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![]() * Created wasm binding to action's of the radio buttons which control the view mode Added entry to DocumentMessage Enum * draw in wireframe mode by changing parameters on each shape added functions/changed behavior to do as above not working yet - newly added shapes should be drawn in wireframe - setting fill to "none" on a path does not only draw an outline - maybe the stroke width is 0? * Wire frame view mostly functional for ellipses - Need to implement for all shapes - BUG: shapes don't immediatley update upon changing view-mode * Fixed: active document now updates after view mode swap * The Pros: - wire frame mode effects all shapes correctly The Cons: - wire frame mode effects everything, including things that maybe shouldn't be, like select boxes and pen lines * wire frame view no longer effects overlay layers * Fixed: While in wireframe view the pen tool will draw regular thickness lines. * some commenting * Fixed potential bug: In layer/file system with a Folder layer with a sub-layer that is also a Folder cache_dirty must be set in order for all shapes to update properly * refactored code to use ViewMode enum names throughout * Changed: All wireframe lines are blank cargo fmt * Wireframe thickness doesn't change as a result of zooming - Added DocumentMessage::ReRenderDocument, which marks layers as dirty and renders with the updated render-string - All "zoom" messages in the movement_handler send a re-render message - while in wireframe view, the "render-transform" of all shapes includes the root layer transform Added getter/setter methods for graphene::Document::view_mode * cargo fmt * wireframe now has proper thickness after "Zoom Canvas to Fit all" action * Refactored - Changed FrontendMessage::UpdateCanvas to RenderDocument message to allow for lazy evaluation - Created DocumentOperation::SetViewMode to be more consistent with existing code - removed log statement - Added constants for empty fill and thin-black stroke * cargo fmt * Removed ReRenderDocument message * cargo fmt * Fixes as suggested by TrueDoctor * clean up merge cargo fmt * Refactor: moved view_mode to DocumentMessageHandler * Polishing * changed those two comments * Remove unknown todo comment Co-authored-by: Keavon Chambers <keavon@keavon.com> |
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1-overview.md | ||
2-interface.md | ||
3-panels.md | ||
4-documents-and-assets.md | ||
5-tools.md | ||
6-masking.md | ||
README.md |
Graphite editor manual
Work in progress.
- Overview
- Interface
- Title bar
- Menu bar
- Focused document title
- Window buttons
- Workspace
- Panel interface (tab, pin, options bar, left menu)
- Arrangement and docking
- Status bar
- Multiple windows
- Title bar
- Panels
- Document
- Canvas and frames
- Rulers
- Tool menu
- Options bar
- Properties
- Blending
- Origin
- Transform
- Node-specific properties
- Layer Tree
- Interface
- Compositing flow
- Groups
- Masks
- Isolation
- Layer Graph
- Interface
- Layer/node equivalence
- Compositing flow
- Groups
- Masks
- Isolation
- Connection Matrix
- Spreadsheet
- Node Catalog
- Asset Manager
- Embedded assets
- Linked assets
- Local assets
- Remote assets
- Store assets
- Out-of-the-box assets
- Extension-provided assets
- Palettes
- Each color palette is an asset
- Minimap
- Histogram
- Timeline
- Document
- Documents and assets
- Node groups, layer groups, and document tabs are equivalent
- Groups/documents are assets
- Assets are embedded or linked
- The document canvas is a group output
- Art boards and dimensions
- Reusable assets
- Tools
- Overview
- Tools add and update assets
- Layout tool group
- Parametric tool group
- Raster tool group
- Vector tool group
- Overview
- Masking
- Mask mode
- Vector editing
- Data types
- Data flow
- Rasterization
- Raster editing
- Resolution-agnostic sampling
- Compositing and data flow
- Caching
- Predictive caching
- Progressive enhancement
- Generator nodes
- Rasterizer nodes
- Adjustment nodes
- Filter nodes
- Sample transformer nodes
- Historical sampling
- Text editing
- Data types
- Node types
- Node library
- File format interoperability
- Import/export: JPG, PNG, APNG, GIF, TIFF, TGA, BMP, JPEG 2000, WebP, HEIF, ICO
- Import/export: EXR
- Import: digital camera raw formats
- Import/export: SVG
- Import/export: EPS
- Import/export: PDF
- Import: PSD/PSB, AI, INDD?
- Export: G-code formats for laser and vinyl cutters?
- Extensions
- Color management
- Units, measurement, and scale
- Headless and integrations
- Animation