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The source code to VVVVVV! http://thelettervsixtim.es/
![]() Entity colors are just integers. Their colour ID gets passed through a big switch, returning different RGB values depending on the colour ID (and can also get affected by randomness or other game state.) But because of this, there's a bunch of random numbers floating around, with no actual description on what they are other than comments which, while most of the time are accurate, only exist in the switch. To fix this, this commit adds a new enum which labels every colour. While we can't use it as a type (as we need to allow colours outside of what are defined, in case people want a "pure white", and scripting can set any colour ID they want), colours have to stay as `int`. |
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README.md |
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code
channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3