Graphite/node-graph/graph-craft
Keavon Chambers eb0ff20d3c
Instance tables refactor part 1: wrap graphical data in the new Instances<T> struct (#2230)
* Port VectorData to Instances<VectorData>

* Port ImageFrame<P> and TextureFrame to Instances<ImageFrame<P>> and Instances<TextureFrame>

* Avoid mutation with the TransformMut trait

* Port GraphicGroup to Instances<GraphicGroup>

* It compiles!

* Organize debugging

* Document upgrading

* Fix Brush node

* Restore TransformMut in lieu of TransformSet trait

* Fix tests

* Final code review
2025-01-28 23:51:12 -08:00
..
.cargo Add profiling metrics for, and speed up, Graphene graph compilation (#1924) 2024-08-12 03:07:36 -07:00
benches Add manually-runnable benchmarks for runtime profiling (#2005) 2024-09-25 10:52:41 +02:00
src Instance tables refactor part 1: wrap graphical data in the new Instances<T> struct (#2230) 2025-01-28 23:51:12 -08:00
Cargo.toml Add manually-runnable benchmarks for runtime profiling (#2005) 2024-09-25 10:52:41 +02:00