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The source code to VVVVVV! http://thelettervsixtim.es/
![]() This PR adds a new XML property for the player's colour. It is 0 by default, but you can change it to any colour ID. For example, making the player use the trinket color is `<PlayerColour>3</PlayerColour>`. This is mostly a quality-of-life addition, as the player's colour is always 0 unless changed by scripts. A lot of levels which use different player colours use an intro script which both changes the player's colour and sets their respawn colour, which works great for finished, completed levels, but makes playtesting a little more annoying as they will spawn in as the wrong colour. Adding a level property for the default player colour fixes this annoyance. Additionally, this changes the behavior of `restoreplayercolour`. This command used to set the player's colour to 0 (ignoring the respawn colour, so when Viridian would die, they would revert to the respawn colour). Now, it sets both Viridian's colour AND the respawn colour to what was present in the level file. This way, you can temporarily change the player colour using the script commands, and then use `restoreplayercolour` to revert back to what the player colour normally is. The start point colour has also changed, to show the player colour instead of always colour 0. Like most changes like this, a way to change this in-editor does not yet exist, but is planned for the future. |
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README.md |
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code
channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3