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Issue #20540: Fix a performance regression (vs. Python 3.2) when layering a multiprocessing Connection over a TCP socket.
For small payloads, Nagle's algorithm would introduce idle delays before the entire transmission of a message.
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commit
0c1e31ab1e
2 changed files with 21 additions and 6 deletions
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@ -395,13 +395,23 @@ class Connection(_ConnectionBase):
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return buf
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def _send_bytes(self, buf):
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# For wire compatibility with 3.2 and lower
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n = len(buf)
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self._send(struct.pack("!i", n))
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# The condition is necessary to avoid "broken pipe" errors
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# when sending a 0-length buffer if the other end closed the pipe.
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if n > 0:
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self._send(buf)
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# For wire compatibility with 3.2 and lower
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header = struct.pack("!i", n)
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if n > 16384:
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# The payload is large so Nagle's algorithm won't be triggered
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# and we'd better avoid the cost of concatenation.
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chunks = [header, buf]
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elif n > 0:
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# Issue # 20540: concatenate before sending, to avoid delays due
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# to Nagle's algorithm on a TCP socket.
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chunks = [header + buf]
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else:
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# This code path is necessary to avoid "broken pipe" errors
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# when sending a 0-length buffer if the other end closed the pipe.
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chunks = [header]
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for chunk in chunks:
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self._send(chunk)
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def _recv_bytes(self, maxsize=None):
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buf = self._recv(4)
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