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![]() * Implement Brush Node * Add color Input * Add VectorPointsNode * Add Erase Node * Adapt compilation infrastructure to allow non Image Frame inputs * Remove debug output from TransformNode * Fix transform calculation * Fix Blending by making the brush texture use associated alpha * Code improvements and UX polish * Rename Opacity to Flow * Add erase option to brush node + fix freehand tool * Fix crash * Revert erase implementation * Fix flattening id calculation * Fix some transformation issues * Fix changing the pivot location * Fix vector data modify bounds * Minor fn name cleanup * Fix some tests * Fix tests --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: hypercube <0hypercube@gmail.com> |
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bezier-rs | ||
dyn-any |