I noticed that the typed visitors codegen was creating messy types such as Union[SingleType]. We have a clean-up for Union[SingleType] snuck into gen_matcher_classes. So, lets remove that snuck-in clean-up from gen_matcher_classes and apply it globally to all codegen. This makes its purpose a lot more obvious, while helping decouple necessary codegen from prettifying/simplifying transforms. It also cleans up typed visitors, so that's a bonus.
This makes matcher equality and hash equivalent to the way LibCST nodes behave. Not only does this make us more consistent, but it also fixes a bug where matcher decorators could not be used with a matcher that initialized a sequence type as a list.
Add a RemoveFromParent() function as a convenience to returning RemovalSentinel.REMOVE.
Introduce a `deep_remove()` on CSTNode analogous to `deep_replace()` but for removing.
There are a lot of nodes that cannot be removed or converted to maybes, such as
most of the Op tokens. It would be a bit of a lie to codegen leave_* methods
that allow these nodes to be converted, only to throw a runtime error later. So,
upgrade the codegen to allow us to see whether certain nodes are used in conjunction
with a MaybeSentinel/None, or inside a Sequence, to inform ourselves as to when to
allow MaybeSentinel or RemovalSentinel.
We want to make sure that the generated function stubs stay in sync with
the node definitions. So, make a unit test that fails if codegen generates
a different file than the existing file, so that somebody modifying code
knows they need to re-run codegen.