* Create asynchronous rust imaginate node * Make a first imaginate request via rust * Implement parsing of imaginate API result image * Stop refresh timer from affecting imaginate progress requests * Add cargo-about clarification for rustls-webpki * Delete imaginate.ts and all uses of its functions * Add imaginate img2img feature * Fix imaginate random seed button * Fix imaginate ui inferring non-custom resolutions * Fix the imaginate progress indicator * Remove ImaginatePreferences from being compiled into node graph * Regenerate imaginate only when hitting button * Add ability to terminate imaginate requests * Add imaginate server check feature * Do not compile wasm_bindgen bindings in graphite_editor for tests * Address some review suggestions - move wasm futures dependency in editor to the future-executor crate - guard wasm-bindgen in editor behind a `wasm` feature flag - dont make seed number input a slider - remove poll_server_check from process_message function beginning - guard wasm related code behind `cfg(target_arch = "wasm32")` instead of `cfg(test)` - Call the imaginate idle states "Ready" and "Done" instead of "Nothing to do" - Call the imaginate uploading state "Uploading Image" instead of "Uploading Input Image" - Remove the EvalSyncNode * Fix imaginate host name being restored between graphite instances also change the progress status texts a bit. --------- Co-authored-by: Keavon Chambers <keavon@keavon.com> |
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| document-legacy | ||
| editor | ||
| frontend | ||
| libraries | ||
| node-graph | ||
| proc-macros | ||
| website | ||
| .editorconfig | ||
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| .nvmrc | ||
| about.hbs | ||
| about.toml | ||
| Cargo.lock | ||
| Cargo.toml | ||
| deny.toml | ||
| LICENSE.txt | ||
| package.json | ||
| README.md | ||
| rustfmt.toml | ||
Redefining state-of-the-art graphics editing
Graphite is an in-development raster and vector 2D graphics editor that is free and open source. It is powered by a node graph compositing engine that supercharges your layer stack, providing a completely non-destructive editing experience.
Graphite is a lightweight vector graphics editor that runs in your browser. Its nascent node-based compositor lets you apply raster effects and co-create amazing art with AI in a non-destructive workflow. Fully-featured raster image editing and a native desktop application are the current focus of development and will be made available in the coming months.
Launch the latest alpha release of the Graphite editor and learn more on the project website.
⭐ Please remember to star this project here on GitHub! ⭐
Discord community
Join our Discord community to chat with the community and development team. Feel free to lurk, ask questions, give suggestions, or get involved in the project. We are always seeking new collaborators to help test, design, and develop the software and this is where we communicate.
Building/contributing
We need Rust and web developers! See instructions here for setting up the project and getting started.
We are also in search of artists to create beautiful sample work in Graphite and illustrations for the website and social media. Please get in touch if you are able to help out.
Feature and roadmap
See the web page for this information.
Support the project
Please consider pledging a monthly donation using the "♥ Sponsor" button to the right part of this project repository page. Your contribution helps sustain this volunteer-run open source project and brings powerful, free creative tools to the masses.
