Graphite/node-graph/interpreted-executor/src/node_registry.rs
2024-08-17 07:42:09 -07:00

825 lines
53 KiB
Rust

use graph_craft::imaginate_input::{ImaginateController, ImaginateMaskStartingFill, ImaginateSamplingMethod};
use graph_craft::proto::{NodeConstructor, TypeErasedBox};
use graphene_core::fn_type;
use graphene_core::ops::IdentityNode;
use graphene_core::quantization::{PackedPixel, QuantizationChannels};
use graphene_core::raster::brush_cache::BrushCache;
use graphene_core::raster::color::Color;
use graphene_core::raster::*;
use graphene_core::structural::Then;
use graphene_core::transform::Footprint;
use graphene_core::value::{ClonedNode, ValueNode};
use graphene_core::vector::brush_stroke::BrushStroke;
use graphene_core::vector::VectorData;
#[cfg(target_arch = "wasm32")]
use graphene_core::WasmSurfaceHandleFrame;
use graphene_core::{concrete, generic, Artboard, ArtboardGroup, GraphicGroup};
use graphene_core::{Cow, ProtoNodeIdentifier, Type};
use graphene_core::{Node, NodeIO, NodeIOTypes};
use graphene_std::any::{ComposeTypeErased, DowncastBothNode, DynAnyNode, FutureWrapperNode, IntoTypeErasedNode};
use graphene_std::application_io::{RenderConfig, TextureFrame};
use graphene_std::raster::*;
use graphene_std::vector::style::GradientStops;
use graphene_std::wasm_application_io::*;
use graphene_std::GraphicElement;
#[cfg(feature = "gpu")]
use wgpu_executor::{CommandBuffer, ShaderHandle, ShaderInputFrame, WgpuExecutor, WgpuShaderInput};
use wgpu_executor::{WgpuSurface, WindowHandle};
use dyn_any::StaticType;
use glam::{DAffine2, DVec2, UVec2};
use once_cell::sync::Lazy;
use std::collections::HashMap;
use std::sync::Arc;
macro_rules! construct_node {
($args: ident, $path:ty, [$($arg:ty => $type:ty),*]) => { async move {
let mut args = $args.clone();
args.reverse();
let node = <$path>::new($(
{
let node = graphene_std::any::downcast_node::<$arg, $type>(args.pop().expect("Not enough arguments provided to construct node"));
let value = node.eval(()).await;
graphene_core::value::ClonedNode::new(value)
}
),*
);
node
}}
}
macro_rules! register_node {
($path:ty, input: $input:ty, params: [ $($type:ty),*]) => {
register_node!($path, input: $input, fn_params: [ $(() => $type),*])
};
($path:ty, input: $input:ty, fn_params: [ $($arg:ty => $type:ty),*]) => {
vec![
(
ProtoNodeIdentifier::new(stringify!($path)),
|args| {
Box::pin(async move {
let node = construct_node!(args, $path, [$($arg => $type),*]).await;
let node = graphene_std::any::FutureWrapperNode::new(node);
let any: DynAnyNode<$input, _, _> = graphene_std::any::DynAnyNode::new(node);
Box::new(any) as TypeErasedBox
})
},
{
let node = <$path>::new($(
graphene_std::any::PanicNode::<(), $type>::new()
),*);
let params = vec![$(fn_type!((), $type)),*];
let mut node_io = <$path as NodeIO<'_, $input>>::to_node_io(&node, params);
node_io.input = concrete!(<$input as StaticType>::Static);
node_io
},
)
]
};
}
macro_rules! async_node {
// TODO: we currently need to annotate the type here because the compiler would otherwise (correctly)
// assign a Pin<Box<dyn Future<Output=T>>> type to the node, which is not what we want for now.
//
// This `params` variant of the macro wraps the normal `fn_params` variant and is used as a shorthand for writing `T` instead of `() => T`
($path:ty, input: $input:ty, output: $output:ty, params: [ $($type:ty),*]) => {
async_node!($path, input: $input, output: $output, fn_params: [ $(() => $type),*])
};
($path:ty, input: $input:ty, output: $output:ty, fn_params: [ $($arg:ty => $type:ty),*]) => {
vec![
(
ProtoNodeIdentifier::new(stringify!($path)),
|mut args| {
Box::pin(async move {
args.reverse();
let node = <$path>::new($(graphene_std::any::downcast_node::<$arg, $type>(args.pop().expect("Not enough arguments provided to construct node"))),*);
let any: DynAnyNode<$input, _, _> = graphene_std::any::DynAnyNode::new(node);
Box::new(any) as TypeErasedBox
})
},
{
let node = <$path>::new($(
graphene_std::any::PanicNode::<$arg, core::pin::Pin<Box<dyn core::future::Future<Output = $type> + Send>>>::new()
),*);
// TODO: Propagate the future type through the node graph
// let params = vec![$(Type::Fn(Box::new(concrete!(())), Box::new(Type::Future(Box::new(concrete!($type)))))),*];
let params = vec![$(fn_type!($arg, $type)),*];
let mut node_io = NodeIO::<'_, $input>::to_node_io(&node, params);
node_io.input = concrete!(<$input as StaticType>::Static);
node_io.input = concrete!(<$input as StaticType>::Static); // Why are there 2 of them?
node_io.output = concrete!(<$output as StaticType>::Static);
node_io
},
)
]
};
}
macro_rules! raster_node {
($path:ty, params: [$($type:ty),*]) => {{
// this function could also be inlined but serves as a workaround for
// [wasm-pack#981](https://github.com/rustwasm/wasm-pack/issues/981).
// The non-inlining function leads to fewer locals in the resulting
// wasm binary. This issue currently only applies to debug builds, so
// we guard inlining to only happen on production builds for
// optimization purposes.
#[cfg_attr(debug_assertions, inline(never))]
#[cfg_attr(not(debug_assertions), inline)]
fn generate_triples() -> Vec<(ProtoNodeIdentifier, NodeConstructor, NodeIOTypes)> {
vec![
(
ProtoNodeIdentifier::new(stringify!($path)),
|args| {
Box::pin(async move {
let node = construct_node!(args, $path, [$(() => $type),*]).await;
let node = graphene_std::any::FutureWrapperNode::new(node);
let any: DynAnyNode<Color, _, _> = graphene_std::any::DynAnyNode::new(node);
any.into_type_erased()
})
},
{
let params = vec![$(fn_type!($type)),*];
NodeIOTypes::new(concrete!(Color), concrete!(Color), params)
},
),
// TODO: Remove this one when we have automatic IntoNode insertion as part of the graph compilation process
(
ProtoNodeIdentifier::new(stringify!($path)),
|args| {
Box::pin(async move {
let node = construct_node!(args, $path, [$(() => $type),*]).await;
let map_node = graphene_core::ops::MapOptionNode::new(graphene_core::value::ValueNode::new(node));
let node = graphene_std::any::FutureWrapperNode::new(map_node);
let any: DynAnyNode<Option<Color>, _, _> = graphene_std::any::DynAnyNode::new(node);
any.into_type_erased()
})
},
{
let params = vec![$(fn_type!($type)),*];
NodeIOTypes::new(concrete!(Option<Color>), concrete!(Option<Color>), params)
},
),
(
ProtoNodeIdentifier::new(stringify!($path)),
|args| {
Box::pin(async move {
let node = construct_node!(args, $path, [$(() => $type),*]).await;
let map_node = graphene_std::raster::MapImageNode::new(graphene_core::value::ValueNode::new(node));
let map_node = graphene_std::any::FutureWrapperNode::new(map_node);
let any: DynAnyNode<Image<Color>, _, _> = graphene_std::any::DynAnyNode::new(map_node);
any.into_type_erased()
})
},
{
let params = vec![$(fn_type!($type)),*];
NodeIOTypes::new(concrete!(Image<Color>), concrete!(Image<Color>), params)
},
),
(
ProtoNodeIdentifier::new(stringify!($path)),
|args| {
Box::pin(async move {
let node = construct_node!(args, $path, [$(() => $type),*]).await;
let map_node = graphene_std::raster::MapImageNode::new(graphene_core::value::ValueNode::new(node));
let map_node = graphene_std::any::FutureWrapperNode::new(map_node);
let any: DynAnyNode<ImageFrame<Color>, _, _> = graphene_std::any::DynAnyNode::new(map_node);
any.into_type_erased()
})
},
{
let params = vec![$(fn_type!($type)),*];
NodeIOTypes::new(concrete!(ImageFrame<Color>), concrete!(ImageFrame<Color>), params)
},
)
]
}
generate_triples()
}};
}
// TODO: turn into hashmap
fn node_registry() -> HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeConstructor>> {
let node_types: Vec<Vec<(ProtoNodeIdentifier, NodeConstructor, NodeIOTypes)>> = vec![
vec![(
ProtoNodeIdentifier::new("graphene_core::ops::IdentityNode"),
|_| Box::pin(async move { FutureWrapperNode::new(IdentityNode::new()).into_type_erased() }),
NodeIOTypes::new(generic!(I), generic!(I), vec![]),
)],
// TODO: create macro to impl for all types
register_node!(graphene_core::structural::ConsNode<_, _>, input: u32, params: [u32]),
register_node!(graphene_core::structural::ConsNode<_, _>, input: u32, params: [&u32]),
register_node!(graphene_core::structural::ConsNode<_, _>, input: &u32, params: [u32]),
register_node!(graphene_core::structural::ConsNode<_, _>, input: &u32, params: [&u32]),
register_node!(graphene_core::ops::AddPairNode, input: (u32, u32), params: []),
register_node!(graphene_core::ops::AddPairNode, input: (u32, &u32), params: []),
register_node!(graphene_core::ops::CloneNode<_>, input: &ImageFrame<Color>, params: []),
register_node!(graphene_core::ops::AddNode<_>, input: u32, params: [u32]),
register_node!(graphene_core::ops::AddNode<_>, input: &u32, params: [u32]),
register_node!(graphene_core::ops::AddNode<_>, input: u32, params: [&u32]),
register_node!(graphene_core::ops::AddNode<_>, input: &u32, params: [&u32]),
register_node!(graphene_core::ops::AddNode<_>, input: f32, params: [f32]),
register_node!(graphene_core::ops::AddNode<_>, input: &f32, params: [f32]),
register_node!(graphene_core::ops::AddNode<_>, input: f32, params: [&f32]),
register_node!(graphene_core::ops::AddNode<_>, input: &f32, params: [&f32]),
register_node!(graphene_core::ops::AddNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::AddNode<_>, input: glam::DVec2, params: [glam::DVec2]),
register_node!(graphene_core::ops::SubtractNode<_>, input: u32, params: [u32]),
register_node!(graphene_core::ops::SubtractNode<_>, input: &u32, params: [u32]),
register_node!(graphene_core::ops::SubtractNode<_>, input: u32, params: [&u32]),
register_node!(graphene_core::ops::SubtractNode<_>, input: &u32, params: [&u32]),
register_node!(graphene_core::ops::SubtractNode<_>, input: f32, params: [f32]),
register_node!(graphene_core::ops::SubtractNode<_>, input: &f32, params: [f32]),
register_node!(graphene_core::ops::SubtractNode<_>, input: f32, params: [&f32]),
register_node!(graphene_core::ops::SubtractNode<_>, input: &f32, params: [&f32]),
register_node!(graphene_core::ops::SubtractNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::SubtractNode<_>, input: glam::DVec2, params: [glam::DVec2]),
register_node!(graphene_core::ops::DivideNode<_>, input: u32, params: [u32]),
register_node!(graphene_core::ops::DivideNode<_>, input: &u32, params: [u32]),
register_node!(graphene_core::ops::DivideNode<_>, input: u32, params: [&u32]),
register_node!(graphene_core::ops::DivideNode<_>, input: &u32, params: [&u32]),
register_node!(graphene_core::ops::DivideNode<_>, input: f32, params: [f32]),
register_node!(graphene_core::ops::DivideNode<_>, input: &f32, params: [f32]),
register_node!(graphene_core::ops::DivideNode<_>, input: f32, params: [&f32]),
register_node!(graphene_core::ops::DivideNode<_>, input: &f32, params: [&f32]),
register_node!(graphene_core::ops::DivideNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::DivideNode<_>, input: glam::DVec2, params: [f64]),
register_node!(graphene_core::ops::DivideNode<_>, input: glam::DVec2, params: [glam::DVec2]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: u32, params: [u32]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: &u32, params: [u32]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: u32, params: [&u32]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: &u32, params: [&u32]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: f32, params: [f32]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: &f32, params: [f32]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: f32, params: [&f32]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: &f32, params: [&f32]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: glam::DVec2, params: [f64]),
register_node!(graphene_core::ops::MultiplyNode<_>, input: glam::DVec2, params: [glam::DVec2]),
register_node!(graphene_core::ops::ExponentNode<_>, input: u32, params: [u32]),
register_node!(graphene_core::ops::ExponentNode<_>, input: &u32, params: [u32]),
register_node!(graphene_core::ops::ExponentNode<_>, input: u32, params: [&u32]),
register_node!(graphene_core::ops::ExponentNode<_>, input: &u32, params: [&u32]),
register_node!(graphene_core::ops::ExponentNode<_>, input: f32, params: [f32]),
register_node!(graphene_core::ops::ExponentNode<_>, input: &f32, params: [f32]),
register_node!(graphene_core::ops::ExponentNode<_>, input: f32, params: [&f32]),
register_node!(graphene_core::ops::ExponentNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::FloorNode, input: f64, params: []),
register_node!(graphene_core::ops::CeilingNode, input: f64, params: []),
register_node!(graphene_core::ops::RoundNode, input: f64, params: []),
register_node!(graphene_core::ops::AbsoluteValue, input: f64, params: []),
register_node!(graphene_core::ops::LogarithmNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::NaturalLogarithmNode, input: f64, params: []),
register_node!(graphene_core::ops::SineNode, input: f64, params: []),
register_node!(graphene_core::ops::CosineNode, input: f64, params: []),
register_node!(graphene_core::ops::TangentNode, input: f64, params: []),
register_node!(graphene_core::ops::MaximumNode<_>, input: u32, params: [u32]),
register_node!(graphene_core::ops::MaximumNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::MinimumNode<_>, input: u32, params: [u32]),
register_node!(graphene_core::ops::MinimumNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::EqualsNode<_>, input: u32, params: [u32]),
register_node!(graphene_core::ops::EqualsNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::ModuloNode<_>, input: u32, params: [u32]),
register_node!(graphene_core::ops::ModuloNode<_>, input: &u32, params: [u32]),
register_node!(graphene_core::ops::ModuloNode<_>, input: u32, params: [&u32]),
register_node!(graphene_core::ops::ModuloNode<_>, input: &u32, params: [&u32]),
register_node!(graphene_core::ops::ModuloNode<_>, input: f64, params: [f64]),
register_node!(graphene_core::ops::ModuloNode<_>, input: &f64, params: [f64]),
register_node!(graphene_core::ops::ModuloNode<_>, input: f64, params: [&f64]),
register_node!(graphene_core::ops::ModuloNode<_>, input: &f64, params: [&f64]),
register_node!(graphene_core::ops::ConstructVector2<_, _>, input: (), params: [f64, f64]),
register_node!(graphene_core::ops::SomeNode, input: &WasmEditorApi, params: []),
register_node!(graphene_core::ops::UnwrapNode, input: Option<Color>, params: []),
register_node!(graphene_core::logic::LogToConsoleNode, input: bool, params: []),
register_node!(graphene_core::logic::LogToConsoleNode, input: f64, params: []),
register_node!(graphene_core::logic::LogToConsoleNode, input: f64, params: []),
register_node!(graphene_core::logic::LogToConsoleNode, input: u32, params: []),
register_node!(graphene_core::logic::LogToConsoleNode, input: u64, params: []),
register_node!(graphene_core::logic::LogToConsoleNode, input: String, params: []),
register_node!(graphene_core::logic::LogToConsoleNode, input: DVec2, params: []),
register_node!(graphene_core::logic::LogToConsoleNode, input: VectorData, params: []),
register_node!(graphene_core::logic::LogToConsoleNode, input: DAffine2, params: []),
register_node!(graphene_core::logic::LogicOrNode<_>, input: bool, params: [bool]),
register_node!(graphene_core::logic::LogicAndNode<_>, input: bool, params: [bool]),
register_node!(graphene_core::logic::LogicXorNode<_>, input: bool, params: [bool]),
register_node!(graphene_core::logic::LogicNotNode, input: bool, params: []),
async_node!(graphene_core::ops::IntoNode<_, ImageFrame<SRGBA8>>, input: ImageFrame<Color>, output: ImageFrame<SRGBA8>, params: []),
async_node!(graphene_core::ops::IntoNode<_, ImageFrame<Color>>, input: ImageFrame<SRGBA8>, output: ImageFrame<Color>, params: []),
async_node!(graphene_core::ops::IntoNode<_, GraphicGroup>, input: ImageFrame<Color>, output: GraphicGroup, params: []),
async_node!(graphene_core::ops::IntoNode<_, GraphicGroup>, input: VectorData, output: GraphicGroup, params: []),
async_node!(graphene_core::ops::IntoNode<_, GraphicGroup>, input: GraphicGroup, output: GraphicGroup, params: []),
#[cfg(feature = "gpu")]
async_node!(graphene_core::ops::IntoNode<_, &WgpuExecutor>, input: &WasmEditorApi, output: &WgpuExecutor, params: []),
register_node!(graphene_std::raster::MaskImageNode<_, _, _>, input: ImageFrame<Color>, params: [ImageFrame<Color>]),
register_node!(graphene_std::raster::MaskImageNode<_, _, _>, input: ImageFrame<Color>, params: [ImageFrame<Luma>]),
register_node!(graphene_std::raster::InsertChannelNode<_, _, _, _>, input: ImageFrame<Color>, params: [ImageFrame<Color>, RedGreenBlue]),
register_node!(graphene_std::raster::InsertChannelNode<_, _, _, _>, input: ImageFrame<Color>, params: [ImageFrame<Luma>, RedGreenBlue]),
vec![(
ProtoNodeIdentifier::new("graphene_std::raster::CombineChannelsNode"),
|args| {
Box::pin(async move {
use graphene_core::raster::*;
use graphene_core::value::*;
let channel_r: ImageFrame<Color> = DowncastBothNode::new(args[0].clone()).eval(()).await;
let channel_g: ImageFrame<Color> = DowncastBothNode::new(args[1].clone()).eval(()).await;
let channel_b: ImageFrame<Color> = DowncastBothNode::new(args[2].clone()).eval(()).await;
let channel_a: ImageFrame<Color> = DowncastBothNode::new(args[3].clone()).eval(()).await;
let insert_r = InsertChannelNode::new(ClonedNode::new(channel_r.clone()), CopiedNode::new(RedGreenBlue::Red));
let insert_g = InsertChannelNode::new(ClonedNode::new(channel_g.clone()), CopiedNode::new(RedGreenBlue::Green));
let insert_b = InsertChannelNode::new(ClonedNode::new(channel_b.clone()), CopiedNode::new(RedGreenBlue::Blue));
let complete_node = insert_r.then(insert_g).then(insert_b);
let complete_node = complete_node.then(MaskImageNode::new(ClonedNode::new(channel_a.clone())));
// TODO: Move to FN Node for better performance
let (mut transform, mut bounds) = (DAffine2::ZERO, glam::UVec2::ZERO);
for image in [channel_a, channel_r, channel_g, channel_b] {
if image.image.width() > bounds.x {
bounds = glam::UVec2::new(image.image.width(), image.image.height());
transform = image.transform;
}
}
let empty_image = ImageFrame {
image: Image::new(bounds.x, bounds.y, Color::BLACK),
transform,
..Default::default()
};
let final_image = ClonedNode::new(empty_image).then(complete_node);
let final_image = FutureWrapperNode::new(final_image);
let any: DynAnyNode<(), _, _> = graphene_std::any::DynAnyNode::new(final_image);
any.into_type_erased()
})
},
NodeIOTypes::new(
concrete!(()),
concrete!(ImageFrame<Color>),
vec![fn_type!(ImageFrame<Color>), fn_type!(ImageFrame<Color>), fn_type!(ImageFrame<Color>), fn_type!(ImageFrame<Color>)],
),
)],
register_node!(graphene_std::raster::EmptyImageNode<_, _>, input: DAffine2, params: [Color]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, output: ImageFrame<Color>, fn_params: [Footprint => ImageFrame<Color>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: (), output: ImageFrame<Color>, params: [ImageFrame<Color>]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, output: VectorData, fn_params: [Footprint => VectorData]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, output: graphene_core::GraphicGroup, fn_params: [Footprint => graphene_core::GraphicGroup]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, output: graphene_core::GraphicElement, fn_params: [Footprint => graphene_core::GraphicElement]),
async_node!(graphene_core::memo::MonitorNode<_, _, _>, input: Footprint, output: Artboard, fn_params: [Footprint => Artboard]),
async_node!(graphene_std::wasm_application_io::LoadResourceNode<_>, input: &WasmEditorApi, output: Arc<[u8]>, params: [String]),
register_node!(graphene_std::wasm_application_io::DecodeImageNode, input: Arc<[u8]>, params: []),
async_node!(graphene_std::wasm_application_io::CreateSurfaceNode, input: &WasmEditorApi, output: Arc<WasmSurfaceHandle>, params: []),
#[cfg(target_arch = "wasm32")]
async_node!(
graphene_std::wasm_application_io::DrawImageFrameNode<_>,
input: ImageFrame<SRGBA8>,
output: WasmSurfaceHandleFrame,
params: [Arc<WasmSurfaceHandle>]
),
#[cfg(feature = "gpu")]
async_node!(wgpu_executor::UniformNode<_>, input: f32, output: WgpuShaderInput, params: [&WgpuExecutor]),
#[cfg(feature = "gpu")]
async_node!(wgpu_executor::StorageNode<_>, input: Vec<u8>, output: WgpuShaderInput, params: [&WgpuExecutor]),
#[cfg(feature = "gpu")]
async_node!(
wgpu_executor::PushNode<_>,
input: Vec<WgpuShaderInput>,
output: Vec<WgpuShaderInput>,
params: [WgpuShaderInput]
),
#[cfg(feature = "gpu")]
async_node!(wgpu_executor::CreateOutputBufferNode<_, _>, input: usize, output: WgpuShaderInput, params: [&WgpuExecutor, Type]),
#[cfg(feature = "gpu")]
async_node!(wgpu_executor::CreateComputePassNode<_, _, _>, input: wgpu_executor::PipelineLayout, output: CommandBuffer, params: [&WgpuExecutor, WgpuShaderInput, gpu_executor::ComputePassDimensions]),
#[cfg(feature = "gpu")]
async_node!(wgpu_executor::CreatePipelineLayoutNode<_, _, _>, input: ShaderHandle, output: wgpu_executor::PipelineLayout, params: [String, wgpu_executor::Bindgroup, Arc<WgpuShaderInput>]),
#[cfg(feature = "gpu")]
async_node!(
wgpu_executor::ExecuteComputePipelineNode<_>,
input: CommandBuffer,
output: (),
params: [&WgpuExecutor]
),
#[cfg(feature = "gpu")]
async_node!(wgpu_executor::ReadOutputBufferNode<_, _>, input: Arc<WgpuShaderInput>, output: Vec<u8>, params: [&WgpuExecutor, ()]),
#[cfg(feature = "gpu")]
async_node!(wgpu_executor::CreateGpuSurfaceNode, input: &WasmEditorApi, output: Option<wgpu_executor::WgpuSurface>, params: []),
#[cfg(feature = "gpu")]
async_node!(wgpu_executor::RenderTextureNode<_, _, _>, input: Footprint, output: graphene_std::SurfaceFrame, fn_params: [Footprint => ShaderInputFrame, () => Option<wgpu_executor::WgpuSurface>, () =>&WgpuExecutor]),
#[cfg(feature = "gpu")]
async_node!(
wgpu_executor::UploadTextureNode<_>,
input: ImageFrame<Color>,
output: TextureFrame,
params: [&WgpuExecutor]
),
#[cfg(feature = "gpu")]
vec![(
ProtoNodeIdentifier::new("graphene_std::executor::MapGpuSingleImageNode<_>"),
|args| {
Box::pin(async move {
let document_node: DowncastBothNode<(), graph_craft::document::DocumentNode> = DowncastBothNode::new(args[0].clone());
let editor_api: DowncastBothNode<(), &WasmEditorApi> = DowncastBothNode::new(args[1].clone());
// let document_node = ClonedNode::new(document_node.eval(()));
let node = graphene_std::gpu_nodes::MapGpuNode::new(document_node, editor_api);
let any: DynAnyNode<ImageFrame<Color>, _, _> = graphene_std::any::DynAnyNode::new(node);
any.into_type_erased()
})
},
NodeIOTypes::new(
concrete!(ImageFrame<Color>),
concrete!(ImageFrame<Color>),
vec![fn_type!(graph_craft::document::DocumentNode), fn_type!(WasmEditorApi)],
),
)],
#[cfg(feature = "gpu")]
vec![(
ProtoNodeIdentifier::new("graphene_std::executor::BlendGpuImageNode<_, _, _>"),
|args| {
Box::pin(async move {
let background: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[0].clone());
let blend_mode: DowncastBothNode<(), BlendMode> = DowncastBothNode::new(args[1].clone());
let opacity: DowncastBothNode<(), f64> = DowncastBothNode::new(args[2].clone());
let node = graphene_std::gpu_nodes::BlendGpuImageNode::new(background, blend_mode, opacity);
let any: DynAnyNode<ImageFrame<Color>, _, _> = graphene_std::any::DynAnyNode::new(node);
any.into_type_erased()
})
},
NodeIOTypes::new(
concrete!(ImageFrame<Color>),
concrete!(ImageFrame<Color>),
vec![fn_type!(ImageFrame<Color>), fn_type!(BlendMode), fn_type!(f64)],
),
)],
vec![(
ProtoNodeIdentifier::new("graphene_core::structural::ComposeNode<_, _, _>"),
|args| {
Box::pin(async move {
let node = ComposeTypeErased::new(args[0].clone(), args[1].clone());
node.into_type_erased()
})
},
// This is how we can generically define composition of two nodes.
// See further details in the code definition for the `struct ComposeNode<First, Second, I> { ... }` struct.
NodeIOTypes::new(
generic!(T),
generic!(U),
vec![Type::Fn(Box::new(generic!(T)), Box::new(generic!(V))), Type::Fn(Box::new(generic!(V)), Box::new(generic!(U)))],
),
)],
register_node!(graphene_std::brush::IntoIterNode<_>, input: &Vec<BrushStroke>, params: []),
async_node!(graphene_std::brush::BrushNode<_, _, _>, input: ImageFrame<Color>, output: ImageFrame<Color>, params: [ImageFrame<Color>, Vec<BrushStroke>, BrushCache]),
// Filters
raster_node!(graphene_core::raster::LuminanceNode<_>, params: [LuminanceCalculation]),
raster_node!(graphene_core::raster::ExtractChannelNode<_>, params: [RedGreenBlueAlpha]),
raster_node!(graphene_core::raster::ExtractOpaqueNode<>, params: []),
raster_node!(graphene_core::raster::LevelsNode<_, _, _, _, _>, params: [f64, f64, f64, f64, f64]),
raster_node!(graphene_core::raster::BlendColorsNode<_, _, _>, params: [Color, BlendMode, f64]),
register_node!(graphene_core::raster::BlendColorsNode<_, _, _>, input: GradientStops, params: [GradientStops, BlendMode, f64]),
register_node!(graphene_std::image_segmentation::ImageSegmentationNode<_>, input: ImageFrame<Color>, params: [ImageFrame<Color>]),
register_node!(graphene_std::image_color_palette::ImageColorPaletteNode<_>, input: ImageFrame<Color>, params: [u32]),
register_node!(graphene_core::raster::IndexNode<_>, input: Vec<ImageFrame<Color>>, params: [u32]),
register_node!(graphene_core::raster::adjustments::ColorFillNode<_>, input: ImageFrame<Color>, params: [Color]),
register_node!(graphene_core::raster::adjustments::ColorOverlayNode<_, _, _>, input: ImageFrame<Color>, params: [Color, BlendMode, f64]),
register_node!(graphene_core::raster::IndexNode<_>, input: Vec<Color>, params: [u32]),
/*
vec![(
ProtoNodeIdentifier::new("graphene_core::raster::BlendNode<_, _, _, _>"),
|args| {
Box::pin(async move {
let image: DowncastBothNode<(), ImageFrame<Color>> = DowncastBothNode::new(args[0].clone());
let blend_mode: DowncastBothNode<(), BlendMode> = DowncastBothNode::new(args[1].clone());
let opacity: DowncastBothNode<(), f64> = DowncastBothNode::new(args[2].clone());
let blend_node = graphene_core::raster::BlendNode::new(CopiedNode::new(blend_mode.eval(()).await), CopiedNode::new(opacity.eval(()).await));
let node = graphene_std::raster::BlendImageNode::new(image, FutureWrapperNode::new(ValueNode::new(blend_node)));
let any: DynAnyNode<ImageFrame<Color>, _, _> = graphene_std::any::DynAnyNode::new(node);
any.into_type_erased()
})
},
NodeIOTypes::new(
concrete!(ImageFrame<Color>),
concrete!(ImageFrame<Color>),
vec![fn_type!(ImageFrame<Color>), fn_type!(BlendMode), fn_type!(f64)],
),
)],*/
raster_node!(graphene_core::raster::BlackAndWhiteNode<_, _, _, _, _, _, _>, params: [Color, f64, f64, f64, f64, f64, f64]),
raster_node!(graphene_core::raster::HueSaturationNode<_, _, _>, params: [f64, f64, f64]),
raster_node!(graphene_core::raster::InvertNode, params: []),
raster_node!(graphene_core::raster::ThresholdNode<_, _, _>, params: [f64, f64, LuminanceCalculation]),
raster_node!(graphene_core::raster::GradientMapNode<_, _>, params: [GradientStops, bool]),
raster_node!(graphene_core::raster::VibranceNode<_>, params: [f64]),
raster_node!(
graphene_core::raster::ChannelMixerNode<_, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _>,
params: [bool, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64]
),
raster_node!(
graphene_core::raster::SelectiveColorNode<_, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _>,
params: [RelativeAbsolute, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64, f64]
),
vec![(
ProtoNodeIdentifier::new("graphene_core::raster::BrightnessContrastNode<_, _, _>"),
|args| {
Box::pin(async move {
use graphene_core::raster::brightness_contrast::*;
let brightness: DowncastBothNode<(), f64> = DowncastBothNode::new(args[0].clone());
let brightness = ClonedNode::new(brightness.eval(()).await);
let contrast: DowncastBothNode<(), f64> = DowncastBothNode::new(args[1].clone());
let contrast = ClonedNode::new(contrast.eval(()).await);
let use_legacy: DowncastBothNode<(), bool> = DowncastBothNode::new(args[2].clone());
if use_legacy.eval(()).await {
let generate_brightness_contrast_legacy_mapper_node = GenerateBrightnessContrastLegacyMapperNode::new(brightness, contrast);
let map_image_frame_node = graphene_std::raster::MapImageNode::new(ValueNode::new(generate_brightness_contrast_legacy_mapper_node.eval(())));
let map_image_frame_node = FutureWrapperNode::new(map_image_frame_node);
let any: DynAnyNode<ImageFrame<Color>, _, _> = graphene_std::any::DynAnyNode::new(map_image_frame_node);
any.into_type_erased()
} else {
let generate_brightness_contrast_mapper_node = GenerateBrightnessContrastMapperNode::new(brightness, contrast);
let map_image_frame_node = graphene_std::raster::MapImageNode::new(ValueNode::new(generate_brightness_contrast_mapper_node.eval(())));
let map_image_frame_node = FutureWrapperNode::new(map_image_frame_node);
let any: DynAnyNode<ImageFrame<Color>, _, _> = graphene_std::any::DynAnyNode::new(map_image_frame_node);
any.into_type_erased()
}
})
},
NodeIOTypes::new(concrete!(ImageFrame<Color>), concrete!(ImageFrame<Color>), vec![fn_type!(f64), fn_type!(f64), fn_type!(bool)]),
)],
vec![
(
ProtoNodeIdentifier::new("graphene_core::raster::CurvesNode<_>"),
|args| {
use graphene_core::raster::{curve::Curve, GenerateCurvesNode};
let curve: DowncastBothNode<(), Curve> = DowncastBothNode::new(args[0].clone());
Box::pin(async move {
let curve = ClonedNode::new(curve.eval(()).await);
let generate_curves_node = GenerateCurvesNode::<f32, _>::new(curve);
let map_image_frame_node = graphene_std::raster::MapImageNode::new(ValueNode::new(generate_curves_node.eval(())));
let map_image_frame_node = FutureWrapperNode::new(map_image_frame_node);
let any: DynAnyNode<ImageFrame<Luma>, _, _> = graphene_std::any::DynAnyNode::new(map_image_frame_node);
any.into_type_erased()
})
},
NodeIOTypes::new(concrete!(ImageFrame<Luma>), concrete!(ImageFrame<Luma>), vec![fn_type!(graphene_core::raster::curve::Curve)]),
),
// TODO: Use channel split and merge for this instead of using LuminanceMut for the whole color.
(
ProtoNodeIdentifier::new("graphene_core::raster::CurvesNode<_>"),
|args| {
use graphene_core::raster::{curve::Curve, GenerateCurvesNode};
let curve: DowncastBothNode<(), Curve> = DowncastBothNode::new(args[0].clone());
Box::pin(async move {
let curve = ClonedNode::new(curve.eval(()).await);
let generate_curves_node = GenerateCurvesNode::<f32, _>::new(curve);
let map_image_frame_node = graphene_std::raster::MapImageNode::new(ValueNode::new(generate_curves_node.eval(())));
let map_image_frame_node = FutureWrapperNode::new(map_image_frame_node);
let any: DynAnyNode<ImageFrame<Color>, _, _> = graphene_std::any::DynAnyNode::new(map_image_frame_node);
any.into_type_erased()
})
},
NodeIOTypes::new(concrete!(ImageFrame<Color>), concrete!(ImageFrame<Color>), vec![fn_type!(graphene_core::raster::curve::Curve)]),
),
],
raster_node!(graphene_core::raster::OpacityNode<_>, params: [f64]),
register_node!(graphene_core::raster::OpacityNode<_>, input: VectorData, params: [f64]),
register_node!(graphene_core::raster::OpacityNode<_>, input: GraphicGroup, params: [f64]),
register_node!(graphene_core::raster::BlendModeNode<_>, input: VectorData, params: [BlendMode]),
register_node!(graphene_core::raster::BlendModeNode<_>, input: GraphicGroup, params: [BlendMode]),
register_node!(graphene_core::raster::BlendModeNode<_>, input: ImageFrame<Color>, params: [BlendMode]),
raster_node!(graphene_core::raster::PosterizeNode<_>, params: [f64]),
raster_node!(graphene_core::raster::ExposureNode<_, _, _>, params: [f64, f64, f64]),
vec![(
ProtoNodeIdentifier::new("graphene_std::raster::ImaginateNode<_, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _>"),
|args: Vec<graph_craft::proto::SharedNodeContainer>| {
Box::pin(async move {
use graphene_std::raster::ImaginateNode;
macro_rules! instantiate_imaginate_node {
($($i:expr,)*) => { ImaginateNode::new($(graphene_std::any::input_node(args[$i].clone()),)* ) };
}
let node: ImaginateNode<Color, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _> = instantiate_imaginate_node!(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,);
let any = graphene_std::any::DynAnyNode::new(node);
any.into_type_erased()
})
},
NodeIOTypes::new(
concrete!(ImageFrame<Color>),
concrete!(ImageFrame<Color>),
vec![
fn_type!(&WasmEditorApi),
fn_type!(ImaginateController),
fn_type!(f64),
fn_type!(Option<DVec2>),
fn_type!(u32),
fn_type!(ImaginateSamplingMethod),
fn_type!(f64),
fn_type!(String),
fn_type!(String),
fn_type!(bool),
fn_type!(f64),
fn_type!(bool),
fn_type!(f64),
fn_type!(ImaginateMaskStartingFill),
fn_type!(bool),
fn_type!(bool),
fn_type!(u64),
],
),
)],
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: Image<Color>, params: [Image<Color>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: ImageFrame<Color>, params: [ImageFrame<Color>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: QuantizationChannels, params: [QuantizationChannels]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: Vec<DVec2>, params: [Vec<DVec2>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: Arc<WasmSurfaceHandle>, params: [Arc<WasmSurfaceHandle>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: WindowHandle, params: [WindowHandle]),
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: ShaderInputFrame, params: [ShaderInputFrame]),
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: wgpu_executor::WgpuSurface, params: [wgpu_executor::WgpuSurface]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: Option<wgpu_executor::WgpuSurface>, params: [Option<wgpu_executor::WgpuSurface>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: wgpu_executor::WindowHandle, params: [wgpu_executor::WindowHandle]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: graphene_std::SurfaceFrame, params: [graphene_std::SurfaceFrame]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: (), output: RenderOutput, params: [RenderOutput]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: Image<Color>, fn_params: [Footprint => Image<Color>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: VectorData, fn_params: [Footprint => VectorData]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: ImageFrame<Color>, fn_params: [Footprint => ImageFrame<Color>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: QuantizationChannels, fn_params: [Footprint => QuantizationChannels]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: Vec<DVec2>, fn_params: [Footprint => Vec<DVec2>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: Arc<WasmSurfaceHandle>, fn_params: [Footprint => Arc<WasmSurfaceHandle>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: WindowHandle, fn_params: [Footprint => WindowHandle]),
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: ShaderInputFrame, fn_params: [Footprint => ShaderInputFrame]),
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: wgpu_executor::WgpuSurface, fn_params: [Footprint => wgpu_executor::WgpuSurface]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: Option<wgpu_executor::WgpuSurface>, fn_params: [Footprint => Option<wgpu_executor::WgpuSurface>]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: wgpu_executor::WindowHandle, fn_params: [Footprint => wgpu_executor::WindowHandle]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: graphene_std::SurfaceFrame, fn_params: [Footprint => graphene_std::SurfaceFrame]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: UVec2, output: graphene_std::SurfaceFrame, fn_params: [UVec2 => graphene_std::SurfaceFrame]),
async_node!(graphene_core::memo::MemoNode<_, _>, input: Footprint, output: RenderOutput, fn_params: [Footprint => RenderOutput]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, output: GraphicElement, fn_params: [Footprint => GraphicElement]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, output: GraphicGroup, fn_params: [Footprint => GraphicGroup]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, output: VectorData, fn_params: [Footprint => VectorData]),
#[cfg(feature = "gpu")]
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, output: ShaderInputFrame, fn_params: [Footprint => ShaderInputFrame]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, output: WgpuSurface, fn_params: [Footprint => WgpuSurface]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, output: Option<WgpuSurface>, fn_params: [Footprint => Option<WgpuSurface>]),
async_node!(graphene_core::memo::ImpureMemoNode<_, _, _>, input: Footprint, output: TextureFrame, fn_params: [Footprint => TextureFrame]),
register_node!(graphene_core::structural::ConsNode<_, _>, input: Image<Color>, params: [&str]),
register_node!(graphene_std::raster::ImageFrameNode<_, _>, input: Image<Color>, params: [DAffine2]),
register_node!(graphene_std::raster::NoisePatternNode<_, _, _, _, _, _, _, _, _, _, _, _, _, _, _>, input: Footprint, params: [bool, u32, f64, NoiseType, DomainWarpType, f64, FractalType, u32, f64, f64, f64, f64, CellularDistanceFunction, CellularReturnType, f64]),
#[cfg(feature = "quantization")]
register_node!(graphene_std::quantization::GenerateQuantizationNode<_, _>, input: ImageFrame<Color>, params: [u32, u32]),
register_node!(graphene_core::quantization::QuantizeNode<_>, input: Color, params: [QuantizationChannels]),
register_node!(graphene_core::quantization::DeQuantizeNode<_>, input: PackedPixel, params: [QuantizationChannels]),
register_node!(graphene_core::ops::CloneNode<_>, input: &QuantizationChannels, params: []),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => ImageFrame<Color>, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => VectorData, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => GraphicGroup, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => Artboard, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => ArtboardGroup, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => Option<Color>, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => Vec<Color>, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => bool, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => f32, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => f64, () => Option<WgpuSurface>]),
async_node!(graphene_std::wasm_application_io::RenderNode<_, _, _>, input: RenderConfig, output: RenderOutput, fn_params: [() => &WasmEditorApi, Footprint => String, () => Option<WgpuSurface>]),
#[cfg(target_arch = "wasm32")]
async_node!(graphene_std::wasm_application_io::RasterizeNode<_, _>, input: VectorData, output: ImageFrame<Color>, params: [Footprint, Arc<WasmSurfaceHandle>]),
#[cfg(target_arch = "wasm32")]
async_node!(graphene_std::wasm_application_io::RasterizeNode<_, _>, input: GraphicGroup, output: ImageFrame<Color>, params: [Footprint, Arc<WasmSurfaceHandle>]),
async_node!(graphene_core::transform::TransformNode<_, _, _, _, _, _>, input: Footprint, output: VectorData, fn_params: [Footprint => VectorData, () => DVec2, () => f64, () => DVec2, () => DVec2, () => DVec2]),
// async_node!(graphene_core::transform::TransformNode<_, _, _, _, _, _>, input: Footprint, output: WasmSurfaceHandleFrame, fn_params: [Footprint => WasmSurfaceHandleFrame, () => DVec2, () => f64, () => DVec2, () => DVec2, () => DVec2]),
async_node!(graphene_core::transform::TransformNode<_, _, _, _, _, _>, input: Footprint, output: ImageFrame<Color>, fn_params: [Footprint => ImageFrame<Color>, () => DVec2, () => f64, () => DVec2, () => DVec2, () => DVec2]),
async_node!(graphene_core::transform::TransformNode<_, _, _, _, _, _>, input: Footprint, output: TextureFrame, fn_params: [Footprint => TextureFrame, () => DVec2, () => f64, () => DVec2, () => DVec2, () => DVec2]),
async_node!(graphene_core::transform::TransformNode<_, _, _, _, _, _>, input: Footprint, output: GraphicGroup, fn_params: [Footprint => GraphicGroup, () => DVec2, () => f64, () => DVec2, () => DVec2, () => DVec2]),
register_node!(graphene_core::transform::SetTransformNode<_>, input: VectorData, params: [VectorData]),
register_node!(graphene_core::transform::SetTransformNode<_>, input: ImageFrame<Color>, params: [ImageFrame<Color>]),
register_node!(graphene_core::transform::SetTransformNode<_>, input: VectorData, params: [DAffine2]),
register_node!(graphene_core::transform::SetTransformNode<_>, input: ImageFrame<Color>, params: [DAffine2]),
register_node!(graphene_core::vector::SetFillNode<_>, input: VectorData, params: [graphene_std::vector::style::Fill]),
register_node!(graphene_core::vector::SetFillNode<_>, input: VectorData, params: [Color]),
register_node!(graphene_core::vector::SetFillNode<_>, input: VectorData, params: [Option<Color>]),
register_node!(graphene_core::vector::SetFillNode<_>, input: VectorData, params: [graphene_std::vector::style::Gradient]),
register_node!(graphene_core::vector::AssignColorsNode<_, _, _, _, _, _, _>, input: GraphicGroup, params: [bool, bool, graphene_std::vector::style::GradientStops, bool, bool, u32, u32]),
register_node!(graphene_core::vector::AssignColorsNode<_, _, _, _, _, _, _>, input: VectorData, params: [bool, bool, graphene_std::vector::style::GradientStops, bool, bool, u32, u32]),
register_node!(graphene_core::vector::SetStrokeNode<_, _, _, _, _, _, _>, input: VectorData, params: [Option<graphene_core::Color>, f64, Vec<f64>, f64, graphene_core::vector::style::LineCap, graphene_core::vector::style::LineJoin, f64]),
register_node!(graphene_core::vector::RepeatNode<_, _, _>, input: VectorData, params: [DVec2, f64, u32]),
register_node!(graphene_core::vector::BoundingBoxNode, input: VectorData, params: []),
register_node!(graphene_core::vector::SolidifyStrokeNode, input: VectorData, params: []),
register_node!(graphene_core::vector::CircularRepeatNode<_, _, _>, input: VectorData, params: [f64, f64, u32]),
register_node!(graphene_std::vector::BooleanOperationNode<_>, input: GraphicGroup, fn_params: [() => graphene_core::vector::misc::BooleanOperation]),
vec![(
ProtoNodeIdentifier::new("graphene_core::transform::CullNode<_>"),
|args| {
Box::pin(async move {
let mut args = args.clone();
args.reverse();
let node = <graphene_core::transform::CullNode<_>>::new(graphene_std::any::input_node::<VectorData>(args.pop().expect("Not enough arguments provided to construct node")));
let any: DynAnyNode<Footprint, _, _> = graphene_std::any::DynAnyNode::new(node);
any.into_type_erased()
})
},
{
let node = <graphene_core::transform::CullNode<_>>::new(graphene_std::any::PanicNode::<(), VectorData>::new());
let params = vec![fn_type!((), VectorData)];
let mut node_io = <graphene_core::transform::CullNode<_> as NodeIO<'_, Footprint>>::to_node_io(&node, params);
node_io.input = concrete!(<Footprint as StaticType>::Static);
node_io
},
)],
register_node!(graphene_core::transform::CullNode<_>, input: Footprint, params: [Artboard]),
register_node!(graphene_core::transform::CullNode<_>, input: Footprint, params: [ImageFrame<Color>]),
vec![(
ProtoNodeIdentifier::new("graphene_core::transform::CullNode<_>"),
|args| {
Box::pin(async move {
let mut args = args.clone();
args.reverse();
let node = <graphene_core::transform::CullNode<_>>::new(graphene_std::any::input_node::<ArtboardGroup>(args.pop().expect("Not enough arguments provided to construct node")));
let any: DynAnyNode<Footprint, _, _> = graphene_std::any::DynAnyNode::new(node);
any.into_type_erased()
})
},
{
let node = <graphene_core::transform::CullNode<_>>::new(graphene_std::any::PanicNode::<(), ArtboardGroup>::new());
let params = vec![fn_type!((), ArtboardGroup)];
let mut node_io = <graphene_core::transform::CullNode<_> as NodeIO<'_, Footprint>>::to_node_io(&node, params);
node_io.input = concrete!(<Footprint as StaticType>::Static);
node_io
},
)],
vec![(
ProtoNodeIdentifier::new("graphene_core::transform::CullNode<_>"),
|args| {
Box::pin(async move {
let mut args = args.clone();
args.reverse();
let node = <graphene_core::transform::CullNode<_>>::new(graphene_std::any::input_node::<GraphicGroup>(args.pop().expect("Not enough arguments provided to construct node")));
let any: DynAnyNode<Footprint, _, _> = graphene_std::any::DynAnyNode::new(node);
any.into_type_erased()
})
},
{
let node = <graphene_core::transform::CullNode<_>>::new(graphene_std::any::PanicNode::<(), GraphicGroup>::new());
let params = vec![fn_type!((), GraphicGroup)];
let mut node_io = <graphene_core::transform::CullNode<_> as NodeIO<'_, Footprint>>::to_node_io(&node, params);
node_io.input = concrete!(<Footprint as StaticType>::Static);
node_io
},
)],
register_node!(graphene_std::raster::SampleNode<_>, input: Footprint, params: [ImageFrame<Color>]),
register_node!(graphene_std::raster::MandelbrotNode, input: Footprint, params: []),
async_node!(graphene_core::vector::CopyToPoints<_, _, _, _, _, _, _, _>, input: Footprint, output: VectorData, fn_params: [Footprint => VectorData, Footprint => VectorData, () => f64, () => f64, () => f64, () => u32, () => f64, () => u32]),
async_node!(graphene_core::vector::CopyToPoints<_, _, _, _, _, _, _, _>, input: Footprint, output: GraphicGroup, fn_params: [Footprint => VectorData, Footprint => GraphicGroup, () => f64, () => f64, () => f64, () => u32, () => f64, () => u32]),
async_node!(graphene_core::vector::SamplePoints<_, _, _, _, _, _>, input: Footprint, output: VectorData, fn_params: [Footprint => VectorData, () => f64, () => f64, () => f64, () => bool, Footprint => Vec<f64>]),
register_node!(graphene_core::vector::PoissonDiskPoints<_, _>, input: VectorData, params: [f64, u32]),
register_node!(graphene_core::vector::LengthsOfSegmentsOfSubpaths, input: VectorData, params: []),
register_node!(graphene_core::vector::SplinesFromPointsNode, input: VectorData, params: []),
async_node!(graphene_core::vector::AreaNode<_>, input: (), output: f64, fn_params: [Footprint => VectorData]),
async_node!(graphene_core::vector::CentroidNode<_, _>, input: (), output: DVec2, fn_params: [Footprint => VectorData, () => graphene_core::vector::misc::CentroidType]),
async_node!(graphene_core::vector::MorphNode<_, _, _, _>, input: Footprint, output: VectorData, fn_params: [Footprint => VectorData, Footprint => VectorData, () => u32, () => f64]),
register_node!(graphene_core::vector::generator_nodes::CircleGenerator<_>, input: (), params: [f64]),
register_node!(graphene_core::vector::generator_nodes::EllipseGenerator<_, _>, input: (), params: [f64, f64]),
register_node!(graphene_core::vector::generator_nodes::RectangleGenerator<_, _, _, _, _>, input: (), params: [f64, f64, bool, f64, bool]),
register_node!(graphene_core::vector::generator_nodes::RectangleGenerator<_, _, _, _, _>, input: (), params: [f64, f64, bool, [f64; 4], bool]),
register_node!(graphene_core::vector::generator_nodes::RegularPolygonGenerator<_, _>, input: (), params: [u32, f64]),
register_node!(graphene_core::vector::generator_nodes::StarGenerator<_, _, _>, input: (), params: [u32, f64, f64]),
register_node!(graphene_core::vector::generator_nodes::LineGenerator<_, _>, input: (), params: [DVec2, DVec2]),
register_node!(graphene_core::vector::generator_nodes::SplineGenerator<_>, input: (), params: [Vec<DVec2>]),
register_node!(
graphene_core::vector::generator_nodes::PathGenerator<_>,
input: Vec<graphene_core::vector::bezier_rs::Subpath<graphene_core::vector::PointId>>,
params: [Vec<graphene_core::vector::PointId>]
),
register_node!(graphene_core::vector::PathModify<_>, input: VectorData, params: [graphene_core::vector::VectorModification]),
register_node!(graphene_core::text::TextGeneratorNode<_, _, _>, input: &WasmEditorApi, params: [String, graphene_core::text::Font, f64]),
register_node!(graphene_std::brush::VectorPointsNode, input: VectorData, params: []),
async_node!(graphene_core::ConstructLayerNode<_, _>, input: Footprint, output: GraphicGroup, fn_params: [Footprint => GraphicGroup, Footprint => graphene_core::GraphicElement]),
register_node!(graphene_core::ToGraphicElementNode, input: graphene_core::vector::VectorData, params: []),
register_node!(graphene_core::ToGraphicElementNode, input: ImageFrame<Color>, params: []),
register_node!(graphene_core::ToGraphicElementNode, input: GraphicGroup, params: []),
register_node!(graphene_core::ToGraphicElementNode, input: TextureFrame, params: []),
register_node!(graphene_core::ToGraphicGroupNode, input: graphene_core::vector::VectorData, params: []),
register_node!(graphene_core::ToGraphicGroupNode, input: ImageFrame<Color>, params: []),
register_node!(graphene_core::ToGraphicGroupNode, input: GraphicGroup, params: []),
async_node!(graphene_core::ConstructArtboardNode<_, _, _, _, _, _>, input: Footprint, output: Artboard, fn_params: [Footprint => GraphicGroup, () => String, () => glam::IVec2, () => glam::IVec2, () => Color, () => bool]),
async_node!(graphene_core::AddArtboardNode<_, _>, input: Footprint, output: ArtboardGroup, fn_params: [Footprint => ArtboardGroup, Footprint => Artboard]),
];
let mut map: HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeConstructor>> = HashMap::new();
for (id, c, types) in node_types.into_iter().flatten() {
// TODO: this is a hack to remove the newline from the node new_name
// This occurs for the ChannelMixerNode presumably because of the long name.
// This might be caused by the stringify! macro
let new_name = id.name.replace('\n', " ");
let nid = ProtoNodeIdentifier { name: Cow::Owned(new_name) };
map.entry(nid).or_default().insert(types.clone(), c);
}
map
}
pub static NODE_REGISTRY: Lazy<HashMap<ProtoNodeIdentifier, HashMap<NodeIOTypes, NodeConstructor>>> = Lazy::new(|| node_registry());
#[cfg(test)]
mod protograph_testing {
// TODO: add tests testing the node registry
}