Attempt to fix external playtesting not respecting colour

This commit is contained in:
NyakoFox 2025-04-12 01:41:32 -03:00 committed by Ethan Lee
parent 5816e6f51a
commit 6809aa0135

View file

@ -1420,6 +1420,7 @@ next:
if (SDL_strcmp(pKey, "PlayerColour") == 0) if (SDL_strcmp(pKey, "PlayerColour") == 0)
{ {
player_colour = help.Int(pText); player_colour = help.Int(pText);
game.savecolour = player_colour;
} }
} }