Use vin/vout.clear() instead of gl.clear()

This commit is contained in:
Guido van Rossum 1992-09-07 15:09:31 +00:00
parent 87b74730c3
commit 00ffea3615

View file

@ -71,7 +71,7 @@ class InputViewer:
self.fillq()
gl.winset(self.wid)
if self.qindex >= len(self.queue):
gl.clear()
self.vin.clear()
return
dt, d, cd = self.queue[self.qindex]
self.vin.showframe(d, cd)
@ -80,6 +80,7 @@ class InputViewer:
if wid == self.wid >= 0:
gl.winset(self.wid)
gl.reshapeviewport()
self.vin.clear()
self.show()
def get(self):
@ -175,7 +176,7 @@ class OutputViewer:
self.vout.initcolormap()
gl.winset(self.wid)
if not self.queue:
gl.clear()
self.vout.clear()
return
dt, d, cd = self.queue[-1]
self.vout.showframe(d, cd)
@ -184,6 +185,7 @@ class OutputViewer:
if wid == self.wid >= 0:
gl.winset(self.wid)
gl.reshapeviewport()
self.vout.clear()
self.show()
def backup(self):