Graphite/node-graph/compilation-client/Cargo.toml
Dennis Kobert bdc1ef926a Restructure GPU execution to model GPU pipelines in the node graph (#1088)
* Start implementing GpuExecutor for wgpu

* Implement read_output_buffer function

* Implement extraction node in the compiler

* Generate type annotations during shader compilation

* Start adding node wrapprs for graph execution api

* Wrap more of the api in nodes

* Restructure Pipeline to accept arbitrary shader inputs

* Adapt nodes to new trait definitions

* Start implementing gpu-compiler trait

* Adapt shader generation

* Hardstuck on pointer casts

* Pass nodes as references in gpu code to avoid zsts

* Update gcore to compile on the gpu

* Fix color doc tests

* Impl Node for node refs
2023-04-23 10:18:31 +02:00

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TOML

[package]
name = "compilation-client"
version = "0.1.0"
edition = "2021"
license = "MIT OR Apache-2.0"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
#tokio = { version = "1.0", features = ["full"] }
serde_json = "1.0"
graph-craft = { version = "0.1.0", path = "../graph-craft", features = [
"serde",
] }
gpu-executor = { version = "0.1.0", path = "../gpu-executor" }
gpu-compiler-bin-wrapper = { version = "0.1.0", path = "../gpu-compiler/gpu-compiler-bin-wrapper" }
tempfile = "3.3.0"
anyhow = "1.0.68"
reqwest = { version = "0.11", features = [
"blocking",
"serde_json",
"json",
"rustls",
"rustls-tls",
] }
future-executor = { path = "../future-executor" }