Graphite/node-graph/gpu-compiler/src/lib.rs
adamgerhant 6d74abb4de
Node network subgraph editing (#1750)
* Breadcrumb visualization, nested network consistency, create definitions for Merge internal nodes

* Add index to network inputs, remove imports usage from flatten network

* Replace NodeOutput with NodeInput::Node

* Fully remove imports field, remove unnecessary identity nodes, move Output node to encapsulating network

* Replace previous_outputs with root_node, fix adding artboard/layer to empty network

* Import/Export UI nodes

* Display input/output types dynamically from compiled network

* Add LayerNodeIdentifer::ROOT_PARENT

* Prevent .to_node() on ROOT_PARENT

* Separate NodeGraphMessage and GraphOperationMessage

* General bug fixes with nested networks

* Change layer color, various bug fixes and improvements

* Fix disconnect and set node input for proto nodes and UI export node

* Dashed line to export for previewed node

* Fix deleting proto nodes and nodes that feed into export

* Allow modifications to nodes outside of nested network

* Get network from Node Id parameter

* Change root_node to previous_root_node

* Get TaggedValue from proto node implementation type when disconnecting

* Improve preview functionality and state

* Artboard position and delete children fix

* Name inputs/outputs based on DocumentNodeDefinition or type, fix new artboard/layer insertion

* replace "Link" with "Wire", adjust previewing

* Various bug fixes and improvements

* Modify Sample and Poisson-Disk points, fix incorrect input index and deleting currently viewed node

* Open demo artwork

* Fix opening already upgraded documents and refactor FrontendGraphDataType usages

* Fix deleting within network and other bugs

* Get default node input from compiled network when copying, fix previews, tests, demo artwork

* Code cleanup

* Hide EditorApi and add a comment describing unresolved Import node input types

* Code review

* Replace placeholder ROOT_PARENT NodeId with std::u64::MAX

* Breadcrumb padding

---------

Co-authored-by: Keavon Chambers <keavon@keavon.com>
2024-06-02 08:01:56 +00:00

260 lines
8.2 KiB
Rust

use gpu_executor::{GPUConstant, ShaderIO, ShaderInput, SpirVCompiler};
use graph_craft::proto::*;
use graphene_core::Cow;
use std::path::{Path, PathBuf};
use tera::Context;
fn create_cargo_toml(metadata: &Metadata) -> Result<String, tera::Error> {
let mut tera = tera::Tera::default();
tera.add_raw_template("cargo_toml", include_str!("templates/Cargo-template.toml"))?;
let mut context = Context::new();
context.insert("name", &metadata.name);
context.insert("authors", &metadata.authors);
context.insert("gcore_path", &format!("{}{}", env!("CARGO_MANIFEST_DIR"), "/../gcore"));
tera.render("cargo_toml", &context)
}
pub struct Metadata {
name: String,
authors: Vec<String>,
}
impl Metadata {
pub fn new(name: String, authors: Vec<String>) -> Self {
Self { name, authors }
}
}
pub fn create_files(metadata: &Metadata, networks: &[ProtoNetwork], compile_dir: &Path, io: &ShaderIO) -> anyhow::Result<()> {
let src = compile_dir.join("src");
let cargo_file = compile_dir.join("Cargo.toml");
let cargo_toml = create_cargo_toml(metadata)?;
std::fs::write(cargo_file, cargo_toml)?;
let toolchain_file = compile_dir.join("rust-toolchain.toml");
let toolchain = include_str!("templates/rust-toolchain.toml");
std::fs::write(toolchain_file, toolchain)?;
// create src dir
match std::fs::create_dir(&src) {
Ok(_) => {}
Err(e) => {
if e.kind() != std::io::ErrorKind::AlreadyExists {
return Err(e.into());
}
}
}
let lib = src.join("lib.rs");
let shader = serialize_gpu(networks, io)?;
eprintln!("{shader}");
std::fs::write(lib, shader)?;
Ok(())
}
fn constant_attribute(constant: &GPUConstant) -> &'static str {
match constant {
GPUConstant::SubGroupId => "subgroup_id",
GPUConstant::SubGroupInvocationId => "subgroup_local_invocation_id",
GPUConstant::SubGroupSize => todo!(),
GPUConstant::NumSubGroups => "num_subgroups",
GPUConstant::WorkGroupId => "workgroup_id",
GPUConstant::WorkGroupInvocationId => "local_invocation_id",
GPUConstant::WorkGroupSize => todo!(),
GPUConstant::NumWorkGroups => "num_workgroups",
GPUConstant::GlobalInvocationId => "global_invocation_id",
GPUConstant::GlobalSize => todo!(),
}
}
pub fn construct_argument<T: gpu_executor::GpuExecutor>(input: &ShaderInput<T>, position: u32, binding_offset: u32) -> String {
let line = match input {
ShaderInput::Constant(constant) => format!("#[spirv({})] i{}: {}", constant_attribute(constant), position, constant.ty()),
ShaderInput::UniformBuffer(_, ty) => {
format!("#[spirv(uniform, descriptor_set = 0, binding = {})] i{}: &{}", position + binding_offset, position, ty,)
}
ShaderInput::StorageBuffer(_, ty) | ShaderInput::ReadBackBuffer(_, ty) => {
format!("#[spirv(storage_buffer, descriptor_set = 0, binding = {})] i{}: &[{}]", position + binding_offset, position, ty,)
}
ShaderInput::StorageTextureBuffer(_, ty) => {
format!("#[spirv(storage_buffer, descriptor_set = 0, binding = {})] i{}: &mut [{}]]", position + binding_offset, position, ty,)
}
ShaderInput::TextureView(_, _) => {
format!(
"#[spirv(texture, descriptor_set = 0, binding = {})] i{}: spirv_std::image::Image2d",
position + binding_offset,
position,
)
}
ShaderInput::TextureBuffer(_, _) => {
panic!("Texture Buffers cannot be used as inputs use TextureView instead")
}
ShaderInput::OutputBuffer(_, ty) => {
format!("#[spirv(storage_buffer, descriptor_set = 0, binding = {})] o{}: &mut[{}]", position + binding_offset, position, ty,)
}
ShaderInput::WorkGroupMemory(_, ty) => format!("#[spirv(workgroup_memory] i{}: {}", position, ty,),
};
line.replace("glam::u32::uvec3::UVec3", "spirv_std::glam::UVec3")
}
struct GpuCompiler {
compile_dir: PathBuf,
}
impl SpirVCompiler for GpuCompiler {
fn compile(&self, networks: &[ProtoNetwork], io: &ShaderIO) -> anyhow::Result<gpu_executor::Shader> {
let metadata = Metadata::new("project".to_owned(), vec!["test@example.com".to_owned()]);
create_files(&metadata, networks, &self.compile_dir, io)?;
let result = compile(&self.compile_dir)?;
let bytes = std::fs::read(result.module.unwrap_single())?;
let words = bytes.chunks(4).map(|chunk| u32::from_ne_bytes(chunk.try_into().unwrap())).collect::<Vec<_>>();
Ok(gpu_executor::Shader {
source: Cow::Owned(words),
name: "",
io: io.clone(),
})
}
}
pub fn serialize_gpu(networks: &[ProtoNetwork], io: &ShaderIO) -> anyhow::Result<String> {
fn nid(id: &u64) -> String {
format!("n{id:0x}")
}
dbg!(&io);
let mut inputs = io
.inputs
.iter()
.filter(|x| !x.is_output())
.enumerate()
.map(|(i, input)| construct_argument(input, i as u32, 0))
.collect::<Vec<_>>();
let offset = inputs.len() as u32;
inputs.extend(io.inputs.iter().filter(|x| x.is_output()).enumerate().map(|(i, input)| construct_argument(input, i as u32, offset)));
let mut nodes = Vec::new();
let mut input_nodes = Vec::new();
let mut output_nodes = Vec::new();
for network in networks {
dbg!(&network);
// assert_eq!(network.inputs.len(), io.inputs.iter().filter(|x| !x.is_output()).count());
#[derive(serde::Serialize, Debug)]
struct Node {
id: String,
index: usize,
fqn: String,
args: Vec<String>,
}
for (i, id) in network.inputs.iter().enumerate() {
let Some((_, node)) = network.nodes.iter().find(|(i, _)| i == id) else {
anyhow::bail!("Input node not found");
};
let fqn = &node.identifier.name;
let id = nid(id);
let node = Node {
id: id.clone(),
index: i + 2,
fqn: fqn.to_string().split('<').next().unwrap().to_owned(),
args: node.construction_args.new_function_args(),
};
dbg!(&node);
if !io.inputs[i].is_output() {
if input_nodes.iter().any(|x: &Node| x.id == id) {
continue;
}
input_nodes.push(node);
}
}
for (ref id, node) in network.nodes.iter() {
if network.inputs.contains(id) {
continue;
}
let fqn = &node.identifier.name;
let id = nid(id);
if nodes.iter().any(|x: &Node| x.id == id) {
continue;
}
nodes.push(Node {
id,
index: 0,
fqn: fqn.to_string().split("<").next().unwrap().to_owned(),
args: node.construction_args.new_function_args(),
});
}
let output = nid(&network.output);
output_nodes.push(output);
}
dbg!(&input_nodes);
let template = include_str!("templates/spirv-template.rs");
let mut tera = tera::Tera::default();
tera.add_raw_template("spirv", template)?;
let mut context = Context::new();
context.insert("inputs", &inputs);
context.insert("input_nodes", &input_nodes);
context.insert("output_nodes", &output_nodes);
context.insert("nodes", &nodes);
context.insert("compute_threads", "12, 8");
Ok(tera.render("spirv", &context)?)
}
use spirv_builder::{MetadataPrintout, SpirvBuilder, SpirvMetadata};
pub fn compile(dir: &Path) -> Result<spirv_builder::CompileResult, spirv_builder::SpirvBuilderError> {
dbg!(&dir);
let result = SpirvBuilder::new(dir, "spirv-unknown-vulkan1.2")
.print_metadata(MetadataPrintout::DependencyOnly)
.multimodule(false)
.preserve_bindings(true)
.release(true)
.spirv_metadata(SpirvMetadata::Full)
// .scalar_block_layout(true)
.relax_logical_pointer(true)
// .capability(spirv_builder::Capability::Float64)
// .capability(spirv_builder::Capability::VariablePointersStorageBuffer)
.extra_arg("no-early-report-zombies")
.extra_arg("no-infer-storage-classes")
.extra_arg("spirt-passes=qptr")
.build()?;
Ok(result)
}
#[cfg(test)]
mod test {
#[test]
fn test_create_cargo_toml() {
let cargo_toml = super::create_cargo_toml(&super::Metadata {
name: "project".to_owned(),
authors: vec!["Example <john.smith@example.com>".to_owned(), "smith.john@example.com".to_owned()],
});
let cargo_toml = cargo_toml.expect("Failed to build cargo toml template");
let lines = cargo_toml.split('\n').collect::<Vec<_>>();
let cargo_toml = lines[..lines.len() - 2].join("\n");
let reference = r#"[package]
name = "project-node"
version = "0.1.0"
authors = ["Example <john.smith@example.com>", "smith.john@example.com", ]
edition = "2021"
license = "MIT OR Apache-2.0"
publish = false
[lib]
crate-type = ["dylib", "lib"]
[patch.crates-io]
libm = { git = "https://github.com/rust-lang/libm", tag = "0.2.5" }
[dependencies]
spirv-std = { git = "https://github.com/EmbarkStudios/rust-gpu" , features= ["glam"]}"#;
assert_eq!(cargo_toml, reference);
}
}