Graphite/node-graph/gpu-executor/Cargo.toml
Dennis Kobert bdc1ef926a Restructure GPU execution to model GPU pipelines in the node graph (#1088)
* Start implementing GpuExecutor for wgpu

* Implement read_output_buffer function

* Implement extraction node in the compiler

* Generate type annotations during shader compilation

* Start adding node wrapprs for graph execution api

* Wrap more of the api in nodes

* Restructure Pipeline to accept arbitrary shader inputs

* Adapt nodes to new trait definitions

* Start implementing gpu-compiler trait

* Adapt shader generation

* Hardstuck on pointer casts

* Pass nodes as references in gpu code to avoid zsts

* Update gcore to compile on the gpu

* Fix color doc tests

* Impl Node for node refs
2023-04-23 10:18:31 +02:00

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TOML

[package]
name = "gpu-executor"
version = "0.1.0"
edition = "2021"
license = "MIT OR Apache-2.0"
[features]
default = []
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
graphene-core = { path = "../gcore", features = [
"async",
"std",
"alloc",
"gpu",
] }
graph-craft = { path = "../graph-craft", features = ["serde"] }
node-macro = { path = "../node-macro" }
dyn-any = { path = "../../libraries/dyn-any", features = [
"log-bad-types",
"rc",
"glam",
] }
num-traits = "0.2"
log = "0.4"
serde = { version = "1", features = ["derive", "rc"] }
glam = "0.22"
base64 = "0.13"
bytemuck = { version = "1.8" }
anyhow = "1.0.66"
spirv = "0.2.0"
futures-intrusive = "0.5.0"
futures = "0.3.25"