fix: avoids infinite loop in HandleClipboardEvents when not on Windows

This commit is contained in:
Miha Markič 2025-06-28 16:34:58 +02:00
parent 76a2a0b47b
commit 3811518ea9

View file

@ -112,7 +112,10 @@ public partial class MainWindow : Window
this._activeStage = ActiveStage.New(res);
this._framed = framed;
ReadPduAndProcessActiveStage();
HandleClipboardEvents();
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
HandleClipboardEvents();
}
});
}