Graphite/graphene/src/document.rs
Keavon Chambers 3dea989a00 New overlay system that reimplements how overlays are drawn (#418)
* New overlay system that reimplements how overlays are drawn

* Fix overlay message declaration

* Fix small mistake

* WIP (broken) changes to plumb the overlay document

* Fix confusion over messaging system architecture

* Removed log

* Overlay system working

* (broken) WIP overlay association

* Finish the overlay system (except test failure)

* Change back IDs in test

* Fixed test, but stilled fails due to revealed real problem with layer reordering selection

* Disable broken test that has a bug in issue #444

Co-authored-by: Dennis <dennis@kobert.dev>
Co-authored-by: otdavies <oliver@psyfer.io>
2021-12-30 09:48:39 -08:00

635 lines
23 KiB
Rust

use crate::consts::GRAPHENE_DOCUMENT_VERSION;
use std::{
cmp::max,
collections::hash_map::DefaultHasher,
hash::{Hash, Hasher},
};
use glam::{DAffine2, DVec2};
use serde::{Deserialize, Serialize};
use crate::{
layers::{self, style::ViewMode, Folder, Layer, LayerData, LayerDataType, Shape},
DocumentError, DocumentResponse, LayerId, Operation, Quad,
};
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct Document {
pub root: Layer,
/// The state_identifier serves to provide a way to uniquely identify a particular state that the document is in.
/// This identifier is not a hash and is not guaranteed to be equal for equivalent documents.
#[serde(skip)]
pub state_identifier: DefaultHasher,
pub graphene_document_version: String,
}
impl Default for Document {
fn default() -> Self {
Self {
root: Layer::new(LayerDataType::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array()),
state_identifier: DefaultHasher::new(),
graphene_document_version: GRAPHENE_DOCUMENT_VERSION.to_string(),
}
}
}
impl Document {
/// Wrapper around render, that returns the whole document as a Response.
pub fn render_root(&mut self, mode: ViewMode) -> String {
self.root.render(&mut vec![], mode);
self.root.cache.clone()
}
pub fn current_state_identifier(&self) -> u64 {
self.state_identifier.finish()
}
/// Checks whether each layer under `path` intersects with the provided `quad` and adds all intersection layers as paths to `intersections`.
pub fn intersects_quad(&self, quad: Quad, path: &mut Vec<LayerId>, intersections: &mut Vec<Vec<LayerId>>) {
self.layer(path).unwrap().intersects_quad(quad, path, intersections);
}
/// Checks whether each layer under the root path intersects with the provided `quad` and returns the paths to all intersecting layers.
pub fn intersects_quad_root(&self, quad: Quad) -> Vec<Vec<LayerId>> {
let mut intersections = Vec::new();
self.intersects_quad(quad, &mut vec![], &mut intersections);
intersections
}
/// Returns a reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
pub fn folder(&self, path: &[LayerId]) -> Result<&Folder, DocumentError> {
let mut root = &self.root;
for id in path {
root = root.as_folder()?.layer(*id).ok_or(DocumentError::LayerNotFound)?;
}
root.as_folder()
}
/// Returns a mutable reference to the requested folder. Fails if the path does not exist,
/// or if the requested layer is not of type folder.
/// If you manually edit the folder you have to set the cache_dirty flag yourself.
fn folder_mut(&mut self, path: &[LayerId]) -> Result<&mut Folder, DocumentError> {
let mut root = &mut self.root;
for id in path {
root = root.as_folder_mut()?.layer_mut(*id).ok_or(DocumentError::LayerNotFound)?;
}
root.as_folder_mut()
}
/// Returns a reference to the layer or folder at the path.
pub fn layer(&self, path: &[LayerId]) -> Result<&Layer, DocumentError> {
if path.is_empty() {
return Ok(&self.root);
}
let (path, id) = split_path(path)?;
self.folder(path)?.layer(id).ok_or(DocumentError::LayerNotFound)
}
/// Returns a mutable reference to the layer or folder at the path.
fn layer_mut(&mut self, path: &[LayerId]) -> Result<&mut Layer, DocumentError> {
if path.is_empty() {
return Ok(&mut self.root);
}
let (path, id) = split_path(path)?;
self.folder_mut(path)?.layer_mut(id).ok_or(DocumentError::LayerNotFound)
}
pub fn deepest_common_folder<'a>(&self, layers: impl Iterator<Item = &'a [LayerId]>) -> Result<&'a [LayerId], DocumentError> {
let common_prefix_of_path = self.common_layer_path_prefix(layers);
Ok(match self.layer(common_prefix_of_path)?.data {
LayerDataType::Folder(_) => common_prefix_of_path,
LayerDataType::Shape(_) => &common_prefix_of_path[..common_prefix_of_path.len() - 1],
})
}
pub fn common_layer_path_prefix<'a>(&self, layers: impl Iterator<Item = &'a [LayerId]>) -> &'a [LayerId] {
layers
.reduce(|a, b| {
let number_of_uncommon_ids_in_a = (0..a.len()).position(|i| b.starts_with(&a[..a.len() - i])).unwrap_or_default();
&a[..(a.len() - number_of_uncommon_ids_in_a)]
})
.unwrap_or_default()
}
// Determines which layer is closer to the root, if path_a return true, if path_b return false
// Answers the question: Is A closer to the root than B?
pub fn layer_closer_to_root(&self, path_a: &Vec<u64>, path_b: &Vec<u64>) -> bool {
// Convert UUIDs to indices
let indices_for_path_a = self.indices_for_path(path_a).unwrap();
let indices_for_path_b = self.indices_for_path(path_b).unwrap();
let longest = max(indices_for_path_a.len(), indices_for_path_b.len());
for i in 0..longest {
// usize::MAX becomes negative one here, sneaky. So folders are compared as [X, -1]. This is intentional.
let index_a = *indices_for_path_a.get(i).unwrap_or(&usize::MAX) as i32;
let index_b = *indices_for_path_b.get(i).unwrap_or(&usize::MAX) as i32;
// index_a == index_b -> true, this means the "2" indices being compared are within the same folder
// eg -> [2, X] == [2, X] since we are only comparing the "2" in this iteration
// Continue onto comparing the X indices.
if index_a == index_b {
continue;
}
// If index_a is smaller, index_a is closer to the root
return index_a < index_b;
}
return false;
}
// Is the target layer between a <-> b layers, inclusive
pub fn layer_is_between(&self, target: &Vec<u64>, path_a: &Vec<u64>, path_b: &Vec<u64>) -> bool {
// If the target is a nonsense path, it isn't between
if target.len() < 1 {
return false;
}
// This function is inclusive, so we consider path_a, path_b to be between themselves
if target == path_a || target == path_b {
return true;
};
// These can't both be true and be between two values
let layer_vs_a = self.layer_closer_to_root(target, path_a);
let layer_vs_b = self.layer_closer_to_root(target, path_b);
// To be inbetween you need to be above A and below B or vice versa
return layer_vs_a != layer_vs_b;
}
/// Given a path to a layer, returns a vector of the indices in the layer tree
/// These indices can be used to order a list of layers
pub fn indices_for_path(&self, path: &[LayerId]) -> Result<Vec<usize>, DocumentError> {
let mut root = self.root.as_folder()?;
let mut indices = vec![];
let (path, layer_id) = split_path(path)?;
// TODO: appears to be n^2? should we maintain a lookup table?
for id in path {
let pos = root.layer_ids.iter().position(|x| *x == *id).ok_or(DocumentError::LayerNotFound)?;
indices.push(pos);
root = root.folder(*id).ok_or(DocumentError::LayerNotFound)?;
}
indices.push(root.layer_ids.iter().position(|x| *x == layer_id).ok_or(DocumentError::LayerNotFound)?);
Ok(indices)
}
/// Replaces the layer at the specified `path` with `layer`.
pub fn set_layer(&mut self, path: &[LayerId], layer: Layer, insert_index: isize) -> Result<(), DocumentError> {
let mut folder = self.root.as_folder_mut()?;
let mut layer_id = None;
if let Ok((path, id)) = split_path(path) {
layer_id = Some(id);
self.mark_as_dirty(path)?;
folder = self.folder_mut(path)?;
if let Some(folder_layer) = folder.layer_mut(id) {
*folder_layer = layer;
return Ok(());
}
}
folder.add_layer(layer, layer_id, insert_index).ok_or(DocumentError::IndexOutOfBounds)?;
Ok(())
}
/// Visit each layer recursively, applies modify_shape to each non-overlay Shape
pub fn visit_all_shapes<F: FnMut(&mut Shape)>(layer: &mut Layer, modify_shape: &mut F) -> bool {
match layer.data {
LayerDataType::Shape(ref mut shape) => {
modify_shape(shape);
// This layer should be updated on next render pass
layer.cache_dirty = true;
}
LayerDataType::Folder(ref mut folder) => {
for sub_layer in folder.layers_mut() {
if Document::visit_all_shapes(sub_layer, modify_shape) {
layer.cache_dirty = true;
}
}
}
}
layer.cache_dirty
}
/// Adds a new layer to the folder specified by `path`.
/// Passing a negative `insert_index` indexes relative to the end.
/// -1 is equivalent to adding the layer to the top.
pub fn add_layer(&mut self, path: &[LayerId], layer: Layer, insert_index: isize) -> Result<LayerId, DocumentError> {
let folder = self.folder_mut(path)?;
folder.add_layer(layer, None, insert_index).ok_or(DocumentError::IndexOutOfBounds)
}
/// Deletes the layer specified by `path`.
pub fn delete(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
let (path, id) = split_path(path)?;
self.mark_as_dirty(path)?;
self.folder_mut(path)?.remove_layer(id)
}
pub fn visible_layers(&self, path: &mut Vec<LayerId>, paths: &mut Vec<Vec<LayerId>>) -> Result<(), DocumentError> {
if !self.layer(path)?.visible {
return Ok(());
}
if let Ok(folder) = self.folder(path) {
for layer in folder.layer_ids.iter() {
path.push(*layer);
self.visible_layers(path, paths)?;
path.pop();
}
} else {
paths.push(path.clone());
}
Ok(())
}
pub fn viewport_bounding_box(&self, path: &[LayerId]) -> Result<Option<[DVec2; 2]>, DocumentError> {
let layer = self.layer(path)?;
let transform = self.multiply_transforms(path)?;
Ok(layer.data.bounding_box(transform))
}
pub fn visible_layers_bounding_box(&self) -> Option<[DVec2; 2]> {
let mut paths = vec![];
self.visible_layers(&mut vec![], &mut paths).ok()?;
self.combined_viewport_bounding_box(paths.iter().map(|x| x.as_slice()))
}
pub fn combined_viewport_bounding_box<'a>(&self, paths: impl Iterator<Item = &'a [LayerId]>) -> Option<[DVec2; 2]> {
let boxes = paths.filter_map(|path| self.viewport_bounding_box(path).ok()?);
boxes.reduce(|a, b| [a[0].min(b[0]), a[1].max(b[1])])
}
pub fn mark_upstream_as_dirty(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
let mut root = &mut self.root;
root.cache_dirty = true;
for id in path {
root = root.as_folder_mut()?.layer_mut(*id).ok_or(DocumentError::LayerNotFound)?;
root.cache_dirty = true;
}
Ok(())
}
pub fn mark_downstream_as_dirty(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
let mut layer = self.layer_mut(path)?;
layer.cache_dirty = true;
let mut path = path.to_vec();
let len = path.len();
path.push(0);
if let Some(ids) = layer.as_folder().ok().map(|f| f.layer_ids.clone()) {
for id in ids {
path[len] = id;
self.mark_downstream_as_dirty(&path)?
}
}
Ok(())
}
pub fn mark_as_dirty(&mut self, path: &[LayerId]) -> Result<(), DocumentError> {
self.mark_upstream_as_dirty(path)?;
Ok(())
}
pub fn transforms(&self, path: &[LayerId]) -> Result<Vec<DAffine2>, DocumentError> {
let mut root = &self.root;
let mut transforms = vec![self.root.transform];
for id in path {
if let Ok(folder) = root.as_folder() {
root = folder.layer(*id).ok_or(DocumentError::LayerNotFound)?;
}
transforms.push(root.transform);
}
Ok(transforms)
}
pub fn multiply_transforms(&self, path: &[LayerId]) -> Result<DAffine2, DocumentError> {
let mut root = &self.root;
let mut trans = self.root.transform;
for id in path {
if let Ok(folder) = root.as_folder() {
root = folder.layer(*id).ok_or(DocumentError::LayerNotFound)?;
}
trans = trans * root.transform;
}
Ok(trans)
}
pub fn generate_transform_across_scope(&self, from: &[LayerId], to: Option<DAffine2>) -> Result<DAffine2, DocumentError> {
let from_rev = self.multiply_transforms(from)?;
let scope = to.unwrap_or(DAffine2::IDENTITY);
Ok(scope * from_rev)
}
pub fn transform_relative_to_scope(&mut self, layer: &[LayerId], scope: Option<DAffine2>, transform: DAffine2) -> Result<(), DocumentError> {
let to = self.generate_transform_across_scope(&layer[..layer.len() - 1], scope)?;
let layer = self.layer_mut(layer)?;
layer.transform = to.inverse() * transform * to * layer.transform;
Ok(())
}
pub fn set_transform_relative_to_scope(&mut self, layer: &[LayerId], scope: Option<DAffine2>, transform: DAffine2) -> Result<(), DocumentError> {
let to = self.generate_transform_across_scope(&layer[..layer.len() - 1], scope)?;
let layer = self.layer_mut(layer)?;
layer.transform = to.inverse() * transform;
Ok(())
}
pub fn generate_transform_relative_to_viewport(&self, from: &[LayerId]) -> Result<DAffine2, DocumentError> {
self.generate_transform_across_scope(from, None)
}
pub fn apply_transform_relative_to_viewport(&mut self, layer: &[LayerId], transform: DAffine2) -> Result<(), DocumentError> {
self.transform_relative_to_scope(layer, None, transform)
}
pub fn set_transform_relative_to_viewport(&mut self, layer: &[LayerId], transform: DAffine2) -> Result<(), DocumentError> {
self.set_transform_relative_to_scope(layer, None, transform)
}
/// Mutate the document by applying the `operation` to it. If the operation necessitates a
/// reaction from the frontend, responses may be returned.
pub fn handle_operation(&mut self, operation: &Operation) -> Result<Option<Vec<DocumentResponse>>, DocumentError> {
operation.pseudo_hash().hash(&mut self.state_identifier);
use DocumentResponse::*;
let responses = match &operation {
Operation::AddEllipse { path, insert_index, transform, style } => {
let layer = Layer::new(LayerDataType::Shape(Shape::ellipse(*style)), *transform);
self.set_layer(path, layer, *insert_index)?;
Some([vec![DocumentChanged, CreatedLayer { path: path.clone() }], update_thumbnails_upstream(path)].concat())
}
Operation::AddOverlayEllipse { path, transform, style } => {
let mut ellipse = Shape::ellipse(*style);
ellipse.render_index = -1;
let layer = Layer::new(LayerDataType::Shape(ellipse), *transform);
self.set_layer(path, layer, -1)?;
Some([vec![DocumentChanged, CreatedLayer { path: path.clone() }]].concat())
}
Operation::AddRect { path, insert_index, transform, style } => {
let layer = Layer::new(LayerDataType::Shape(Shape::rectangle(*style)), *transform);
self.set_layer(path, layer, *insert_index)?;
Some([vec![DocumentChanged, CreatedLayer { path: path.clone() }], update_thumbnails_upstream(path)].concat())
}
Operation::AddOverlayRect { path, transform, style } => {
let mut rect = Shape::rectangle(*style);
rect.render_index = -1;
let layer = Layer::new(LayerDataType::Shape(rect), *transform);
self.set_layer(path, layer, -1)?;
Some([vec![DocumentChanged, CreatedLayer { path: path.clone() }]].concat())
}
Operation::AddLine { path, insert_index, transform, style } => {
let layer = Layer::new(LayerDataType::Shape(Shape::line(*style)), *transform);
self.set_layer(path, layer, *insert_index)?;
Some([vec![DocumentChanged, CreatedLayer { path: path.clone() }], update_thumbnails_upstream(path)].concat())
}
Operation::AddOverlayLine { path, transform, style } => {
let mut line = Shape::line(*style);
line.render_index = -1;
let layer = Layer::new(LayerDataType::Shape(line), *transform);
self.set_layer(path, layer, -1)?;
Some([vec![DocumentChanged, CreatedLayer { path: path.clone() }]].concat())
}
Operation::AddNgon {
path,
insert_index,
transform,
style,
sides,
} => {
let layer = Layer::new(LayerDataType::Shape(Shape::ngon(*sides, *style)), *transform);
self.set_layer(path, layer, *insert_index)?;
Some([vec![DocumentChanged, CreatedLayer { path: path.clone() }], update_thumbnails_upstream(path)].concat())
}
Operation::AddOverlayShape { path, style, bez_path } => {
let mut shape = Shape::from_bez_path(bez_path.clone(), *style, false);
shape.render_index = -1;
let layer = Layer::new(LayerDataType::Shape(shape), DAffine2::IDENTITY.to_cols_array());
self.set_layer(path, layer, -1)?;
Some([vec![DocumentChanged, CreatedLayer { path: path.clone() }]].concat())
}
Operation::AddPen {
path,
insert_index,
points,
transform,
style,
} => {
let points: Vec<glam::DVec2> = points.iter().map(|&it| it.into()).collect();
self.set_layer(path, Layer::new(LayerDataType::Shape(Shape::poly_line(points, *style)), *transform), *insert_index)?;
Some([vec![DocumentChanged, CreatedLayer { path: path.clone() }], update_thumbnails_upstream(path)].concat())
}
Operation::DeleteLayer { path } => {
fn aggregate_deletions(folder: &Folder, path: &mut Vec<LayerId>, responses: &mut Vec<DocumentResponse>) {
for (id, layer) in folder.layer_ids.iter().zip(folder.layers()) {
path.push(*id);
responses.push(DocumentResponse::DeletedLayer { path: path.clone() });
if let LayerDataType::Folder(f) = &layer.data {
aggregate_deletions(f, path, responses);
}
path.pop();
}
}
let mut responses = Vec::new();
if let Ok(folder) = self.folder(path) {
aggregate_deletions(folder, &mut path.clone(), &mut responses)
};
self.delete(path)?;
let (folder, _) = split_path(path.as_slice()).unwrap_or_else(|_| (&[], 0));
responses.extend([DocumentChanged, DeletedLayer { path: path.clone() }, FolderChanged { path: folder.to_vec() }]);
responses.extend(update_thumbnails_upstream(folder));
Some(responses)
}
Operation::InsertLayer {
destination_path,
layer,
insert_index,
} => {
let (folder_path, layer_id) = split_path(destination_path)?;
let folder = self.folder_mut(folder_path)?;
folder.add_layer(layer.clone(), Some(layer_id), *insert_index).ok_or(DocumentError::IndexOutOfBounds)?;
self.mark_as_dirty(destination_path)?;
fn aggregate_insertions(folder: &Folder, path: &mut Vec<LayerId>, responses: &mut Vec<DocumentResponse>) {
for (id, layer) in folder.layer_ids.iter().zip(folder.layers()) {
path.push(*id);
responses.push(DocumentResponse::CreatedLayer { path: path.clone() });
if let LayerDataType::Folder(f) = &layer.data {
aggregate_insertions(f, path, responses);
}
path.pop();
}
}
let mut responses = Vec::new();
if let Ok(folder) = self.folder(destination_path) {
aggregate_insertions(folder, &mut destination_path.clone(), &mut responses)
};
responses.extend([DocumentChanged, CreatedLayer { path: destination_path.clone() }, FolderChanged { path: folder_path.to_vec() }]);
responses.extend(update_thumbnails_upstream(destination_path));
Some(responses)
}
Operation::DuplicateLayer { path } => {
let layer = self.layer(path)?.clone();
let (folder_path, _) = split_path(path.as_slice()).unwrap_or_else(|_| (&[], 0));
let folder = self.folder_mut(folder_path)?;
if let Some(new_layer_id) = folder.add_layer(layer, None, -1) {
let new_path = [folder_path, &[new_layer_id]].concat();
self.mark_as_dirty(folder_path)?;
Some(
[
vec![DocumentChanged, CreatedLayer { path: new_path }, FolderChanged { path: folder_path.to_vec() }],
update_thumbnails_upstream(path.as_slice()),
]
.concat(),
)
} else {
return Err(DocumentError::IndexOutOfBounds);
}
}
Operation::RenameLayer { path, name } => {
self.layer_mut(path)?.name = Some(name.clone());
Some(vec![LayerChanged { path: path.clone() }])
}
Operation::CreateFolder { path } => {
self.set_layer(path, Layer::new(LayerDataType::Folder(Folder::default()), DAffine2::IDENTITY.to_cols_array()), -1)?;
self.mark_as_dirty(path)?;
Some(vec![DocumentChanged, CreatedLayer { path: path.clone() }])
}
Operation::TransformLayer { path, transform } => {
let layer = self.layer_mut(path).unwrap();
let transform = DAffine2::from_cols_array(transform) * layer.transform;
layer.transform = transform;
self.mark_as_dirty(path)?;
Some(vec![DocumentChanged])
}
Operation::TransformLayerInViewport { path, transform } => {
let transform = DAffine2::from_cols_array(transform);
self.apply_transform_relative_to_viewport(path, transform)?;
self.mark_as_dirty(path)?;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
Operation::SetLayerTransformInViewport { path, transform } => {
let transform = DAffine2::from_cols_array(transform);
self.set_transform_relative_to_viewport(path, transform)?;
self.mark_as_dirty(path)?;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
Operation::SetShapePathInViewport { path, bez_path, transform } => {
let transform = DAffine2::from_cols_array(transform);
self.set_transform_relative_to_viewport(path, transform)?;
self.mark_as_dirty(path)?;
match &mut self.layer_mut(path)?.data {
LayerDataType::Shape(shape) => {
shape.path = bez_path.clone();
}
LayerDataType::Folder(_) => (),
}
Some(vec![DocumentChanged, LayerChanged { path: path.clone() }])
}
Operation::TransformLayerInScope { path, transform, scope } => {
let transform = DAffine2::from_cols_array(transform);
let scope = DAffine2::from_cols_array(scope);
self.transform_relative_to_scope(path, Some(scope), transform)?;
self.mark_as_dirty(path)?;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
Operation::SetLayerTransformInScope { path, transform, scope } => {
let transform = DAffine2::from_cols_array(transform);
let scope = DAffine2::from_cols_array(scope);
self.set_transform_relative_to_scope(path, Some(scope), transform)?;
self.mark_as_dirty(path)?;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
Operation::SetLayerTransform { path, transform } => {
let transform = DAffine2::from_cols_array(transform);
let layer = self.layer_mut(path)?;
layer.transform = transform;
self.mark_as_dirty(path)?;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
Operation::ToggleLayerVisibility { path } => {
self.mark_as_dirty(path)?;
let layer = self.layer_mut(path)?;
layer.visible = !layer.visible;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
Operation::SetLayerVisibility { path, visible } => {
self.mark_as_dirty(path)?;
let layer = self.layer_mut(path)?;
layer.visible = *visible;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
Operation::SetLayerBlendMode { path, blend_mode } => {
self.mark_as_dirty(path)?;
self.layer_mut(path)?.blend_mode = *blend_mode;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
Operation::SetLayerOpacity { path, opacity } => {
self.mark_as_dirty(path)?;
self.layer_mut(path)?.opacity = *opacity;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
Operation::SetLayerStyle { path, style } => {
let layer = self.layer_mut(path)?;
match &mut layer.data {
LayerDataType::Shape(s) => s.style = *style,
_ => return Err(DocumentError::NotAShape),
}
self.mark_as_dirty(path)?;
Some(vec![DocumentChanged, LayerChanged { path: path.clone() }])
}
Operation::SetLayerFill { path, color } => {
let layer = self.layer_mut(path)?;
match &mut layer.data {
LayerDataType::Shape(s) => s.style.set_fill(layers::style::Fill::new(*color)),
_ => return Err(DocumentError::NotAShape),
}
self.mark_as_dirty(path)?;
Some([vec![DocumentChanged], update_thumbnails_upstream(path)].concat())
}
};
Ok(responses)
}
}
fn split_path(path: &[LayerId]) -> Result<(&[LayerId], LayerId), DocumentError> {
let (id, path) = path.split_last().ok_or(DocumentError::InvalidPath)?;
Ok((path, *id))
}
fn update_thumbnails_upstream(path: &[LayerId]) -> Vec<DocumentResponse> {
let length = path.len();
let mut responses = Vec::with_capacity(length);
for i in 0..length {
responses.push(DocumentResponse::LayerChanged { path: path[0..(length - i)].to_vec() });
}
responses
}