Graphite/core/document/src/document.rs
2021-07-21 02:30:49 -07:00

405 lines
16 KiB
Rust

use glam::{DAffine2, DVec2};
use crate::{
layers::{self, style::PathStyle, Folder, Layer, LayerDataTypes, Line, PolyLine, Rect, Shape},
DocumentError, DocumentResponse, LayerId, Operation,
};
#[derive(Debug, Clone, PartialEq)]
pub struct Document {
pub root: Layer,
pub work: Layer,
pub work_mount_path: Vec<LayerId>,
pub work_operations: Vec<Operation>,
pub work_mounted: bool,
}
impl Default for Document {
fn default() -> Self {
Self {
root: Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default()),
work: Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default()),
work_mount_path: Vec::new(),
work_operations: Vec::new(),
work_mounted: false,
}
}
}
fn split_path(path: &[LayerId]) -> Result<(&[LayerId], LayerId), DocumentError> {
let id = path.last().ok_or(DocumentError::InvalidPath)?;
let folder_path = &path[0..path.len() - 1];
Ok((folder_path, *id))
}
impl Document {
/// Renders the layer graph with the root `path` as an SVG string.
/// This operation merges currently mounted folder and document_folder
/// contents together.
pub fn render(&mut self, path: &mut Vec<LayerId>, svg: &mut String) {
if !self.work_mount_path.as_slice().starts_with(path) {
self.layer_mut(path).unwrap().render();
path.pop();
return;
}
if path.as_slice() == self.work_mount_path {
// TODO: Handle if mounted in nested folders
let transform = self.document_folder(path).unwrap().transform;
self.document_folder_mut(path).unwrap().render_as_folder(svg);
self.work.transform = transform;
self.work.render_as_folder(svg);
path.pop();
}
let ids = self.folder(path).unwrap().layer_ids.clone();
for element in ids {
path.push(element);
self.render(path, svg);
}
}
/// Wrapper around render, that returns the whole document as a Response.
pub fn render_root(&mut self) -> String {
let mut svg = String::new();
self.render(&mut vec![], &mut svg);
svg
}
/// Checks whether each layer under `path` intersects with the provided `quad` and adds all intersection layers as paths to `intersections`.
pub fn intersects_quad(&self, quad: [DVec2; 4], path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
self.document_folder(path).unwrap().intersects_quad(quad, path, intersections);
}
/// Checks whether each layer under the root path intersects with the provided `quad` and returns the paths to all intersecting layers.
pub fn intersects_quad_root(&self, quad: [DVec2; 4]) -> Vec<Vec<LayerId>> {
let mut intersections = Vec::new();
self.intersects_quad(quad, &mut vec![], &mut intersections);
intersections
}
fn is_mounted(&self, mount_path: &[LayerId], path: &[LayerId]) -> bool {
path.starts_with(mount_path) && self.work_mounted
}
/// Returns a reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
/// This function respects mounted folders and will thus not contain the layers already
/// present in the document if a temporary folder is mounted on top.
pub fn folder(&self, mut path: &[LayerId]) -> Result<&Folder, DocumentError> {
let mut root = self.root.as_folder()?;
if self.is_mounted(self.work_mount_path.as_slice(), path) {
path = &path[self.work_mount_path.len()..];
root = self.work.as_folder()?;
}
for id in path {
root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
/// Returns a mutable reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
/// This function respects mounted folders and will thus not contain the layers already
/// present in the document if a temporary folder is mounted on top.
/// If you manually edit the folder you have to set the cache_dirty flag yourself.
pub fn folder_mut(&mut self, mut path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
let mut root = if self.is_mounted(self.work_mount_path.as_slice(), path) {
path = &path[self.work_mount_path.len()..];
self.work.as_folder_mut()?
} else {
self.root.as_folder_mut()?
};
for id in path {
root = root.folder_mut(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
/// Returns a reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
/// This function does **not** respect mounted folders and will always return the current
/// state of the document, disregarding any temporary modifications.
pub fn document_folder(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
let mut root = &self.root;
for id in path {
root = root.as_folder()?.layer(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
/// Returns a mutable reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
/// This function does **not** respect mounted folders and will always return the current
/// state of the document, disregarding any temporary modifications.
/// If you manually edit the folder you have to set the cache_dirty flag yourself.
pub fn document_folder_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
let mut root = &mut self.root;
for id in path {
root = root.as_folder_mut()?.layer_mut(*id).ok_or(DocumentError::LayerNotFound)?;
}
Ok(root)
}
/// Returns a reference to the layer or folder at the path. Does not return an error for root
pub fn document_layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
if path.is_empty() {
return Ok(&self.root);
}
let (path, id) = split_path(path)?;
self.document_folder(path)?.as_folder()?.layer(id).ok_or(DocumentError::LayerNotFound)
}
/// Returns a mutable reference to the layer or folder at the path. Does not return an error for root
pub fn document_layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
if path.is_empty() {
return Ok(&mut self.root);
}
let (path, id) = split_path(path)?;
self.document_folder_mut(path)?.as_folder_mut()?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
}
/// Returns a reference to the layer struct at the specified `path`.
pub fn layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
let (path, id) = split_path(path)?;
self.folder(path)?.layer(id).ok_or(DocumentError::LayerNotFound)
}
/// Given a path to a layer, returns a vector of the indices in the layer tree
/// These indices can be used to order a list of layers
pub fn indices_for_path(&self, mut path: &[LayerId]) -> Result<Vec<usize>, DocumentError> {
let mut root = if self.is_mounted(self.work_mount_path.as_slice(), path) {
path = &path[self.work_mount_path.len()..];
&self.work
} else {
&self.root
}
.as_folder()?;
let mut indices = vec![];
let (path, layer_id) = split_path(path)?;
for id in path {
let pos = root.layer_ids.iter().position(|x| *x == *id).ok_or(DocumentError::LayerNotFound)?;
indices.push(pos);
root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
}
indices.push(root.layer_ids.iter().position(|x| *x == layer_id).ok_or(DocumentError::LayerNotFound)?);
Ok(indices)
}
/// Returns a mutable reference to the layer struct at the specified `path`.
/// If you manually edit the layer you have to set the cache_dirty flag yourself.
pub fn layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
let (path, id) = split_path(path)?;
self.folder_mut(path)?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
}
/// Replaces the layer at the specified `path` with `layer`.
pub fn set_layer(&mut self, path: &[LayerId], layer: Layer) -> Result<(), DocumentError> {
let mut folder = self.root.as_folder_mut()?;
if let Ok((path, id)) = split_path(path) {
self.layer_mut(path)?.cache_dirty = true;
folder = self.folder_mut(path)?;
if let Some(folder_layer) = folder.layer_mut(id) {
*folder_layer = layer;
return Ok(());
}
}
folder.add_layer(layer, -1).ok_or(DocumentError::IndexOutOfBounds)?;
Ok(())
}
/// Adds a new layer to the folder specified by `path`.
/// Passing a negative `insert_index` indexes relative to the end.
/// -1 is equivalent to adding the layer to the top.
pub fn add_layer(&mut self, path: &[LayerId], mut layer: Layer, insert_index: isize) -> Result<LayerId, DocumentError> {
layer.render();
let folder = self.folder_mut(path)?;
folder.add_layer(layer, insert_index).ok_or(DocumentError::IndexOutOfBounds)
}
/// Deletes the layer specified by `path`.
pub fn delete(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
let (path, id) = split_path(path)?;
let _ = self.layer_mut(path).map(|x| x.cache_dirty = true);
self.document_folder_mut(path)?.as_folder_mut()?.remove_layer(id)?;
Ok(())
}
pub fn layer_axis_aligned_bounding_box(&self, path: &[LayerId]) -> Result<Option<[DVec2; 2]>, DocumentError> {
// TODO: Replace with functions of the transform api
if path.is_empty() {
// Special case for root. Root's local is the documents global, so we avoid transforming its transform by itself.
self.layer_local_bounding_box(path)
} else {
let layer = self.document_layer(path)?;
Ok(layer.bounding_box(self.root.transform * layer.transform, layer.style))
}
}
pub fn layer_local_bounding_box(&self, path: &[LayerId]) -> Result<Option<[DVec2; 2]>, DocumentError> {
// TODO: Replace with functions of the transform api
let layer = self.document_layer(path)?;
Ok(layer.bounding_box(layer.transform, layer.style))
}
fn mark_as_dirty(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
let mut root = &mut self.root;
root.cache_dirty = true;
for id in path {
root = root.as_folder_mut()?.layer_mut(*id).ok_or(DocumentError::LayerNotFound)?;
root.cache_dirty = true;
}
Ok(())
}
/// Mutate the document by applying the `operation` to it. If the operation necessitates a
/// reaction from the frontend, responses may be returned.
pub fn handle_operation(&mut self, operation: Operation) -> Result<Option<Vec<DocumentResponse>>, DocumentError> {
let responses = match &operation {
Operation::AddEllipse { path, insert_index, transform, style } => {
let id = self.add_layer(&path, Layer::new(LayerDataTypes::Ellipse(layers::Ellipse::new()), *transform, *style), *insert_index)?;
let path = [path.clone(), vec![id]].concat();
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::SelectLayer { path }])
}
Operation::AddRect { path, insert_index, transform, style } => {
let id = self.add_layer(&path, Layer::new(LayerDataTypes::Rect(Rect), *transform, *style), *insert_index)?;
let path = [path.clone(), vec![id]].concat();
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::SelectLayer { path }])
}
Operation::AddLine { path, insert_index, transform, style } => {
let id = self.add_layer(&path, Layer::new(LayerDataTypes::Line(Line), *transform, *style), *insert_index)?;
let path = [path.clone(), vec![id]].concat();
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::SelectLayer { path }])
}
Operation::AddPen {
path,
insert_index,
points,
transform,
style,
} => {
let points: Vec<glam::DVec2> = points.iter().map(|&it| it.into()).collect();
let polyline = PolyLine::new(points);
let id = self.add_layer(&path, Layer::new(LayerDataTypes::PolyLine(polyline), *transform, *style), *insert_index)?;
let path = [path.clone(), vec![id]].concat();
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::SelectLayer { path }])
}
Operation::AddShape {
path,
insert_index,
transform,
equal_sides,
sides,
style,
} => {
let s = Shape::new(*equal_sides, *sides);
let id = self.add_layer(&path, Layer::new(LayerDataTypes::Shape(s), *transform, *style), *insert_index)?;
let path = [path.clone(), vec![id]].concat();
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::SelectLayer { path }])
}
Operation::DeleteLayer { path } => {
self.delete(&path)?;
let (path, _) = split_path(path.as_slice()).unwrap_or_else(|_| (&[], 0));
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path: path.to_vec() }])
}
Operation::PasteLayer { path, layer } => {
let folder = self.folder_mut(path)?;
//FIXME: This clone of layer should be avoided somehow
folder.add_layer(layer.clone(), -1).ok_or(DocumentError::IndexOutOfBounds)?;
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path: path.clone() }])
}
Operation::DuplicateLayer { path } => {
let layer = self.layer(&path)?.clone();
let (folder_path, _) = split_path(path.as_slice()).unwrap_or_else(|_| (&[], 0));
let folder = self.folder_mut(folder_path)?;
folder.add_layer(layer, -1).ok_or(DocumentError::IndexOutOfBounds)?;
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path: folder_path.to_vec() }])
}
Operation::AddFolder { path } => {
self.set_layer(&path, Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default()))?;
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path: path.clone() }])
}
Operation::MountWorkingFolder { path } => {
self.work_mount_path = path.clone();
self.work_operations.clear();
self.work = Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default());
self.work_mounted = true;
None
}
Operation::TransformLayer { path, transform } => {
let layer = self.document_layer_mut(path).unwrap();
let transform = DAffine2::from_cols_array(&transform) * layer.transform;
layer.transform = transform;
layer.cache_dirty = true;
self.root.cache_dirty = true;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::SetLayerTransform { path, transform } => {
let transform = DAffine2::from_cols_array(&transform);
let layer = self.document_layer_mut(path).unwrap();
layer.transform = transform;
layer.cache_dirty = true;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::DiscardWorkingFolder => {
self.work_operations.clear();
self.work_mount_path = vec![];
self.work = Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default());
self.work_mounted = false;
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::ClearWorkingFolder => {
self.work_operations.clear();
self.work = Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default());
Some(vec![DocumentResponse::DocumentChanged])
}
Operation::CommitTransaction => {
let mut ops = Vec::new();
let mut path: Vec<LayerId> = vec![];
std::mem::swap(&mut path, &mut self.work_mount_path);
std::mem::swap(&mut ops, &mut self.work_operations);
self.work_mounted = false;
self.work_mount_path = vec![];
self.work = Layer::new(LayerDataTypes::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array(), PathStyle::default());
let mut responses = vec![];
for operation in ops.into_iter() {
if let Some(mut op_responses) = self.handle_operation(operation)? {
responses.append(&mut op_responses);
}
}
responses.extend(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path }]);
Some(responses)
}
Operation::ToggleVisibility { path } => {
let _ = self.layer_mut(&path).map(|layer| {
layer.visible = !layer.visible;
layer.cache_dirty = true;
});
let path = path.as_slice()[..path.len() - 1].to_vec();
Some(vec![DocumentResponse::DocumentChanged, DocumentResponse::FolderChanged { path }])
}
Operation::FillLayer { path, color } => {
let layer = self.layer_mut(path).unwrap();
layer.style.set_fill(layers::style::Fill::new(*color));
self.mark_as_dirty(path)?;
Some(vec![DocumentResponse::DocumentChanged])
}
};
if !matches!(
operation,
Operation::CommitTransaction | Operation::MountWorkingFolder { .. } | Operation::DiscardWorkingFolder | Operation::ClearWorkingFolder
) {
self.work_operations.push(operation);
}
Ok(responses)
}
}