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![]() * Add Channel Extrataction Node * Add hacky BlendModes for Inserting Color Channels * Fix Channel Exporter * Add Monochrome Option and Multi Output Node * Fix Input Mapping * Fix Formatting * Split Alpha Extraction to seperate node * Remove unnecessary functionality * Add Alpha Channel as an output to the extract channel node * Fix compilation * Add unpolished 'Combine Channels' Node * Fix Rebasing Issues * Add a bit of polish * Fix Rebase Issues * Switch from 'ColorChannel' to 'RedGreenBlue' I initially added an enum to hold color channels called 'ColorChannel', but while implementing the nodes, there somebody allready added a similar enum so I switched to that type * Add correct names * Add Improvement - Some Performance Improvements - Some Formatting Improvements * Add some improvements Most of this stuff was done by TrueDoctor in my Luchbreak :D * Implement IO Improvements - Converted primary output from split node to a dummy output - Removed primary Input from split node * Fix Formatting * Fix Combine RGB Node (hopefully final :D ) * Swap around Inputs and Outputs Move from ARGB -> RGBA * Improve naming * More naming fixes * Fix Replace -> Into * Rename Replacment -> Insertion * Add blank assist area --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> Co-authored-by: Dennis Kobert <dennis@kobert.dev> |
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Cargo.toml |