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* Implement skeleton for graphene-cli * Configure gpu surface on non wasm32 targets * Create window with full hd size * Create window using the graphen-cli * Use window size for surface creation * Reuse surface configuration * Reduce window size for native applications to 800x600 * Add compute pipeline test * Poll wgpu execution externally * Remove cache node after texture upload * Add profiling instructions * Add more debug markers * Evaluate extract node before flattening the network * Reenable hue saturation node for compilation * Make hue saturation node work on the gpu + make f32 default for user inputs * Add version of test files without caching * Only dispatch each workgroup not pixel * ICE * Add quantization to gpu code * Fix quantization * Load images at graph runtime * Fix quantization calculation * Feature gate quantization * Use git version of autoquant * Add license to `graphene-cli` * Fix graphene-cli test case * Ignore tests on non unix platforms * Fix flattening test |
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| .. | ||
| cat.jpg | ||
| cow_transparent.png | ||
| duck.jpg | ||
| football.jpg | ||
| gray.graphite | ||
| hue.graphite | ||
| id.graphite | ||
| invert.graphite | ||
| levels.graphite | ||
| mansion.jpg | ||
| paper.jpg | ||
| pizza.jpg | ||
| pizza_transparent.png | ||
| vibrance.graphite | ||