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Format None, True, False and NotImplemented as literals (GH-118758)
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39 changed files with 85 additions and 83 deletions
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@ -25,8 +25,8 @@ Selection of a target object occurs as follows:
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#. Top-down search of area under mouse for target widget
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* Target widget should have a callable *dnd_accept* attribute
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* If *dnd_accept* is not present or returns None, search moves to parent widget
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* If no target widget is found, then the target object is None
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* If *dnd_accept* is not present or returns ``None``, search moves to parent widget
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* If no target widget is found, then the target object is ``None``
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2. Call to *<old_target>.dnd_leave(source, event)*
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#. Call to *<new_target>.dnd_enter(source, event)*
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