Format None, True, False and NotImplemented as literals (GH-118758)

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Serhiy Storchaka 2024-05-08 22:35:16 +03:00 committed by GitHub
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commit 05c2fe1acd
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39 changed files with 85 additions and 83 deletions

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@ -25,8 +25,8 @@ Selection of a target object occurs as follows:
#. Top-down search of area under mouse for target widget
* Target widget should have a callable *dnd_accept* attribute
* If *dnd_accept* is not present or returns None, search moves to parent widget
* If no target widget is found, then the target object is None
* If *dnd_accept* is not present or returns ``None``, search moves to parent widget
* If no target widget is found, then the target object is ``None``
2. Call to *<old_target>.dnd_leave(source, event)*
#. Call to *<new_target>.dnd_enter(source, event)*