} => {
let s = Shape::new((x0, y0), (x1, y1), sides, style);
self.add_layer(&path, Layer::new(LayerDataTypes::Shape(s)), insert_index)?;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::DeleteLayer { path } => {
self.delete(&path)?;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::AddFolder { path } => {
self.set_layer(&path, Layer::new(LayerDataTypes::Folder(Folder::default())))?;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::MountWorkingFolder { path } => {
self.work_operations.clear();
self.work_mount_path = path;
self.work = Folder::default();
self.work_mounted = true;
None
}
Operation::DiscardWorkingFolder => {
self.work_operations.clear();
self.work_mount_path = vec![];
self.work = Folder::default();
self.work_mounted = false;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::ClearWorkingFolder => {
self.work_operations.clear();
self.work = Folder::default();
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::CommitTransaction => {
let mut ops = Vec::new();
let mut path: Vec<LayerId> = vec![];
std::mem::swap(&mut path, &mut self.work_mount_path);
std::mem::swap(&mut ops, &mut self.work_operations);
let len = ops.len() - 1;
self.work_mounted = false;
self.work_mount_path = vec![];
self.work = Folder::default();
let mut responses = vec![];
for operation in ops.into_iter().take(len) {
if let Some(mut op_responses) = self.handle_operation(operation)? {
responses.append(&mut op_responses);
}
}
let children = self.layer_panel(path.as_slice())?;
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::ExpandFolder { path, children }])
}
};
Ok(responses)
}
}