Graphite/node-graph/gstd/src/wasm_application_io.rs
Firestar99 ca5ca863cc
Unify feature dependencies with workspace dependencies (#2736)
* graph-craft: fix direct wasm build

* graph-craft: fix no serde feature failing to compile

* graph-craft: make wgpu-executor properly optional

* workspace: unify `image` formats in workspace

* workspace: turn most dependencies into workspace deps, no actual changes

* workspace: unify dependency features in workspace dep
2025-06-21 16:26:25 -07:00

310 lines
11 KiB
Rust

use graph_craft::document::value::RenderOutput;
pub use graph_craft::document::value::RenderOutputType;
pub use graph_craft::wasm_application_io::*;
#[cfg(target_arch = "wasm32")]
use graphene_core::application_io::SurfaceHandle;
use graphene_core::application_io::{ApplicationIo, ExportFormat, RenderConfig};
#[cfg(target_arch = "wasm32")]
use graphene_core::instances::Instances;
#[cfg(target_arch = "wasm32")]
use graphene_core::raster::bbox::Bbox;
use graphene_core::raster::image::Image;
use graphene_core::raster_types::{CPU, Raster, RasterDataTable};
use graphene_core::renderer::RenderMetadata;
use graphene_core::renderer::{GraphicElementRendered, RenderParams, RenderSvgSegmentList, SvgRender, format_transform_matrix};
use graphene_core::transform::Footprint;
use graphene_core::vector::VectorDataTable;
use graphene_core::{Color, Context, Ctx, ExtractFootprint, GraphicGroupTable, OwnedContextImpl, WasmNotSend};
#[cfg(target_arch = "wasm32")]
use base64::Engine;
#[cfg(target_arch = "wasm32")]
use glam::DAffine2;
use std::collections::{HashMap, HashSet};
use std::sync::Arc;
#[cfg(target_arch = "wasm32")]
use wasm_bindgen::JsCast;
#[cfg(target_arch = "wasm32")]
use web_sys::{CanvasRenderingContext2d, HtmlCanvasElement};
#[cfg(feature = "wgpu")]
#[node_macro::node(category("Debug: GPU"))]
async fn create_surface<'a: 'n>(_: impl Ctx, editor: &'a WasmEditorApi) -> Arc<WasmSurfaceHandle> {
Arc::new(editor.application_io.as_ref().unwrap().create_window())
}
// TODO: Fix and reenable in order to get the 'Draw Canvas' node working again.
// #[cfg(target_arch = "wasm32")]
// use wasm_bindgen::Clamped;
//
// #[node_macro::node(category("Debug: GPU"))]
// #[cfg(target_arch = "wasm32")]
// async fn draw_image_frame(
// _: impl Ctx,
// image: RasterDataTable<graphene_core::raster::SRGBA8>,
// surface_handle: Arc<WasmSurfaceHandle>,
// ) -> graphene_core::application_io::SurfaceHandleFrame<HtmlCanvasElement> {
// let image = image.instance_ref_iter().next().unwrap().instance;
// let image_data = image.image.data;
// let array: Clamped<&[u8]> = Clamped(bytemuck::cast_slice(image_data.as_slice()));
// if image.image.width > 0 && image.image.height > 0 {
// let canvas = &surface_handle.surface;
// canvas.set_width(image.image.width);
// canvas.set_height(image.image.height);
// // TODO: replace "2d" with "bitmaprenderer" once we switch to ImageBitmap (lives on gpu) from RasterData (lives on cpu)
// let context = canvas.get_context("2d").unwrap().unwrap().dyn_into::<CanvasRenderingContext2d>().unwrap();
// let image_data = web_sys::ImageData::new_with_u8_clamped_array_and_sh(array, image.image.width, image.image.height).expect("Failed to construct RasterData");
// context.put_image_data(&image_data, 0., 0.).unwrap();
// }
// graphene_core::application_io::SurfaceHandleFrame {
// surface_handle,
// transform: image.transform,
// }
// }
#[node_macro::node(category("Network"))]
async fn load_resource<'a: 'n>(_: impl Ctx, _primary: (), #[scope("editor-api")] editor: &'a WasmEditorApi, #[name("URL")] url: String) -> Arc<[u8]> {
let Some(api) = editor.application_io.as_ref() else {
return Arc::from(include_bytes!("../../graph-craft/src/null.png").to_vec());
};
let Ok(data) = api.load_resource(url) else {
return Arc::from(include_bytes!("../../graph-craft/src/null.png").to_vec());
};
let Ok(data) = data.await else {
return Arc::from(include_bytes!("../../graph-craft/src/null.png").to_vec());
};
data
}
#[node_macro::node(category("Network"))]
fn decode_image(_: impl Ctx, data: Arc<[u8]>) -> RasterDataTable<CPU> {
let Some(image) = image::load_from_memory(data.as_ref()).ok() else {
return RasterDataTable::default();
};
let image = image.to_rgba32f();
let image = Image {
data: image
.chunks(4)
.map(|pixel| Color::from_unassociated_alpha(pixel[0], pixel[1], pixel[2], pixel[3]).to_linear_srgb())
.collect(),
width: image.width(),
height: image.height(),
..Default::default()
};
RasterDataTable::new(Raster::new_cpu(image))
}
fn render_svg(data: impl GraphicElementRendered, mut render: SvgRender, render_params: RenderParams, footprint: Footprint) -> RenderOutputType {
if !data.contains_artboard() && !render_params.hide_artboards {
render.leaf_tag("rect", |attributes| {
attributes.push("x", "0");
attributes.push("y", "0");
attributes.push("width", footprint.resolution.x.to_string());
attributes.push("height", footprint.resolution.y.to_string());
let matrix = format_transform_matrix(footprint.transform.inverse());
if !matrix.is_empty() {
attributes.push("transform", matrix);
}
attributes.push("fill", "white");
});
}
data.render_svg(&mut render, &render_params);
render.wrap_with_transform(footprint.transform, Some(footprint.resolution.as_dvec2()));
RenderOutputType::Svg(render.svg.to_svg_string())
}
#[cfg(feature = "vello")]
#[cfg_attr(not(target_arch = "wasm32"), allow(dead_code))]
async fn render_canvas(
render_config: RenderConfig,
data: impl GraphicElementRendered,
editor: &WasmEditorApi,
surface_handle: wgpu_executor::WgpuSurface,
render_params: RenderParams,
) -> RenderOutputType {
use graphene_core::SurfaceFrame;
let footprint = render_config.viewport;
let Some(exec) = editor.application_io.as_ref().unwrap().gpu_executor() else {
unreachable!("Attempted to render with Vello when no GPU executor is available");
};
use vello::*;
let mut scene = Scene::new();
let mut child = Scene::new();
let mut context = wgpu_executor::RenderContext::default();
data.render_to_vello(&mut child, Default::default(), &mut context, &render_params);
// TODO: Instead of applying the transform here, pass the transform during the translation to avoid the O(n) cost
scene.append(&child, Some(kurbo::Affine::new(footprint.transform.to_cols_array())));
let mut background = Color::from_rgb8_srgb(0x22, 0x22, 0x22);
if !data.contains_artboard() && !render_config.hide_artboards {
background = Color::WHITE;
}
exec.render_vello_scene(&scene, &surface_handle, footprint.resolution.x, footprint.resolution.y, &context, background)
.await
.expect("Failed to render Vello scene");
let frame = SurfaceFrame {
surface_id: surface_handle.window_id,
resolution: render_config.viewport.resolution,
transform: glam::DAffine2::IDENTITY,
};
RenderOutputType::CanvasFrame(frame)
}
#[cfg(target_arch = "wasm32")]
#[node_macro::node(category(""))]
async fn rasterize<T: WasmNotSend + 'n>(
_: impl Ctx,
#[implementations(
VectorDataTable,
RasterDataTable<CPU>,
GraphicGroupTable,
)]
mut data: Instances<T>,
footprint: Footprint,
surface_handle: Arc<SurfaceHandle<HtmlCanvasElement>>,
) -> RasterDataTable<CPU>
where
Instances<T>: GraphicElementRendered,
{
use graphene_core::instances::Instance;
if footprint.transform.matrix2.determinant() == 0. {
log::trace!("Invalid footprint received for rasterization");
return RasterDataTable::default();
}
let mut render = SvgRender::new();
let aabb = Bbox::from_transform(footprint.transform).to_axis_aligned_bbox();
let size = aabb.size();
let resolution = footprint.resolution;
let render_params = RenderParams {
culling_bounds: None,
..Default::default()
};
for instance in data.instance_mut_iter() {
*instance.transform = DAffine2::from_translation(-aabb.start) * *instance.transform;
}
data.render_svg(&mut render, &render_params);
render.format_svg(glam::DVec2::ZERO, size);
let svg_string = render.svg.to_svg_string();
let canvas = &surface_handle.surface;
canvas.set_width(resolution.x);
canvas.set_height(resolution.y);
let context = canvas.get_context("2d").unwrap().unwrap().dyn_into::<CanvasRenderingContext2d>().unwrap();
let preamble = "data:image/svg+xml;base64,";
let mut base64_string = String::with_capacity(preamble.len() + svg_string.len() * 4);
base64_string.push_str(preamble);
base64::engine::general_purpose::STANDARD.encode_string(svg_string, &mut base64_string);
let image_data = web_sys::HtmlImageElement::new().unwrap();
image_data.set_src(base64_string.as_str());
wasm_bindgen_futures::JsFuture::from(image_data.decode()).await.unwrap();
context
.draw_image_with_html_image_element_and_dw_and_dh(&image_data, 0., 0., resolution.x as f64, resolution.y as f64)
.unwrap();
let rasterized = context.get_image_data(0., 0., resolution.x as f64, resolution.y as f64).unwrap();
let mut result = RasterDataTable::default();
let image = Image::from_image_data(&rasterized.data().0, resolution.x as u32, resolution.y as u32);
result.push(Instance {
instance: Raster::new_cpu(image),
transform: footprint.transform,
..Default::default()
});
result
}
#[node_macro::node(category(""))]
async fn render<'a: 'n, T: 'n + GraphicElementRendered + WasmNotSend>(
render_config: RenderConfig,
editor_api: impl Node<Context<'static>, Output = &'a WasmEditorApi>,
#[implementations(
Context -> VectorDataTable,
Context -> RasterDataTable<CPU>,
Context -> GraphicGroupTable,
Context -> graphene_core::Artboard,
Context -> graphene_core::ArtboardGroupTable,
Context -> Option<Color>,
Context -> Vec<Color>,
Context -> bool,
Context -> f32,
Context -> f64,
Context -> String,
)]
data: impl Node<Context<'static>, Output = T>,
_surface_handle: impl Node<Context<'static>, Output = Option<wgpu_executor::WgpuSurface>>,
) -> RenderOutput {
let footprint = render_config.viewport;
let ctx = OwnedContextImpl::default()
.with_footprint(footprint)
.with_real_time(render_config.time.time)
.with_animation_time(render_config.time.animation_time.as_secs_f64())
.into_context();
ctx.footprint();
let RenderConfig { hide_artboards, for_export, .. } = render_config;
let render_params = RenderParams {
view_mode: render_config.view_mode,
culling_bounds: None,
thumbnail: false,
hide_artboards,
for_export,
for_mask: false,
alignment_parent_transform: None,
};
let data = data.eval(ctx.clone()).await;
let editor_api = editor_api.eval(None).await;
#[cfg(all(feature = "vello", not(test)))]
let surface_handle = _surface_handle.eval(None).await;
let use_vello = editor_api.editor_preferences.use_vello();
#[cfg(all(feature = "vello", not(test)))]
let use_vello = use_vello && surface_handle.is_some();
let mut metadata = RenderMetadata {
upstream_footprints: HashMap::new(),
local_transforms: HashMap::new(),
click_targets: HashMap::new(),
clip_targets: HashSet::new(),
};
data.collect_metadata(&mut metadata, footprint, None);
let output_format = render_config.export_format;
let data = match output_format {
ExportFormat::Svg => render_svg(data, SvgRender::new(), render_params, footprint),
ExportFormat::Canvas => {
if use_vello && editor_api.application_io.as_ref().unwrap().gpu_executor().is_some() {
#[cfg(all(feature = "vello", not(test)))]
return RenderOutput {
data: render_canvas(render_config, data, editor_api, surface_handle.unwrap(), render_params).await,
metadata,
};
#[cfg(any(not(feature = "vello"), test))]
render_svg(data, SvgRender::new(), render_params, footprint)
} else {
render_svg(data, SvgRender::new(), render_params, footprint)
}
}
_ => todo!("Non-SVG render output for {output_format:?}"),
};
RenderOutput { data, metadata }
}