Graphite/node-graph/interpreted-executor/src/util.rs
Timon e39fbb8903
Desktop: Fix non-Vello render mode (#3259)
* fix non vello render mode

* move export overide desision from reneder node to node runtime

* fix

* cleanup

* Fix typo and cleanup export logic

---------

Co-authored-by: Dennis Kobert <dennis@kobert.dev>
2025-10-09 11:31:35 +02:00

112 lines
4.4 KiB
Rust

use graph_craft::ProtoNodeIdentifier;
use graph_craft::concrete;
use graph_craft::document::value::TaggedValue;
use graph_craft::document::{DocumentNode, DocumentNodeImplementation, NodeInput, NodeNetwork};
use graph_craft::generic;
use graph_craft::wasm_application_io::WasmEditorApi;
use graphene_std::Context;
use graphene_std::ContextFeatures;
use graphene_std::uuid::NodeId;
use std::sync::Arc;
use wgpu_executor::WgpuExecutor;
pub fn wrap_network_in_scope(mut network: NodeNetwork, editor_api: Arc<WasmEditorApi>) -> NodeNetwork {
network.generate_node_paths(&[]);
let inner_network = DocumentNode {
implementation: DocumentNodeImplementation::Network(network),
inputs: vec![],
..Default::default()
};
// TODO: Replace with "Output" definition?
// let render_node = resolve_document_node_type("Output")
// .expect("Output node type not found")
// .node_template_input_override(vec![Some(NodeInput::node(NodeId(1), 0)), Some(NodeInput::node(NodeId(0), 1))])
// .document_node;
let render_node = DocumentNode {
inputs: vec![NodeInput::node(NodeId(0), 0), NodeInput::node(NodeId(2), 0)],
implementation: DocumentNodeImplementation::Network(NodeNetwork {
exports: vec![NodeInput::node(NodeId(4), 0)],
nodes: [
DocumentNode {
inputs: vec![NodeInput::scope("editor-api")],
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::new("wgpu_executor::CreateGpuSurfaceNode")),
skip_deduplication: true,
..Default::default()
},
DocumentNode {
inputs: vec![NodeInput::node(NodeId(0), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_core::memo::memo::IDENTIFIER),
..Default::default()
},
DocumentNode {
call_argument: concrete!(Context),
inputs: vec![NodeInput::import(graphene_core::Type::Fn(Box::new(concrete!(Context)), Box::new(generic!(T))), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_node::render_intermediate::IDENTIFIER),
context_features: graphene_std::ContextDependencies {
extract: ContextFeatures::VARARGS,
inject: ContextFeatures::empty(),
},
..Default::default()
},
DocumentNode {
call_argument: concrete!(Context),
inputs: vec![NodeInput::scope("editor-api"), NodeInput::node(NodeId(2), 0), NodeInput::node(NodeId(1), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_node::render::IDENTIFIER),
context_features: graphene_std::ContextDependencies {
extract: ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
inject: ContextFeatures::empty(),
},
..Default::default()
},
DocumentNode {
call_argument: concrete!(graphene_std::application_io::RenderConfig),
inputs: vec![NodeInput::node(NodeId(3), 0)],
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::render_node::create_context::IDENTIFIER),
context_features: graphene_std::ContextDependencies {
extract: ContextFeatures::empty(),
inject: ContextFeatures::REAL_TIME | ContextFeatures::ANIMATION_TIME | ContextFeatures::FOOTPRINT | ContextFeatures::VARARGS,
},
..Default::default()
},
]
.into_iter()
.enumerate()
.map(|(id, node)| (NodeId(id as u64), node))
.collect(),
..Default::default()
}),
..Default::default()
};
// wrap the inner network in a scope
let mut nodes = vec![
inner_network,
render_node,
DocumentNode {
implementation: DocumentNodeImplementation::ProtoNode(graphene_std::ops::identity::IDENTIFIER),
inputs: vec![NodeInput::value(TaggedValue::EditorApi(editor_api), false)],
..Default::default()
},
];
let mut scope_injections = vec![("editor-api".to_string(), (NodeId(2), concrete!(&WasmEditorApi)))];
if cfg!(feature = "gpu") {
nodes.push(DocumentNode {
implementation: DocumentNodeImplementation::ProtoNode(ProtoNodeIdentifier::from("graphene_core::ops::IntoNode<&WgpuExecutor>")),
inputs: vec![NodeInput::node(NodeId(2), 0)],
..Default::default()
});
scope_injections.push(("wgpu-executor".to_string(), (NodeId(3), concrete!(&WgpuExecutor))));
}
NodeNetwork {
exports: vec![NodeInput::node(NodeId(1), 0)],
nodes: nodes.into_iter().enumerate().map(|(id, node)| (NodeId(id as u64), node)).collect(),
scope_injections: scope_injections.into_iter().collect(),
// TODO(TrueDoctor): check if it makes sense to set `generated` to `true`
generated: false,
}
}