IronRDP/ffi/dotnet/Devolutions.IronRdp/Generated/PerformanceFlags.cs
2024-04-05 15:11:32 +00:00

101 lines
2.4 KiB
C#

// <auto-generated/> by Diplomat
#pragma warning disable 0105
using System;
using System.Runtime.InteropServices;
using Devolutions.IronRdp.Diplomat;
#pragma warning restore 0105
namespace Devolutions.IronRdp;
#nullable enable
public partial class PerformanceFlags: IDisposable
{
private unsafe Raw.PerformanceFlags* _inner;
/// <summary>
/// Creates a managed <c>PerformanceFlags</c> from a raw handle.
/// </summary>
/// <remarks>
/// Safety: you should not build two managed objects using the same raw handle (may causes use-after-free and double-free).
/// <br/>
/// This constructor assumes the raw struct is allocated on Rust side.
/// If implemented, the custom Drop implementation on Rust side WILL run on destruction.
/// </remarks>
public unsafe PerformanceFlags(Raw.PerformanceFlags* handle)
{
_inner = handle;
}
/// <returns>
/// A <c>PerformanceFlags</c> allocated on Rust side.
/// </returns>
public static PerformanceFlags NewDefault()
{
unsafe
{
Raw.PerformanceFlags* retVal = Raw.PerformanceFlags.NewDefault();
return new PerformanceFlags(retVal);
}
}
/// <returns>
/// A <c>PerformanceFlags</c> allocated on Rust side.
/// </returns>
public static PerformanceFlags NewEmpty()
{
unsafe
{
Raw.PerformanceFlags* retVal = Raw.PerformanceFlags.NewEmpty();
return new PerformanceFlags(retVal);
}
}
public void AddFlag(PerformanceFlagsType flag)
{
unsafe
{
if (_inner == null)
{
throw new ObjectDisposedException("PerformanceFlags");
}
Raw.PerformanceFlagsType flagRaw;
flagRaw = (Raw.PerformanceFlagsType)flag;
Raw.PerformanceFlags.AddFlag(_inner, flagRaw);
}
}
/// <summary>
/// Returns the underlying raw handle.
/// </summary>
public unsafe Raw.PerformanceFlags* AsFFI()
{
return _inner;
}
/// <summary>
/// Destroys the underlying object immediately.
/// </summary>
public void Dispose()
{
unsafe
{
if (_inner == null)
{
return;
}
Raw.PerformanceFlags.Destroy(_inner);
_inner = null;
GC.SuppressFinalize(this);
}
}
~PerformanceFlags()
{
Dispose();
}
}