*** empty log message ***

This commit is contained in:
Guido van Rossum 1990-11-05 19:44:31 +00:00
parent c8564cde04
commit 0c89ec778d
10 changed files with 426 additions and 420 deletions

View file

@ -1,10 +1,8 @@
# Module 'Buttons'
from Resize import *
# Import module 'rect' renamed as '_rect'
# Import module 'rect' renamed as '_rect' to avoid exporting it on
# 'from Buttons import *'
#
import rect
_rect = rect
@ -28,61 +26,69 @@ class LabelAppearance():
#
# Initialization
#
def init_appearance(self, (win, bounds)):
self.win = win
self.bounds = bounds
def init_appearance(self):
self.bounds = _rect.empty
self.enabled = 1
self.hilited = 0
self.selected = 0
self.text = ''
self.limbo = 1
self.recalc()
self.win.change(self.bounds)
# While the limbo flag is set, redraw calls are ignored.
# It is cleared by the first draw event.
# This is intended to avoid duplicate drawing during
# initialization.
#
# Size enquiry
#
def minsize(self, m):
try:
self.text = self.text
except NameError:
self.text = ''
return m.textwidth(self.text) + 6, m.lineheight() + 6
#
def getbounds(self):
return self.bounds
#
# Changing the parameters
#
def settext(self, text):
self.text = text
self.recalctextpos()
self.redraw()
if self.bounds <> _rect.empty:
self.recalctextpos()
self.redraw()
#
def setbounds(self, bounds):
# This delays drawing until after all buttons are moved
self.win.change(self.bounds)
if self.bounds <> _rect.empty:
self.parent.change(self.bounds)
self.bounds = bounds
self.recalc()
self.win.change(bounds)
if self.bounds <> _rect.empty:
self.recalc()
self.parent.change(bounds)
#
# Changing the state bits
#
def enable(self, flag):
if flag <> self.enabled:
self.enabled = flag
if not self.limbo:
self.flipenable(self.win.begindrawing())
if self.bounds <> _rect.empty:
self.flipenable(self.parent.begindrawing())
#
def hilite(self, flag):
if flag <> self.hilited:
self.hilited = flag
if not self.limbo:
self.fliphilite(self.win.begindrawing())
if self.bounds <> _rect.empty:
self.fliphilite(self.parent.begindrawing())
#
def select(self, flag):
if flag <> self.selected:
self.selected = flag
self.redraw()
if self.bounds <> _rect.empty:
self.redraw()
#
# Recalculate the box bounds and text position.
# This can be overridden by buttons that draw different boxes
# or want their text in a different position.
#
def recalc(self):
self.recalcbounds()
self.recalctextpos()
if self.bounds <> _rect.empty:
self.recalcbounds()
self.recalctextpos()
#
def recalcbounds(self):
self.hilitebounds = _rect.inset(self.bounds, (3, 3))
@ -90,20 +96,19 @@ class LabelAppearance():
#
def recalctextpos(self):
(left, top), (right, bottom) = self.bounds
d = self.win.begindrawing()
h = (left + right - d.textwidth(self.text)) / 2
v = (top + bottom - d.lineheight()) / 2
m = self.parent.beginmeasuring()
h = (left + right - m.textwidth(self.text)) / 2
v = (top + bottom - m.lineheight()) / 2
self.textpos = h, v
#
# Generic drawing mechanism.
# Generic drawing interface.
# Do not override redraw() or draw() methods; override drawit() c.s.
#
def redraw(self):
if not self.limbo:
self.draw(self.win.begindrawing(), self.bounds)
if self.bounds <> _rect.empty:
self.draw(self.parent.begindrawing(), self.bounds)
#
def draw(self, (d, area)):
self.limbo = 0
area = _rect.intersect(area, self.bounds)
if area = _rect.empty:
return
@ -161,6 +166,10 @@ class ButtonAppearance() = LabelAppearance():
#
class CheckAppearance() = LabelAppearance():
#
def minsize(self, m):
width, height = m.textwidth(self.text) + 6, m.lineheight() + 6
return width + height + m.textwidth(' '), height
#
def drawpict(self, d):
d.box(self.boxbounds)
if self.selected: _xorcross(d, self.boxbounds)
@ -173,10 +182,10 @@ class CheckAppearance() = LabelAppearance():
self.hilitebounds = self.boxbounds
#
def recalctextpos(self):
d = self.win.begindrawing()
m = self.parent.beginmeasuring()
(left, top), (right, bottom) = self.boxbounds
h = right + d.textwidth(' ')
v = top + (self.size - d.lineheight()) / 2
h = right + m.textwidth(' ')
v = top + (self.size - m.lineheight()) / 2
self.textpos = h, v
#
@ -199,24 +208,31 @@ class RadioAppearance() = CheckAppearance():
#
# NoReactivity ignores mouse and timer events.
# NoReactivity ignores mouse events.
#
class NoReactivity():
def init_reactivity(self): pass
# BaseReactivity defines hooks and asks for mouse events,
# but provides only dummy mouse event handlers.
# The trigger methods call the corresponding hooks set by the user.
# Hooks (and triggers) mean the following:
# down_hook called on some mouse-down events
# move_hook called on some mouse-move events
# up_hook called on mouse-up events
# on_hook called for buttons with on/off state, when it goes on
# timer_hook called on timer events
# hook called when a button 'fires' or a radiobutton goes on
# There are usually extra conditions, e.g., hooks are only called
# when the button is enabled, or active, or selected (on).
#
class NoReactivity():
class BaseReactivity():
#
def init_reactivity(self):
self.down_hook = self.move_hook = self.up_hook = \
self.on_hook = self.off_hook = self.timer_hook = \
self.hook = self.active = 0
self.on_hook = self.off_hook = \
self.hook = self.active = 0
self.parent.need_mouse(self)
#
def mousetest(self, hv):
return _rect.pointinrect(hv, self.bounds)
@ -230,9 +246,6 @@ class NoReactivity():
def mouse_up(self, detail):
pass
#
def timer(self):
pass
#
def down_trigger(self):
if self.down_hook: self.down_hook(self)
#
@ -248,18 +261,14 @@ class NoReactivity():
def off_trigger(self):
if self.off_hook: self.off_hook(self)
#
def timer_trigger(self):
if self.timer_hook: self.timer_hook(self)
#
def trigger(self):
if self.hook: self.hook(self)
# ToggleReactivity acts like a simple pushbutton.
# It toggles its hilite state on mouse down events.
# Its timer_trigger method is called for all timer events while hilited.
#
class ToggleReactivity() = NoReactivity():
class ToggleReactivity() = BaseReactivity():
#
def mouse_down(self, detail):
if self.enabled and self.mousetest(detail[_HV]):
@ -276,10 +285,6 @@ class ToggleReactivity() = NoReactivity():
self.up_trigger()
self.active = 0
#
def timer(self):
if self.hilited:
self.timer_trigger()
#
def down_trigger(self):
if self.hilited:
self.on_trigger()
@ -292,7 +297,7 @@ class ToggleReactivity() = NoReactivity():
# TriggerReactivity acts like a fancy pushbutton.
# It hilites itself while the mouse is down within its bounds.
#
class TriggerReactivity() = NoReactivity():
class TriggerReactivity() = BaseReactivity():
#
def mouse_down(self, detail):
if self.enabled and self.mousetest(detail[_HV]):
@ -315,10 +320,6 @@ class TriggerReactivity() = NoReactivity():
self.active = 0
self.hilite(0)
#
def timer(self):
if self.active and self.hilited:
self.timer_trigger()
#
# CheckReactivity handles mouse events like TriggerReactivity,
@ -356,13 +357,22 @@ class RadioReactivity() = TriggerReactivity():
# Auxiliary class for 'define' method.
# Call the initializers in the right order.
#
class Define() = NoResize():
class Define():
#
def define(self, (win, bounds, text)):
self.init_appearance(win, bounds)
def define(self, parent):
self.parent = parent
parent.addchild(self)
self.init_appearance()
self.init_reactivity()
self.init_resize()
return self
#
def destroy(self):
self.parent = 0
#
def definetext(self, (parent, text)):
self = self.define(parent)
self.settext(text)
return self
@ -380,11 +390,10 @@ def _xorcross(d, bounds):
d.xorline((left, bottom), (right, top))
# Ready-made button classes
# Ready-made button classes.
#
class BaseButton() = NoReactivity(), LabelAppearance(), Define(): pass
class Label() = NoReactivity(), LabelAppearance(), Define(): pass
class ClassicButton() = TriggerReactivity(), ButtonAppearance(), Define(): pass
class PushButton() = TriggerReactivity(), ButtonAppearance(), Define(): pass
class CheckButton() = CheckReactivity(), CheckAppearance(), Define(): pass
class RadioButton() = RadioReactivity(), RadioAppearance(), Define(): pass
class Toggle() = ToggleReactivity(), ButtonAppearance(), Define(): pass
class ToggleButton() = ToggleReactivity(), ButtonAppearance(), Define(): pass